889 pistes audio libres de droits pour "Main"

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Algorithmic modular music program ver. 2 (man2v2_2019). The computer is my analog modular synth. 01 to 08 are clock sequencer steps. Admit, the spring reverb makes a nice job!. 00 rem -------------- man2_2019 --------------00 rem ------------------ v2 -----------------00 rem vco_1 sin through wave folder00 rem vco_2 tri00 rem vco_3 sqr through vcf00 rem (vco_1, vco_2, vco_3) tuned to 130 hz00 rem rnd pitch cv from attenuated tri lfo00 rem rnd cv from tri lfo00 rem main clock (lfo_1) start frq 10 hz00 rem reset is tricky, trg -> short env -> reset00 rem (noise) is noise through a lfo sweeped vcf00 rem ---------------------------------------01 rnd -> vca cv in (vco_1)02 rnd -> wave folder (vco_1): rnd -> vcf (vco_3)00 rem line 08 in ver. 103 rnd frq lfo_1 (run speed)00 rem [less secitive for cv change]04 rnd fm mod (vco_1) with audio from (vco_2)05 rnd -> vca cv in (vco_1, vco_2, vco_3): invert cv -> vca cv in (noise)00 rem [added some offset with attenuverter]06 trg short env (vco_2): rnd pitch @ eoc (vco_2)00 rem [long env in ver. 1 - with long env i seldom reach eoc]07 if (lfo_2 = high) then goto 01 [= reset]00 rem line 02 in ver. 108 [07] trg short env (vco_3): rnd pitch @ eoc (vco_3)00 rem line 07 in ver. 100 rem [long env in ver. 1 - with long env i seldom reach eoc]10 goto 01.
Auteur: Gis Sweden
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Mud volcano field, davis-schrimpf seep field, salton sea, california. Lat: 33. 20070326716746lon: 244. 42179501054162. The davis-schrimpf onshore seep field site in the salton sea geothermal system is the result of shallow magmatic intrusions in a sedimentary basin. The ssgs is situated in the salton trough in southern california, an area with abundant surface manifestations of hydrothermal activity. The hydrothermal system in the salton trough occurs in a pull-apart setting where rifting and associated magmatic intrusions are responsible for the strong heat flow. One of the most concentrated and well-expressed onshore seep fields is the davis-schrimpf field, where more than 50 individual seeps are located in this area. Gas venting from gryphons and pools is vigorous with a continuous bubbling activity. Water and mud mixtures are continuously expelled down the flanks of the gryphons. Carbon dioxide produced from de-volatilization reactions involving sedimentary carbonate is the main driver for the seep activity. The morphological features of the davis- schrimpf seep field are strikingly similar to seep fields on dormant mud volcanoes however, the davis-schrimpf seeps are not related to mud volcanism, as mud volcanism normally implies large-scale mud breccia eruptions and a low temperature seep stage. From the; journal of geophysical research, vol. 114, b09201, doi:10. 1029/2008jb006247, 2009.
Auteur: Rtb
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Plastic bag - sandwich bag sounds. Recorded with tascam dr-60dii and sennheiser mk600 boom mic.
Auteur: Khenshom
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Punch a bathroom wall recorded with tascam dr-05.
Auteur: Martingunchev
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Recorded using a hand saw to cut plywood in a workshop. No need to credit me, but would like your support by subscribing to my youtube channel: youtube. Com/jvmyka.
Auteur: Jvmyka@Gmail
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A very peaceful, melancholy soundscape i recorded on labor day weekend in some woods, about 20 feet from a popular lake in the midwest. There was a small cove in between my setup and several campers across the way. . . They undoubtedly were enjoying one last time with nature starting to change from summer to autumn. The main sound is that of insects, not sure what the species is, but, they have a beautiful, drowsy "tick-tick-tick" sound that repeats. . . To me, this sound signals the very subtle, almost imperceptible march towards the autumn equinox. I swear, the longer you listen to this captivating insect, you're drawn into, almost like a hypnosis state of reflection. . . A couple things to listen for:(1) around 1:13 a very low splash. (2) at 1:38 a lone goose honks. (3) starting at 2:30 some very low volume, muted camper conversations. (4) at 2:36 a louder splash. (5) 2:41 more beautiful, un-hurried muted camper conversations. No doubt talking about how they need to break camp and return to the real world, but the "tick-tick-tick" of the insects have a strong hold on them. No, stay a little while longer; have another cup of coffee, talk about your accomplishments over the past summer,. This was recorded around 10am on sunday morning, september 6th, 2020 in illinois. Mixpre-6 audio recorder and the sennheiser mkh 416 microphone. Enjoy this audio snap-shot of the natural world winding down summer!.
