2.649 pistas de áudio isenta de royalties para "Jogo"

00:00
01:39
Arcade games.
Autor: Pflanigan
00:00
00:01
I made this sound only with sounds effect on audacity. With chirp sounds from 50 hz to 300hz + dtmf tones at the end. Copy + paste 2 times for a "double jump" effect like in retro videogames.
Autor: Iut Paris
00:00
00:11
Click of a video game control while playing.
Autor: Negraovictor
00:00
00:04
A menu selection sound created with harmless.
Autor: Lost Dream
00:00
01:03
A strangely menacing ambience created using harmless and minisynth.
Autor: Lost Dream
00:00
03:12
Playing a game of connect 4 on the hardwood floor of a bedroom.
Autor: Boosmyller
00:00
00:02
Sound fx -steam loop (about 1 second) - 249kb. Useful for game developers.
Autor: Duckturd
00:00
00:04
What i assume those piranha plants from mario sound like.
Autor: Awhhhyeah
00:00
00:01
Game clickyou can use this sound in any project you want for free, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Autor: Eponn
00:00
00:06
A sleep sfx that you usually hear in rpg game on choosing sleep option.
Autor: Xndrive
00:00
00:09
Audacity change of pitch.
Autor: Shadowmist
00:00
00:01
Drum sticks!. This sound can for example be used in beatz - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
01:15
[rain_05. Wav]. Rain. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
00:40
[rain_03. Wav]. Rain. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
02:09
[rain_02. Wav]. Rain. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
04:25
[rain_04. Wav]. Rain. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
03:10
[rain_01. Wav]. Rain. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
00:00
01:35
Track 3 of a compilation coming out soon. You are free to use them in anyway you like. I am glad if you can find use for them. I would like to see what you come up with.
Autor: Sami Hiltunen
00:00
00:03
Optimistic music.
Autor: Vox Artist
00:00
00:06
Spring boing sound effect made in a sampler by combining three separate sounds.
Autor: Slanted
00:00
00:10
Awesome hi quality demonic horror monster sound effects. And feel free to request something for me to do? i will not charge for sound effects so feel free to ask for custom sound effects.
Autor: Bigspider
00:00
00:16
Plastic whistle.
Autor: Baballius
00:00
00:02
Get the sword out of the sheathmade in reaper.
Autor: Aleks
00:00
00:02
Shaking dice in a plastic cup.
Autor: Mackxd
00:00
00:01
A short sound effect you can use as a menu or a ray gun.
Autor: Micahellis
00:00
01:47
Dark tense music atmposphere.
Autor: Thenordicdawn
00:00
02:13
A basketball game.
Autor: Cpark
00:00
00:28
8 bar gloomy, miserable, and morose loop (70 bpm) with some hope and promise. Pitful music with glokenspiel (or vibraphone or maybe something else) and synth.
Autor: Raph
00:00
03:35
Stereo recording using zoom h2 recorder. A recording of a game of air hockey. Nice stereo effect of puck being hit from side to side. Background ambience of amusement arcade in bowling alley. Recorded at a quiet time. Unfortunately the air hockey machine has some background music playing.
Autor: Nickmaysoundmusic
00:00
00:06
Click sound for gaming or video, movie or songs.
Autor: Sinuspi
00:00
00:01
Click sound for gaming or video, movie or songs.
Autor: Sinuspi
00:00
00:01
Click sound for gaming or video, movie or songs.
Autor: Sinuspi
00:00
01:04
Danger sound for videos and games scenes.
Autor: Pholosho Seloane
00:00
00:03
Banging on door harldy for video games. Made in beepbox.
Autor: Danielthebanana
00:00
00:24
Friend núk (นุก) read name of all level in game đôn hổ. 2020. 12. 28 ≈10:00. • ชายทะเล - name of level 2• มหานคร - name of level 1• ปะการังเต่า - name of level 3• ภูเขาไฟหิมะ - name of level 5• ป่าไม้ดุร้าย - name of level 4• อาณาจักรบัว - name of level 6.
