2.691 tracce audio royalty-free per "Gioco"

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00:16
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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01:09
Dark action drum atmo.
Autore: Szegvari
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00:01
[retro_laser_shot_01. Wav]. Retro, laser gun shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:01
Gunpoint. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:03
This sound i created in 2019 for one of the projects for the appearance of the text. Sound was created in fl studio.
Autore: Sky Motion
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00:03
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:20
Used rbnuser's music box pack.
Autore: Sonically Sound
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00:08
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:03
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:06
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:05
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:04
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:03
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:14
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:10
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autore: Audiopapkin
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00:40
Effect recorded from the field of the zoom h6 recorder and then processed. Software :soundmorph timefluxnative instruments replika effecteditor audio wavosaur.
Autore: Audiopapkin
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00:10
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:04
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:01
[retro_laser_shot_01. Wav]. Retro, underwater shot!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:04
A computer-generated voice build specifically for a video game called artemis spaceship bridge simulator. I wrote the text, put it through a royalty-free text to voice generator. Then i edited it in pro tools with several fx to achieve the proper mood. I specifically use it with artemis bridge tools, which lets this track be triggered by game events. I am not affiliated with this video game in any way. Just a passionate sound designer with a gaming habit. For this track, the computer says "docking complete. ".
Autore: Crashoverride
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00:02
Warning: this sound may hurt your ears if you turn up the volume too much. You've been warned visitor/freesounder!. This is definitely something sharp!. This sound can for example be used in films, for example if a person is about to stab the main character from behind - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:19
Ambient downfilter, recorded in fl studio, with some instruments.
Autore: Impulzeplay
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00:19
Fireworks 4th of july sound effects requested by Mike. The sounds are in the public domain.
Autore: Stephan
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00:01
A randomly generated sound effect of mine. To me this sounded like a good sound effect for a comical sprouting sound for a plant in some game or cartoon, or whatever else. Or it could be a weapon maybe. Anyway, enjoy!. Thanks for listening!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Autore: Jofae
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11:51
Kids are playing on the playground. Prague, june 2020, shortly after the first wave of the covid-19 crisis (the playground is almost empty). The children play carefree.
Autore: Marek
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00:08
[game_over_01_remastered. Wav]. Game over. I searched and dug for some time - until i found this useful sound:. * "horrorsting. Mp3" by shelbyshark (licensed under the creative commons 0 license!) [2020-06-30]. - links: https://freesound. Org/people/shelbyshark/sounds/512517/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, made lots of improvements - and finally remastered this. Then i used one of my matrixxx-game over sounds and placed it on top of this one!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating shock and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ s/o to superfreq for providing useful critique/feedback that led to the creation of this sound in the first place! ⭐. Enjoy!/matrixxx.
Autore: Matrixxx
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00:04
[retro_explosion_01. Wav]. Retro, space explosion, or death sound effect!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:38
[retro_chinatown_short_version. Wav]. Retro, chinatown!. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ made this with saucillator! ⭐. Enjoy!/matrixxx.
Autore: Matrixxx
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00:01
Retro, death! doesn't necessarily have to be death though!. This gives a retro-feeling, for example when the player character has been swallowed by the depths of the ocean, or has been dragged by a black hole, or fallen somewhere, or spiraled generally! in other words - gone and/or dead!. This sound can for example be used in games, for example in nostalgic/retro fantasy/adventure games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:50
Dark action thriller atmo.
Autore: Szegvari
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00:50
Dark action abadoned town thriller atmo.
Autore: Szegvari
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00:09
[ticking_timer_05_sec. Wav]. Bomb explosion!. I searched and dug for some time - until i found this useful sound:. * "explosion_01. Wav" by tommccann (licensed under the creative commons 0 license!) [2020-06-15]. - links: https://freesound. Org/people/tommccann/sounds/235968/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, cleaned it, and made lots of other changes (lots of details!), made lots of improvements - and finally remastered this. Then i used one of the matrixxx-bomb explosion sounds and placed it on top of this one! i mixed these sounds to make it even more epic!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating anticipation and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:03
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autore: Audiopapkin
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00:01
[poison_shot_01. Wav]. Heavy artillery shot!. This sound can for example be used in games, for example when someone is shooting from a car, or tank, howitzer, bunker - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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00:02
[magic_spell_03. Wav]. A spell has been cast!. This sound can for example be used in role-playing games, for example when the player plays as necromancer and casts a spell upon an enemy - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
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