5,317 Royalty-Free Audio Tracks for "Create"

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If you stand just underneath a commercial airplane as it's coming in to land (as was the case here at dfw airport) and so long as there's not a lot of noise around you (like loud traffic, etc. ) then when the jet passes overhead, what you can't see is that at the tips of the wings are rapidly spinning vortices of air that coil off the wingtips as the plane passes through air. These long, coiling spirals of air will eventually "close" and as that happens, it creates a momentary but bizarre, surreal sound that you really need to hear for yourself in person to get the full effect. This was the best i could capture on august 15th, 2022. Enjoy!.
Author: C V
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: psbassoon_a#0_v1_1. Wavinstrument family: woodwindsinstrument: bassoonarticulation: sustainnote: a#1midi note: 34midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-aperformer: p. Sauter.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: glock_medium_c7. Wavinstrument family: percussioninstrument: glockenspielnote: c7midi note: 96midi velocity (center): 63location: durham, ctroom type: band rehearsal roommicrophone: 2x sm-57 spaced pair, 1x akg pro 37 overheadperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: anvil_hit1_v1_sum. Wavinstrument: percussionnote: f#4midi note: 67midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, at pro 37's overhead, se2200aii closeperformer: justin b. Belanger.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: oboe_sus_a#4_v1_main. Wavinstrument family: woodwindsinstrument: oboearticulation: sustainnote: a#5midi note: 82midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pairperformer: sam burke.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: piccolo_c6_sustain1. Wavinstrument family: woodwindsinstrument: piccoloarticulation: sustainnote: c6midi note: 84midi velocity (center): 63location: durham, ctroom type: treated studiomicrophone: 2x rode nt1-a spaced pairperformer: j. Azevedo.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: ur1_c2_pp_rr1. Wavinstrument family: keysinstrument: upright nr1note: c2midi note: 36midi velocity (center): 30location: boston, maroom type: practice roommicrophone: 2x rode nt1-a spaced pairperformer: sam gossner.
Author: Samulis
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Five minutes of rain, artificially created. Same mix as my other "five minutes of rain" upload, but without the reverb in case you want to add your own. Process:. Using a blue yeti usb condenser mic on the cardioid pattern, i made a 30-minute recording of sounds from my sink (drips, splashes, different faucet pressures) and cut them up into 60 files, later edited down to 20. These were layered together and mixed with white, pink, and brownian noise. Slight noise removal applied. Recorded basic mic noise, and used a subtractive processor (reafir in reaper) to remove that sound from the final mix. .
Author: Niedec
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: marimba_hit_outrigger_b2_loud_01. Wavinstrument family: percussioninstrument: marimbanote: b3midi note: 59midi velocity (center): 63location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pairperformer: justin b. Belanger.
Author: Samulis
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A suspenseful riser made from a wet mix of a rate-shifted bed frame being hitted and reversed after it has been "glued" or rendered as is, producing a deep, "mega-marvin" similar sample. A sample that was created from utilizing chromatic tones, stretching, reverb and the use of the wet/dry filtering to get the mix "just right". If you aren't aware of what the mega-marvin is. Mega-marvins are essentially instruments containing extremely heavy string, woodwind and varying density of materials that generate strong noises, trailing ambiances and brass-like sound qualities quite suited to the horror genre, generating a daunting and sorrowful sounds. Very fascinating stuff, look it up if you can - they're big and quite technical.
Author: Magnuswaker
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A small, mechanical music box plays, slows down and stops. Synthesized sound with stereo light reverb effect. Duration 0'52". Three turns of a wooden boxed clockwork mechanical key followed by a bright, nonsensical music box tune. As the tune plays, the tempo slows down - gradually at first but becoming profoundly slower towards the end. Tune ends on a melancholic note mid phrase. Could be used as a standalone effect, or perhaps metaphorically as a cipher for the aging process and cessation of life. The clockwork key effect is a rapidly repeating single mechanical clock tick filtered to sound box-like. The sound of the music box tines was created with ni fm8 using four sinewave oscillators, one of which feeds back on itself to produce a hint of metallic ringing.
