1.262 file audio bebas royalti untuk "0"

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Title Street Musician, Violin Artist natalie Original mp3 data Length:0:30 minutes (598.51 KB) Format:MP3 Stereo 44kHz 160Kbps (CBR) User tags Melody, Music, Pedestrians, People, Street Musician, Violin Type Natural PDSounds record number 214 Comment Street Musician playing a Violin. Pedestrians walking past in an innercity shopping street. Leverkusen, Germany. The musician is using a small radio for some added melody. High heels passing by.
Penulis: natalie
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Example of leading-tone triad (viio) and secondary leading-tone triad in Johann Sebastian Bach's Chorale: Gott der Vater wohn' uns bei (BWV 317). Identified by Forte (1979) ISBN 0-03-020756-8 as BWV 748, which is currently attributed to Johann Gottfried Walther.
Penulis: Hyacinth
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Mystic chord on C as the 1, 11, 7, 5, 13, and 9th harmonics (harmonics 8 through 14, without 12). 1 = C = 0 cents = unison 11 = F↑ = 551.32 cents = eleventh harmonic 7 = B♭ = 968.83 cents = harmonic seventh 5 = E = 386.31 cents = just major third 13 = A♭ = 840.53 cents = thirteenth harmonic 9 = D = 203.91 cents = large just whole tone
Penulis: Hyacinth
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Title cheesy toy melody "Old Mc Donald" Artist stephan Original mp3 data Length:0:30 minutes (592.9 KB) Format:MP3 Stereo 44kHz 160Kbps (CBR) User tags awkward, Baby, cheap, cheesy, Melody, nerved, Nursery Rhyme, sing along, singing, squawking, toy Type Single Subject, Tone / Tune PDSounds record number 393 Comment :) Push a baby toys button and it plays this awkward sounding tune. Next time i try to capture it when the batteries are low. Even cheesier than.
Penulis: stephan
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Title ting Artist thore Original mp3 data Length:0:06 minutes (140.66 KB) Format:MP3 Stereo 44kHz 192Kbps (CBR) User tags *ting*, Bell, Cowbell, hitting, Metal, Overtones, short, Steel Type Single Subject, Tone / Tune, Experiment PDSounds record number 389 Comment I recorded a steel coffee pot. struck by a metal knife. The Zoom H2 was placed in the empty coffee pot. Recorded at 48KHz 24bit 4-Way surround. mixed down to Stereo. Lots of overtones and a bit bass. Good for sound experiments
Penulis: thore
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Title Lullaby wound up clock "Guten Abend, Gute Nacht" Artist stephan Original mp3 data Length:0:46 minutes (1.07 MB) Format:MP3 Stereo 44kHz 192Kbps (CBR) User tags Baby, chiming, Crib, Kids, Lullaby, Melody, romantic, Sleep, toy, winding, wound up clock Type Single Subject, Natural, Tone / Tune PDSounds record number 368 Comment Melody is Johannes Brahms, op.49, Nr 4
Penulis: stephan
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Regular diatonic tuning 72-tone. A regular diatonic tuning is five "whole tones", T, and two half tones, S, arranged in any rotation of TTSTTTS. In 12-tone, T=200 cents and S=100 cents. In 72-tone, T=233.3 cents and S=16.6. This is that scale: C = 0 D = 233.3 E# = 466.6 F# = 483.3 G = 716.6 A = 950 B# = 1183.3 C = 1200
Penulis: Hyacinth
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Title March Brass Band playing, parading by Artist stephan Original mp3 data Length:0:27 minutes (526.57 KB) Format:MP3 Stereo 44kHz 160Kbps (CBR) User tags Band, March, military, Music, Parade, Rifle Club Type Single Subject, Natural PDSounds record number 297 Comment German march band of the local rifle club playing. May, 2007 in Leverkusen, Germany Mostly brass players the snare drums. They come from left of the mic from some distance and leave to the right. A few by-standers in the streets audible.
