4,475 免版稅 音軌,用於"遊客"

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00:33
Recorded with a zoom h4n at a parade. A high school band playing and walking by.
作者: Thepodcastdoctor
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00:32
Male voice recorded with sure sm7b via iostation in studio one v5 pitch shifted with ultraptich repeated with second pass reverb added.
作者: Itinerantmonk
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00:06
A monster moan\groan\growl noise. Free to use.
作者: Snowfightstudios
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00:32
Synth jingle i created in soundtrap. Free to use.
作者: Snowfightstudios
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00:01
Supposed to be a knife thrust and stuck into a wall, but could as well be a sword hitting a wooden table or anything else.
作者: Neospica
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00:06
Isolated train horn recorded on portable cassette recorder. March 1994.
作者: Trp
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04:59
More loops on my youtube channelhttps://www. Youtube. Com/watch?v=e0p-217_b8y. Donations directly to me are welcome at this link below, i appreciate it. Https://www. Paypal. Com/paypalme/josefpres1. This sound can be combined with other sounds in the pack. Otherwise, it is well usable up to 90 bpm. Subscribe my youtube channel :-)for new samples. Https://youtu. Be/iqddwaji3s0. Facebook. Https://www. Facebook. Com/simplesamplesweb.
作者: Josefpres
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03:32
A field recording of inside a train - a sound that has distorted and would be good for sound design, recorded on a zoom h8.
作者: Gsparrysound
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00:01
For exapmle for press of a button in a game.
作者: Pospecstudio
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00:04
You can use this sound in any project you want, if you want to support mepatreon (1$) : https://bit. Ly/patreon22.
作者: Eponn
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00:01
An old school 8/16-bit styled swishing sound.
作者: Soundpirate
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00:01
Invalid configuration sound effect.
作者: Mmaal
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00:10
A remix of cejordi84's spinner. Wav (232395) to make it more like a spinning ticker that is slowing down and stoping.
作者: Adeward
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00:13
Putting my joy cons into their holders.
作者: Bodallasfan
00:00
00:13
Can be used in videogames.
作者: Mrrobodevin
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00:02
Pig hurt sound made by me for a game, but you can use it too! no need to credit me but if you do i'd appreciate it.
作者: Samrad
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00:01
Created in exp studio audio editor.
作者: Michael Kur
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01:02
Walking through a park, passing a playground. Very light traffic in the background.
作者: Sagetyrtle
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00:04
Jump game sound with noise.
作者: Avreference
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00:57
yinglaek 3d #gamedevabout football. Just penalty kick. Download and play on https://abc3dz. Itch. Io/yinglaek free!#indiedev #godot #b3d.
作者: Abczezeze
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00:54
Sound of a playground rocking horse thing and a rattling chain.
作者: Dannydandanshababaloo
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00:13
Playground children swing squeaking.
作者: William
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01:39
[pl] tak zwana szklanka okrętowa. Bardzo mały dzwonek użyty w czystych warunkach z dala od szumu wody. . . [eng] the so-called ship's glass. A very small bell used in clean conditions away from the sound of water. . .
作者: Boryslaw Kozielski
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00:38
Shark theme.
作者: Kradziej
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00:20
Sound design of a gameconsole start up.
作者: Bolekkowalczyk
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00:02
My first sound i uploaded here.
作者: Enlian
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00:01
Made with some noise from a recording and sampled 5 tones higher, has some nice low frequencies. Completely free to use, once downloaded it's yours.
作者: User
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00:06
You can use this in videogames.
作者: Mrrobodevin
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00:01
Sound tones were generated within a sfxr program. For general textures and whatever your heart desires really.
作者: N Audioman
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00:06
This is a short sound clip i created in audacity. The first half second is a brief fire effect, then is followed by a sudden explosion. The rest of it is blows of wind, and crackling fire.
作者: Kreastricon
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00:03
Sound effect for a saw used in our game.
作者: Marregheriti
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00:03
Sparks, used for a damaged robot in our game.
作者: Marregheriti
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00:01
Sound created as a spawn / teleport sound.
作者: Dexus
00:00
00:38
Good theme.
作者: Xcloud
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00:01
I took the slimy. Afi file from gilligan_itm added some filters and cut it in audacity to create a slime-jumping sound that can be used in a game for example.
作者: Zuzek
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00:10
Toggling a light switch. Recorded on a zoom h1.
作者: Fractalstudios
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00:15
Shotgun pumping-sound, made by multible click noises i found through "freesound. Org". I then lined them up after eachother, pitched differently, to get a nice pumping feeling to it. It is edited through fl studio.
作者: Abunijmeh
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07:09
A group of people quietly playing spades.
作者: Robertwulfman
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02:01
I made this track out of the following tracks for a friend of mine's gaming project. He wanted something simple and small for a game that is set in space. 120365__stk13__untitled-13. Wav121329__stk13__life-line. Wav204280__rjonesxlr8__high-tech-generator-18. Wav52134__dj-chronos__horror-drone-001. Wav98165__reaktorplayer__ambient-2. Wav. -rama.
作者: Iamamoviefreak
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00:03
Cs 1. 6 bomb defusal sound performed by me and recorded in audacity w/filters.
作者: Spectre Of Pain
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00:01
This is a sound for games when a character needs to jump. It was recorded from my own voice then worked on in audacity.
作者: Odeean
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00:31
Xbox 360 controller being played by a 31 year old male who loves cars and the movie inception.
作者: Jpkweli
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00:01
A fast and flat clicking sound.
作者: Michorvath
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00:18
This is a recording of an air hockey game being played. It includes the air hockey puck being smacked by the paddles and against the walls of the air hockey table.
作者: Krb
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00:01
D-world online chat - game (created by davy bartoloni) weapon original sound effect.
作者: Davy Bartoloni
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00:04
Generic unspecific arftificial space sound effect that can be used for games e. G. For the beaming something up.
作者: Kastenfrosch
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00:15
Short shark theme for game.
作者: Kradziej
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01:37
This helicopter sound design was created at fl studio, in the sytrus synthesizer. The sound consists of four layers. 1. Sine wave frequency of 44 hz. Simulates the low frequency noise of propeller blades. 2. White noise passed through the svf filter. Simulates the noise of propeller blades. 3. Saw wave. Simulates the sound of an engine. 4. The sine wave. Imitates a high-frequency whistle of the engine. Various modulations are applied to all waves through the envelopes of the synthesizer. Next, the signal on the mixer channel is processed by a multi-band exciter and equalizer. Then a signal was sent to two channels with delay processing. One of them imitates reflections. In the lower-middle frequency range. On the second in the upper-middle frequency range. As you approach the sound source, the volume parameters of the direct and reflected signals are automated, low pass filter, pan width and equalization of direct sound. The helicopter performs strange maneuvers, as if making constant circles during the approach to the listener. I did not seek to create the veracity of these maneuvers.
作者: Newlocknew
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00:59
Dice rolling recorded indoors with blue yeti and use for whatever you like.
作者: Jayewilde
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00:32
This is a little piece i created in fl studio after messing around with the stock synth plug-in. I felt as though someone can use it for a multitude of reasons.
作者: N Audioman
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