Author: Diboz
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88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Author: Tedagame
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A ghost comes out of a mirror, for a stage production i'm working on. This sound was created by combining the following sounds from freesound (links at the end):. Klankbeeld's "horror ghost 38" and "horror ghost 39"ross63moose's "glasschimes for freesound"wolfsinger's "weirdbreath"and themfish "glass house2" (which in turn is a combination of alcove audio's "bobkessler-break glass", schluppipuppie's "tsch - 02", "glass break" 1 through 5 from rhumphries "glass pack", gezortenplotz's "magic_mirror_crash", and herbertboland's "cinematicboomnorm"). The sounds were edited with audacity. Http://www. Freesound. Org/people/klankbeeld/sounds/148811/#http://www. Freesound. Org/people/klankbeeld/sounds/148843/#http://www. Freesound. Org/people/ross63moose/sounds/18618/#http://www. Freesound. Org/people/wolfsinger/sounds/25714/#http://www. Freesound. Org/people/themfish/sounds/34202/#.
Author: Gio Td
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This sound or sounds was created through the help of vst's, time shifting, parametric eq, cutting, sampling, layering and many other methods of sound manipulation. Follow me on youtube for future tutorials and music. Https://www. Youtube. Com/channel/uc3f2acuv1q0hsuaxqqwotrq-------------i make sounds for freesound. Orgi obviously don't get paid anything for uploading and the premise of using freesound. Org is to share sounds for free to everyone. If you could help me make this a sort of go fund me donation so i can continue doing what i love. Any amount donated is greatly appreciated and words can't show how much i appreciate you. Thank you for reading. Https://paypal. Me/pools/c/81iraceqx0.
Author: Erokia
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Downloaded from the university of iowa electronic music studio. All samples are free. The uoi electronic music studio people ask you to consider a donation to the university's studio for their great recordings or to send them an email to inform them about what you've created with their work!http://theremin. Music. Uiowa. Edu/mispiano. Html. 84 notes. Unfortunately, gb7 is missing. . . Instrument pianomodel steinway & sons model bperformer evan mazunikdate november 5 & 27, 2001location 2017 voxman music buildingtechnician michael cashdistance left mic 8" above center bass strings right mic 8" above center treble stringsmicrophone neumann km 84mixer mackie 1402-vlzrecorder panasonic sv-3800 datformat 16-bit, 44. 1 khz, stereocomments stereo, non-anechoic recording.
Author: Feelander
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: bkctbss_trem_b2_v1_rr1. Wavinstrument family: stringsinstrument: solo contrabassarticulation: tremolonote: b3midi note: 59midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 akg d112 closeperformer: brittany karlson.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: mohorn_stac_a#1_v1_rr1. Wavinstrument family: brassinstrument: f hornarticulation: staccatonote: a#2midi note: 46midi velocity (center): 20location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 at pro 37 overhead, 1 se2200aii closeperformer: m. Oprean.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: llvln_arcovib_a3_p. Wavinstrument family: stringsinstrument: solo violinarticulation: vibrato sustainnote: a3midi note: 57midi velocity (center): 31location: boston, maroom type: livingroommicrophone: 2x rode nt1-a spaced pairperformer: lily lyons.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tenortbn_vib_c3_v1_1. Wavinstrument family: brassinstrument: tenor trombonearticulation: vibrato sustainnote: c4midi note: 60midi velocity (center): 63location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: sum_shtrumpet_stac_a#3_v1_rr1. Wavinstrument family: brassinstrument: trumpetarticulation: staccatonote: a#4midi note: 70midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam hebert.
Author: Samulis
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Create hanna barbara jetson's car hover sound (but have stereo sound) from westington's "skiffy9. Wav" sound:audacityfor left channel:- cut silence before (0. 000s to 0. 046s), middle (0. 096 to 0. 228), and after (0. 301 to 0. 449) sound. - cut middle part 0. 130 to 0. 600. - effect→change speedspeed multiplier: 0. 800percent change: –20. 000. - effect→repeat. . . Number of repeats add: 250. - effect→equalization(18 db; 20 hz)(18 db; 800 hz)(–18 db; 2000 hz(–26 db; 11 000 hz). For right channel:- tracks→add new→mono track. - copy left track and paste at 0. 010 s in right track.
