72 pistes audio libres de droits pour "Regard"

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Cute creature warning you. This sound can for example be used in games, cartoons - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Auteur: Matrixxx
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00:14
This is a loopable sound i made which i thought could come in handy for when you're searching through something in a game (looting). Recorded with sony hdr-pj260v then edited with audacity.
Auteur: Kodack
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00:01
Cute creature vocal look out.
Auteur: Martian
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00:01
Scifi popup, warning, notice or note. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Auteur: Matrixxx
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00:09
Chat started using sound alerts to get my attention when i would get too focused on the game, so i made this for them. This was not a subscription only alert but i did put a cooldown on it to keep the trolls at bay. Enjoy!.
Auteur: Garageguycarl
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00:60
Small car start and go from inside recorded with mixpre 6 and audio technica bp4025. Car: citroen c3. All sound are free. But if you like to support me, please check my youtubechannel ( https://www. Youtube. Com/channel/uc8p5ewuxgvaabjffv9oi5ha ) and watch some videos about my fieldrecordings. Cost you nothing … just few seconds browsing trought my channel and if you like it, please subscribe. If you like the quality of the sound, please give the sound 4 or 5 stars. . . I would be delighted. Thanks for support.
Auteur: Garuda
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00:38
Clothes movements.
Auteur: Leonelmail
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03:15
Some cafe ambience severely altered with blok modular fx. Was originally a long jam cut up into a bunch of individual files but i figured searching through them would be a pain so i merged them back into one file. So listen through and pick the sounds you like with a wav editor, or enjoy it in its own regard as abstract sound sculpture or something. I don't want to divulge too much of what the patch looked like but it random note values with each keyboard press which were then ran through a waveshaper. Later on i add some reverb and use various things to alter the panning for some strange stereo effects. Edit: you might want to use a dc eliminator on the samples because the waveshaper creates some dc offset (basically useless low/zero frequency noise for those not in the know). But maybe it has some aesthetic value for you to keep it intact? you decide. Http://www. Meldaproduction. Com/plugins/product. Php?id=mutility this free vst has a dc eliminator included.
Auteur: Ragnar
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00:30
Check out our other media services at: echocinematics. Com.
Auteur: Echocinematics
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00:18
Rummaging and looking through cabinet doors in a kitchen.
Auteur: Bbrocer
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00:12
A before-after , ( i can't fix the "well" :¬(a request. . . Http://freesound. Org/forum/sample-requests/39591/.
Auteur: Timbre
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00:18
Layers sounds as if you're searching for something, some papers, small objects, faint sounds of fabric rustling.
Auteur: Shelbyshark
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00:01
[hint_clue_trace_01. Wav]. Someone is giving you a hint/clue in a stressful situation!. This sound can for example be used in games, for example when the npc pops up at the player's television/computer/smartphone/tablet-screen and gives a hint/clue, for example via dialogue which says "hurry up before he escapes!" - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Auteur: Matrixxx
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00:59
Searching through a woman's bag.
Auteur: Nickrave
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00:03
A weird sassy male teen-like voice saying ''oh my god~'' :)i recorded this with my microphone "the blue yeti" using the software "audacity", hopefully the quality won't drop after uploadingalso i want to improve my voice acting, so if u need a free weird voice over for your animations for something, i would really like to try my luck, thank you! :d.
Auteur: Dragunnitum
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00:40
This intro was produced for the german "grinkenschmidter winterfest 2018" show and is now available for you. Text:ladies and gentlemen - may i have your attention please!the show starts in ten - nine - eight - seven - six - five - four - three - two - one - go. -----------------------------------------------due to recent events i would like to share this statement with you:no, i did not sold this countdown sample. It was - and of course still is - cc0 licenced and you are allowed to use it anywhere. If you receive a copyright claim from youtube or someone else this is generally because people used it in their productions and distributed them commercialy, which is ok, because this sample is cc0 licenced. But the "content id scanning system" of youtube thinks by mistake that the distributor is the exclusive copyright holder of that sample/track. Such systems are prone to errors and will probably never work perfect. . . If you run into such issue, please dispute the copyright claim and refer to this sample on freesound. Org and the cc0 licence:http://creativecommons. Org/publicdomain/zero/1. 0/. Regarding to all my sounds you are really safe when you do this and if you require any further assistance please do not hesitate to contact me!. You can find more information here:https://freesound. Org/help/faq/#a-freesound-sound-i-used-in-a-youtube-video-got-copyright-claimed-what-should-i-do-----------------------------------------------.
Auteur: Audeption
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00:03
[hint_clue_trace_02. Wav]. You've found something weird at bob's house. . . This sound can for example be used in games, for example when the player has found something of interest, heard something or reacted to something - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Auteur: Matrixxx
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01:18
Flipping and turning pages of a book.
Auteur: El Wilk
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00:01
[hint_clue_trace_03. Wav]. Sounds like someone is saying "hello!", like "listen!". This could be a hint/clue!. This sound can for example be used in games, for example when the npc pops up at the player's television/computer/smartphone/tablet-screen and gives a hint/clue, for example via dialogue which says "look behind the giant, sleeping orc!" - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Auteur: Matrixxx
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02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Auteur: Makenoisemusic
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00:17
Man doing different sounds as if embarrassed or caught in the act, somewhat speechless trying to explain himself. Was made for a short commercial. Recorded with sennheisser mke 600 shotgun mic to a zoom h5.
Auteur: Khenshom
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21:21
This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Auteur: Unfa
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