746 Royalty-Free Audio Tracks for "Death"

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01:59
Author: tricksntraps
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00:04
Inspired by ben croshaw's point 'n' click horror adventure games, i decided i'd try and see if i can make my own creepy whispers using audacity. This is basically some whispered lines and some really low-volume screams superimposed on one another, with some of these lines reversed. I made this on march 2012 and was recorded on my netbook's slightly damaged built-in mic.
Author: Fyodore
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00:26
Blood gushing fall to concrete floor; created by pouring a water/corn syrup mixture onto my foley artist's arm over a concrete drain. Towards the end you can hear my foley artist start laughing because the mixture was splashing everywhere lol. . . Still a great clip and we used it in a horror slasher film to simulate blood gush from a stabbing.
Author: Sillygrizzlies
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00:02
A sound effect of an engine dying. It doesn't sound perfectly like real life, but more comical almost. However you use it, i hope you have fun!. Thanks for letting me waste your time!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
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00:04
Just made a test for my future horror game. This is actually me scraming in a pillow. It makes the scream easier to add echoes. I won't use it since it was a simple test, but please let me know if you did, i'd really appreciate it :d. If you'd need more screams like that, tell me =). Edited in free audio editor.
Author: Julfy Jd
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01:20
Found this ancient mr. Coffee making these creepy sounds whilst brewing. I could get some decent "coffee brewing" sounds out of it, but the moaning and heavy breathing is what makes it. Recorded at high bit rate, so there's plenty there to manipulate into a sucking chest wound death rattle or whatever you're into. Enjoy!if you use this in anything fun, please let me know in the comments!. Cheers!.
Author: Parabolix
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00:01
A half second (0. 54ish) 8bit sound effect made with pico-8. Sounds like an arcade missile launch or a big jump. Could also be a space invader ship being killed, but not epic enough for player defeat. . . No rights reserved. Notes to help me keep track: jerimee richir pico-8 2017 sfx3. Wav.
Author: Jerimee
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03:20
Label: Parlophone (Carl Lindström Company) Cat. no.: P-9317 Order number: 20932 Matrix/StamperID: 2-20932 1st release date: 1929? 1st recording date: 23 November 1928 Place of recording: Carl Lindström AG, SO.33, Schlesische Straße 26, Berlin (German Reich) Author(s)/Composer(s): Franz Schubert (1797-1828) Lyricist(s): Alfred Maria Willner (1859-1929) and Heinz Reichert (1877-1940) Music arranger(s): Heinrich Berté (1857-1924) Conductor(s): Walter Sieber (unknown birth/death date) Performer(s): Parlophon choir with soloists and large orchestra; Soloists:Ilse Wald (1898-?), Elisabeth Kühnlein (unknown birth/death date) and Hans Clemens (1890-1958) Vocal range: various Title/Work: Das Dreimäderlhaus (House of the Three Girls) (operetta) Content: Act 4: Potpourri - Part 2 Genre(s): Operetta terminology Comments: RCM and ELP
Author: Untitled
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00:02
[game_over_01_remastered. Wav]. Game over. This was my first sound ever here. . . This sound was originally created for our game that we made during our university game jam back in the days. . . I had the pleasure to work with the kindest, most efficient, passionate, awesome, upbeat folks at campus; a group of 5 members altogether. The game was called "bombers please". At the end of the day, it was dark outside, the whole university-building was empty, dark and had some spooky corridors/halls, and we were still there. Just before we were about to leave the building, we took the audio room and recorded my voice instantly so we could use this sound the next day for the game (the university game jam lasted for 1,5 days). We had uncontrollable laughs during the making of this !. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the lose generator as a starting point. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
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02:53
French composer Erik Satie created several works for the piano entitled Gnossienne. This is the second piece in a set of three composed before the three works explicitly titled Gnossienne, but not published until after the composer's death, and not originally titled Gnossienne or numbered as such, and the fifth piece of what ultimately became seven works that shared the name Gnossienne. This rendition was performed by the La Pianista.
Author: Composer: Erik Satie Performer: La Pianista
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02:03
French composer Erik Satie created several works for the piano entitled Gnossienne. This is the third piece in a set of three composed before the three works explicitly titled Gnossienne, but not published until after the composer's death, and not originally titled Gnossienne or numbered as such, and the sixth piece of what ultimately became seven works that shared the name Gnossienne. This rendition was performed by the La Pianista.
Author: Composer: Erik Satie Performer: La Pianista
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00:45
When you listen this hellish evil and dark morse-message in the midnight, very scary! i also created the sample in the night, the translation of text: "i am the satan, my job is:torments on christ. Warning everybody!!!!"(the exclamation mark's letter in this text:. . -. . -the comma (default mark): --. . -- the dot (also default mark):. -. -. -& the colon (also default mark in the alphabet): ---. . . )this is satanist message-code! x[.