Auteur: Kvgarlic
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The recordings found in this foley pack are all original recordings made by myself and they are intended for free public use to help content creators with their commercial or non-commercial projects. They are not intended for redistribution and misappropriation with monetary gain in mind. Microphones used:- rode m5 stereo pair. Processing applied:- minimal low-freq. Filtering- denoising where necessary. These recordings were made with the best of intentions and with the limited resources so do not expect professional studio recorded foley. Thank you and enjoy!.
Auteur: Joao Janz
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A simple slap on the body or face. Recorded on h5 with a sennheisser mke600 mic.
Auteur: Khenshom
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Typing on an apple keyboard. Recorded with my iphone up close and added some noise reduction. Hope that works for you.
Auteur: Khenshom
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Hand washing in bathroom.
Auteur: Pan
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A simple sound effect of me turning a faucet on, letting it run, and then turning it off. The water noise sounds sharp and high pitched. Hope you enjoy, and thanks for checking this out!.
Auteur: Jofae
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Clean recording of a person scratching their skin. Use this for whatever you want, for free. Feel free to credit me if you feel compelled to. Find me here:https://geoffreybremner. Wixsite. Com/gbaudio.
Auteur: Geoff Bremner Audio
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Enregistrement de l'exposition coloniale
Auteur: Unknown authorUnknown author
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Happy balkán route 140bpm.
Auteur: Szegvari
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Recording of hand scratching bearded chin.
Auteur: Simonjsounds
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I love whoosh sound effects, so here you guys go with a free one i made! it's not the best quality, but hopefully it's good enough for you to use in some of your projects :) it was recorded by me swinging a bullwhip quickly through the air. Have fun, and god bless!. Connect with me on youtube: https://www. Youtube. Com/channel/ucxbymsalxl2tdnacpoi1pog?view_as=subscriberpatreon: https://www. Patreon. Com/josepharaoh99.
Auteur: Jofae
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Someone going downstairs passing his hand over a metal bar with a tense background with a high eco. Recorded with a zoom h2 in pompeu fabra's univesity, barcelona.
Auteur: Xavimuse
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Door opening with a squeak sound. It makes the feeling that the door is old and heavy. Recorded with a zoom h2 in pompeu fabra's univesity, barcelona.
Auteur: Xavimuse
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All original royalty-free sound fx, virtual instruments, loops and music by nova sound technology. We need your support to continue this operation! you can support by:. Subscribe to our youtube channel https://www. Youtube. Com/user/novasoundwav. And leave a comment below!. Join our mailing list at https://www. Novasoundwav. Com/pages/fr. . . For more free downloads and updates. Subscribe to our soundcloud at https://soundcloud. Com/novasoundwav. Follow us on ig: https://www. Instagram. Com/novasoundwav/. Follow us on twitter: https://twitter. Com/novasoundwav. More all original sound fx, available at novasoundwav. Com.
Auteur: Novasoundtechnology
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Sound of an impact wrench. Sound recorded with a zoom h4n pro and a rycote mini wind screen. Son d’une boulonneuse. Son enregistré avec un zoom h4n pro et une bonnette rycote mini wind screen. My sounds are licensed under the creative commons 0 license but it would be a pleasure for me to hear your work so doesn’t hesitate to comment or to send me a message with your work :).
Auteur: Samuelgremaud
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Sound design elementskick effect,is perfect for drum machine,cinematic uses,video games. Effects recorded from the field. Recording gear-zoom h6 and microphone - røde ntg5reaper daw - audio processing.
Auteur: Audiopapkin
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The sound of a hand moving over a fabric and then ending up on trousers. I made it for a scene where a man moves his hands from a table cloth and puts them on his legs. Might also be used for scenes with bags, pillows, on a bed etc. Feel free to use without giving credit.
Auteur: Dynamique
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The sound of small metal objects clanging. In this case it was made for a scene with earrings moving.
Auteur: Dynamique
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Thirty-two more or less identical nasty and irritating beeps from a ?mid-80s electric alarm clock of indeterminate make. Mains hum also, plus click at end as alarm is turned off. Sony ecm-ms907 mic, mz-r35 minidisk, normalized & edited in logic pro 7.