Penulis: stephan
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Mystic chord on C as the 7th, 10th, 13th, 9th, 12th, and 8th harmonics. 7 = B♭ = C = 0 cents = 1/1 = unison 8 = C = D- = 231.17 cents = 8/7 = septimal major second 9 = D = E = 435.08 cents = 9/7 = septimal major third 10 = E = F♯ = 617.49 cents = 10/7 = greater septimal tritone (11 = F↑ = G↑- = 782.49 cents = 11/7 = undecimal minor sixth) 12 = G = A = 933.13 cents = 12/7 = greater just minor seventh 13 = A♭ = B♭- = 1071.70 cents = 13/7 = ?
Penulis: Hyacinth
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Synthesized with the sms-tools. Window: blackmanm: 1001n: 1024t: -80minsinedur: 0. 1nh: 50minf0: 140maxf0: 230f0et: 5harmdevslope: 0. 01stocf: 0. 4freq scaling factors: [0, 1, 0. 5,0. 4, 0. 7,0. 4,1, 3. 0]freq stretching factors: [0, 1, 1, 1] (no stretching)time scaling factors: [0, 0, 0. 5, 0. 3, 0. 7, 0. 6,1,2. 0].
Penulis: Tpellegrini
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36-string upwards glissando on a synthesized autoharp. Made with sox:. Sox -n -r 48000 -b 16 autoharp-up1648. Wav synth pl "f2" pl "g2" pl "c3" pl "d3" pl "e3" pl "f3" pl "f#3" pl "g3" pl "a3" pl "a#3" pl "b3" pl "c4" pl "c#4" pl "d4" pl "d#4" pl "e4" pl "f4" pl "f#4" pl "g4" pl "g#4" pl "a4" pl "a#4" pl "b4" pl "c5" pl "c#5" pl "d5" pl "d#5" pl "e5" pl "f5" pl "f#5" pl "g5" pl "g#5" pl "a5" pl "a#5" pl "b5" pl "c6" delay 0 0. 05 0. 1 0. 15 0. 2 0. 25 0. 3 0. 35 0. 4 0. 45 0. 5 0. 55 0. 6 0. 65 0. 7 0. 75 0. 8 0. 85 0. 9 0. 95 1 1. 05 1. 1 1. 15 1. 2 1. 25 1. 3 1. 35 1. 4 1. 45 1. 5 1. 55 1. 6 1. 65 1. 7 1. 75 remix - fade 0 6. 1 norm -1.
Penulis: Scruss
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36-string downwards glissando on a synthesized autoharp. Made with sox:. Sox -n -r 48000 -b 16 autoharp-down1648. Wav synth pl "c6" pl "b5" pl "a#5" pl "a5" pl "g#5" pl "g5" pl "f#5" pl "f5" pl "e5" pl "d#5" pl "d5" pl "c#5" pl "c5" pl "b4" pl "a#4" pl "a4" pl "g#4" pl "g4" pl "f#4" pl "f4" pl "e4" pl "d#4" pl "d4" pl "c#4" pl "c4" pl "b3" pl "a#3" pl "a3" pl "g3" pl "f#3" pl "f3" pl "e3" pl "d3" pl "c3" pl "g2" pl "f2" delay 0 0. 05 0. 1 0. 15 0. 2 0. 25 0. 3 0. 35 0. 4 0. 45 0. 5 0. 55 0. 6 0. 65 0. 7 0. 75 0. 8 0. 85 0. 9 0. 95 1 1. 05 1. 1 1. 15 1. 2 1. 25 1. 3 1. 35 1. 4 1. 45 1. 5 1. 55 1. 6 1. 65 1. 7 1. 75 remix - fade 0 6. 1 norm -1.
Penulis: Scruss
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Create khủng long 0 - dinosaur 0, use cpolcyn's sound "hummingbird chirps. Flac". Audacity stereo channel:- cut section 17. 490s to 17. 724s. - effect→normailize. . . ✓remove dc offset✓normailze maximum amplitude to: –3. 0✓normalize stereo channels independently. - select section: 0. 139s to 0. 235s. - effect→noise reductionget noise profile. - select all. - effect→noise reductionnoise reduction (db): 12sensitivity: 6frequency smoothing (bands): 3. - remove section after 0. 150s. - select section: 0. 100s to 0. 15s. - effect→fade out. - select all. - effect→change speed…speed multiplier: 0. 330. - effect→change speed…speed multiplier: 0. 330.
