A beat box i did for a drum n bass track i'm working on. This one i had to quantize. Recorded in audition, edited and rex'd in recycle, quantized and amp'd in reason. 170 bpm. 楽しみにしてフリップアウトしてください。.
Revolutionary war re-enactment players march to battle, playing drum and fife while a member of the local historical society explains the role of marching bands in battle signaling to my wife.
Yep, i'm reading alen stranges "electronic music: system, techniques and controls". Interesting from start. This is a patch made with lessons from chapter 4. Changed pitch on one osc and added some drums. Some editing in audacity compressor and limiter.
Some sound fx made with modular synth. Could be useful at drum sounds or game sounds. The sounds are unedited and you have to cut em out you self. Sounds a little 8-bit. . . The reason are they are generated from square waves.
Made out a piece of generated noise. Then some frequencies cut, others pumped, distorted, again frequency cut and pump, then delay job and distortion again and frequency cuts.
A drumsequence for breakdowns or interludes with a lot of effects in it. If u like this, also have a look at my tunes: http://soundcloud. Com/beverlyhillsboy cheers!.
Feedback from messing around with a cloned circuit of the tr-808 bass drum. If decay is extended too far, the circuit gets stuck in a feedback loop and produces awesome deep-bass analogue sine waves.