1,394 免版稅 音軌,用於"跟隨"

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00:60
A random 4/4 pattern in c major created by a child building with lego blocks and then transposed to musescore and exported as an mp3 file.
作者: Geomologist
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01:16
Okay i', trying the "toggling sample & holds" patch athttp://www. Doepfer. De/a100_man/a100_patch. Htm. Don't know if i'm doing the right thing. . .
作者: Gis Sweden
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00:04
End of tape measure hitting a table.
作者: Blue
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01:57
Leftovers from reducing noise on a lavalier mic recording.
作者: Eskegramnorholm
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00:01
A very random sound, recorded by me and edited in audacity. Good luck finding a good use for this audio! :).
作者: Johvork
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00:14
I was recording outside my bedroom window while eating dinner in the living room, then i came back in here to see if i got anything interesting. I was zooming through the recording at 5x speed when i came across this bit of incidental pareidolia. I'm not sure what was going on, maybe the neighbors' stereo, but i don't remember hearing it, it's much louder in the living room so i should have. Whatever it was came out as a little distant choppy 2-notes alternating melody when played at 5x speed, which suddenly gets louder and solid as you hear the lower note followed by a third lower note. These 2 louder notes sound to me like someone singing the words all day. This would lead me to believe the original tones have some light harmonics i don't hear at normal speed. After which it goes back to the softer stuttering 2-note alternating thing from before. It doesn't sound like much at all at normal speed. So i just did a few straight pitch changes with goldwave until i got to 5x and saved this little file. See if it sounds like "all day" to you.
作者: Kbclx
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00:05
A cardboard box being messed with by a person. Less random variation.
作者: Dster
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00:03
Random sounds of a cardboard box. A more random variation.
作者: Dster
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01:12
After some patching i ended up with this. Playful. That's what i think. (link to a meanless video https://www. Youtube. Com/watch?v=9b68i1rjvkgsorry for that. )enjoy the sound.
作者: Gis Sweden
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01:53
This is an artificial lifeform. The sound of a worm striving to be free in a hostile ambient. Done for video game sound design , sine tones pitched up and down randomically , then ran through a max granular patch.
作者: Espectral
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00:18
Random bass beeps made with pc speaker sounds. (the range is from 37 sq. Hz to 100sq. Hz (. 1 ct/s of duration each beep).
作者: Felfa
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00:34
Something random i started playing on (old and detuned) guitar. Recorded with a crappy microphone, mixed in audacity. A lot of background fuzz.
作者: Mylittleawesome
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00:31
fluctuating random voltages patch example from doepfer. De/a100_man/a100_patch. Htmi made the patch in vcv-rack. The patch is meant to emulate the "fluctuating random voltages" of the buchla 266 source of uncertainty module. In this patch i use the "fluctuating random voltages" to modulate a filter. The filter is filtering a square wave tuned to a c (or close to a c).
作者: Gis Sweden
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00:03
My finger rolling on a wooden table.
作者: Meklips
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02:11
Mind the loudness and piercing frequencies. Feedback made using only a self-patched random*source serge triple+ waveshaper, or tws+. Recorded with and formatted with splices for use with the make noise morphagene, but can use for and with whatever of course. Warning that it's it's quite high pitched so you may need to pitch it down with the morphagene's pitch knob a good bit if you want it less harsh. I think i acidentally hit splice instead of record one time so there might be a random short splice somewhere, but maybe it adds some splice length dynamics. . .
作者: Exhapax
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00:02
Eho vocal.
作者: Duisterwho
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01:09
Random digital bleeps, sounds a bit like tuning in an interstellar radio.
作者: Morganjbryan
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02:03
A contact mic recording of a line of chicken wire moving in the wind. 24 bit mono wav, unprocessed.
作者: Sertuser
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00:28
This is me singing some random stuff. I like to see what ppl do with my stuff. But its not needed.
作者: Dmyra
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00:11
Large cardboard box falling onto ground. Edits into one-shots. Stacks with other from bundle into a good crash. Recorded with shure ksm32 and buzz audio arc at 24bit and 48khz. Requires editing.
作者: Soundslikejoe
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00:18
Female in high-heels walking on concrete. Great for foley.
作者: Loveburd
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00:06
Walking in high heels slowly across a wooden floor.
作者: Mefrancis
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00:12
A woman walking on a tile floor in short heel shoes. Made with my hands inside shoes in my basement.
作者: Daboy
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00:19
A woman walking in short heels on a tile floor. Made with my hands inside shoes in my basement.
作者: Daboy
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00:09
Slowly walking female high heeled shoes. Might be useful to split up for foley sounds or animation.
作者: Owlstorm
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01:27
A patch generating triggers not that random. . . The triggers are triggering an envelope generator and a sample and hold. The sample and hold cv is quantized following a minor 7th chord rules. Hope you understand. . . Pardon my english. Why this. Answer. I have to start adding something like this to my patches. But i use 3 lfos for this :-/ thats about all i got - right now. The alm pip slope works fine as an lfo too. Square wave this time. Take a close look.
