2.691 tracce audio royalty-free per "Gioco"

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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:03
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:40
Effect recorded from the field of the zoom h6 recorder and then processed. Software :soundmorph timefluxnative instruments replika effecteditor audio wavosaur.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:08
[game_over_01_remastered. Wav]. Game over. I searched and dug for some time - until i found this useful sound:. * "horrorsting. Mp3" by shelbyshark (licensed under the creative commons 0 license!) [2020-06-30]. - links: https://freesound. Org/people/shelbyshark/sounds/512517/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, made lots of improvements - and finally remastered this. Then i used one of my matrixxx-game over sounds and placed it on top of this one!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating shock and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ s/o to superfreq for providing useful critique/feedback that led to the creation of this sound in the first place! ⭐. Enjoy!/matrixxx.
Autore: Matrixxx
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11:51
Kids are playing on the playground. Prague, june 2020, shortly after the first wave of the covid-19 crisis (the playground is almost empty). The children play carefree.
Autore: Marek
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[retro_explosion_01. Wav]. Retro, space explosion, or death sound effect!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:38
[retro_chinatown_short_version. Wav]. Retro, chinatown!. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ made this with saucillator! ⭐. Enjoy!/matrixxx.
Autore: Matrixxx
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A computer-generated voice build specifically for a video game called artemis spaceship bridge simulator. I wrote the text, put it through a royalty-free text to voice generator. Then i edited it in pro tools with several fx to achieve the proper mood. I specifically use it with artemis bridge tools, which lets this track be triggered by game events. I am not affiliated with this video game in any way. Just a passionate sound designer with a gaming habit. For this track, the computer says "docking complete. ".
Autore: Crashoverride
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00:02
Warning: this sound may hurt your ears if you turn up the volume too much. You've been warned visitor/freesounder!. This is definitely something sharp!. This sound can for example be used in films, for example if a person is about to stab the main character from behind - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:19
Fireworks 4th of july sound effects requested by Mike. The sounds are in the public domain.
Autore: Stephan
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00:50
Dark action thriller atmo.
Autore: Szegvari
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Dark action abadoned town thriller atmo.
Autore: Szegvari
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Retro, death! doesn't necessarily have to be death though!. This gives a retro-feeling, for example when the player character has been swallowed by the depths of the ocean, or has been dragged by a black hole, or fallen somewhere, or spiraled generally! in other words - gone and/or dead!. This sound can for example be used in games, for example in nostalgic/retro fantasy/adventure games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:19
Ambient downfilter, recorded in fl studio, with some instruments.
Autore: Impulzeplay
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00:01
[retro_laser_shot_01. Wav]. Retro, underwater shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:01
A randomly generated sound effect of mine. To me this sounded like a good sound effect for a comical sprouting sound for a plant in some game or cartoon, or whatever else. Or it could be a weapon maybe. Anyway, enjoy!. Thanks for listening!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Autore: Jofae
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[ticking_timer_05_sec. Wav]. Bomb explosion!. I searched and dug for some time - until i found this useful sound:. * "explosion_01. Wav" by tommccann (licensed under the creative commons 0 license!) [2020-06-15]. - links: https://freesound. Org/people/tommccann/sounds/235968/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, cleaned it, and made lots of other changes (lots of details!), made lots of improvements - and finally remastered this. Then i used one of the matrixxx-bomb explosion sounds and placed it on top of this one! i mixed these sounds to make it even more epic!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating anticipation and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:03
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Saying round 1, lowered my transient.
Autore: Rentless
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00:35
Experimental vocalsheet music based on spooky and dark tones. From these came the ambient sound installation vision. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Autore: Szegvari
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Daw: ableton live 10. Used: polygon2 and post processing.
Autore: Rizzard
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[human_aah. Wav]. Aah! damage has been taken, someone's hurt. This sound can for example be used in games, for example when the player character is hurting someone with a weapon - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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03:25
Huge thanks to erokia for moderating the 9 latest sounds these past days!. --------------------------------------------------------------. Feel completely free to sample "the_hereafter. Wav"!. --------------------------------------------------------------. Sounds like a fusion of good, positive and strong energy. This sound can for example be used in games, for example when the player experiences a beautiful place - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:09
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:11
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:04
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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