209 lizenzfrei Audiodateien für "Problem"

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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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00:03
This one just happened. Has its origins in a very old movie, modern problems.
Autor: Nuncaconoci
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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00:01
I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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02:13
The vicinity of the village gather in the evening to discuss their problems. They speak in galician language.
Autor: Galeku
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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00:03
I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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00:34
Zoom h4n recording of fingers wrapping on table impatiently. Originally recorded for the web series "office problems". Www. Youtube. Com/officeproblems.
Autor: Brandonb
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Autor: Reitanna
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01:47
This is a re-upload for a sound that some users were having problems with. Hopefully this one will work for everyone!.
Autor: Waxsocks
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00:53
H4n recording of legs nervously twitching under a table at a constant pace. Originally recorded for the web series "office problems". Www. Youtube. Com/officeproblems.
Autor: Brandonb
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems. Don't confuse "kowai" with "kawaii" xd.
Autor: Reitanna
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01:52
I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems. Counting from zero to one hundred.
Autor: Reitanna
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00:03
I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems. Lol i just thought this sentence was amusing.
Autor: Reitanna
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01:27
Zoom h4n recording of person walking on tiled bathroom floor with dress shoes in a few different speeds. Originally recorded for the web series "office problems". Www. Youtube. Com/officeproblems.
Autor: Brandonb
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Zoom h4n recording of me opening my refrigerator door. Some ambient noise snuck in as well on the first few attempts. Originally recorded for the web series "office problems". Www. Youtube. Com/officeproblems.
Autor: Brandonb
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04:59
No pain no gainshort storyby: maqsood hasnitranslated by: najamfree abuzar barqi kutab'khanafeb. 2019owing to the intensity of heat and thirst, the crow was very enervated but there was no water and shade. He went on roaming about in search of water. He was thinking that, he would definitely die, if he could not find water in a short time. He neither wanted to die nor he was disappointed. He was determined to seek water and shady tree till the last breath of his life but, in fact, the intensity of thirst was creating problem for him. Now he had two choices either he must continue seeking water or leave it and wait for death. He mustered courage and flew east in search of water. He had covered a short distance when he saw a garden and hurriedly started flying towards it he wanted to live and was sure of hisexistence in future. Quite surprisingly, he seemed to be more active now. He wanted to reach the garden very soon and every cost. Though he was flying very speedily yet the garden seemed to be very far off. He got tired and thought that the garden be an illusion of his mind. He was shaken about the entity of garden. He thought it might be an illusion and he must seek any other way which could rescue his life. But he had not any other choice. To chase the illusion was better than to leave seeking water because there was the possibility of life. If he died while searching, it would be a courageous step. He stopped for awhile and the garden was quite at short distance. He hopefully started marching towards the garden and felt that it was not too far. He felt grief for wasting a precious moment. He would have been ahead if he had not stopped. He felt ashamed ofhis negative thinking because they could bring about demise. These negative feelings were equal to pessimism. A devoted definitely finds his goal at last because god helps those who helpthemselves. He took on fling with great zeal and now he appeared to be fresh. He was spiritually exalted and was flying without difficulty. Now he reached the threshold of the garden. The garden was in the urban area and it meant that it was for pastime but he was surprised to see that there were no bower. Birds had left this garden when men himself neglected it. He flew over the garden but there was no water. He deplored his labor. Suddenly, he found a pitcher in the garden and felt rejoiced and hurriedly went to it. There was very little water in the pitcher and he made very attempt to drink water but failed due to the low level of water. He hatched a plan and caught a pebble with the help of his beak and put it into the pitcher. Owing to heat, the pebble was dry and it seemed that it had liked it. In a short time, the crow poured another pebble and the first pebble did not like this sharer. Although it had not liked thesecond one yet the bitter fact was that the wise crow imposed his will by throwing more pebbles into the water. The crow was gallantly doing his job and, at last, the pitcher became full of wet pebbles and he drenched his thirst by sucking wetness of them.
Autor: Maqsood@Mailworld
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00:09
Fear extended breathing might remember to someone in problems, hiding from someone or trying to escape from somewhere. Recorded with a zoom h2 in pompeu fabra's univesity, barcelona.
Autor: Xavimuse
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02:33
This is the sound-signature of many of the problems with digital audio equipment, a source sound of now-unidentifiable character was mangled using a selection of iterative granular resampling, timestretching and recombination techniques, almost all of which produce noisy artefacts, intermodulation artefacts and a particuarly weird sort of very noisy geomtetric comb filtering.
Autor: Bishopdante
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Extracted from camera recorded content, tidied up with audacity mono and noisegate. . . I also listen for problems and cherry pick to avoid weird sounds. . No rubbish dry sample. If you want to use these sorts of sounds (good for games or video), remeber adding reverb back is the trick to making the sound big again.
Autor: Darkshroom
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Extracted from camera recorded content, tidied up with audacity mono and noisegate. . . I also listen for problems and cherry pick to avoid weird sounds. . No rubbish dry sample. If you want to use these sorts of sounds (good for games or video), remeber adding reverb back is the trick to making the sound big again.
Autor: Darkshroom
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A one-minute clip of bakonfreek's cc0 "dv tape (bearing) noise". The full 60 minutes caused me some download problems - i figured i'd drop this here for anyone having a similar issue. A clip from their description: this is my recreation of the noise in the background of a video shot on a consumer grade minidv camcorder (a well used one).