Autor: Sieuamthanh
00:00
00:09
Guitar scale with a 8-bit plugin added. [cc zero].
Autor: Beetlemuse
00:00
00:03
Is the sound of a coin falling.
Autor: Ticr
00:00
00:02
Friend núk (นุก) read name of level 1 in game đôn hổ and use audacity for echo. 2020. 12. 28 ≈13:00. Use audacity:• effect→change speed…-16%. • effect→echo. . . Delay time (seconds): (0. 05)decay factor: 0. 5. • effect→reverb. . . Room size: 100%pre-delay: 27 msreverberence: 28%damping: 30%tone low: 100%tone high: 100%wet gain: 0 dbdry gain: 0 dbstereo width: 100%.
Autor: Sieuamthanh
00:00
00:02
Friend núk (นุก) read name of level 3 in game đôn hổ and use audacity for echo. 2020. 12. 28 ≈13:00. Use audacity:• effect→change speed…-16%. • effect→echo. . . Delay time (seconds): (0. 05)decay factor: 0. 5. • effect→reverb. . . Room size: 100%pre-delay: 27 msreverberence: 28%damping: 30%tone low: 100%tone high: 100%wet gain: 0 dbdry gain: 0 dbstereo width: 100%.
Autor: Sieuamthanh
00:00
00:02
Friend núk (นุก) read name of level 4 in game đôn hổ and use audacity for echo. 2020. 12. 28 ≈13:00. Use audacity:• effect→change speed…-16%. • effect→echo. . . Delay time (seconds): (0. 05)decay factor: 0. 5. • effect→reverb. . . Room size: 100%pre-delay: 27 msreverberence: 28%damping: 30%tone low: 100%tone high: 100%wet gain: 0 dbdry gain: 0 dbstereo width: 100%.
Autor: Sieuamthanh
00:00
00:02
Friend núk (นุก) read name of level 5 in game đôn hổ and use audacity for echo. 2020. 12. 28 ≈13:00. Use audacity:• effect→change speed…-16%. • effect→echo. . . Delay time (seconds): (0. 05)decay factor: 0. 5. • effect→reverb. . . Room size: 100%pre-delay: 27 msreverberence: 28%damping: 30%tone low: 100%tone high: 100%wet gain: 0 dbdry gain: 0 dbstereo width: 100%.
Autor: Sieuamthanh
00:00
00:26
A sound continually going up and down in pitch in the pulse channel of famitracker to simulate a siren going off.
Autor: Evretro
00:00
00:05
This is a simple button pressing sound i recorded.
Autor: Deleted User
00:00
00:07
Quick music loop made in lmms with samples created in chiptone.
Autor: Meatsackj
00:00
00:02
Simple ukulele sound - you can make a nice sound effect, e. G. For games :).
Autor: Tetoszka
00:00
00:04
A cartoon type message, prompt, notifier sound. Good for games. First is a stereo stack with a slight pitch offset on the right channel. Second is a mono version. Third has some reverb and delay.
Autor: Mlaudio
00:00
00:02
Looking at the spectrogram waveform display of https://freesound. Org/people/ivolipa/sounds/344948/ i noticed a few patterns. Distinct bands of high volume at around ~600hz, ~1200hz, ~1800hz, the fade in volume toward higher frequencies, a ubiquitous noise, and the soft staccato rhythm. Using these facts, i tried to make yet another engine sound with fm-synthesis. Sound forge 7 — to my knowledge — lacking a spectrogram, i've no clue if this was a successful attempt, but it does have a vaguely engine-like sound.
Autor: Mrlindstrom
00:00
00:07
Short ukulele theme. After editing, it's a nice sound for the game :)free to use.
Autor: Tetoszka
00:00
00:04
Recording of 2 dice being thrown onto a wooden table top. Audio consists of dice jangling against each other in hand before being released onto the table. Recorded in a bedroom using a zoom h6 recorder.
Autor: Aidansamuel
00:00
00:24
It is the menu music for my game called "who's the computer now?", but edited for you.
Autor: Rustleak
451 - 500 de 2.649 Página seguinte
/ 53