Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Graham cracker foley recorded with a pair of mics in xy stereo arrangement (close), and small diaphragm condenser mic (far) running parallel. Processed in reaper with ambient noise reduction, compression, and eq. Each file mixed according to the title ("far" or "close" dominant).
Aethernet-cc0 cc0 graphic motion 2d 3d engine shelf time slot iso synchronous station design symmetry isotropy ray wave light carrier analogic numeric signal wavelength wifi wimax qos.
Aethernet-cc0 cc0 graphic motion 2d 3d engine shelf time slot iso synchronous station design symmetry isotropy ray wave light carrier analogic numeric signal wavelength wifi wimax qos.
Aethernet-cc0 cc0 graphic motion 2d 3d engine shelf time slot iso synchronous station design symmetry isotropy ray wave light carrier analogic numeric signal wavelength wifi wimax qos.
For free use. This is file for creating deep ambiance. Just mix that sound with other ambiance sound (on free sound there is at least a million such sounds. . . Like noice. . Like thunder rain. . . Like station. . . Like people tallk and so far. . . ). It works best with noises or other deep sounds. I think if you add a little bit of that sound to other audio file you can get very spezial sound for ambiante. I will add similar sound as a only vocal too. As always i wish you a good work and if you crated something, so please let me listen! thank you!.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Low, tuned percussive sounddesign, made with a synth, a big reverb and an eq. Try to use it with a contrabass, it works really well ;)format : wav 24-bit, 44100 hz.
An ethereal-sounding digital woosh effect. Created using xfer serum, layered with various abstract samples. Perfect for transitions, motion, or hud/ui elements.
For this last week of homeworks i have revamped my favorite audio experiment so far, because it connects to me personally and i wanted it to be better!i used the jazzy sound from foolboymedia https://freesound. Org/people/foolboymedia/the airplane captured amazingly by ramston https://freesound. Org/people/ramston/the doorbell sound from kwahmah_02 https://freesound. Org/people/kwahmah_02/.
A 7 minute continuous clip of birds in my backyard. 24 bit 48khz recorded with a sound devices 552 and a matched stereo pair of akg c451b's. There are times where the wind distorts the recording - it was unavoidable even though i did have wind screens on the mics. Hopefully you can cut and paste. Enjoy. . . Peace!.
As titled, i cannot really describe this sound much more as it is abstract and can mean different things to different people. Anyway, 6 variations using the same core layer, 24 bit 48000 khz. Feel free to use it in your projects ! credit is always appreciated of course.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Used this for the atmos in a fight scene. Made some sounds for a film i worked on. Thought i should share since i use so many of the sounds from this website. =).