17,166 免版稅 音軌,用於"超音波"

00:00
00:02
Pistol single fire sound.
作者: Thunderman
00:00
00:01
Reloading gun sound.
作者: Thunderman
00:00
00:01
Select sound.
作者: Thunderman
00:00
00:03
Electro sound.
作者: Thunderman
00:00
00:01
Pickup ammo sound.
作者: Thunderman
00:00
01:06
Urban soundscape44. 1 khz/24 bits.
作者: Felipegarcia
00:00
00:01
Each accidental pattern was mined out of a much longer recording. I noticed these interesting sequences of noises while editing other samples over the years and threw them into a catch-all folder. All of these were recorded with a usb-stick mic so they have a nice lo-fi distorted quality. Try looping any of these patterns and you'll hopefully understand why i selected them.
作者: Storyofthelie
00:00
00:50
Distortion glitch rft noise.
作者: Ksdlunpvggqrbjhzmx
00:00
02:01
作者: cinameng
00:00
04:29
作者: megupets
00:00
02:03
Capoeira mestre calango was nice enough to do a couple of short recordings on the berimbau for me. A berimbau is a one stringed instrument with the string made from the inside liner of a truck tire, it has a claxia(sp?) a shaker with it and is modulated by placing the gourd against the stomach and removing it. Done with hdp2 and two sennheiser mics 66 67, was in 24 bit 96khz, downconverted to 16b at 44. 1, a relatively clean recording at a very high level.
作者: Brfindla
00:00
01:03
Capoeira mestre calango was nice enough to do a couple of short recordings on the berimbau for me. A berimbau is a one stringed instrument with the string made from the inside liner of a truck tire, it has a claxia(sp?) a shaker with it and is modulated by placing the gourd against the stomach and removing it. Done with hdp2 and two sennheiser mics 66 67, was in 24 bit 96khz, downconverted to 16b at 44. 1, a relatively clean recording at a very high level.
作者: Brfindla
00:00
00:23
Distorted sound from the original, excited.
作者: Natha Mf
00:00
00:01
Artificial noises generated into a pc.
作者: Mznu
00:00
00:14
The initial sound my air fryer makes when it starts up.
作者: Lutherlighty
00:00
02:42
作者: cinameng
00:00
00:36
作者: iamoneabe
00:00
00:02
An ms stereo recording from a battle of hastings re-enactment.
作者: Joelcarrsound
00:00
00:03
Tape rewind sound effect. You can add it to your videos, but credit it. Thank's!.
作者: Nikplaymostories
00:00
00:08
Snapping sounds.
作者: Untitled
00:00
00:04
This synth sound can be used in hardtechno tracks or noize , breakcore tracks !.
作者: Indistinct
00:00
05:42
作者: Tozan
00:00
00:19
作者: Kresiek The Furry
00:00
01:40
作者: SubspaceAudio
00:00
00:56
作者: iamoneabe
00:00
01:05
Generic, simple cellphone ringtone sound. Original tunecreated by myself in musescore.
作者: Werdnabla
00:00
01:39
作者: ansimuz
00:00
01:50
作者: Kosmo The Cat
00:00
01:38
作者: ansimuz
00:00
00:19
作者: Kresiek The Furry
00:00
01:01
This sweet sound is recorded during my nightshift from sa. 2. Sept. 2006 to the 3. Sept. Producing the sonntagszeitung(newspaper) at tamedia printing compound. I recorded at 22:15 during vordruck prosses. The baby did run at 80'000 ex. Per. H. Holding the mic from my h 340 iriver in front of the delivery system. Zürich switzerland.
作者: Roadman
00:00
00:05
A series of percussive and harsh stabs, distorted and with little tonality. I sampled these when i crashed a 303 softsynth and the buffer started to fxxk up.
作者: Notofficial
00:00
00:07
This sound was generated with a tilted gba cartridge, with a bit of noise-reduction applied afterwards.
作者: Hjartt
00:00
00:05
This krazy sound is made by lmms only. (osc-square, random arppeggiator play).
作者: Rikimaru Gabber
00:00
01:24
00:00
00:58
A short blast of harsh noise that has random transitions. Recorded from my noise rig during sessions for my second album.
作者: Wormmonolith
00:00
02:54
作者: ShadowTrait
00:00
03:47
作者: oglsdl
00:00
03:15
Random synth noise acid psy samples from korg kaossilator pro.
作者: Brandre
00:00
04:21
Random synth noise acid psy samples from korg kaossilator pro.
作者: Brandre
00:00
00:14
Simple uplifting sound, made on a rainy sunday. Try to use it in my trance music production.
作者: Digit Al
00:00
06:06
Artropocode: jorge barco noise session+infohttp://nuevonomada. Flavors. Mehttps://network23. Org/artropocode.
作者: Antigonia
00:00
00:02
Made in fl studio a long time ago.
作者: Zgump
00:00
00:04
Testing 1 2 3.
作者: Vtrixval
00:00
00:02
This is the result of applying multi-resolution analysis-synthesis to the file 88482__davidou__hardware. Wav downloaded from freesound for a course excersize.
作者: Yehuda Albeck
00:00
00:02
This is the result of applying multi-resolution analysis-synthesis to the file 88482__davidou__hardware. Wav downloaded from freesound for a course excersize.
作者: Yehuda Albeck
00:00
00:13
Volume boosted sound of sweet potatoes "singing" as they bake in a small countertop oven. Probably compressor hum from a nearby refrigerator as well.
作者: Cognito Perceptu
00:00
00:21
Noise created by individual oscillators, using audio paint, with different height images, to demonstrate what happens with too few oscillators vs. Plenty. In the end, the result is not random enough to be noise. The first 2-second burst is pure white noise for comparison. Then we have multiple 1-second bursts from audio-paint in a sequence of different image sizes: 50,100,150,200,250,350, 500, 700, 1000, 1350, 1750, 2200, 2700, 3250, 3850, 4500, and 9999 (this corresponds to the number of oscillators). The last burst is longer, and there is 1/2 second gap of silence after the first (reference) burst and before that last (9999) burst. The images other dimension was 20. The spacing of frequencies was exponential, between 40 hz and 18 khz. This is not intended to be useful, just an illustration during a discussion in a forum (http://www. Freesound. Org/forum/sample-requests/35199/?page=2#post75605). As mentioned there, i realized only afterward that exponential spacing would be giving me an approximation to pink noise instead of white noise, so the reference burst at the start is not really a fair comparison. Ideally, i would go back and re-do all this using linear spacing, but that's a lot of trouble. :-) i did, however, change to linear to get a white approximation, but that's a different sound i'll upload separately (c. F. Http://www. Freesound. Org/people/zimbot/sounds/242053/). I don't believe you can get true white noise without at least something being random in your synthesis method.
作者: Zimbot
00:00
00:03
Tuba.
作者: Pepingrillin
00:00
00:03
Video game.
作者: Pepingrillin
1051 - 1100 共 17,166 下一頁
/ 344