Auteur: Tedthetrumpet
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Here are some recordings of some of my basic woodwork tools. I'll try and get better recordings in the future but i share a workshop and it is rarely quiet enough to get good recordings. All recordings are me working on a piece of 25mm thick walnut timber. Listening back has made me realise that all of these tools need sharpening!! :). The recordings are as follows:. 00:00 - 00:26stanley block plane fine shaving the edge of the timber. 00:28 - 01:33stanley 5m retractable tape measure, metal blade and plastic casing. Tape being wound out and drawn back in. 01:36 - 03:30milwaukee m12 battery drill. Trigger being pressed, chuck opening and closing and bits being changed. Drilling into timber. Driving screws into the timber and removing them again. 03:32 - 05:14lie nielsen crosscut tenon saw cutting across the grain of the timber. 05:17 - endgeneral purpose wood saw 'ripping' along the grain of the timber. This recording was made using a sound devices mixpre6ii and a stereo pair of fel em172 mics. Low cut on the sd which in basic mode is 80hz (i think). There is no processing to this recording other than to ‘normalize’ the levels. I do not require any credit or attribution. If any of these sounds have been of help, and you are feeling charitable, please do consider donating to freesound to help keep the site running (a link is also on the home page). Any donations are greatly appreciated!.
Auteur: Walthamstow Walker
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Enregistrement de l'exposition coloniale. Musique traditionnelle. Chanson lingala. Chant d'invitation à danser / Mmes Maboumana, Badolo, Mahoukou... [et al.], chant ; accompagnement de sanza et de battements de mains.
Auteur: Untitled
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Zipping up the wallet. You can use my sounds freely. It would be great if you credit me. Leave a comment and tell me for which project you used it. Daniel lucas, danlucaz. 2019.
Auteur: Danlucaz
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Washing my hands in the sink. It may be useful for a hospital or bathroom environment. It's my first sound uploaded, so don't say it's crap or anything, because it's a chromebook microphone thru scratch. It's creative commons, but just because i'm being generous.
Auteur: Cs
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Washing hands in sink, a few different (2010). Sony m10.
Auteur: Trp
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Opening and closing of a small faucet in a lavatory.
Auteur: Atevonhes
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88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Auteur: Tedagame
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Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Auteur: Makenoisemusic
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02:58
Enregistrement de l'exposition coloniale. Musique traditionnelle. Chanson lingala. Chant d'invitation à danser / Mmes Maboumana, Badolo, Mahoukou... [et al.], chant ; accompagnement de sanza et de battements de mains. Tradycyjna kongijska piosenka w języku lingala nagrana w 1931 roku podczas międzynarodowej wystawy kolonialnej (fr. exposition coloniale internationale) w Paryżu. Čeština: Tradiční píseň z Konga v jazyce ngalština předváděná v roce 1931 na výstavě Paris Colonial Exposition v Paříži. Traditional Congolese song in Lingala recorded in 1931 at the Paris Colonial Exposition. Македонски: Конгоанска народна песна на јазикот лингала. Снимка од Париската колонијална изложба, 1931 г. Традиционная конголезская песня на лингала, записанная в 1931 году на Парижской колониальной выставке.