作者: Gis Sweden
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02:10
Electronic minute no 28 - chaos and random are friends now. Patch with jerkoff, envelope follower, sample and hold, ring modulation and delayi like the sound my self :-). Evaluation of patch/soundone cycle is - about 30 sec - goodonly short sounds - yes, good this timeamplitude variation - not very much, okaypitch variation - yepp, enough, goodtimbre variation - some, okaymusical value - i should consider this musicalentertaining - think so, yes.
作者: Gis Sweden
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01:37
Some messing around in renoise to use this sound as a loop or background beat in. . . Dunno, game? enjoy and feel free to process away!.
作者: Nuo
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00:22
Meinl 12 bar chimes swishing randomly. 16 bit 44. 1hz.
作者: Steffcaffrey
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00:03
A friend saying 'like a disease for the sea' recorded during a conversation.
作者: Greenratt
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00:38
Here's a little sound design experiment i did using chopped up samples of me and my friend messing about , i then put us in the king,s chamber of the great pyramid in giza , check out the reverbs !.
作者: Datalevelz
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00:01
I really don't know. Maybe it's useful to someone.
作者: Latineedsgoodsounds
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01:33
I just uploaded crap i know. . . But i was just messing with audacity and it crashed, i retrieved the temp file and this came up. Not really useful for anything, but just thinking of the people's faces when searching for something and running into this. . . Thought it'd be good to make someone smile because i know how boring it is when looking for movie sounds. Feel free to use it if you can even find a use for it. . .
作者: Dakotagrvtt
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04:03
Some random noise for your listening pleasure. Sounds like some kind of fu#*$! up mechanical mess.
作者: Unclesigmund
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00:01
I didn't mean to say it this way, it just came out while narrating, so i thought i'd share it!.
作者: Reitanna
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01:54
Cleaning the litter while kitty is starring without blinking. H4n.
作者: Philllchabbb
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00:17
Dirt bike race multiple bikes lined up to take off at a check point. -brent a. Allred.
作者: Bsumusictech
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00:16
Rain drops falling onto a metal hollow 55 gallon drum. -brent a. Allred.
作者: Bsumusictech
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04:31
Recorded using an alesis qs8 keyboard using a direct signal. This sound file is unedited so you will most likely hear mistakes or musical nonsense. This sound file is not a performance but rather a practice session that have been recorded for later listening and reference. This sound file can be used in accordance with the freesound. Org creative commons license. Thank you for listening.
作者: Soundathon
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00:02
Sine waves processed randomly to make a cool weird video-game sound effect.
作者: Blackie
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02:01
Actually a quite simple patch with not many modules involved. A rewarding patch! have to take some notes. Fm-modulation off-course. Self oscillating filters. Lfos. Sample and hold. Modular fun! well. . . I think its fun.
作者: Gis Sweden
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01:31
Version 2. . . Of https://www. Freesound. Org/people/gis_sweden/sounds/352940/. . . Or maybe version 34. . . . It's not better but a little different. More dynamics. Softer. But still i have the clicks :-/have to work on that. It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
作者: Gis Sweden
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03:41
I am recording this drum's resonance mainly for an ebay post. . . . Not sure if i can embed on ebay. I like the drum but i have too many drums. 1 drum appears to be a lone tabla drum longing for a partner and a drummer who knows how to play it the :"right way". . . Here i appear to be falling into mostly simplistic rhythms that are intermittant. . . . Peace. . . .
作者: Nirtana
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00:03
When i first got my olympus ws-310m, i showed it to my little brother who is 18. I hit record and handed it to him. He looked at it for a second and when i told him it was recording, he made this sound. I used my olympus ws-310m for this recording.
作者: Uberhuberman
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00:06
Old steel nails falling onto a wooden surface.
作者: Nnicklas
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00:29
Electric sparkle sound made in harmor in flstudio. Sound is made of harmor generating dark, unison, subbas oscilation with three partials with fundamental frequency of 50hz. Partials got decaying amplitude along frequencies. Bass is put into wave shaper with smooth, negative peak distortion at 50% of positive range. Then falls into parametric equalizer boosting 3khz, forming wide parabolic shape. Bass frequencies are cut off. 44. 1khz, 16bit.
作者: Laffik
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00:07
A box of random metals shaking.
作者: Meklips
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00:13
In this sound track, someone is handling a bag of crisps with strong intent on making rumple noises. The motion is holding and folding the bag of crisps. The sounds has a metallic quality to it, the motion is done at random. Useful for sample slicing. It is recorded with a simple tie microphone and then edited on audacity to reduce noise and isolate the sound.
作者: Mbpl
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00:06
Synth chiptune proceduralgeneration randomly generated and human edited.
作者: Bgomez
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