1,031 Royalty-Free Audio Tracks for "Filter"

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To create this sound i recorded a disposable lighter in my bedroom. To record, i used my aston spirit microphone on cardioid polar pattern and my focusrite scarlett 18i20 second generation (2nd gen) interface running pro tools from my mac at 48khz, 24 bit. I also used a reflection filter to lower rt60 so this sound has minimal reverb to tape. The cable i used was made of canford hst cable and has neutrik xlr connectors.
Author: Whitelinefever
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00:01
This is the synthesized sound of a walkie-talkie beginning to transmit. I once had a walkie-talkie that made this sound as a feedback; this is the same sound, made with audacity. Generating:file > newgenerate > noise (type: white, amplitude: 0. 4, duration: 0. 05s)effects > low-pass filter (rolloff: 36 db, cutoff: 4000)select from 0. 0s to 0. 02seffects > cross fade-inselect from 0. 03s to 0. 05seffects > cross fade-outcursor at 0. 05sgenerate > silence (duration: 0. 5s).
Author: Bruce
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02:02
Field recording recorded on zoom h4 using internal mics set to 90 degree xy stereo pair. Wind sock and high pass filter to remove excessive wind rumble. Recorded in a nature reserve just outside the town centre of bury st edmunds, suffolk, england on 19/02/2019. Recorded on a breezy day, features distant motorway traffic, close rustling of branches and leaves, birdsong and a few gentle guests of wind.
Author: Nickmaysoundmusic
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00:44
Some generative wildfire sfx made with sunvox. The crackling sounds were made by taking some highpassed white noise, ring modulating it with some more white noise, and then using a noise gate to usilate the loudest 'crackles'. The rumbling was created using lowpassed white noise, and the wind was made by bandpassing white noise with a high resonance and randomly sliding the filter frequency. Everything was sent into a reverb and a stereo expander.
Author: Autumncheney
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00:16
Non-functional tube radio warming up, making a loud 60hz hum with lots of harmonics. As a bonus it clicks off at the end. Zenith consoltone. Only because the faq says so: electro voice n/d 257a through impedance transformer into crappy gigabyte motherboard realtek high definition audio. 16bits, processed at 32bits. Audacity sound editor and/or driver wouldn't record mic level so it was very noisy after amplification. Filtered with a (mathematically equivalent) fft constructed whopping 64k length zero phase filter (blackman window) with 5 wavelength width bandpass at each harmonic from 60hz to 5,520hz. For some reason a fraction of some of the harmonics didn't get through so did another pass on the residual noise and mixed that in. Near the beginning there was a sort of brief duplicate signal that descended in pitch so it didn't make it through the filter. I added that bit in. Attenuated frequencies above 3. 6khz because they are pretty much noise, but removing them didn't sound right. Cleaned up the beginning a bit in various ways, cut it down to 15 sec and carefully appended the unfiltered "click" onto the end, which i denoised 12db with audacity's noise reduction.
Author: Hetanoyokozuki
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00:48
I fluttered a plastic spatula in front of my tlm-103 in the studio. It's recorded at 96k, 32 bits, so you can stretch it or pitch it any way you want. If you want it to sound small you'll want to filter off the low end. On the other hand, you can probably get some fun gigantic effects by using just the bass, or even pitching it down. This was for the moth wing flutter in "molly moth saves christmas":http://kidpodtheater. Com/molly-moth-saves-christmas/.
Author: Clgood
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00:59
Kid around 4 year old crying (tantrum) outside in the distance echoing among buildings. Some city rumble in background. I edited the sound to remove the mother's voice. Use an high-pass filter 120hz to diminish city rumble. Recorded with zoom h4n-pro 48 khz / 24 bit. Use freely on your personal commercial and non-commercial projects. Don't put this raw sounds/files on youtube or anywhere else. You can use them in creative way as a part of art-form, but not "re-distribute" as (royalty free) stock material. Thank you.
Author: Tferrino
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00:52
A sound of an umbrella handle expanding and retracting, making clicking sounds. Great for foley and sound design. Recorded with a tascam tm-80 in a non sound proofed room, without an anti-pop filter. The umbrella was fairly close from the mic during recording. The post-processing was minor, just an eq to cut out some of the superfluous low frequencies. You can mention me if you like to, or give a link to the project containing this sound, but that's totally up to you.