Penulis: Sieuamthanh
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Create 'tăng lực' sound:audacity:- create→add new→mono track. - generate→chirpwaveform: square• startfrequency (hz): 1000amplitude (1-0) : 0. 8. • endfrequency (hz): 3000amplitude (1-0) : 0. 3interpolation: linearduration: 0. 100s. - effect→repeatnumber of repeats to add: 2.
Penulis: Sieuamthanh
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This is a trnsformation of the original sound: http://www. Freesound. Org/people/xserra/sounds/254374/ , with the parameters:. For synthesis:window type: hammingwindow size: 801fft size: 2048minimum f0: 160maximum f0: 260number of harmonics: 80threshold: -100minimum length of harmonics:. 1stochastic decimation factor : 0. 2minimum sine duration : 0. 1. For transformation :frequency scaling factors : [0, 0. 4, 1, 0. 4] <- (make frequency lower)frequency stretching factors : [0, 1, 1, 1] <- (no change)timbrepreservation : 1 <- (no change)time scaling factors : [0, 0, 1, 0. 7] <- (faster).
Penulis: Wantingchen
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Create engine 0, use cpolcyn's sound "hummingbird chirps. Flac". Audacity stereo channel:- cut section 17. 490s to 17. 724s. - effect→normailize. . . ✓remove dc offset✓normailze maximum amplitude to: –3. 0✓normalize stereo channels independently. - select section: 0. 139s to 0. 235s. - effect→noise reductionget noise profile. - select all. - effect→noise reductionnoise reduction (db): 12sensitivity: 6frequency smoothing (bands): 3. - remove section after 0. 150s. - select section: 0. 100s to 0. 150s. - effect→fade out. - generate→silence… (start at 0. 150s)duration: 00h 00m 10. 000s. - select all. - effect→echo…delay time: 0. 08decay factor: 1.
Penulis: Sieuamthanh
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Create hanna barbara jetson's car hover sound (but have stereo sound) from westington's "skiffy9. Wav" sound:audacityfor left channel:- cut silence before (0. 000s to 0. 046s), middle (0. 096 to 0. 228), and after (0. 301 to 0. 449) sound. - cut middle part 0. 130 to 0. 600. - effect→change speedspeed multiplier: 0. 800percent change: –20. 000. - effect→repeat. . . Number of repeats add: 250. - effect→equalization(18 db; 20 hz)(18 db; 800 hz)(–18 db; 2000 hz(–26 db; 11 000 hz). For right channel:- tracks→add new→mono track. - copy left track and paste at 0. 010 s in right track.
Penulis: Sieuamthanh
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This is the synthesized sound of a walkie-talkie beginning to transmit. I once had a walkie-talkie that made this sound as a feedback; this is the same sound, made with audacity. Generating:file > newgenerate > noise (type: white, amplitude: 0. 4, duration: 0. 05s)effects > low-pass filter (rolloff: 36 db, cutoff: 4000)select from 0. 0s to 0. 02seffects > cross fade-inselect from 0. 03s to 0. 05seffects > cross fade-outcursor at 0. 05sgenerate > silence (duration: 0. 5s).
Penulis: Bruce
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Example of the british-style telephone ringing tone, namely 400hz and 440hz in a 0. 4, 0. 2, 0. 4, 2. 0 sequence, repeated several times.
Penulis: Shift
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05 vp-330 human voice female 4' c2-c4 in halbtonschritten rate 0 delay time 0 depth 0.