Autor: Sidequesting
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Extracted from camera recorded content, tidied up with audacity mono and noisegate. . . I also listen for problems and cherry pick to avoid weird sounds. . No rubbish dry sample. If you want to use these sorts of sounds (good for games or video), remeber adding reverb back is the trick to making the sound big again.
Autor: Darkshroom
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Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
Autor: Sieuamthanh
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29:21
Calm ambient track. Winter woods / pinewood february 12. 41 pm (noon) in the netherlands near village giersbergen. Bram’s admin request-text and my answer in audio. Hello freesounders,it happens very infrequently that i post requests. However, i have an extraordinary sad reason to do so today. I don't want to go into detail in this public forum, but someone incredibly important and incredibly young in my life and my wife's just passed away. I am thus looking for an extra long recording of a peaceful "forrest ambience" to play during the good-bye ceremony. Something with some birds and perhaps some wind through the leaves,. . . . Currently the ceremony is planned for april 6th so i would need this before then. I know i can look through freesound, but i would like something specifically recorded with this in mind, something we will be able to listen to later as well, remembering this important and sad time in our life. . . Yours in grief,- bram & familywhat you hear;general-noise; soft wind in woods, sometime a bit increasing. A far kid at the edge of hamlet giersbergen. Far hum of the woods. Remark that the far high altitude planes are on a very lo noise level. Off and on craws and woodpeckers. 00. 00-02. 18 clean background-sound02. 18-06. 57 far high altitude plane- 04. 08-05. 42 people passing06. 05- 08. 13 clean background-sound- 07. 15-08. 12 woodpecker08. 16-10. 33 far high altitude plane10. 33-11. 44 clean background-sound- 10. 44-11. 32 (far) woodpeckers11. 33-12. 53 far police serine12. 55-14. 11 clean with some far yelling kids and woodpeckers14. 15-16. 14 far high altitude plane16. 14-26. 11 clean background-sound with some friendly increasing wind gusts- 23. 06-23. 56 woodpeckers- 25. 53-26. 08 woodpecker26. 08-end far high altitude plane and people. More recordings here search: giersbergen. About the area, national park loonse en drunense duinen. (text by irma de potter,ranger of this area) dutch website: https://www. Natuurmonumenten. Nl/natuurgebieden/nationaal-park-loonse-en-drunense-duinen. In the loonse en drunense duinen you will find forest, heathland and especially a lot of sand. It is one of the largest shifting sand areas in western europe. The wind can blow undisturbed in many places, resulting in an ever-changing landscape. By purchasing it in 1921, it has been protected for 100 years and we can still enjoy this brabant sahara today. You can roam freely on the sand plain. So there is plenty of room to explore extensively. Marvel at the submerged trees, enjoy the chirping field crickets and quench your thirst at one of the many cafes or restaurants on the edge of this nature reserve. Walking, cycling or on horseback: it's all possible here. With the wind in your hair and the sand in your shoes. You may even come across the sheep herd. The sheep keep the heath short and eat away saplings. This is how they keep the area open. The loonse en drunense duinen still has 270 hectares of shifting sand. That sand creates rather extreme conditions: the soil is dry and nutrient-poor. The difference in temperature between day and night can be as much as 50 degrees celsius. This ensures a unique flora and fauna. The animals and plants have adapted or feel at home in drought, aridity and temperature fluctuations. Sand sedge and various lichens, for example. And the viviparous lizard, sandpit beetles and sand bees. All species that love sand. In the last ice age, the polar winds blew sand from the north to brabant, where it remained in thick packages. For a long time this sandy plain was covered with primeval forests. Until the fourteenth century the trees were felled by people. They used the wood as fuel. The bare plain was filled with heather, where the farmers grazed their cattle. This intensive grazing and the sod cutting of the soil depleted the soil. This gave the sand free play. For a long time, the sand was a major problem for the residents. Villages and fields threatened to disappear under it. Trees were planted to stop the advancing sand. You can still see the traces of this today: find the submerged trees that only peak above the sand hills with their crowns. Date/time: february 15th tuesday 2017, start 12. 44 pm. Weather: 13c, clear sky, wind se 2-3bft , 1023 hpa. Mic pointed ne. Location; soft-wood-forest giersbergen (drunen), national park “loonse en drunense duinen”, drunen, noord-brabant, netherlands (holland), europe geo 51. 65566 5. 15774. Gear chain: sennheiser mkh30/50 ms, in rycote cyclone small, windjammer > sound devices 302 >tascam dr-100 mk2. Low cut 140hz 6db/octave. Level around -33db for background. Decoded mid-side to stereo.
Autor: Klankbeeld
00:00
73:60
Please check out the new and improved version 2 now!. Https://freesound. Org/s/403326/. Simply log in and slam that download button. Free to download and distribute!. Created completely from end-to-end with open-source software. What i present to you is a high quality ipod ready cd-length track of extremely "soft"- toned noise. Helps with many sound pollution problems and audio-stimulus problems such as: sleep, concentration, tinnitus, headaches, and so much more!. The goal of this project was to bring the listener some aid in life and because of the success of this file i have released a softer version for listeners who prefer it:. Https://freesound. Org/s/403326/. Thank you all for the 1,000+ downloads!!!if this has helped you, please leave your story and feel free to share a link to this all over the web to help others in need.
Autor: Assett
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