- well, this is just one of several totallyrandom melodies created by me. - i created it at sony vegas, putting together severalpieces of sounds until it became a melody. - i did this in order to help people create simplegames without having to pay for sounds. - it is completely free and you canuse it however you want!(no credit required). - but if it helps you in any way, you can make a smalldonation of any amount through paypal. Https://www. Paypal. Com/donate?business=n6tn482vc8puj&item_name=any+help+is+welcome%21¤cy_code=brl.
It was created in audacity, using a chirp from from a2 to g3, then using phaser, echo and tremolo effects to create the end result. Finally, it was normalized to -8db. Hope you enjoy!.
Arcade ambience: here you can hear the stark sounds of an arcade. With electronic beats as background and the crashing of machines and games in the forefront. Bumper cars bumping into each other creates beautiful crashes and the laughter and mumbling of children are ever-present. Recorded with the zoom h6, rode ntg in an actual arcade. This sound is great for setting a mood or scene and thus creating a soundscape.
A sound i made that would be used for buffing spell in a game such as 'iron flesh' in skyrim. There are multiple layers of sword sounds i have recorded as well as some kick samples, reverse effects and some leather flapping. Please credit if you use this it took quite a while for me to get this. Nm.
Arpeggiated blips witch have a retro videogame feel. If you like this make sure to check my soundcloud: http://soundcloud. Com/beverlyhillsboy cheers!.
Created using audacity, a teleport style effect, pitch shifting lower with a tremelo, and a delay/reverb applied. Using in an application during processing, while loading bar is building.