233 zvukové soubory bez licenčních poplatků pro "Trigger"

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A sound made for http://trigger-rally. Sourceforge. Net/. Made in audacity using original sound http://www. Freesound. Org/people/sagetyrtle/sounds/40158/ and adding bass-boosted, fading-out white noise.
Autor: Qubodup
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00:01
Billeter klunz 50kg power hammer footpedal triggered. Recorded in 24-bit 96khz with a tascam dr-40 and a sony ecm-nv1. For details on sow: blacksmith ed1 sound pack see: www. Oree. Storijapan. Net/praxis/sound-of-work.
Autor: Ldezem
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01:26
One sample run through lots of effects, but a large part of the sound is made by running the sample at really fast repetitions, so fast it just becomes a tone. That and making the sound repeat in fractions (?) or something like that. Like one trigger is 5 times and then the next is 3 times in the same space of time. Etc. Created by mangling a sample in reaper's js scripting language.
Autor: Ragnar
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01:31
Version 2. . . Of https://www. Freesound. Org/people/gis_sweden/sounds/352940/. . . Or maybe version 34. . . . It's not better but a little different. More dynamics. Softer. But still i have the clicks :-/have to work on that. It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Autor: Gis Sweden
00:00
07:34
Ambient music shaped by two sloth lfosmuch reverb! very much. . . . Oh yes, some "ambient noise" toolets call this patch "instant generative ambient patch"one sloth generates triggers. One controls pitch cv. Noise through filter controlled by 2lfosh. And loads of reverb.
Autor: Gis Sweden
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00:02
This is the announcement made inside a sanisette (a self-cleaning, high-tech street toilet found throughout paris) when the door opens after pressing the button to go in. The mechanical noises are unavoidable because the announcement is triggered by the opening of the door. Recorded with zoom h4n built-in mics / 94 khz / 24-bit stereo.
Autor: Mxsmanic
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00:60
My phone recording inside a mcdonalds. In the netherlands we have a party called carnaval, this is the sound of the mcdonalds during carnaval. Trigger higher vibrational energies within the brain and body of the listener. Ideal to get your song started ;).
Autor: Duisterwho
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26:14
Against bolsonaro, people bang pans and scream at the windows of their apartments at night in downtown belo horizonte. 2nd day of manifestation in face of the crisis triggered by the brazilian president after his actions when covid-19 started to spread throughout the country. Recorded on a zoom h5 recorder.
Autor: Saralana
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14:58
Zlob diode chaos. X output - pan left "alto voice"y output - pan right "soprano voice"z output - pan center "bass voice" (no cv input to vco)trigger out - controls noise. This is a recording that makes a chaos explorer happy.
Autor: Gis Sweden
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00:07
Just a quick loop for your consumption. Copy/sell/enjoy. This is 140bpm with the intention of sneaking this into a reggae piece. The very best of luck to you. Recorded into logic pro 9 using a casio cdp-120 digital piano as a midi controller to trigger the logic pro steinway piano. Added a little reverb with logic pro reverb designer. Best regards,.
Autor: Shitefromaheight
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00:03
Turn down your volume on this sample!. Possible applications of this sound could be used for atmosphere building, such as a player going over a trigger in a map design for industrial-themed levels where there is a lot of hot water pipes. Edited using distortion, hard-limited compression and the sound of liquid boiling on a very high heat with an xy microphone as close as i could get it.
Autor: Magnuswaker
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00:03
Real recording of an ar15 layered minimally with a kick drum for sub-bass region and trigger sound and processed with some plugins like transient designers, multiband compression and clipping. Eq was used for tonal shaping and frequency cutting here and there for a more polished sound. Single shot recording assembled into a burst fire loop. Made in ableton live. Enjoy.
Autor: Superphat
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00:08
Loopable lead sound from my technosaurus microcon, obtained by multi tracking 3 slightly detuned and lightly off phase saw waves. 12 pole filter, fully opened, no resonance. Played in gate-trigger mode (no adsr whatsoever). Recorded directly into audacity through my macbook internal soundcard. Info on this synthesizer: http://www. Vintagesynth. Com/misc/microcon. Php.
Autor: Tomaradze
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00:06
Warning! this is an extremely unpleasant sound if you're a headphone user. You know that noise from chrono trigger when lavos cries out as it breaks out of the ground, or in dragon ball z, toward the end(yeah right) of the fight between frieza and goku, when the lightning storms begin as planet namek is breaking up. Like a cross between an earthquake and a lightning strike. Yeah, that sound. This is the result of me trying(and failing?) to make that happen with soundforge's fm synthesis.
Autor: Mrlindstrom
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01:19
Sounds expressing tension - hence the name. All makenoise / soundhack modules. Rene 2 sequencing telharmonic h output. Into mimeophon output into optomix. Maths envelope triggered by gate from rene 2. Maths lfo provides flange in mimeophon. Recorded using reaper. Rendering 48khz 32 bit stereo. Thanks to all from makenoise. A real source of inspiration.