Author: Szuhogyisziszi
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01:40
The final boss of 2020. Brand new content after years of not bringing brand new content! this one is entirely done on software. Plugins used for creation:ni kontakt 5 with stigma by sampletraxx, pain piano by silence+other sounds, chillerscapes free library by resomonics, ni massive, etc. Effects: izotope mastering plugins, berzerk distortion, defacer, guitar rig 5, raum, eventide black hole, xctr, stock fl studio reverbs and eq's, etc.
Author: Burning Mir
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00:02
I layered three different snare drum takes to achieve this one. All three of those takes are from a ludwig black beauty. I did a close, stereo overhead, and stereo room mic configuration. Originally recorded/used for an 80s cover song i've been working on. Sounded nice in the mix so i thought i'd throw it on here. -yellowtree.
Author: Yellowtree
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02:20
French composer Erik Satie created several works for the piano entitled Gnossienne. This is the first piece in a set of three composed before the three works explicitly titled Gnossienne, but not published until after the composer's death, and not originally titled Gnossienne or numbered as such, and the fourth piece of what ultimately became seven works that shared the name Gnossienne. This rendition was performed by the La Pianista.
Author: Composer: Erik Satie Performer: La Pianista
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00:02
[game_over_02. Wav]. [game_over_01_voices. Wav]. [game_over_01_terminal. Wav]. [game_over_01_lost_consciousness. Wav]. Game over. This sound was originally created for our game that we made during our university game jam back in the days. . . I had the pleasure to work with the kindest, most efficient, passionate, awesome, upbeat folks at campus; a group of 5 members altogether. The game was called "bombers please". At the end of the day, it was dark outside, the whole university-building was empty, dark and had some spooky corridors/halls, and we were still there. Just before we were about to leave the building, we took the audio room and recorded my voice instantly so we could use this sound the next day for the game (the university game jam lasted for 1,5 days). We had uncontrollable laughs during the making of this !. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:03
[retro_explosion_04. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:05
[retro_explosion_07. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:05
[retro_explosion_02. Wav]. [retro_underwater_explosion. Wav]. [retro_bomb_explosion. Wav]. [retro_space_explosion. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[retro_explosion_03. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:05
[retro_explosion_05. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:13
A froced ammunition explosion. Extracted from a video (http://img. Youtube. Com/vi/v_zxddkwnlw/2. Jpg) by a us government agency, thus public domain. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:04
[retro_explosion_01. Wav]. Retro, bomb explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[retro_explosion_01. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:04
[retro_explosion_06. Wav]. Retro, explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[retro_explosion_01. Wav]. Retro, underwater explosion!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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06:60
Danse macabre by Saint-Saëns performed by the Philadelphia Symphony Orchestra under Leopold Stokowski. "Record date is 4/29/1925, with master numbers CVE-27929 and CVE-27930. Also, the subtle "VE" stamp reveals this to be an early electrical recording. It doesn't have quite the brilliance of the 1927 and -28 Victor productions, but still captures the violins nicely. Victor 6505-A and B, concatenated from the original 2 sides."
Author: Philadelphia Symphony Orchestra, Stokowski, Victor 6505
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01:21
Computer at work, analyzing robot's violation of the first law. Not getting satisfactory answers, computer decides to release robot into the wild with its a. I. Disabled. Robot becomes homeless and is reduced to begging on street corners for new diodes and capacitors. Robot has minimal processing power left and votes for trump in 2028. Robot is not registered to vote in texas and is arrested, charged, convicted and sent to prison for voter fraud. Anti-robot prisoners beat robot to death in the exercise yard. No one is held accountable.
Author: Psychetorics
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00:17
A bit i made in garageband for something called victors crypt. I think this can be suited for something a bit sci-fi with a creepy touch. The synth-sound make me think of the space and monsters. . . . And death. . . . And virus. . . Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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00:37
Stereo recording of the interior of an ice cream parlor in the historic center of dubrovnik / croatia. It is early afternoon in high summer. The sales crew are a merry lot, bantering loudly with the tourists of different nations that are absolutely cramming the place. Lots of multinational voices can be heard, men, women and children talking loudly and all at once. Under that is the intense hum of a cooling system working itself to death!the ice cream was good too. I can recommend the peanut flavor. Recorded with a zoom h2, mics set to 90° dispersion.
Author: Blaukreuz
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00:04
A sound i initially made for scp containment breach's ambiance sounds when i had first had the zoom h6 (2019 december, i regularly sound mod old games to gain learning experience of the encoding, the resampling quality of that engine and the internals and since then i've improved in many places). The actual recording is the pressure sound of water going down its sinkhole, filtered as to "muffle" the sound due to the design being that behind a wall and catching the attention of the player likely leading to their death by scp-173 but also was done to boost its bass and it gives a sort of comfortable, releasing feel.