Author: Nolhananas
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00:15
Semi-auto rifle simulation, created using zoom h1. Artificial gun shots to simulate a semi-auto weapon in battle. Mic capsules were tapped with a popsicle stick to create this sound. Recorded at 24 bit 96khz, exported to 16 bit wav. Added pop compression filter for a theater like experience in post. Feel free to use this were ever you need it. A little credit wouldn't hurt. Thank you and stay tuned for more improving sounds. :).
Author: Allanzd
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00:34
Plucking the rim of an empty wine glass with my finger. Recorded a bunch of samples then isolated the ones i liked into this file. Left a small gap of silence between them for separation later. While all the samples were initially recorded at 16-bit 44100hz, some of the later ones compiled into this wav were accidentally saved at 8-bit and have gathered some noise as a result. All samples recorded using a blue yeti microphone. Used audacity's noise removal filter to to remove background noise. Attribution appreciated but not required.
Author: Zott
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00:01
Assymetric ticking noise. Sounds like the ticking of an analogue counter. A single clock tick was placed on two seperate tracks in order to control the time interval between ticks. One of the tracks was pitch shifted to create the sound of two, slightly different ticks. Both tracks pass through a tight chorus filter and a delay tap to recreate a slight sense of springiness and rattle as the "counter wheels" tick over. Created in flstudio with one audio clip, fruitydelay2, fruity fastdist, fruity parametric eq 2, fruity chorus and equo.
Author: Diboz
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05:05
Recorded during riding by attaching a zoom h4n at my left leg. The xy-microphone pointed vertically direction to the seat/engine, so no spectacular stereo-sound, but different sound timbre on l/r. The exhaust had a rusted hole so it's not the original vespa-sound but more rough. Different styles of driving. Including starter and switching off. No sound editing was made, so maybe you like to filter away low frequencies (some little wind was behind the shield).
Author: Druki
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00:02
Inspired by a discussion on the ambient online forum:https://www. Ambientonline. Org/forum/ambient/sound-design/92341-how-to-synthesize-drum-sounds. Used the subtractor synth from reason. Please refer to the pack description for a full list of the sounds synthesized. Ao_subtractor_snare_2_1. Reason subtractorosc 1 is off (set balance 100% to osc 2 + noise). Osc 2 set to sine wave, oct = 3. Noise decay = 127, noise color = 127, noise level = 127. Filter set to low-pass 12 and completely open (=127). Amp env decay = 44.
Author: Alienxxx
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03:01
Cptnal's comment on muffwiggler was an big aha moment. He wrote "you could patch the output of one s&h into the input of the next and get yourself a 12-step shift register. " well i don't have 12 s/h. I have 10. . . I would need a lot of sequenced gates to build that shift register. . . In this patch i use 4 s/h. (s/h or s&h is sample and hold. ).
Author: Gis Sweden
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00:03
To create this sound i recorded myself opening a can of coke in my bedroom. To record, i used my aston spirit microphone on cardioid polar pattern and my focusrite scarlett 18i20 second generation (2nd gen) interface running pro tools from my mac at 48khz, 24 bit. I also used a reflection filter to lower rt60 so this sound has minimal reverb to tape. The cable i used was made of canford hst cable and has neutrik xlr connectors.
Author: Whitelinefever
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03:57
I used 2 low frequency operators (lfo) on a low pass filter (24db) on a generic pink noise sound with medium resonance settings, one of these lfo's was manipulating the other one with a random ramp, to make it sound more diverse and realistic. I put an aditional long envelope on the q (resonance) also, not to mention some chorus at a low tempo to make it kinda binaural with a stereo delay at a short time setting. . . I hope you enjoy it!.
Author: Enricoviets
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02:35
Rain on a roof through an open window. Drops foreground are striking zinc very next to the mics. Other raindrops on the slate roof. Water falling from the gutter on a concrete floor further. Very nice thunderclap at 1'42"a low cut filter should be used to avoid some bass frequency in the wind. France, 2020listen also to "continuous thunderstorm" https://freesound. Org/people/bruno. Auzet/sounds/531041/recorded a few minutes before. Recorded with 2 clipy em172 in an ab setrecorded on sounddevice mixpre6stereo, 48khz, 24 bits.