Autor: Jim Bretherick
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00:48
Recording of me playing video games on my xbox controller. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Autor: Joao Janz
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40:01
nonlinearcircuits jerkoff chaos circuit is based on sprott's chaotic jerk equation. This sound is long and boring. . . But i wanted to test the nlc jerkoff. This might be of interest to someone. . . I upload an mp3 file to save disc space. . . The single module has 3 outs. 2 of them are controlling vcaa and one is connected to an envelope follower that generates a trigger when the cv is high enough. The signals in to the vca are the same (1. 5v). A way to illustrate the work of the module. Maybe.
Autor: Gis Sweden
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03:45
Experiments with ornament & crime "viznutcracker, sweet!" mode into braids generated several minutes of digital glitch sounds. These were then edited into a morphagene reel (and one-shot sample pack). The sounds are useful in isolation. Single splices can be looped and stretched into drones, triggered as percussion effects, etc. These sounds also work as a glitchy performance pool, and can be layered and juggled through a morphagene performance.
Autor: Soundslikejoe
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00:04
Us triggering the alarm security at computerlab. Wave, 44. 1khz, 24bit, stereorecording device: zoom h2n with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c7, first floor. Lat: 53. 229016725423605lon: 10. 400080382823944. Date: 2013-12-02, 15:08hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Autor: Soundscape Leuphana
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00:02
[retro_laser_shot_01. Wav]. Retro, shots!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[retro_laser_shot_01. Wav]. Retro, bubble shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:06
[portal_01. Wav]. Portal!. This sound can for example be used in games, for example triggered when a portal pops up - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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[retro_laser_shot_01. Wav]. Retro, underwater shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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02:47
Rings chimes passed through strega both seqeunced by 0-ctrl. Effects, haible tau phaser, erbe-verb, qmmg in "both" modus, maths envelop, triggered by 0-ctrl. Mimeophon, seqeunced karplus-strong by 0-ctrl. Panning by x-pan. Lots of audio spaghetti, but rough and al dente. Something to get your teeth into. . . For morphagene fans - rendered in reaper with markers placed. Enjoy!.
Autor: Jim Bretherick
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00:02
[retro_explosion_03. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[select_denied_02. Wav]. [access_denied. Wav]. Select denied!. This sound can for example be used as feedback, for example triggered when the user selects/chooses an interface/menu button - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:03
[portal_02. Wav]. [demonic_portal. Wav]. Portal!. This sound can for example be used in games, for example triggered when a portal pops up - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[select_granted_03. Wav]. Select granted!. This sound can for example be used as feedback, for example triggered when the user selects/chooses an interface/menu button - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:02
[retro_explosion_01. Wav]. Retro, underwater explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[retro_laser_shot_01. Wav]. Retro, pew shot! nostalgia trip here!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:46
A patch with nonlinearcircuits jerkoff ("chaos circuit based on the jerk equation and its electronic implementation by jc sprott") in the center. I had a question that needed an answer. Is jerkoff a stable lfo when not using the input to disturb the rythm?my answer is. It can be relatively stable, but sometimes it is wobbling around. The recording is from a wobbly jerkoff. One output to osc cv in and another to a vcf vc in. The third output goes to a comparator. The comparator generates a trigger every time the cv is passing the threshold level.
Autor: Gis Sweden
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00:01
[retro_laser_shot_04. Wav]. Retro, laser shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[retro_laser_shot_07. Wav]. Retro, laser shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[retro_laser_shot_01. Wav]. Retro, laser gun shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[retro_laser_shot_01. Wav]. Retro, laser shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[select_granted_04. Wav]. Select granted!. This sound can for example be used as feedback, for example triggered when the user selects/chooses an interface/menu button - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[select_denied_03. Wav]. Select denied!. This sound can for example be used as feedback, for example triggered when the user selects/chooses an interface/menu button - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[retro_laser_shot_06. Wav]. Retro, laser shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
[select_granted_06. Wav]. Select granted!. This sound can for example be used as feedback, for example triggered when the user selects/chooses an interface/menu button - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:01
[select_granted_01. Wav]. Select granted!. This sound can for example be used as feedback, for example triggered when the user selects/chooses an interface/menu button - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:01
[retro_laser_shot_01. Wav]. Retro, pirate cannon shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:01
[select_granted_05. Wav]. Select granted!. This sound can for example be used as feedback, for example triggered when the user selects/chooses an interface/menu button - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:02
[retro_explosion_01. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:04
[retro_explosion_06. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:01
[select_denied_04. Wav]. Select denied!. This sound can for example be used as feedback, for example triggered when the user selects/chooses an interface/menu button - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:01
[retro_laser_shot_03. Wav]. Retro, laser shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:05
[retro_explosion_05. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:03
[retro_explosion_04. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:04
[retro_explosion_01. Wav]. Retro, space explosion, or death sound effect!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:05
[retro_explosion_07. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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