Author: Magnuswaker
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03:17
This is the ambience i created for my sci-fi sitcom accidentally reckless of a dropship of some kind approaching a battlefield (and certain death). The bare bones was created from a field recording of the x-1 bus going down attercliffe road towards sheffield city centre, during a period in 2017 when they were constantly resurfacing the stretch that goes past the swingers club, resulting in the bone shaking rattling sounds you can hear. I then layered on some laser and rocket noises (already uploaded) and some engine type sound effects and shuttle flypast effects that i don't think i've uploaded yet. I hope it's useful for someone else and no need to credit. Just share the freesound love!.
Author: Waxsocks
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00:05
Made from taking two large atx (the form factor, the chassis) computer panels (that i havent used in quite some time), rubbing the entirety of them together quite brashly (one is on the ground), keeping the recorder on xy setup in my other hand in unison then dropping them onto each other. Inside of reaper, i begin changing the rate and pitching them down and applied saturation, distortion and reverberation gave them a very clean effect of a decrepit gate shutting down. Good for trapping your enemies in a battle to the death for which the title is inspired from; one of those tension moments a person in a film/game finds themselves in.
Author: Magnuswaker
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00:55
Comic battle cries and deaths in bad french.
Author: Craigsmith
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03:26
NOTE: Edited version (noise reduced, volume boosted), original is at File:PDP-CH_-_Opéra_Comique_-_Élie_Cohen_-_Joseph_Rogatechwsky_-_Romance_de_Nadir_-_Les_pêcheurs_de_perles_-_Bizet_-_Cormon_-_Carré_-_Columbia-12527-lx90.flac. 1st release date: 1929 1st recording date: 1928 Place of recording: unknown Author(s)/Composer(s): Georges Bizet (1838-1875) Lyricist(s): Eugène Cormon (1810-1903) and Michel Carré (1821-1872) Music arranger(s): none Conductor: Élie Cohen (unknown birth/death date) Performer(s): Joseph Rogatechwsky (1891-1985) de l'Opéra Comique Vocal range: tenor with orchestra accompaniment Title/Work: Les pêcheurs de perles (The Pearl Fishers) (opera) Content: Romance de Nadir Synonym: This is a "Je crois entendre" encore[1] Genre(s): Opera terminology
Author: Untitled
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00:06
The last breath of a creature, maybe a dragon, whatever floats your boat. I'm a game developer, but i also like creating sfx, and other cool stuff. So i was feeling like creating a small mmo for fun, but thought to myself;how on earth am i going to make all those sounds?so i searched a bit on the net for possible cool sfx techniques, and later on decided to just experiment with audacity myself. For this sound i recorded my own voice two times (i can make some weird sounds),and edited them in audacity. The result came out as some kind of dragon, and i was pretty pleased with it being my first organic voice. Use for whatever you like, a credit and a rate would be appreciated.
Author: Mickboere
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00:09
[ticking_timer_05_sec. Wav]. Bomb explosion!. I searched and dug for some time - until i found this useful sound:. * "explosion_01. Wav" by tommccann (licensed under the creative commons 0 license!) [2020-06-15]. - links: https://freesound. Org/people/tommccann/sounds/235968/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, cleaned it, and made lots of other changes (lots of details!), made lots of improvements - and finally remastered this. Then i used one of the matrixxx-bomb explosion sounds and placed it on top of this one! i mixed these sounds to make it even more epic!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating anticipation and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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01:53
Retrobem la Nostra Música CD nº 21
Author: Coral Catedralícia de València
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03:24
Please comment and rate!. I used audacity to put this together for a school project. I did use other sounds from this site and i will give credit where credit is due. This piece is a little lengthy and the last minute to minute and a half are not really needed, just for a transition. -thunderstorm: rhumphries at http://www. Freesound. Org/people/rhumphries/sounds/2523/. -alarm warning: guitarguy1985 at http://www. Freesound. Org/people/guitarguy1985/sounds/59864/. -shooting(1): alienbomb at http://www. Freesound. Org/people/alienbomb/sounds/39065/. -shooting(2): omar alvarado at http://www. Freesound. Org/people/omar%20alvarado/sounds/96533/. -shooting(3): cam. Dudes at http://www. Freesound. Org/people/cam. Dudes/sounds/113360/. -airplane: bram at http://www. Freesound. Org/people/bram/sounds/11687/. -airstrike explosion: omar alvarado at http://www. Freesound. Org/people/omar%20alvarado/sounds/93741/. -editing program: audacity at http://web. Audacityteam. Org/. I would like to give thanks for all the people who uploaded their great sounds, i hope people find my battlefield sounds useful in many ways. Special thanks to: rhumphries, guitarguy1985, alienbomb, bram, cam. Dudes and omar alvarado especially. Please message me if you are to use this in a video or presentation. Thanks. -2school4kool.