Penulis: Elektrik Musik
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Laser beam 20 seconds. Use audacity:. Mono track (left)- tonewaveform: sinefrequency: 400amplitude: 0. 5duration: 00h 00m 20s. Mono track (right)- tonewaveform: sinefrequency: 405amplitude: 0. 5duration: 00h 00m 20s. Mono track (left)- tonewaveform: sinefrequency: 637amplitude: 0. 5duration: 00h 00m 20s. Mono track (right)- tonewaveform: sinefrequency: 651amplitude: 0. 5duration: 00h 00m 20s. Moteurmươngtrâu1. Wav (stereo track) (download at freesound. Com). - change speedspeed multiplier: 0. 800. - change pitchpercent change: 40. - echodelay time: 0. 05decay factor: 0. 9.
Penulis: Sieuamthanh
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04 vp-330 human voice male 8' c0-c4 in halbtonschritten rate 0 delay time 0 depth 0.
Penulis: Elektrik Musik
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An acoustic bass guitar synthesized using supercollider. Here's the code. Synthdef(\help_dwgplucked, { |out=9, freq=52, amp=0. 7, gate=0. 01, c3=22042,release=0. 5, pan=0| var inp = playbuf. Ar(2,buffer. Read(s, "/path/to/acoustic bass test. Flac",0,5900,action:harmonics. New(4096))); var son = dwgplucked. Ar(freq, amp, gate,0. 6,0,c3,inp,release);amplitude. Ar(inp,0. 5,2); out. Ar(out, pan2. Ar(son * 0. 04, pan)); }). Add;pbind( \instrument, \help_dwgplucked, \delta , pseq([0. 25,0. 5,0. 75,1]*1,inf), \dur , 1, \note, pseq([-3,0,3,7],inf), \stepsperoctave, 12 ). Play;.
Penulis: Marscrop
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07 vp-330 human voice male 8' c0-c4 in halbtonschritten ensemble rate 0 delay time 0 depth 0.
Penulis: Elektrik Musik
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#!/bin/bash## create dtmf wav file with sox# create a file of the digit "7" dtmf tone# sox -n 7. Wav synth 0. 5 sine 852 sine 1209 channels 1# from http://notes. Writtenby. Tc/sox## synth 0. 2 = 0. 2 seconds# ialexs - for learning sox purpose# mon aug 27 20:52:19 wit 2012. Sox -n dtmf-1. Wav synth 0. 1 sine 697 sine 1209 channels 1sox -n dtmf-2. Wav synth 0. 1 sine 697 sine 1336 channels 1sox -n dtmf-3. Wav synth 0. 1 sine 697 sine 1477 channels 1. Sox -n dtmf-4. Wav synth 0. 1 sine 770 sine 1209 channels 1sox -n dtmf-5. Wav synth 0. 1 sine 770 sine 1336 channels 1sox -n dtmf-6. Wav synth 0. 1 sine 770 sine 1477 channels 1. Sox -n dtmf-7. Wav synth 0. 1 sine 852 sine 1209 channels 1sox -n dtmf-8. Wav synth 0. 1 sine 852 sine 1336 channels 1sox -n dtmf-9. Wav synth 0. 1 sine 852 sine 1477 channels 1. Sox -n dtmf-0. Wav synth 0. 1 sine 941 sine 1209 channels 1sox -n dtmf-star. Wav synth 0. 1 sine 941 sine 1336 channels 1sox -n dtmf-pound. Wav synth 0. 1 sine 941 sine 1477 channels 1. Sox -n dtmf-busy. Wav synth 0. 1 sine 480 sine 620 channels 1sox -n dtmf-dialtone. Wav synth 0. 1 sine 350 sine 440 channels 1sox -n dtmf-rbt-us. Wav synth 0. 1 sine 440 sine 480 channels 1.
Penulis: Ialexs
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Riding in building elevator during a trip to visit rrr in lowell. 0:18 - close mic elevator fan noise with weird ringing sound; 0:30 - drumming on elevator interior; 0:45ish - elevator doors opening and closing. 0:55 - "good day!".
