889 Royalty-Free Audio Tracks for "Example"

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This could be used (for example) as a sci-fi bed or other background. This sound was created using a guitar recording, modified with the usss tools for the pure data programme. I granulated it and did other things but i can't remember what.
Author: Themusicalnomad
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08:07
Bad windstorm was came to pécel, hungary on 31st march 2012. I recorded some sounds caused by the wind, for example door shutting, trees whizzing, etc. I used sony stereo dictaphone, 44100 khz, 16 bits, stereo. I tried to minimize the rumbling sounds.
Author: Csengeri
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00:59
A metal tray with teacups rattling slightly and being put down 4 or 5 times. Neutral indoor atoms. Recorded on a zoom h1. Easy to edit to choose the one you like best. Example of it in use can be found at releasetheclowns. Podbean. Com in episode 47.
Author: Nickh
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00:22
Giovanni Benedetti's 1563 example of a comma "pump" or drift by a syntonic comma (21.51 cents) during a progression. Common tones between chords are the same pitch, with the other notes tuned in pure intervals to the common tones.
Author: Hyacinth
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00:06
Example of dissonance in Bach's Well-Tempered Clavier, Vol. I (Preludio XXI). The chord in question was pointed out in: Marquis, G. Welton (1964). Twentieth Century Music Idioms. Englewood Cliffs, New Jersey: Prentice-Hall, Inc. Presumably Marquis is the source of the tempo, dynamic, and, in the second measure, arpeggiation.
Author: This file is lacking author information.
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00:12
Half time: notice the snare moves to beats 3 of measure one and two (beats 3 & 7) while the hi-hat plays only on the quarter notes. Note also, for example, that the quarter notes 'sound like' eighth notes in one giant measure.
Author: Created by Hyacinth using Sibelius 5.
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00:31
This kind of noise generates linearly interpolated random values at a certain frequency. In this example the frequency is 100hz. The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
Author: Toine
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00:24
A short example of a short theka in adi taala (a cycle of 8 beats) on mridangam and konnakol (oral percussion). The mridangam strokes are played along with the corresponding solkattu (onomatopoeic syllables of the mridangam strokes) said aloud.
Author: Ajaysm
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00:38
This is one of my favourite birds acrocephalus arundinaceus, this is latin name of this bird. It lives near the water, for example: lake, or river.
Author: Karola
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00:25
[airplane_in_air_03. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:41
[airplane_in_air_05. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:19
[airplane_in_air_01. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[magic_spell_09. Wav]. [magic spell 08, remastered 01. Wav]. [magic spell 08, remastered 02. Wav]. A spell has been cast!. This sound can for example be used in role-playing games, for example when the player plays as necromancer and casts a spell upon an enemy - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[magic_spell_01. Wav]. [magic spell 10, remastered 01. Wav]. [magic spell 10, remastered 02. Wav]. A spell has been cast!. This sound can for example be used in role-playing games, for example when the player plays as necromancer and casts a spell upon an enemy - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[cow_bells_03. Wav]. Cow bells!. Each time a cow moves the head and/or the body - the cowbell, which is hung around the cow's neck, will bell. It seems that a cowbell is used on a roaming cow to easily locate the roaming cow. This sound can for example be used in agriculture simulations and farm games, for example triggered sometimes when the player clicks on a cow - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[cow_bells_01. Wav]. Cow bells!. Each time a cow moves the head and/or the body - the cowbell, which is hung around the cow's neck, will bell. It seems that a cowbell is used on a roaming cow to easily locate the roaming cow. This sound can for example be used in agriculture simulations and farm games, for example triggered sometimes when the player clicks on a cow - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:01
[cow_bells_02. Wav]. Cow bells!. Each time a cow moves the head and/or the body - the cowbell, which is hung around the cow's neck, will bell. It seems that a cowbell is used on a roaming cow to easily locate the roaming cow. This sound can for example be used in agriculture simulations and farm games, for example triggered sometimes when the player clicks on a cow - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:25
[airplane_in_air_02. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:14
[airplane_in_air_04. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:09
Surreal dream. . . This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:01
Drum sticks!. This sound can for example be used in beatz - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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This is sound of menu button, sounded like wood. It is created using cardioid condenser tube microphone, and edited in audacity. You can use this sound in any game where there is ui. For example, mods for various computer role-playing games.
Author: Bratish
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00:01
This is looping sound of minigun motor that sounds in the background during firing. It is created using schweppes can, and edited in audacity. You can use this sound in any game where there is minigun. For example, mods for doom 3.
Author: Bratish
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00:04
Raw sound of toothbrushes. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:04
Twins, laugh. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:31
This kind of noise consists of a certain number of random values per second. This number is the density. In this example there are 10 random values per second. The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
Author: Toine
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00:45
Made that "aaahhhh" drone sound and recorded it. . . Pitched down, and threw a whole bunch of effx on it. . . All effects that you get for free on http://www. Vst4free. Com/free_vst. Php?plugin=liquid_delay&id;=1217 for example.