Author: Schoolkool
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01:15
MIDI file of 'Roguish Eyes Mazurka' (1920) by Albert Bokhare Saunders (-1946) First published in Palings annual No. 49
Author: Albert Bokhare Saunders
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02:20
El Gran Padre de Familias (extracto). Compositor nacido en Villahermosa del Río Català: Josep Prades i Gallent (Vilafermosa, Alt Millars, 1689 - València, 1757) fou un compositor valencià. Josep Pradas Gallén
Author: Coral Catedralícia de València
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00:08
I wanted to make a sound effect for a game i'm developing, and so i recorded a 100-mm artillery cannon at camp williams (utah national guard), then modified the sounds using audacity. The recording was done on an olympus digital recorder in the mid-2000s (first decade). It sounded a little to me like the tribute cannon from hunger games (the sound effect that signals the deaths of the tributes), thus the name.
Author: Vishwajay
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04:59
No pain no gainshort storyby: maqsood hasnitranslated by: najamfree abuzar barqi kutab'khanafeb. 2019owing to the intensity of heat and thirst, the crow was very enervated but there was no water and shade. He went on roaming about in search of water. He was thinking that, he would definitely die, if he could not find water in a short time. He neither wanted to die nor he was disappointed. He was determined to seek water and shady tree till the last breath of his life but, in fact, the intensity of thirst was creating problem for him. Now he had two choices either he must continue seeking water or leave it and wait for death. He mustered courage and flew east in search of water. He had covered a short distance when he saw a garden and hurriedly started flying towards it he wanted to live and was sure of hisexistence in future. Quite surprisingly, he seemed to be more active now. He wanted to reach the garden very soon and every cost. Though he was flying very speedily yet the garden seemed to be very far off. He got tired and thought that the garden be an illusion of his mind. He was shaken about the entity of garden. He thought it might be an illusion and he must seek any other way which could rescue his life. But he had not any other choice. To chase the illusion was better than to leave seeking water because there was the possibility of life. If he died while searching, it would be a courageous step. He stopped for awhile and the garden was quite at short distance. He hopefully started marching towards the garden and felt that it was not too far. He felt grief for wasting a precious moment. He would have been ahead if he had not stopped. He felt ashamed ofhis negative thinking because they could bring about demise. These negative feelings were equal to pessimism. A devoted definitely finds his goal at last because god helps those who helpthemselves. He took on fling with great zeal and now he appeared to be fresh. He was spiritually exalted and was flying without difficulty. Now he reached the threshold of the garden. The garden was in the urban area and it meant that it was for pastime but he was surprised to see that there were no bower. Birds had left this garden when men himself neglected it. He flew over the garden but there was no water. He deplored his labor. Suddenly, he found a pitcher in the garden and felt rejoiced and hurriedly went to it. There was very little water in the pitcher and he made very attempt to drink water but failed due to the low level of water. He hatched a plan and caught a pebble with the help of his beak and put it into the pitcher. Owing to heat, the pebble was dry and it seemed that it had liked it. In a short time, the crow poured another pebble and the first pebble did not like this sharer. Although it had not liked thesecond one yet the bitter fact was that the wise crow imposed his will by throwing more pebbles into the water. The crow was gallantly doing his job and, at last, the pitcher became full of wet pebbles and he drenched his thirst by sucking wetness of them.
Author: Maqsood@Mailworld
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01:24
This is the soundscape i've recorded in my neighboorhood of cidade tiradentes, a district from são paulo, brazil. We name these events as pancadão (big punch) or fluxo (flow). When a flow occurs, you know that the sound is very high and it invades all surroundings. It happened in april 4, 2021, during our worst period in the the global covid-19 pandemic. Plent of people, vehicles, multiple speakers and so on in a street. I'm writing in the exact moment police came to repress, but in my conclusion only education can solve city problems, not repression, not paliative atitudes. I think this is interesting to share it here, as a cultural manifestation, showing that when the state fails, everyone fails. This is disrespectful at all, but i try to look it as a construction of city. In a country where its president goes for a for a swim at a crowded beach amid 200 thousand pandemic deaths, how can i criticize suburban people?. I'm not conservative, i like the kind of music playing known as"brazilian funk" or "funk carioca", this is our culture, even if i do not participate actively. Plot twist: i was working in a asmr video. *-*. Recorded in mp3 320 kbps, using a zoom h1n and compressed in ableton live to bring on the dynamics.
Author: Kelvincristi
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