Penulis: Alienistcog
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Audacity:. • file→new. Left track• tracks→add new→mono track• change become left channel. • generate→chirp. . . - waveform: sine- startfrequency: 1000amplitude: 0. 5- endfrequency: 3000amplitude: 0. 5- interpolation: linear- duration 00h 00m 01. 000s. • effect→tremolo- wavefrom type: sine- starting phase (degrees): 0- wet level (percent): 100- frequency (hz): 6. 0. Right track:• tracks→add new→mono track• change become right channel. • generate→chirp. . . - waveform: sine- startfrequency: 1500amplitude: 0. 5- endfrequency: 4500amplitude: 0. 5- interpolation: linear- duration 00h 00m 01. 000s. • effect→tremolo- wavefrom type: sine- starting phase (degrees): 0- wet level (percent): 100- frequency (hz): 6. 0. • make stereo track.
Penulis: Sieuamthanh
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Create dinosaur sound, use markgia's sound "wah-dealio. Wav" (but have stereo). Audacityfor left channel:- cut section from 0. 709s to 0. 844s. - file new- tracks→add new→mono track (left channel). - paste section cut from source sound at 0. 000s. - effect→change speedspeed multiplier: 0. 150. - effect→change pitch. . . Percent change: 300. - effect normalize✓ remove dc offset✓ normailze maximum amplitude to: 3. 0 db. For right channel:- tracks→add new→mono track (right channel). - paste section cut from source sound at 0. 000s. - effect→change speedspeed multiplier: 0. 150. - effect→change pitch. . . Percent change: 250. - effect normalize✓ remove dc offset✓ normailze maximum amplitude to: 3. 0 db.
Penulis: Sieuamthanh
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Create beam 8 sound from huvaakoodia’s "laser one. Wav" sound (no have echo). Audacity:- cut from 0. 834s to 6. 085 (cut last part). - effect→fade out (0. 433s to 0. 834s).
Penulis: Sieuamthanh
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Example of a sound at four levels of amplification: 0. 0, 0. 5, 1. 0, 1. 5includes clipping at the 1. 5 level. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Penulis: Padsterpat
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Mono recording. I used a sinusoïde, and i put an effect to change the height (-31. 000, pitch from a to d#/eb). I put an other effect like the phaser (phase 2; dry/web 128; frequency 0. 4; phase departure 0; depth 100; return 0) and an echo (duration 1 sec, factor of diminution 0. 5).
Penulis: Iut Paris
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Simple electronic kick/bass drumnormalized to -0. 1dbcreative commons 0.
Penulis: Unicornaphobist
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Create chirp 0 use audacity:. • file→new. • generate→chirp. . . - waveform: sine- startfrequency: 500amplitude: 1- endfrequency: 1100amplitude: 1- interpolation: linear- duration 00h 00m 02. 000s. • effect→fade out. • effect→tremolo- wavefrom type: sine- starting phase (degrees): 0- wet level (percent): 100- frequency (hz): 10. 0. • effect→change speed…- speed muliplier: 2. 000. Create silence sound• file→new• generate→silence…. -duration: 0. 02s. • edit→copy (all). Return to chirp sound. Between every sin shape, paste 0. 02s silence.
Penulis: Sieuamthanh
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Bass 0. 5.
Penulis: Rebbah
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I wanted to prove you could make an 808 bass in tripleoscillator (lmms) without a vst. I've never made hip-hop before. This is not a complete song, so i'm thinking it should be used as a series of loops in something like mixxx:. 0:00-0:07: intro0:07-0:20: loop 1 (fewer hi-hats)0:20-0:34: loop 2 (sprinkly hi-hats)0:34-0:42: loop 3 (just pads mostly)0:42-1:03: loop 4 (basically the same as loop 2 but with arp)1:03-end: outro. I put like zero effort into it fyi so i'm not offended if you don't like it. Also, no need to credit me, in fact, it's so low effort i'd almost rather you didn't ;).
Penulis: Neopolitansixth
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Bombo con 0 de sincopa.
