In short: for a horror game when a monster spots the player. I made it so that it would "turn on" when the monster spots the player in a horror game i was working on, i got bored and deleted the game. I guess you can use it for a similar purpose. It's very trash but it's the first audio i've ever made, plus i had a "crazy weird insanity" audio in mind, so it kinda fits what i wanted.
I accidentally came up with this sound when i was remixing one of my favorite songs on audacity. It sounds like a whole bunch of computer software and techy stuff sparking, beeping and crackling. Would be great for a movie introduction if it was overlayed with soundtrack. This is experimental so i would appreciate if you play with it and send it back to me; that's the point of creative commons, right? please comment and rate.
A heavy impact noise created by pounding on a wall covered in bed foam. Creates a nice muffled slamming effect without the smacking sound of flesh hitting wood.
A sort of soundtrack ,a mixture of dramatic and thriller, accelerating, dramatic. Created with garageband , using loops, and editing, inverting sounds, cut, moving etc. . I am not a sound professionist.
Made this by putting my keyboard through my guitar pedal, distorting the kick drum, then putting an echo on it. I made it to put in my horror film in media studies.
This is the start of something - sounds morphs from relatively natural to more full horror evil night ambience - remix of night time insect recording. .
Intense ambience expressing psycho, horror, and creepy mood. Could be used for player death stabs in game levels or for intense moments in a scary scene.
Just a me making some noise on a violin, layered a couple of times. Just slap some delay and reverb on it and use it in whatever horror project you got going on!.