Author: Untitled
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00:06
De la wiki en inglés. Sound example from fourth movement of Beethoven's 5th Symphony, recorded by Opus33 using an acoustic piano. This music is in the public domain. This recording is released into the public domain by Opus33.
Author: Untitled
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18:21
For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. I experimented yesterday and got this. Not what i expected at all. Sounds like it's straight from hell. Aggressive. Disturbing. Unsettling. This sound can for example be used in horror games, for example when the player enters a new level - you name it!. /matrixxx.
Author: Matrixxx
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00:01
Cheerful! ^^. This sound can for example be used in games, for example when the player character encounters someone on the way - maybe a leprechaun? - you name it!. Image by openclipart-vectors from pixabay (licensed under the pixabay license (free for commercial use, no attribution required)!) [2020-08-10]. - links: https://pixabay. Com/vectors/leprechaun-laughing-face-161943/https://pixabay. Com/service/license/. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:04
I made this sound with sound forge audition studio and reaper. This is one of four sounds which you can use as lightning spell or anything with electricity in your game. Example and little bit how it was made here https://www. Youtube. Com/watch?v=a7nxvmjslhu.
Author: Doudar
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00:10
Dark and powerful sound of a vintage, beast of a power amplifier, switching on. This is an older recording i had lying around, fades out at the end. Could for example be used as a sound effect for a title screen, or turning on a big piece of equipment.
Author: Cookies+Policy
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01:31
I thought i record some breaths, tried to variate it a bit. For example there is an inhale and exhale with the yogic ujjayi breath and some other ones. I used some of these in drone pieces, they blend it pretty well. Thats unprocessed raw: just recorded direct into ableton 9 with zoom h2n.
Author: Ameyahaudio
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03:09
This is the sonification of a street map of paris. If you look at the sound's spectogram you can see lines which represent streets. On the left for example is a star-shaped crossing of several streets: this are the champs elysees ending in the etoile place. For details see http://www. Waqwaq. Info/atanasiu/art/synesthesia/.
Author: Atanasiu
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00:02
Ich habe ausgenommen, wie ich einmal kräftig in eine trillerpfeife geblasen habe. Man kann das geräusch zum beispiel verwenden, wenn man den anpfiff eines fußballspieles nachstellen möchte. I have excepted how i once blown vigorously into a whistle. You can use the sound, for example, if you want to recreate the kick-off of a football match.
Author: Musik Fan
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00:20
Uendelighedsrækken (Dutch for "infinity series"), discovered and used by the Danish composer Per Nørgård, in G major. (This example is not composed by or taken from a work of Per Nørgård.) Uendelighedsrækken (Unendlichkeitsreihe), die der dänische Komponist Per Nørgård entdeckt hat und verwendet, in G-Dur. (Dieses Beispiel ist keine Komposition und kein Ausschnitt eines Werkes Per Nørgårds.)
Author: Hyacinth
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Picardy third example from Johann Sebastian Bach's cantata Ich habe genug, BWV 82 in G Minor at a cadence in the right-hand of a realised continuo part Created by Hyacinth (talk) 22:13, 13 July 2011 (UTC) using Sibelius 5.
Author: The original uploader was Hyacinth at English Wikipedia.
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00:55
One shot samples of a tablet drawing pen / stylus scratching a drawing tablet. Useful if you have a close up camera shot of an artist drawing something on a tablet for example. Recorded in 44. 1 khz / 24 bit. Lossless. Wav format. Blanks left in between one shots.
Author: Euphrosyyn
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00:15
Sink, dreamy. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:32
This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:03
[sponge_squeezed_02. Wav]. A wet sponge is being squeezed. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:04
[sponge_squeezed_03. Wav]. A wet sponge is being squeezed. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:04
[sponge_squeezed_04. Wav]. A wet sponge is being squeezed. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:06
[sponge_squeezed_01. Wav]. A wet sponge is being squeezed. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[toothbrush_putting_back. Wav]. Raw sound of picking up a toothbrush. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:31
This kind of noise randomly generates the values -1 or +1 at a given rate per second. This number is the frequency. In this example the frequency is 100 hz. The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
Author: Toine
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00:04
Example of how the four major waveforms sound compared to eachother. Warning: loud! this is full amplitude, so sawtooth and square in particular will appear louder than your average sound. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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01:08
Field recording of an electric train passing by. Recorded fairly close, wide dynamic range. I had to reduce the input gain during the middle section of the recording to avoid overloading the adc. I think this a fairly good example of the spatial image binaural recording can provide. Gear: sharp minidisc, soundman okm binaural microphones.
Author: Chade Fallstar
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00:57
Another example on "listening" to a computer. Many sounds you hear are overtones from fans. The sharp noise is data transfers. Most of the sounds are caused by moving the mouse. The processors are not "heard" by placing a small antenna between the flat cables from two hard discs, you can capture the data packages. That may be done next time.
Author: Vumseplutten
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00:03
[weird_03. Wav]. Weird!. This sound can for example be used in cartoons - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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