Penulis: Augustosequema
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Create chirp 1 use audacity:. • file→new. • generate→tone. . . - waveform: sine- frequency (hz): 1500- amplitude: 1- duration 00h 00m 02. 000s. • effect→fade out. • effect→tremolo- wavefrom type: sine- starting phase (degrees): 0- wet level (percent): 100- frequency (hz): 10. 0. Create silence sound• file→new• generate→silence…. -duration: 0. 02s. • edit→copy (all). Return to chirp sound. Between every sin shape paste 0. 02s silence.
Penulis: Sieuamthanh
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06 vp-330 human voice female 4' c2-c4 in halbtonschritten ensemble rate delay time 0 depth 0.
Penulis: Elektrik Musik
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Alarm sound as being used in 1990s space craft and alien space ships of the united terran planet union. Modeled in audacity: 220 sawtooth, +10 semitones sliding shift, +silence, +freeverb (0. 3, 0. 5, 0. 5, 0. 8, 0. 4), +normalize. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Penulis: Qubodup
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03 vp-330 human voice male 8' c0-c4 in halbtonschritten rate 0 delay time 0 depth 5.
Penulis: Elektrik Musik
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Sounds made with kapling 1. 0.
Penulis: Condpedro
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Make noise 0-coast sound.
Penulis: Nicog
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Violoncello filtered 0-400 hz.
Penulis: Phonosupf
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Friend núk (นุก) read name of level 1 in game đôn hổ and use audacity for echo. 2020. 12. 28 ≈13:00. Use audacity:• effect→change speed…-16%. • effect→echo. . . Delay time (seconds): (0. 05)decay factor: 0. 5. • effect→reverb. . . Room size: 100%pre-delay: 27 msreverberence: 28%damping: 30%tone low: 100%tone high: 100%wet gain: 0 dbdry gain: 0 dbstereo width: 100%.
Penulis: Sieuamthanh
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Friend núk (นุก) read name of level 3 in game đôn hổ and use audacity for echo. 2020. 12. 28 ≈13:00. Use audacity:• effect→change speed…-16%. • effect→echo. . . Delay time (seconds): (0. 05)decay factor: 0. 5. • effect→reverb. . . Room size: 100%pre-delay: 27 msreverberence: 28%damping: 30%tone low: 100%tone high: 100%wet gain: 0 dbdry gain: 0 dbstereo width: 100%.
Penulis: Sieuamthanh
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Friend núk (นุก) read name of level 4 in game đôn hổ and use audacity for echo. 2020. 12. 28 ≈13:00. Use audacity:• effect→change speed…-16%. • effect→echo. . . Delay time (seconds): (0. 05)decay factor: 0. 5. • effect→reverb. . . Room size: 100%pre-delay: 27 msreverberence: 28%damping: 30%tone low: 100%tone high: 100%wet gain: 0 dbdry gain: 0 dbstereo width: 100%.
Penulis: Sieuamthanh
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Friend núk (นุก) read name of level 5 in game đôn hổ and use audacity for echo. 2020. 12. 28 ≈13:00. Use audacity:• effect→change speed…-16%. • effect→echo. . . Delay time (seconds): (0. 05)decay factor: 0. 5. • effect→reverb. . . Room size: 100%pre-delay: 27 msreverberence: 28%damping: 30%tone low: 100%tone high: 100%wet gain: 0 dbdry gain: 0 dbstereo width: 100%.
Penulis: Sieuamthanh
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This noise is white noise powered by itsself. So f. E. Random value 0. 63 will result in pow(0. 63, 0. 63). The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
Penulis: Toine
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Plastic 2-liter sprite bottle bonking my head in various places. Bottle cap is screwed on tightly and label is intact. Recorded indoors with my sound blaster recon3di internal microphone array via audacity 2. 0. 6. Audible narrations included between and as part of the following list of subclips. 0:00-0:12 - bottom (harder end) of the bottle on the middle top of my head0:12-0:27 - bottom of the bottle against the side of my head above and behind my right ear0:27-0:41 - middle of the bottle (label) on the middle top of my head. 0:41-0:53 - cap end against the middle top of my head. .
Penulis: Depwl
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