10 pistes audio libres de droits pour "Multiplier"

00:00
01:42
Simple 4 quadrant multiplier done with a lm13700 and some components.
Auteur: Drmond
00:00
00:02
Create khủng long 0 - dinosaur 0, use cpolcyn's sound "hummingbird chirps. Flac". Audacity stereo channel:- cut section 17. 490s to 17. 724s. - effect→normailize. . . ✓remove dc offset✓normailze maximum amplitude to: –3. 0✓normalize stereo channels independently. - select section: 0. 139s to 0. 235s. - effect→noise reductionget noise profile. - select all. - effect→noise reductionnoise reduction (db): 12sensitivity: 6frequency smoothing (bands): 3. - remove section after 0. 150s. - select section: 0. 100s to 0. 15s. - effect→fade out. - select all. - effect→change speed…speed multiplier: 0. 330. - effect→change speed…speed multiplier: 0. 330.
Auteur: Sieuamthanh
00:00
00:01
Create dinosaur sound, use markgia's sound "wah-dealio. Wav" (but have stereo). Audacityfor left channel:- cut section from 0. 709s to 0. 844s. - file new- tracks→add new→mono track (left channel). - paste section cut from source sound at 0. 000s. - effect→change speedspeed multiplier: 0. 150. - effect→change pitch. . . Percent change: 300. - effect normalize✓ remove dc offset✓ normailze maximum amplitude to: 3. 0 db. For right channel:- tracks→add new→mono track (right channel). - paste section cut from source sound at 0. 000s. - effect→change speedspeed multiplier: 0. 150. - effect→change pitch. . . Percent change: 250. - effect normalize✓ remove dc offset✓ normailze maximum amplitude to: 3. 0 db.
Auteur: Sieuamthanh
00:00
00:16
Create dĩa bay sound from derjuli’s «circular-saw" sound. Audacity:. - cut from 3. 561s to 4. 818s. - copy. - create→add new→stereo track. - paste in new track. - effect→change speedspeed multiplier: 1. 8. - copy and paste again after. - effect→reverse (only reverse copy after). - select all. - effect→repeatnumber of repeats to add: 10.
Auteur: Sieuamthanh
00:00
00:20
Laser beam 20 seconds. Use audacity:. Mono track (left)- tonewaveform: sinefrequency: 400amplitude: 0. 5duration: 00h 00m 20s. Mono track (right)- tonewaveform: sinefrequency: 405amplitude: 0. 5duration: 00h 00m 20s. Mono track (left)- tonewaveform: sinefrequency: 637amplitude: 0. 5duration: 00h 00m 20s. Mono track (right)- tonewaveform: sinefrequency: 651amplitude: 0. 5duration: 00h 00m 20s. Moteurmươngtrâu1. Wav (stereo track) (download at freesound. Com). - change speedspeed multiplier: 0. 800. - change pitchpercent change: 40. - echodelay time: 0. 05decay factor: 0. 9.
Auteur: Sieuamthanh
00:00
00:11
Create thằn lằn khổng lộ sound from amhola's’s «crashing-waves-into-rocks-3" sound. I need splash for big animal in ocean but can't find whale splash (maybe see if find us navy have submarine video with should of submarine fly and splash on ocean surface). Audacity:. • cut 24. 443s to 29. 286s. • file→new. • paste. - effect→change speed. . . Speed multiplier: 0. 450. • select from 7. 790s to 10. 763s- effect→fade out. • select from 0. 000s to 1. 637s- effect→fade in.
Auteur: Sieuamthanh
00:00
00:25
A lot of tearing and ripping to multiply and increase the numbers.
Auteur: Atevonhes
00:00
00:03
This sound effect is played when the metal steel pinball hits the all three phobia drop targets (reskinned from space drop targets) and you hear this "cock-a-doodle-dooooooooooo!" sound effect. This sound effect can be heard anytime when you hit all three for field multiplier drop targets. Feel free to use this in your pinball game, and one more thing! don't forget to add left and right flippers, plus add left and right rebounds!.
Auteur: Gameboy
00:00
07:26
Really simple patch. Cv from nlc sloth to quantizer (doepfer a-156), via attenuverter. Triggers from doepfer a-160(161). But a tone is only generated if there is a change in cv from sloth. Its not 100% generative :-) first there is no cv connected to the oscillators. I connect them one at a time. The noise is also controlled by the same sloth. The analog delay is connected to barton musical circuits (bmc) 4 quadrant multiplier and panner acting as a panner, controlled by nlc jerk off (still a sick name on a great module). The ehh drum sound is generated by bmc decaying analog noise.
Auteur: Gis Sweden
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00:21
Create hanna barbara jetson's car hover sound (but have stereo sound) from westington's "skiffy9. Wav" sound:audacityfor left channel:- cut silence before (0. 000s to 0. 046s), middle (0. 096 to 0. 228), and after (0. 301 to 0. 449) sound. - cut middle part 0. 130 to 0. 600. - effect→change speedspeed multiplier: 0. 800percent change: –20. 000. - effect→repeat. . . Number of repeats add: 250. - effect→equalization(18 db; 20 hz)(18 db; 800 hz)(–18 db; 2000 hz(–26 db; 11 000 hz). For right channel:- tracks→add new→mono track. - copy left track and paste at 0. 010 s in right track.
Auteur: Sieuamthanh
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