Opening and closing of a small matchbox filled with 20 matchsticks. The movement was performed multiple times at various speeds. Recorded with sennheiser me 64 on focusrite scarlett.
Engine sound from starting a mercury marquis. A zoom h2n handy recorder was used to capture the sound and basic editing was done in garageband. Created by jordan j.
Car engine being started. A zoom h2n handy recorder was used to capture the sound and basic editing was done in garageband. Created by jacob b and caleb g.
I recorded these because i neeeded a sound when a player slices a metal object. But it can be used for cooking sounds etc. As well obviously. The later ones are useful for creating loops and the impact usually sounds quite different which offers some needed variation. You can try to add some crackling fire sound if you need it to sound more powerful. There is no need to credit me but i would be happy if you tell me here if you use it and what for :).
Sound of a single droplet. The standard sound for like a leaky faucet or a drop hitting a puddle or bucket of water. I actually made this sound with my mouth and tapping my cheek at the same time, but it is a very convincing drop sound, which can easily be looped at the speed you want for that "continuous drop" sound in the background.
Snippet of generator starting taken from jeffwojo's generator startup, run, shutdown. Wav file (http://freesound. Org/people/jeffwojo/sounds/169940/) for use as a sound effect in the dark mod. Original sound file is licensed under the creative commons 0 license.
A composition of sound effects used at the ending of the production _blithe spirit_. This piece starts with a car starting, speeding up, skidding, and ending in a crash. This is a fairly simple effect edited within audacity. Sound sources:car start and drive. Mp3 by han1ae0090 volvo 740 gle handbrake turn 01. Flac by audible-edge1004_crash. Wav by fatlane. Selections were cut and edited within audacity. . .
This is a plasma pulse engine for spaceships, hover bikes/ boards, etc. The engine starts up at 00. 000 ms. Then stage one starts at 02. 400 ms. Stage two at 04. 800 ms. Stage three at 07. 200 ms. Stage four 09. 600 ms. Then the engine shuts down starting at 12. 000 ms. To change "gears" set position to the stage start then play. To "run" in each stage loop from start time +. 144 to stage end time(next stage start time) -. 083. You may have to figit the numbers. I haven't actually tested any of this. I don't really program any more. But, in theory it should work.
Car engine starting, 2003 hyundai elantra. Edited with audacity. Recorded on shock-mounted zoom h1 mic, record level 62, autogain off, gain low. Record location, inside a car in a single garage (great sound room).
Car engine starting, 2003 hyundai elantra. Edited with audacity. Recorded on shock-mounted zoom h1 mic, record level 62, autogain off, gain low. Record location, inside a car in a single garage (great sound room).
Car engine starting, 2003 hyundai elantra. Edited with audacity. Recorded on shock-mounted zoom h1 mic, record level 62, autogain off, gain low. Record location, inside a car in a single garage (great sound room).