Auteur: Untitled
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Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
Auteur: Sieuamthanh
00:00
07:13
Created from roughly 256 sounds in reaper by looping and batch actions. All sounds came from a folder of freesound cc0 sounds i've been collecting. Here is the file list if you are curious:. 103117__geronimo83__elephant. Mp3107216__keithpeter__birmingham-botanical-gardens-mains-hum-from-tannoy. Wav110456__sagetyrtle__wings-121110. Wav119161__reinsamba__110419-000-sheep-bleating. Wav120107__toc1__bird-wings. Aiff134025__danielrutterfilms__necksnap-build. Wav135506__chriddof__heavenly-computer. Wav14102__adcbicycle__15. Wav146558__john129pats__hybrid-monster-growl. Wav146957__zabuhailo__systemload. Wav151641__jamesmontour__8mm-film-camera. Aiff152317__logos-chroma__arp-odyssey-wind. Flac155800__mario1298__elevator-the-sixth-floor. Wav156522__timbre__retro-video-game-sweep. Flac165486__venaportae__wild-bees. Wav16793__pushtobreak__earth1. Aiff170761__esperar__bees. Mp3178995__beatproduction__emotional-string. Wav182110__qubodup__film-countdown. Flac184700__lloydevans09__spooky-love. Wav187373__shapeshifterd__wee. Wav188388__wubitog__mid-high-tone-button-click. Wav190504__fk-prod__baby-dinosaur. Mp3192155__hitrison__picking-at-a-giant-fan. Flac19433__heigh-hoo__drumroll. Aiff198367__blumo__beam-sequence. Wav200813__jotliner__quindar-tone. Mp3202876__augustsandberg__african-savanna-2. Wav204725__dneproman__trailer-end-4. Wav211870__tubbers__airplane-flyover. Mp3219943__qubodup__dragon-scream. Flac222528__queen-westeros__woman-scream. Wav234681__odilonmarcenaro__nash-point-foghorn. Wav235845__hermengarde__cartoon-spin. Mp3240134__richerlandtv__factory-atmosphere. Mp3240715__deleted-user-2906614__dragon-roar. Flac245381__davidthegreat14__film-score. Mp3248121__wjoojoo__lightning. Flac249686__cylon8472__cthulhu-growl. Wav253567__schafferdavid__cartoon-4. Wav253638__wolfey1923__scuttling-across-wood-floor-w-reverb. Wav255883__dontgothere__funny-cartoon-robot. Wav262755__bigpickle51__stereo-jet-landing-sample-2. Wav263967__scotcampbell__funny-evil-cartoon-voice-with-laugh. Wav264593__vacuumfan7072__cheap-tv-static. Mp3267584__schafferdavid__cartoon-8. Wav272037__aldenroth2__sipping-coffee. Wav277279__thiagoassis82terror__metal-gate. Wav288941__toefur__rat-squeak. Wav315768__bevibeldesign__dragon-growl-sad. Aiff316744__bird-man__big-splash. Wav320345__999999990__dino-hiss-dragon-roar. Wav329033__humanoide9000__coin-rolling-1. Wav330638__leonelmail__cloth-flapping-on-a-clothesline-thickly. Mp3330639__leonelmail__cloth-flapping-on-a-clothesline-gently. Mp3331134__maurolupo__rolling-coin. Wav331337__julius-galla__transmission-error-loop. Wav332711__amicasys__glitch. Wav333832__nick121087__demonic-woman-scream. Wav334980__paulocorona__office-ambient-sound. Wav335727__rolar-dnb__a-rain-thunder-lightning-close-cars-sirens-loop. Wav335889__yoyodaman234__wind-through-trees. Mp3340940__chesshunter__screech. Wav341610__pureaudioninja__electricity-2. Wav341612__pureaudioninja__electricity-4. Wav341666__jeremysykes__electricity00. Wav349693__drmaysta__cartoon-arrow-hit. Wav350965__e1ectr0n1cf4n__very-intense-hell. Mp3353416__squashy555__seagull-on-beach. Mp3353849__dtmp__alien-voice. Aiff354012__kingroyal__strings2. Wav354013__kingroyal__basss. Wav361564__matthewwong__ding-dong. Wav363169__samsterbirdies__hammering-on-anvil. Wav369859__splicesound__digital-computer-blips-and-pops. Wav369910__germanio__mug-hit. Wav371120__samsterbirdies__blast4. Wav371177__samsterbirdies__alert. Wav371290__mlppeace__foghorn. Mp3371603__jacksonmiller0__odd-glitch. Wav372181__amholma__ocean-noise-surf. Wav376708__fthgurdy__crinkling-dried-flowers. Wav37732__longhairman__1khz-1ds-peep. Wav380023__sapisvr__earbleed2. Wav380124__mia28portman__eagle. Ogg380397__avantdebris__botanical-gardens. Wav382444__omarie__waiting-4. Mp3382944__alancat__deepbreakers1a. Mp3382948__prim-ordial__blips-and-bloops. Wav383654__deleted-user-7146007__electricity. Wav389633__stubb__wing-flap-2 (1). Wav389633__stubb__wing-flap-2. Wav389634__stubb__wing-flap-1 (1). Wav389634__stubb__wing-flap-1. Wav393067__wakerone__electric-zap-electricity. Wav394592__asteroiderer__noise-cache. Wav394673__ihitokage__scary-old-rusty-gate-squeaking. Ogg395242__digpro120__wings-flapping. Mp3396678__dbspin__quiet-berlin-cafe-1. Wav397082__relwin__digitalradio-noise1. Wav398274__flashtrauma__electricity. Wav399272__cetsoundcrew__catapulted-animals. Wav399273__cetsoundcrew__cow-and-catapult. Wav406924__kyles__botanical-gardens-park-tropical-jungle-birds-crickets-flies-open-air-tone-entebbe-uganda-africa-2016. Wav409391__asteroiderer__wave-sequence. Wav411651__evanjones4__film-for-a-music. Wav411926__asteroiderer__sacrificial-summons. Wav412145__stefan021__film-projector-long-run-with-finish. Wav412429__florianreichelt__mysterious-accoustic-guitar-film-sound. Wav413680__asteroiderer__fidget-prop. Wav414818__bokal__office-chair-rolling. Mp3416873__simonlabelle__delicate-horse. Wav420728__claypipe__realitycoming. Mp3425787__thatkellytrna__wrinkle-bag. Wav428076__pschrandt__sad-blub. Wav432817__harlemdaw__happy-tune. Mp3435082__piwikiwi__film-tape. Wav435692__samsterbirdies__bbang. Ogg437968__craigsmith__g12-35a-eagle-cries. Wav438620__craigsmith__g39-03-cartoon-boings. Wav438932__vykroft__large-creature-vocals. Wav441966__detringer__glitch-1. Wav442773__qubodup__big-water-splash. Wav444241__asteroiderer__last-out. Wav44429__thecheeseman__hurt2. Wav444494__breviceps__cartoon-smoochy-squeak-plop. Wav445048__bassboybg__touchscreen-keyboard. Wav445117__breviceps__cartoon-splat. Wav445958__breviceps__cartoon-bat-mouse-squeak. Wav445960__breviceps__cartoon-duck-quack. Wav446930__sofial1224__20-suspiro-consolidated. Wav447458__florianreichelt__paper-money-sound. Wav448089__breviceps__zombies-eating. Wav448090__breviceps__theremin-horse. Wav448375__audionauten__robot-moves-his-arm. Wav448621__neilsher__ambient-creepy-soundscape. Mp3453388__breviceps__drifting-into-dreamland. Wav454259__kyles__tv-channel-change-static-blips-scanner-cb-radio-tuning-static-blips-static-sharp-scanner-cb-radio-blips-on-off-good2. Flac454476__asteroiderer__alduin-s-face. Wav454477__asteroiderer__alien-stalker. Wav454478__asteroiderer__tri-sci-fi. Wav454886__asteroiderer__longest-word. Wav455309__the-sacha-rush__empty-coffee-machine. Wav455906__jhennaside__dinosaur. Wav456246__tc630__terminal-velosity. Flac456761__sieuamthanh__ai-bang-con. Wav458627__tetrisrocker__clock. Wav458711__fabrizio84__waterfall. Mp3459573__dougbarrett123__cafe-recording-take-1-zoom0047-lr. Wav459983__florianreichelt__rain-water-dripping-softly. Mp3462889__mycompasstv__frogs-croaking-crickets-at-night-in-jungle-swamp-africa. Mp3462958__bastianhallo__cartoon-jump. Wav467882__samsterbirdies__beep-warning. Ogg468080__kinoton__seagull-swarm-at-port. Wav477643__richwise__foggy-morning-at-weston-shore. Wav479380__breviceps__dragon-several-roars-growls-and-snarls. Wav483473__nfsmaster821__owo. Wav483883__samsterbirdies__charge-up. Ogg485802__grez1__scream14. Mp3489999__deleted-user-8803593__elevator-music. Wav491407__samsterbirdies__jet-engine-startup. Flac492378__nicknamelarry__spaceship-take-off-sound-effect. Wav494497__pianofarm__farm-summer-ambience-07-09-2019. M4a495656__aunrea__dog-whimper-1. Wav495711__tosha73__strange-digital-noise-003. Wav495712__tosha73__strange-digital-noise-002. Wav495713__tosha73__strange-digital-noise-001