Version 2. . . Of https://www. Freesound. Org/people/gis_sweden/sounds/352940/. . . Or maybe version 34. . . . It's not better but a little different. More dynamics. Softer. But still i have the clicks :-/have to work on that. It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
The predator asp hunting bleaks in the river. Riverside recorded with the mic of a panasonic handycam. Underwater recorded with the mic of a gopro hero 3+ cam. Absolutely free to use.
It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Did this punching a shirt 4 times, and then rubbing the shirt with another 4 times. I found it great for torso and leg hits(first 4), and great for de-grappling moves and push aways(last 4).
Various slap sounds recorded in a both with an neumann u87i. There is a metallic resonance from one of the music stands. The slaps hit various body parts (face, neck, belly). Feel free to use however you like.
A fast building white noise with added filter sweep and fade-out, layered with a pulsating synthesized bass tone with a slow attack and an affected decay.
I used the ben burtt technic to design this punch; mixing a whip tail sound with a the sound taken from hitting a jacket with a baseball bat. Here is a link where ben explain the technic for indiana jones punches:. Http://collider. Com/ben-burtt-dennis-muren-indiana-jones-blu-ray-interview/. I used logic to chop the whip tail up and blend it to make my own punch.
Sound bits of heavily edited microphone breaths to emulate three different weapon swings. Perfect for melee weapons in games and animations. Heavy swing, light swing, medium swing.
Piano sound produced with fl studio 10 for the aspma course peer assesment 7 (part 2). Original sound from http://freesound. Org/people/hmartelb/sounds/328547/. This sound is the stochastic component of the hps model analysis using sms-tools. The parameters used in the analysis were:. Window-type = hamming;window-size = 3001;fft-size = 4096;magnitude-threshold = -120;minimum-duration-of-harmonic-tracks = 0. 1;maximum-number-of-harmonics = 200;minimum-fundamental-frequency = 80;maximum-fundamental-frequency = 280;maximum-error-in-f0-detection-algorithm = 5;max-frequency-deviation-in-harmonic-tracks = 0. 01;stochastic approximation-factor = 0. 05;.
Same devolpment as 'big punch with whoosh' took me a while using my new sound design plugins and new sounds that i recorded. This punch is smaller and quicker.
Sound of a soldier fleeing the battlefield. This is a mixture of various sounds downloaded from freesound. Org. 198849__bone666138__war-ensemble201671__frankie01234__mp5-submachine-gun-down-the-street96973__kizilsungur__military_alarm424317__miksmusic__explosion-in-the-air347593__nicjonesaudio_battle-rifle391725__morganpurkis__battle-rifle56900__syna-max__war387140__frankum__sounds-of-war-01151555__holymatt123__war-sounds515818__arnaud-coutancier__thunder-clap-rain162626__richardemoore__cw_cannon_single1161967__qubodup__to-war-assault-drill-sergeant-shout397292__theuncertainman__forward456037__florianreichelt__heavy-breathing-while-running265655__ylearkisto__sota-war. Contact: https://www. Linkedin. Com/in/gorkemyilmaz1/.