3,744 Royalty-Free Audio Tracks for "Editing"

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01:49
Driving one station with the berlin tram. Recorded with zoom h2. Edited with audacity. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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03:57
Five rakes of a large wind chime recorded in the studio. I was producing a track for a singer / songwriter who has a beach type song and we needed some effects to add to the atmosphere and wind chimes was one of a few. This is a clean recording. You can use this in all kinds of outdoor samples etc. I recorded five passes for a few different chimes. This recording is unprocessed and has not been edited. Hope you can use them and thank you!-boot.
Author: Littleboot
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00:23
Sound of opening the inner lid of new elite coffee. It consists of a clearly audible part, and a quiet part - opening the remaining paper. This is not a sound you can record often, because you can open coffee only once!. Sound was recorded with a mic "sony" (an inexpensive one). It was edited a bit, to cut unwanted mic-touch sounds. The packaging of coffee says, "elite platinum, 100% natural freeze dried instant coffee, 100 g".
Author: Kostas
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00:04
Small omnidirectional lavalier-microphone, a clippy em172, recorded with a zoom h-5. Edited in audacity. It's always nice to hear what projects you use these sounds for. Let me know. ;-). You can also check out my pond5 profile. Perhaps you find something you like there. Http://www. Pond5. Com/artist/cabled_mess.
Author: Cabled Mess
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00:05
A description of every word that normally comes out of my mouth. Part of a few test recordings trying to figure out my microphone. The clip has been compressed and de-essed. Not fully happy with the eqing, tho. Still learning. For those interested in the technical stuff, i'm using a rode nt1 (the newer, black one), recorded with a zoom h6 at 96k/24bit, processed and edited in vegas pro at same samplerate.
Author: Cookies+Policy
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01:03
Simulation of leaves rustling. I needed a sound that didn't also include the wind/breeze because i prefer to layer different elements. When i found a dead plant in the basement of my apartment building, i took the opportunity to record some light rustling sounds. Recorded on may 04, 2021. Edited on may 09, 2021 to merge the best of the raw recording - there are gaps between each segment. Zoom h4n pro with the on-board x-y mic.
Author: Ericnorcross
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00:23
Alta fidelidad: sonidos generados con un sintetizador korg microkorg combinados con voces de personas (sonidos de archivo). Se distingue claramente los planos sonoros. Editado el 29 de enero de 2016. Sounds generated with a synthesizer korg microkorg combined with voices of people ( sound file). Sound levels are clearly distinguishable. Edited on 29 january 2016.
Author: Artesmediales
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00:14
So this is my attempt in making a crowd sound effect. It really didn't sound like a people's crowd since i said "walla" too loud in some clips. There are approximately 28 clips in that sound varying from 15 to 17 seconds. Also, i combined another crowd sound effect which i created in 3ml editor and edited in both audacity and adobe audition to make it longer. All (with the exception of the earlier crowd sound effect i did) was combined in audacity.
Author: Littlerainyseasons
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00:02
These sounds were recorded and edited by me! i would not copy an original work and distribute it! while the sounds are based on the among us death animation, when the imp slaps and shoots a crewmate, and timed the same, this is not intentionally copyright infringing, and i just wanted to make this i guess. I am also not good at wording sentences, but ok. My yt:https://www. Youtube. Com/channel/uckx0_tpcgki-o3yqkiesb1a/.
