I did not create the individual sounds heard here, they were provided by sonniss royalty-free. I mixed the sounds to form this shooting scene where the bullets whizz past for a podcast i edit. Enjoy.
This is the sound of hitting an office chair with the belt, including several strikes recorded from different angles. Some are very light with a high end smack and other are deep and boomy depending on the place of the microphone. Recorded with a zoom h4.
This is an extremely unconventional sound. I actually made two reeses in harmor but i didnt distort them. I made a pattern with them both having the same midi and then i recorded that. I then distorted and resampled that recording multiple times. This was the end product.
I generated a "chirp" with audacity going from something like 400 to 0, logarithmically. Then i faded it in and out. Useful for video games, especially old ones, for running into a wall or something like that.
This was created as the sound of bullets hitting robots. I dropped coins on a music stand and then pitch shifted them. Oktava 012 microphone through neve preamp and apogee mini-me a/d.
A quick multisample snare hit i did with pro tools 10. I didn't add any reverb so y'all could choose one that fits your project, but it's full and punchy. Sum to mono if you don't like the subtle panning i added. Enjoy!.