No credits needed! use it however you like!. I felt like sharing this snare drum sample i managed to create in about 20 minutes using a random drum sample, noise generators, and a little synthesizer with some heavy processing going on. It's very punchy and probably very usable, too.
Samples fromhttps://freesound. Org/people/skjor1/sounds/321731/https://freesound. Org/people/kyster/sounds/81737/https://freesound. Org/people/lorenzosu/sounds/49435/an interesting mix of sound to use in phonogene. I'm trying to find out how to use phonogene. How do you use it?.
Small, six note marimba, recorded wide stereo with a sony pcm-d50. The notes are, from low to high, f, g, a, c#, d#, and f. Two samples were taken per note.
Kelon xylophone recorded with single neumann u-87. Very bright with sharp attack (as kelon tends to be). Cuts through a track like a hot knife through chocolate.
Percussion kit sampled in my studio. 3 - 5 dynamic range shots (pp, p, pf, f, ff, fff). Recorded with two sm57 (up and down), overheads crosstalk - se3.
Sound generated with buzz generator in audacity, added some reverb to make sound it like in open air. Usable in games for some ship models if you want.
The package contains several 909 snare samples combined with real recorded snares, processed with eq saturation and compression. There's a dry version and one where reverb was added of every shot. The sounds were originally created for a drum n bass track.
Archived sounds when i used amiga 2000 and its bad sampler. . . Resampled at double speed, refreshed with various effects and record at 48khz-24bit with the tascam dr-05. . They are back to being strange and interesting, also for games and animations. . . Enjoy.
Archived sounds when i used amiga 2000 and its bad sampler. . . Resampled at double speed, refreshed with various effects and record at 48khz-24bit with the tascam dr-05. . They are back to being strange and interesting, also for games and animations. . . Enjoy.