Author: Firecat The Potato Yt
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01:40
Sheet music based on spooky and dark tones. From these came the ambient sound installation vision. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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02:28
Sheet music based on spooky and dark tones. From these came the ambient sound installation vision. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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01:10
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Handpan + spitfire. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:07
Flushing pissoir. Wave, 44. 1khz, 24bit, stereorecording device: zoom h2n with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c7, "professional school". Lat: 53. 22887703637751lon: 10. 400233268737793. Date: 2013-12-02, 15:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:10
Lighting up a cigarette, a few tries until the lighter worked. Wave, 44. 1khz, 24bit, stereorecording device: zoom h2n with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, outside the lecture room hallway. Lat. 53. 229162836467374lon. 10. 401145219802856. Date: 2013-12-03, 18:30hrecorded and edited by: ken erikli, milan redathis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:02
Electronical voice explains the main floor in an elevator. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c7, main floor. Lat: 53. 22896695121758lon: 10. 400190353393555. Date: 2013-11-12, 12:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
00:00
00:16
A plastic bottle hitting a trash can inside a parking deck. Wave, 44. 1khz, 24bit, stereorecording device: zoom h2n with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, parking deck. Date: 2013-12-10, 16:00hrecorded and edited by: christoph weberthis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:02
Closing a door of a cupboard with glasses inside. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c5. Lat: 53. 228979796179686lon: 10. 399374961853027. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:01
Turning a light switch. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c5. Lat: 53. 22899264113777lon: 10. 399332046508789. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:11
Turning on a regular gas lighter. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c5. Lat: 53. 22897979618027lon: 10. 399482250213623. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:01
Pulling out a plug of a cable. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c5. Lat: 53. 228915571332074lon: 10. 399332046508789. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:06
Water drops falling on stone. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c5. Lat: 53. 22899264113818lon: 10. 399589538574219. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:08
Writing on a blackboard with chalk. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c5. Lat: 53. 22891236008723lon: 10. 399342775344849. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:02
The sound you hear is a bottle hitting a waste container, the mic was placed inside the waste container. Wave, 44. 1khz, 24bitstereo recording device: zoom h2next with xy-capsulelow-cut: yes (80hz)normalized. Location: leuphana universität lüneburg, outside gebäude 6. Lat: 53. 22937798808496lon: 10. 400125980377197. Date: 2013-12-11, 13:40h. Recorded and edited by: lenz domingo faas. This recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:11
Soundscape_humfaksound description: a person changes pages from a magazinwave, 44. 1khz, 16bitrecording device: zoom h2next with xy-capsulelocation: universität zu köln, humanwissenschaftliche fakultät, herbert-lewin-str. In the ibw building, ground floorlat: 50. 93381 6. 92183lon: 6. 92183date recorded: 2014-11-18recorded by: kristin ventur and edited by: darius thiesthis recording was created during the seminar "gestaltung auditiver medien" (ws 2014/2015) intermedia, bachelor of arts, university of cologne.
Author: Soundscape Humfak
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17:35
I recorded this using my small sony cybershot camera. You'll notice that the wind goes from loud to soft to loud again, repeating. This because i am opening the window wide and then after a few seconds i close the window but not completely so that i get some low whistling sounds from the wind. I recorded for 18 minutes and i used audacity to edit it. Hope this sound is useful for you!.
Author: Aspyro
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02:43
Recorded from a sidewalk on state street in pendleton, indiana, this light rain storm is perfectly delightful. Listen as cars hiss past or wait for them to pass and just let the rain fall. Long enough to allow for editing and recorded in beautiful 48k stereo on a zoom h4n, this sound is quality and ready to help you paint your aural picture.
Author: Thestoryshop
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00:04
An edited version of my upload uke_single_notes. Wav. I shortened that recording to its last four notes, then included a fade out to eliminate most of the non-ukelele sound at the end. This recording has notes as follows: g4 g4 a4 d4. This sound was originally created for the coursera course "audio signal processing for music applications. " i recorded this sound myself with a zoom h2 microphone and a kala classical ukelele.
Author: Aberrian
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00:13
Sound description: sounds while the krav maga lessonwave, 44. 1khz, 16bitrecording device:zoom h2next with xy-capsulelocation: universität zu köln, humanwissenschaftliche fakultät, sports hall, #216, ground floorlon: 6. 919444lat: 50. 933611date record: 2014-11-19record by: stoffel and edited by: stoffel/pettig/biele/kaiserthis recording was created during the seminar "gestaltung auditiver medien" (ws2014/2015) intermedia, bachelor of arts, university of cologne.
Author: Soundscape Humfak
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00:11
soundscape_humfaksound description: kopierenwave, 44. 1khz, 16bitrecording device: zoom h2next with xy-capsulelocation: universität zu köln, humanwissenschaftliche fakultät, hf 216 (zwischen block a und c, ug)lat: 6°55'12''lon: 50°56'5''date recorded: 2014-11-18recorded by: camilla morrand editedby: hannah espelagethis recording was created during the seminar "gestaltung auditiver medien" (ws2014/2015) intermedia, bachelor of arts, university of cologne.