. Wav500146__phonoflora__foghorn. Wav501328__asteroiderer__ballistic-travel. Wav502889__d592677__power-star-rumble. Wav504571__thebluerat__glinting-pitch. Wav504574__thebluerat__tone-sequence. Wav504575__thebluerat__polar-bell. Wav504598__thebluerat__effect1. Wav504600__thebluerat__erika-s-foot. Wav504608__thebluerat__liar-synth-black-background. Wav506157__sifujordan__big-splash. Wav507471__danjocross__long-distant-foghorn. Aiff507472__danjocross__great-echoing-foghorn. Aiff509440__claudiachaveslopes__teclado-sms. M4a511485__mlaudio__cartoon-wink-magic-sparkle. Wav512370__asdfgort__siren-2. Aiff512450__aemyn__empty-soda-can. Flac514234__nicknamelarry__sound-effect-flight. Wav514486__whammy__office-stamp. Wav515164__stuntstudio__1920s-style-cartoon-motif. Wav515293__breviceps__propeller-plane. Wav516895__shortrecord__horror-ambient-factory-2. Mp3516928__mariethompson__waterfall4. Mp3518037__rvgerxini__fan-motor. Mp3521967__kastenfrosch__megaphone-radio-gibberish-4. Ogg522567__samsterbirdies__horror-sting. Flac52284__trip2000__gun-shot. Aiff52760__heigh-hoo__drumroll-for-ceremony-long. Mp352780__guitarguy1985__data. Wav527845__d-jones__elephant-trumpets-growls. Flac529031__szegvari__storm-cave-reverb-fantasy-field-recording-200726-0021-01-01. Wav530078__snail-legs__flapping. Ogg531482__nataliabm09__oven. Wav533146__mattfinarelli__drop-water. Mp3535211__anaponce__typing. M4a537591__dauzkobza__beeps. M4a541506__se2001__cartoon-quick-zip. Wav541606__d4xx__stir-mug. Wav541664__mamie-wilhelm__mamie-gibberish-2. M4a541796__zoshp__telephone-ringing-digital. Wav544260__walthamstow-walker__a-bit-like-a-film-projector. Wav546391__dreeme__dragon-roar. Wav547016__neopolitansixth__classic-computing-sound. Wav556627__cookies-policy__power-switch-on. Wav563021__cookies-policy__water-puddle-splash. Wav564166__aemyn__crashing-starship. Flac565404__vineorange4__kskq. Aiff565405__vineorange4__falling-down. Aiff565411__vineorange4__mmcdona1-sound-17. Aiff565562__vineorange4__clap. Aiff565569__vineorange4__i-m-not-playing. Aiff565579__vineorange4__weirdsirentest. Aiff565580__vineorange4__eows612-1. Aiff565837__vineorange4__project2929. Wav568034__krotlitn__broken-radar. Wav569326__gosiives__pier-jismein-1. Wav569590__gosiives__siren-non-functional. Wav569598__gosiives__siren-start-deal. Wav569667__gosiives__untitled-327. Aiff569668__gosiives__untitled-326. Aiff569809__gosiives__. Aiff569811__gosiives__untitled-285-3. Aiff569823__gosiives__una. Aiff570622__canimalsozseries__movie. Aiff570781__canimalsozseries__city. Aiff570831__canimalsozseries__civil-defence-test. Aiff571117__canimalsozseries__file1717. Wav571544__monosfera__human-engine-02. Wav571974__soundmast123__monster-pain. Wav571977__soundmast123__monster-roar. Wav572276__rabbitglobe__alien-goose-call. Wav573684__lpsfriend123__canimals-oz-whispering. Aiff578523__samsterbirdies__birds-singing-dawn-chorus. Flac581151__chunaawchika09__goose-and-duck. Aiff581152__chunaawchika09__bored-goose. Aiff609250__aemyn__journey-to-the-interweb. Mp3613603__asdfgortazertoat__alien-data-voices. Aiff613604__asdfgortazertoat__alien-broke-67-watts. Wav613605__asdfgortazertoat__tmsd-2016-2018. Aiff613606__asdfgortazertoat__300-milkshake-rsvp-reverse. Wav613643__asdfgortazertoat__1-bits. Wav621004__samsterbirdies__scary-shrieking-monsters-in-a-cave. Ogg647288__deleteduser__scopophobia-images-with-uncanny-sounds. Aiff65428__gumballrimpoche__glitchys. Wav69570__bidone__lion-loud. Mp378674__joe93barlow__on0. Wav80401__steveygos93__explosion2. Wav81874__stevebob69__foghorn2. Wav82610__indigosierra__scribble. Mp385568__joelaudio__dragon-roar. Wav87785__graygaffer__ferry. Wav91555__polymorpheva__inside-tangara-syd. Mp393337__polymorpheva__cicadas-rbg. Wav.