Author: Sieuamthanh
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Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: dcclar_stac_a#2_v1_rr1_sum. Wavinstrument family: woodwindsinstrument: clarinetarticulation: staccatonote: a#3midi note: 58midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, 1 royer r-101 close, 2x sdc's xy farperformer: dean coutsouridis.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: trem_a2_v1_1. Wavinstrument family: stringsinstrument: cello sectionarticulation: tremolonote: a3midi note: 57midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 royer r-101. Performer: cristobal cruz-garcia, addy harris, parker ousley.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tenortbn_stac_a#0_v1_rr1. Wavinstrument family: brassinstrument: tenor trombonearticulation: staccatonote: a#1midi note: 34midi velocity (center): 15location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tenortbn_sus_a#1_v1_1. Wavinstrument family: brassinstrument: tenor trombonearticulation: sustainnote: a#2midi note: 46midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tuba3_stac_a#0_v1_rr1_sum. Wavinstrument family: brassinstrument: tubaarticulation: staccatonote: a#1midi note: 34midi velocity (center): 31location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: sum_shtrumpet_sus_a#3_v1_rr1. Wavinstrument family: brassinstrument: trumpetarticulation: sustainnote: a#4midi note: 70midi velocity (center): 31location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam hebert.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: sum_shtrumpet_susvib_a#3_v1_rr1. Wavinstrument family: brassinstrument: trumpetarticulation: vibrato sustainnote: a#4midi note: 70midi velocity (center): 31location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam hebert.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tuba3_sus_a#1_v1_rr1_mid. Wavinstrument family: brassinstrument: tubaarticulation: sustainnote: a#2midi note: 46midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tb_hit_f5_v3_rr1. Wavinstrument family: percussioninstrument: tubular bellsnote: e#5midi note: 77midi velocity (center): 63location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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This is an alternate recording i took on 04/26/2014, on microcassette, of an art installation in madison, wi titled "asylum," created by marina kelly and megan katz. This was taken at the same time as the cassette recording i uploaded previously; if asked by kelly or katz i will respectfully take both down. "asylum" was a temporary art installation located in the tenney park passageway under east johnson street. From what i saw when i was there, it was just a speaker or two playing some ambient sounds. These sounds could have been generated based on environmental input, but due to lack of evidence i can't conclusively say that was indeed the case. I was in a bad mood on this recording so apologies for the negativity/language.
Author: Chrisreierson
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A recording i took on 04/26/2014, presumably on cassette tape, of an art installation in madison, wi titled "asylum," created by marina kelly and megan katz. To my knowledge, this is the only audio recording that exists of the soundscape, though if asked by kelly or katz i will respectfully take it down. "asylum" was a temporary art installation located in the tenney park passageway under east johnson street. From what i saw when i was there, it was just a speaker or two playing some ambient sounds. These sounds could have been generated based on environmental input, but due to lack of evidence i can't conclusively say that was indeed the case. I was in a bad mood on this recording so apologies for the negativity/language.
Author: Chrisreierson
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Recording from botanical garden at university of caldas in manizales-colombia at 5:00 p m. The sounds of crickets, cicadas and frogs are listened. Also a barking dog at the background. Created with zoom h4n recorder, in stereo with x, y microphones at 120 degrees. Grabación del jardín botánico de la universidad de caldas en manizales colombia, a las cinco de la tarde. Se escuchan insectos como grillos, chicharras y algunos anfibios como ranas. Además se escucha un perro ladrando en el fondo. El registro sonográfico se realizó con una grabadora portátil profesional zoom h4n en estéreo con micrófonos en disposición x, y a 120 grados.
Author: Artesmediales
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Ambient sound akin to the bridge of a starship. Muted background hum with an overtone of air conditioning ducts. Pseudo-random high pitched blips occupy the soundstage. Could be used as an ambient sound loop for hi-tech / science fiction interiors such as a laboratory, a control room, or the bridge of a spacecraft. Created with two instances of flstudio 3x osc. One kicking out a pair of sinewaves plus noise for the background susurus (hum) and ventilation sound. Second 3x osc is set to produce two interfereing square waves for the blips, squeaks and buzzes. The background was notch filtered and bandpassed to mellow out the humming sound and reduce hiss. The blips were processed with flstudio equo, stereo enhance, fruity delay2 and fl pan-o-matic vst. Each blip was pasted by hand in a seemingly random but not too unpleasant pattern.
Author: Diboz
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I'm trying to create a sound that resembles captain america's shield from the marvel movies. I took a recording of a metal garbage can ringing and brought it into iris 2. I cut the attack from the envelope and added light amplitude sine wave modulation. I also set a short decay. I also layered a clean sine wave underneath the recording sample in order to give the recording more umph and body when it resonates. This is the base of captain america's shield. Layer this with metal impacts and sub sonic stings and you're all set. Please post a link if you use this file. I'm excited to see what you can do with this!. Text me if you want to have fun and talk gear. I love hearing what people are up to!702-860-9869.
