This is a hard one hit kick. 2 kick sounds have been manipulated with eq and effects, but not over processed, put together into one. So what you end up with is a clean kick that you can hear and feel. Rendered in fl studio.
Just a quick recording using a c1000 to create the sound of someone breaking out from behind a metal door (a lift). Its actually a simple tool cupboard door.
While messing around in audacity i accidentally made this. I generated dial sounds and g-verb'd it. I then put a high pass filter on it and paulsteached it. And made this. The breathing sound wasn't there in the original. But when i paulstreached it again. It just. . . Happened. I uploaded this because i thought i should share this. It may need editing to make it sound better. Feel free to use it in games or anything. C:programs used: audacityfilters used: g-verbhighpass filterpaulstrechchange tempochange pitchgenerations used: dtmf tones. - cazsunxa.
It's supposed to be the sound of something hitting something metal, but it was made with the sound of me whacking a metal pipe with a pencil and a bit of editing on the computer.
Various knives being scraped against one another. Not the metallic "shing" associated with swords but a good metal scraping. There are several versions in this one file.
Ive played this metalbox near my house at a church. Its like a square metallamp with no lightbulb in it, and recorded from the inside with a r-09. Processed in logic. Eastjutland, holme, århus, denmark.
Recording of myself playing a home-made instrument constructed from a large suspended metal door affixed with bits of thin aluminum sheeting of varying sizes and bent at varying angles. I "played" this by striking and plucking the bits of aluminum and recording the results through a piezo contact mic adhered to the door.
Sounds like someone is hitting a metal plate on a construction site several times. It was synthesized from coloured noise on a modular synthesizer and then a small about of reverb was added.