Auteur: Brazilio
00:00
05:08
What i hear in this sound is a crashing starship as you regain consciousness surrounded by chaos of the crew and emergency systems. At 00:52 there's a really cool explosion hit that fits the starship in danger vibe. Created from roughly 230 sounds in reaper by looping, batch actions and modulated filtering. All sounds came from a folder of freesound cc0 sounds i've been collecting. Here is the file list if you are curious:. 103117__geronimo83__elephant. Mp3107216__keithpeter__birmingham-botanical-gardens-mains-hum-from-tannoy. Wav110456__sagetyrtle__wings-121110. Wav116395__dean-raul-diarchangeli__tv-static. Wav120107__toc1__bird-wings. Aiff132843__cactus2003__creepy-ambience-background. Wav135506__chriddof__heavenly-computer. Wav138156__triad__hair-clippers-2. Wav14102__adcbicycle__15. Wav145094__crashoverride61088__whoosh-and-vacuum. Wav146957__zabuhailo__systemload. Wav151641__jamesmontour__8mm-film-camera. Aiff152317__logos-chroma__arp-odyssey-wind. Flac152455__dayvonjersen__long-sweep. Wav153277__gerardcatala__beating-wings-of-a-pigeon. Wav155800__mario1298__elevator-the-sixth-floor. Wav162493__tasmanianpower__vinyl-rewind. Wav165486__venaportae__wild-bees. Wav170761__esperar__bees. Mp3174278__voluntaryzonkey__horror-film-beep-sound. Mp3174718__paespedro__single-water-drop. Wav178995__beatproduction__emotional-string. Wav182110__qubodup__film-countdown. Flac187373__shapeshifterd__wee. Wav188197__splicesound__tv-television-on-off. Wav188388__wubitog__mid-high-tone-button-click. Wav192155__hitrison__picking-at-a-giant-fan. Flac194304__jmbphilmes__factory-machine-01. Wav19433__heigh-hoo__drumroll. Aiff195260__kayceemixer__fx-drone-kc-low-tone-mech-drone-pulse-tlspc-02. Wav198818__yuval__butterfly-wings. Wav202876__augustsandberg__african-savanna-2. Wav204725__dneproman__trailer-end-4. Wav211870__tubbers__airplane-flyover. Mp3234524__foolboymedia__notification-up-1. Wav235845__hermengarde__cartoon-spin. Mp3238251__steaq__dark-ambient-backgrounding-001. Wav240134__richerlandtv__factory-atmosphere. Mp3240476__godowan__wings. Wav242048__turrus__lightning-strike. Wav243011__tom-woysky__bees-in-hive-beehive. Wav243728__jarredgibb__drone-010. Wav244980__ani-music__wing-flap-flag-flapping-7a. Wav245381__davidthegreat14__film-score. Mp324795__reinsamba__scissors1. Wav248021__sophiehall3535__rusty-creak. Wav248121__wjoojoo__lightning. Flac249707__brunoboselli__paddles-rowing-on-a-calm-water-stream. Wav253567__schafferdavid__cartoon-4. Wav253638__wolfey1923__scuttling-across-wood-floor-w-reverb. Wav255883__dontgothere__funny-cartoon-robot. Wav259706__davidbain__fm-radio-tuning-sweep. Wav262755__bigpickle51__stereo-jet-landing-sample-2. Wav263892__jarredgibb__sub-rush-1. Wav263967__scotcampbell__funny-evil-cartoon-voice-with-laugh. Wav264442__geerose__harmonium-drone2. Flac264593__vacuumfan7072__cheap-tv-static. Mp3267584__schafferdavid__cartoon-8. Wav26785__walter-odington__hair-dressers-vision-london. Wav267899__chemicatz__air-rush. Wav269003__lwdickens__water-splash-2. Wav271531__rodincoil__disembarking-riverboat-crowd. Wav272037__aldenroth2__sipping-coffee. Wav277279__thiagoassis82terror__metal-gate. Wav277606__limitsnap-creations__phantom-train-lost-in-tunnel. Wav315768__benjaminharveydesign__dragon-growl-sad. Aiff315941__benjaminharveydesign__intercom-in. Aiff316744__bird-man__big-splash. Wav321905__bruce965__walkie-talkie-transmission-start. Flac329033__humanoide9000__coin-rolling-1. Wav330638__leonelmail__cloth-flapping-on-a-clothesline-thickly. Mp3330639__leonelmail__cloth-flapping-on-a-clothesline-gently. Mp3330644__devlab__rain-thunder-02. Wav331134__maurolupo__rolling-coin. Wav332711__amicasys__glitch. Wav334980__paulocorona__office-ambient-sound. Wav335727__rolar-dnb__a-rain-thunder-lightning-close-cars-sirens-loop. Wav335889__yoyodaman234__wind-through-trees. Mp3337813__blukotek__hammer-v4. Wav341612__pureaudioninja__electricity-4. Wav