60 Royalty-Free Audio Tracks for "Airy"

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04:26
Field recording in the french pyrenees. Early evening in a pasture in august. Around 2200m in altitude. A wide, open airy, recording. 48k/16 bitrecorded with a schoeps cmc6 ortf array into a wendtx2/fostex fr2recorded in 2009.
Author: Plukx
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00:01
One of a series of sounds i made using a small squeeze toy that just happens to be shaped like a cob of corn. I felt like the expulsion of air made a nice swishy ui sound. Recorded with a rode nt1 into a universal audio arrow.
Author: Mrfossy
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01:09
The main sound is the sound of someone playing a thumb-piano. There's also a gong, and two clock chimes. All of these i added reverb to and sloooowed dooooown about -81 percent. I think it sounds like the interior of a giant clock, but call it what you will. This sound is free, anyway. Made with audacity.
Author: Ecfike
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02:01
A. Timmons pickup in the bridge position with mid-long reverb using some pinch harmonics on some tones. The dark airy, possibly almost cavernous, desolation you asked for. . . Be more specific regarding pitches/keys, any tweaks. . . I'll find you.
Author: Itinerantmonk
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00:04
01. 03. 17: happy new year, everyone. This is one of a couple of mouth swooshes i made for a papier-mâché style animation. Sweep up, small break, then a mouthy impact. Recorded with iphone 6s, edited and processed in logic.
Author: Newagesoup
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00:03
01. 03. 17: happy new year, everyone. This is one of a couple of mouth swooshes i made for a papier-mâché style animation. Sweep up, small break, then a mouthy impact. Recorded with iphone 6s, edited and processed in logic.
Author: Newagesoup
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00:01
One of a series of heavily processed sounds i made using a small squeeze toy that just happens to be shaped like a cob of corn. I used s-layer, the sample-mangling plugin from twisted tools, to combine these swishy sounds with various other metallic and synthetic sounds from my own library. The results are dynamic and surprising, and might be useful for certain kinds of unusual ui sound design.
Author: Mrfossy
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00:56
Wrote/recorded a free chill tune that used the chimes at 120bpm using ableton live 9 stock plugins:chimes and bowlight and shadow. The notes played:c4--g#3-f#3--d4--b3-g#3--a3--b3--e4--c4-b3-----c4-a3-g#3-a3-g#3-f#3-etc. Hope this helps and is useful for your next project. Cheers,bainmack. Youtube. Com/bainmack.
Author: Bainmack
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00:39
Thrilling and cool music i made in garageband for something called victors crypt!. Made this drumbeat with a lot of percussions. After i recorded the bass i decided to go with an "airy" guitar with a lot of reverb in the chords. I added electric guitar and a synth-choir as well. Could be useful in anything cool, intro, outro, game, dark, eerie, spooky, creepy, scary, horrific,mysterious, crime-ish, thrilling or whatever comes to mind. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool, watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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02:45
This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
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