This underwater breathing was created in audacity. To create this sound i generated 2 tracks rhythms on 2 different mono tracks. For the breathing i created a rhythm "click noise" and added the effect "paulstrech". I deleted some moments of silences. I tried to simulate a heartbeat. I generated a rhythm tracks "noise click" and added the effect "echo". I selected in the track a sound wich looks like to a beat, cut the remain and add the repeated effect on the selected moment. I added bass to make the son more organic and reduced the gain. ---. Typologie/morphologie de shaeffer. Ce son est un mélange de continu complexe (x) et d'itération complexe (x''). Masse :son cannelé. Mélange de sons complexes avec des hauteurs. Grain : a la fois rugueux (la respiration) mais aussi lisse (les battements de cœur). Dynamique :l'attaque est plus ou moins violente avec des variations. Profil mélodique :variation scalaire.
Long knife being sharpened down a steel. Recorded on r09hr in kitchen then gain enhanced and processed in digital performer with proverb to give an eerie one shot effect that can be used to create tension and foreboding in horror films or events.
This sound is a recording of an annoying chair friction. It was recorded using a zoom h4 recording device at the upf campus in the 003 aula from tallers. The recording was edited with a fade in and a fade out effect.
Very short piece of guitar sound you can use in your podcast, movie or anything you want to used it for. I played a samick hollow body guitar over a fender amp. I used different effects in the recordings, but, this one is the clean version.
A gibbering mouther crying while wounded or dying. This was done by foley work i was doing for ballad of the seven dice. I modified my voice with numerous effects in audacity to change the pitches as well as layer a number of them together.
Mix-up of various sounds to create the ambiance of a nuclear implosion. Good for using in spacial environments. This one is the low frequency version. Both of them can be played simultaneously to variate the effect.
Acoustic guitar chime using echo effect, envelope control, fade and noise reduction. Recorded with conexant smart audio on at2020 mic, processed with audacity.
This is a sound effect i composed out of some different sounds i made, i also used a public domain sniper rifle sound. But, i recorded the screams and everything.
Car hitting the brakes with no engine sound, just high pitched squeaking brakes, 2 variations. Find more of our sound effects at www. Wavjunction. Com.
Loop composed of 2 layers. First rhythmic layer made in ableton live. Second rhythmic layer made in reactor 6,and then processed with glitch effect plugin. Mixed in cakewalk by bandlab.
Loop composed of 2 layers. First rhythmic layer made in ableton live. Second rhythmic layer made in reactor 6,and then processed with glitch effect plugin. Mixed in cakewalk by bandlab.
Loop composed of 2 layers. First rhythmic layer made in ableton live. Second rhythmic layer made in reactor 6,and then processed with glitch effect plugin. Mixed in cakewalk by bandlab.
Loop composed of 2 layers. First rhythmic layer made in ableton live. Second rhythmic layer made in reactor 6,and then processed with glitch effect plugin. Mixed in cakewalk by bandlab.
Sound made from a random sample of https://freesound. Org/people/gis_sweden/sounds/413306/ i just applied paulstretch to it. Proves that my painting a yellyfish patch is useful. . .
Ambient flavour of africa with synthetic vocals. Dpo into qmmg o-ctrl sequenced. Mixed with morphagene sample. Effects erbe-verb combined with mosaic of microcosm. Rendered at 48khz 32bit stereo with reaper. Enjoy!.
A re-mix of this sound::. Https://freesound. Org/s/440700/. Pitched it down a bit, ran it through a bpf on a low sweeping rate, then through a phaser with a low rate, then a flange, then compressed the daylights out of it. Yeehaw.
I couldn't find the right sound for my video so i decided to break out the frying pan to get the sound i wanted and decided to share! i used this to emulate the sound of someone hitting a chicken in a video game recording.
This was created with the following recording by cheeseheadburger:. Http://freesound. Org/people/cheeseheadburger/sounds/244519/. I grabbed some samples and ran them through an effect chain (delay, verb, eq) that make them sound as though they are out in nature.
Recorded for "cindarella" a theatre play for young audience at junges nationaltheater mannheim. I used a perforated music box to compose this melody. Close recording in a room with alot reverb using a zoom h4 without using audio effects afterwards.
A dramatic/horror reveal sound for a jumpscare or anything really. Recorded from random sample in ambient noise, manipulated in sony vegas pro 14. Please comment where you used this sound! <3.
Dark robotic voice quoting "the waste land" by t. S. Eliot. Recreation of a sound effect from king crimson's "the deception of the thrush". Bass synth, distortion, vocoder, reverb.