Author: Soundscape Humfak
00:00
00:09
Soundscape_humfaksound description: damit auch studenten mit behinderung in die jeweiligen gebäude kommen, gibt es automatische türöffnerwave, 44. 1khz, 16bitrecording device: zoom h2next with xy-capsulelocation: universität zu köln, humanwissenschaftliche fakultät, gebäude 906lat: 6. 920833lon: 50. 935278date recorded: 2014-11-25recorded by: selina weidenfeld and edited by: rené müllerthis recording was created during the seminar "gestaltung auditiver medien" (ws2014/2015) intermedia, bachelor of arts, university of cologne.
Author: Soundscape Humfak
00:00
04:44
1 of 3 mics recording a peugeot 404 injection driving on the road. There is a 3mics in one edited version too. Some gain control may have been done within the take. Mostly driving down hill. This recording was done with a rode wireless go near the engine, in the inner bonnet on the wall driver side. Recorded in 48khz 24bit on a zoom h5.
Author: Sadiquecat
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00:01
Each accidental pattern was mined out of a much longer recording. I noticed these interesting sequences of noises while editing other samples over the years and threw them into a catch-all folder. All of these were recorded with a usb-stick mic so they have a nice lo-fi distorted quality. Try looping any of these patterns and you'll hopefully understand why i selected them.
Author: Storyofthelie
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00:03
I did slightly edit the original audio so that it's not as ear exploding as the original. I will say that i don't think you should reupload this to roblox, but if you were going to, i would make it a lot quieter and slow it down. Long live glitched audio!https://www. Roblox. Com/library/530591527/glitched-audio. You don't have to, but if you do use this, please comment it down below cuss i'd love to see it!.
Author: Gavinf
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02:42
Some atmos i took for a recent video. I didn't edit out me fumbling with the mic (tascam dr07) but it's a solid 2 minutes of outside sounds. You can hear little drops of rain and a wind chime, as well as cars driving through puddles down the street.
Author: Thelittlecrow
00:00
08:50
Some more of that couple next door. They're not as loud as they're use to but they haven't stop doing what they do. There will be more noises of them to share. For this one, the sex parts are from 0:00-5:30. The rest are just some extra of them talking after they were done enjoying their pleasure. Some parts of the woman was very soft. You can hear the guy in a few parts. This audio along with the other ones were shorten and edit with audacity and other software.
Author: Lonewnoinfo
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00:03
88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Author: Tedagame
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00:08
This is a mix of deep boom sounds i mixed together. Probably like 30 or more sounds to get just what i wanted, even my own voice mixed in there somewhere. Figured others might find this useful. This is the version which is pitched even lower then the normal one i made. Might as well say what i used this for. So in making a big huge video for my family, where i've filmed them doing certain things and not tell them why, to which i'll present the video when we all get together for christmas eve, 2019. Theres also a part where i hosted a picnic, filmed everyone, and then asked them to karate chop or kick towards the camera. The next day i went with a crew and filmed ninjas around the park. Edited together with the family attacking the ninjas then the ninjas falling back and exploding with a particle effect on after effects. This is an edited version from the main sound heard when that happens. I made a few others using the base sound. While i'm bad myself at leaving comments, comments are always welcome to hear what someone used the sound for. Thanks.
Author: Jedimichael
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01:02
As with my other sounds, i prefer quality over quantity. Here is another sound file that i developed over a couple of days. Similar to ss's pulse cannons, this one features a military battle featuring tanks, helicopters, jets, and strafing runs using high caliber chainguns. A lot of explosions and rocket fire is heard as well, and the audio is a bit loud. Sounds edited in audacity, some sounds recorded irl using my dslr camera system, the mixing was done using filmora9. The freesound files used is listed in the sound sources, rest is what i used online and irl. I did this out of boredom while playing shooter games, since i'm working with 3d modeling i'm getting back into making my own sounds for my games. This one is free to use with credit, and with the right editing software you can change the volume if needed. Feel free to let me know if anything needs changing, or if you want a audio commission!. <3. [the quality in freesound's website player doesn't fully show the amount of audio details. It'll clear up and have much more depth when downloaded. ].