Author: Oscaraudiogeek
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One explosion sound i created using wavepad sound editor, adobe audition 3 and my high quality microphone. Sounds used to get this explosion, in case you want to replicate it;. -kicked rocks (recorded by me)-throwing rocks from a distance (recorded by me)-edited and stretched beer hiss (recorded by me)-edited chambagne pop sound (recorded by me)-rocket hiss (replica by me). Applied effects;. Mastering (in adobe audition 3), increased "exciter" up to 11. 5%. High-pass filter (in adobe audition 3). Stretch (in adobe audition 3), in "high precision" mode. Reverb (in wavepad sound editor pro). The sound sounds very common, because most people use this method. In case you want to use it, please give me credits.
Author: Quaker
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Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
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00:02
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
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00:02
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
00:00
02:38
I noticed there were no dry ice on oven rack sounds here so here is a recording of dry ice interacting with a steel oven rack. As the dry ice melts it creates vibrations on the metal that evolve as the material travels across the surface. It is an awful sound resembling a combination of saxophone, violin, bagpipe and screaming (any species). This was recorded on halloween 2018. It was a tradition in my family when i was a kid to get some dry ice on halloween and fill beakers with colored water to surround the candy display. The addition of dry ice on oven rack sound effects developed later and truly scared a lot of kids because it is so loud and terrible. These days we make some dry ice kief as well which makes the holiday even more festive and weird.
Author: Cbird
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04:47
Created with a korg electribe 2 processed by a zoom multistomp ms-70cdr guitar multi-fx pedal, using the particle reverb. The manual states that it models the line6 m9 particle verb. Particle reverb. In this piece of audio the electribe only uses triangle oscillators. Here's a video showing the setup: https://youtu. Be/zytc4gofwmq. It's always nice to hear what projects you use these sounds for. Let me know. ;-). Please also check out my pond5 and unity asset store profiles for more:http://www. Pond5. Com/artist/cabled_messhttps://www. Assetstore. Unity3d. Com/en/#!/search/page=1/sortby=popularity/query=publisher:20154.
Author: Cabled Mess
00:00
00:11
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: ldflute_susnv_a5_v1_1. Wavinstrument family: woodwindsinstrument: flutearticulation: non-vibrato sustainnote: a6midi note: 93midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pairperformer: linda dallimore.
Author: Samulis
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00:02
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
00:00
25:10
This replica of my tinnitus was created using the free program called audacity. Http://audacityteam. Org/i had to generate 3 different 'tones' and combine them before i felt the high-ish noise was close to what i hear. I then had to search freesound for something that i only hear beneath the high pitch noise when my house is very quiet, which is something like the sound of strong wind outside a closed window or a power station a mile away. It took me a few hours, and even then i had to manipulate the sound considerably. Thanks to felix. Blume forhttp://freesound. Org/people/felix. Blume/sounds/167684/#commentsthis natural wind sound file was equalized and leveled several times, then the sound level was reduced to blend with the high pitch. But it still wasn't right. So, not being an expert with audacity, i just went down the list of 'effects', trying each one, until i found "paulstretch", which somehow increases the time length of your sound file, without stretching as in 'elastic', which would deepen the existing tones, and apparently, without copying and pasting. The sound does change somewhat, becoming just slightly ragged, but it's a very interesting effect for this application and actually got used on both elements to produce the final sound. . I hope no one enjoys this sound and can't imagine that anyone will. It makes me feel slightly sick. . Info edited 28 oct 2021: with my tinnitus at it's current level, i will never, now, be able to reproduce it again, primarily because i can't hear any sounds i create in a detailed way. And secondly, because hearing this version of the sound these days is just too uncomfortable. 🥲.
Author: Hear No Elvis
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00:01
Create dinosaur sound, use markgia's sound "wah-dealio. Wav" (but have stereo). Audacityfor left channel:- cut section from 0. 709s to 0. 844s. - file new- tracks→add new→mono track (left channel). - paste section cut from source sound at 0. 000s. - effect→change speedspeed multiplier: 0. 150. - effect→change pitch. . . Percent change: 300. - effect normalize✓ remove dc offset✓ normailze maximum amplitude to: 3. 0 db. For right channel:- tracks→add new→mono track (right channel). - paste section cut from source sound at 0. 000s. - effect→change speedspeed multiplier: 0. 150. - effect→change pitch. . . Percent change: 250. - effect normalize✓ remove dc offset✓ normailze maximum amplitude to: 3. 0 db.
Author: Sieuamthanh
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00:01
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
00:00
00:02
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
00:00
00:01
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
00:00
00:02
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
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