341666__sharesynth__electricity00. Wav345846__pcwvdmark__inside-a-traditional-dutch-windmill-2. Wav349693__drmaysta__cartoon-arrow-hit. Wav350960__nycct-sounddesign__printer-ja. Wav353416__squashy555__seagull-on-beach. Mp3353849__dtmp__alien-voice. Aiff353878__oldpueblo__beach-assorted-scenes-including-college-students-organizing-a-game-chattering. Flac353976__tec-studio__drone. Wav360775__dnlburnett__ambience-urban-park-evening-windy-trees. Wav369859__splicesound__digital-computer-blips-and-pops. Wav369910__germanio__mug-hit. Wav371290__mlppeace__foghorn. Mp3371603__jacksonmiller0__odd-glitch. Wav372181__amholma__ocean-noise-surf. Wav376708__fthgurdy__crinkling-dried-flowers. Wav377329__mystikuum__water-drops. Wav37732__longhairman__1khz-1ds-peep. Wav380124__mia28portman__eagle. Ogg380397__avantdebris__botanical-gardens. Wav380730__semenov-nick__00-car-across. Wav382444__omarie__waiting-4. Mp3382944__alancat__deepbreakers1a. Mp3382948__prim-ordial__blips-and-bloops. Wav383654__deleted-user-7146007__electricity. Wav386706__tommy-mooney__wings-flapping. Wav387551__stair__sweep. Wav387904__bajko__sfx-water-drops. Wav389633__stubb__wing-flap-2 (1). Wav389633__stubb__wing-flap-2. Wav389634__stubb__wing-flap-1 (1). Wav389634__stubb__wing-flap-1. Wav394673__ihitokage__scary-old-rusty-gate-squeaking. Ogg395242__digpro120__wings-flapping. Mp3396678__dbspin__quiet-berlin-cafe-1. Wav397082__relwin__digitalradio-noise1. Wav398274__flashtrauma__electricity. Wav402781__funwithsound__butterfly-wings-fluttering-1. Wav403934__mastermind76__car-indicator-toyota-aygo. Wav406924__kyles__botanical-gardens-park-tropical-jungle-birds-crickets-flies-open-air-tone-entebbe-uganda-africa-2016. Wav408592__miguelab1998__2-beating-of-wings. Wav411651__evanjones4__film-for-a-music. Wav412025__zachrau__typing-message-on-a-mobile-phone. Wav412145__stefan021__film-projector-long-run-with-finish. Wav412429__florianreichelt__mysterious-accoustic-guitar-film-sound. Wav414671__zouzmusic__short-pigeon-wing-flap. Wav414818__bokal__office-chair-rolling. Mp3416873__simonlabelle__delicate-horse. Wav420728__claypipe__realitycoming. Mp3425090__neospica__pressurized-door-opening. Wav425787__thatkellytrna__wrinkle-bag. Wav427822__asaphelps__filmsocialisme. Mp3432291__schmaddio__rusty-spring. Wav432817__harlemdaw__happy-tune. Mp3433584__jackmurrayofficial__car-starting-and-accelerating. Wav433977__joedozer__rusty-fan. Wav435082__piwikiwi__film-tape. Wav437968__craigsmith__g12-35a-eagle-cries. Wav438620__craigsmith__g39-03-cartoon-boings. Wav441622__danielajq__6-2-aleteo. Wav441966__detringer__glitch-1. Wav442773__qubodup__big-water-splash. Wav443061__schoggimousse__water-cave. Wav445048__bassboybg__touchscreen-keyboard. Wav445958__breviceps__cartoon-bat-mouse-squeak. Wav445960__breviceps__cartoon-duck-quack. Wav446930__sofial1224__20-suspiro-consolidated. Wav447458__florianreichelt__paper-money-sound. Wav448375__audionauten__robot-moves-his-arm. Wav448621__neilsher__ambient-creepy-soundscape. Mp3450042__kyles__phone-telephone-ring-office-nice-iconic-close-to-speaker. Wav452795__cloe-king__sweeping-on-carpet. Wav452931__kyles__crowd-int-crowded-small-theater-lobby-ifc1-nyc-usa. Flac454259__kyles__tv-channel-change-static-blips-scanner-cb-radio-tuning-static-blips-static-sharp-scanner-cb-radio-blips-on-off-good2. Flac455309__free-rush__empty-coffee-machine. Wav455385__thomasomas__recharge-sound. Wav456246__tc630__terminal-velosity. Flac456761__sieuamthanh__ai-bang-con. Wav457043__breviceps__busy-room-ambience-small-crowd-people-talking-in-background. Wav457438__samwd__flourescent-light. Wav458461__prometheus888__carengine. Wav458627__tetrisrocker__clock. Wav458711__fabrizio84__waterfall. Mp3459409__pfannkuchn__small-river-1-slow-close. Wav459573__dougbarrett123__cafe-recording-take-1-zoom0047-lr. 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Auteur: Aemyn
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