Author: Grimmreapersounds
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05:00
J. S. Bach - bwv 670 - christe, aller welt trostchriste, aller welt trost is from clavierübung part 3composed by j. S. Bach (1685-1750)performed by l franke, organlocality tölö churchdate 2018-08-09recorded with a zoom h1. I was sitting to the left in the church. I placed the recorder at the armrest pointing towards the alter. Like your ears usually are pointing forward when listening to the organ in a church. No post editing of the sound.
Author: Gis Sweden
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00:03
Electronical voice explains the fourth floor in an elevator. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c7, fourth floor. Lat: 53. 228934838796086lon: 10. 400152802467346. Date: 2013-11-12, 12:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
00:00
01:09
Atmosphere of the public computer room. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c7. Lat: 53. 22906328833759lon: 10. 400201082229614. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:10
Waiting in front of a store, a person brings their shopping cart into the trolley bay. Somebody should make a game about this. Recorded with zoom h2. Edited with audacity. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:10
Just ringing my door bell. Pretending to be impatient. Recorded with zoom h2. Edited with audacity. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
00:00
04:29
Playing around with an atari punk console that a friend assembled which has two light sensors instead of knobs. Recorded with zoom h2. Edited with audacity. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
00:00
00:36
This is something that my on-line teacher has me playing. I took up the guitar again and even though this is a short piece it has a certain beauty to it. It should be played faster, but i think it also sounds nice at this tempo. The recording has a hiss and i don't know why as my recorder is a yamaha pocketrak. I tried editing out the hiss in sound forge but it also took away some of the music sound, so this is it as recorded. Please comment on what you may use it for. Thanks. :^).
Author: Tubbers
00:00
02:54
While trying to get my microphone to work, it was having this unusual feed back buzzing pulsing sounds. Along with a strange noise. (this wasn't my voice, and the file hasn't been edited. ). "who's there?" and the "hello's" are of course me, trying to get the microphone to work. I decided to record it after i felt it was strange. The sound is of course free to use for whatever you desire, credit if you want and leave a comment below to be nice. :).
Author: Velazurian
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00:31
Wine glass, tuned with water, rubbed with pressure in a circular motion to produce sustained distorted tone. Recorded with olympus ls-10 (no zoom) in a small reverberating bathroom, edited in audacity to make a seamless loop. The whole pack intended to be used as a virtual instrument. Note c#4 (root note c5, 440hz).
Author: Spectral
00:00
02:45
This was created with paul's extreme sound stretch program, my voice, and audacity. I whispered a couple of times into the microphone and slowed it down a good bit in paul's stretch program. I think the result is pretty creepy! leave a comment and let me know if you plan on using this!. Edit -- 8/23/10 -- whoa, did not know that the file size was so big. Sorry about the huge file size, i'll try not to have them that big in my future sounds.
Author: Cactus
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00:15
Soundscape_humfaksound description: das bedienen, fahren und öffnen der türen eines aufzugs - operating, riding and open the doors of an elevatorwave, 44. 1khz, 16bitrecording device: zoom h2next with ms-capsulelocation: universität zu köln, humanwissenschaftliche fakultät, 214vom eg ins 1. Oglat: 50. 933504lon: 6. 919707date recorded: 2014-11-18recorded by: timea palotas and edited by: alexandra oepenthis recording was created during the seminar "gestaltung auditiver medien" (ws 2014/2015) intermedia, bachelor of arts, university of cologne.
Author: Soundscape Humfak
00:00
00:08
Soundscape_humfaksound description: einwerfen von geld und ausgabe eines schokoriegels - inserting money and getting a chokolade bar. Wave, 44. 1khz, 16bitrecording device: zoom h2next with xy-capsulelocation: universität zu köln, humanwissenschaftliche fakultät, gebäude 213, gang erdgeschoss. Lat: 6°55'14"lon: 50°56'1"date recorded: 18. 11. 2014recorded by: oliver prochazka and edited by vitalina reisenhauerthis recording was created during the seminar "gestaltung auditiver medien" (ws2014/2015) intermedia, bachelor of arts, university of cologne.
Author: Soundscape Humfak
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