A quick busrt of wind that sounds like a fake punch or fast attack. Good for comic/film/animation. Sound made by moving thin stick through air very quickly.
A man inhaling with a gasp, as if he is surprised by something. A few different versions. Used in an animated teacher training video, for a train conductor character who sees some cows on the track ahead.
Here is a strange glitch that i received after a mate gave me his animation project. I don't know where it comes from, i hope it will help someone in his sound design project.
Asmr of eating sound made with my mouth. I used it in a little animation of a dinosaur eating plants. Use it as you want but don't forget to credit freesound community :), if there credit in your production.
A piece of paper being waved gently, as if floating down to the ground. Recorded on a phone so probably not high quality. I needed paper sounds for an animation so i recorded it.
Me uncapping a marker, drawing a star, capping it again, and setting it down. Feel free to use this for any animation, game, movie, or project. You don't have to credit me if you don't want to. Edited in audacity.
Collab with addm featuring coco the parrot. Recorded directly into cubase then sent to holland for further processing. Sampled, stretched, manipulated. Featured on infinite sectors collab cd dedicated to animal tracks. . .
Recording of a big bird, that sounds quite angry but may is not. . . Then a bike is passing by. Recorded in a street in beijing. If you want to support my work, please visit:jardinsonore(. )bandcamp(. )comthere you find a lot more.
A piece of paper landing on soft carpet. Recorded on a phone (probably very low quality). I made this because there just wasn't a ton to pick from and i needed paper sounds for an animation.
Original sounds specially made to people who need sound effects for apps, film or even to use new sounds on music and sound production. 163 sounds designed for animations and user interaction.
I rubbed a couple of lego models together to make this sound. It sounds like a character is building a model, and the bricks click together like in a game.
This is my favourite bird icterine warbler (hippolais icterina) wich sings in my city. It was recorded with olympus and zoom h2n and edited in pro tools 12.
Took a cute animal sound. Destructive-edited it in audacity with- eq- paulstretch- change speed- lots of normalize and hard limiter. There's a monster in all of us.
I whistled at my cockatiel and recorded it's chirping. Removed background noise through voicemod and audacity, because there was a fish tank in the room and the water filter was making a loud noise.
My cat runs over to me to be petted but then acts all irritated that i'm petting her. So i stop. And she demands to be petted more. I can't figure her out.
Recorded at a low level and attempted to denoise after normalizing. Strongly suggest only using at a low volume because of the woosh sounds from the denoiser leaving chunks of noise behind.
A side street in a city with a little bit traffic. Atmo was needed for a short animation movie and it was recorded with a large diaphragm condenser microphone which is not usual but it was needed quick.
A bunch of vocal whooshes and swooshes i made for transition scenes in a short animation project. Recorded in audacity using the stock mic in a 2010 macbook pro.
Just a cartoony short flap you could use when a cartoon character is waving. Recorded a notebook that i shook to produce a flapping sound using a cd-r king pc microphone and processed with adobe audition.
Me opening my laptop. Edited in audacity. Feel free to use this for any animation, game, movie, or project. You don't have to credit me if you don't want to. Edited in audacity.
I recorded a friend of mine making various noises and then used this one for my alien 3d model i made. I used a yeti mic to record, and audacity to edit.
Mix of sounds: recorded right over a cardboard box full of chicks (baby chickens) bouncing around pecking to create a popcorn effect while they chirp and young children play and talk in another room.