Author: Bruno
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01:02
A bassier, more livelier remix of gis_sweden's high pass loop. A bit of distortion on the low end makes the bass crunchier than the overdone toast i had for breakfast this morning. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. License : the original source is licensed under cc0 public domain (free to use, no credits requred. ) no need to credit me neither. As always with music stuff here on freesound, it sounds best when downloaded.
Author: Spammymcspamface
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03:17
Field recording recorded on zoom h4 using internal mics set to 120 degree xy stereo pair. Wind sock and high pass filter to remove excessive wind rumble. Recorded in a nature reserve just outside the town centre of bury st edmunds, suffolk, england on 19/02/2019. Recorded on a breezy day, features distant industry sounds, close rustling of branches and leaves, birdsong, a few gentle guests of wind and distant motorway rumble.
Author: Nickmaysoundmusic
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guardians of limbo (spectral voices, ethereal sounds, odd vocals) sample of fx preset from magnus choir vsti software. Virtual choir (musical instrument). Software description:. Magnus choir is a vst, vst3 and audio unit virtual instrument which can be used to create natural and synthetic choirs. The male and female choruses combine to form a mixed choir, featuring the classic satb (soprano, alto, tenor, bass) structure: women sing soprano and alto, while men sing tenor and bass. Versatile to generate a wide spectrum of choirs, vocal textures, choral pads and voices with modulation capabilities for a new level of realism in digital sound creation. • 54 preset sounds ready to use, including a vast array of natural and synthetic sounds, from oohs, aahs, men and women in mixed choirs to the celestial choir of angels, reso pads, dark atmos, creepy voices, ambient ghostly and birdsong effects, as well as cinematic and soundscapes. 01. - abbey ghost02. - ad infinitum formant03. - ad libitum chorale04. - aeternus lux lucis05. - alchemical signals06. - angelic vox07. - angels between us08. - apocalyptic chamber09. - astral singers10. - aurum vox pad11. - birds sonic sweep12. - caelestis kingdom13. - celestial choir14. - choral ensemble15. - choralis pad16. - cinematic padilius17. - cosmic odyssey voice18. - cryogenic dimension19. - dark cantus20. - digital voice21. - dystopian chorus22. - elves land23. - enchanted goblins24. - ethereal voices25. - guardians of limbo26. - lost souls in the dark27. - male & female aahs28. - morph dreams29. - morphed vowels30. - mystical vowels31. - nebula dark atmos32. - necromancer summons33. - neo choir34. - octave aahs choir35. - octave vox pad36. - oniric sequences37. - oohs choir38. - psychedelic vox39. - psychomanteum reso40. - quasi spatial voices41. - relaxing paradise42. - restless spirits43. - sanctus holy chant44. - sonorous skies45. - sopranvox c4-c646. - spatiotemporal atmos47. - spectral hell48. - synthetic chorus49. - synthesized vocals50. - underworld embryos51. - vinyl chorus52. - voices in the mist53. - vowelled soundscape54. - vox vocis texture. • low frequency oscillator section: these knobs apply modulation to the selected instrument. By using the lfo to modulate various aspects of the audio signal, you can apply effects such as vibrato or tremolo. • adsr envelope generator with attack, sustain, decay and release parameters. • pitch bend: the pitch bend knob directly changes the pitch of the selected instrument. • reverb built-in: provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces. • filter section: with filter type box for low pass filter and high pass filter. • amplitude range parameters: it controls the loudness, the way in which we perceive amplitude. The sensitivity level is set by the user. • panning potentiometer control. • midi cc automation: implementation of midi continuous controller parameters for use with external hardware control via daw.
Author: Syntheway
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Studio technologies - stereo simulator (generation ii). Https://studio-tech. Com/products/generation-ii-stereo-simulator/. The generation ii stereo simulator from studio technologies creates a convincing stereo imagefrom a mono audio source. The fully mono-compatible signal simulates space withoutreverberation by using random, non-recursive filter techniques. The mode switch (found on the hardware unit) controls the overall sound of the generation ii. In the music position, the full audio bandwidth of the input signal is simulated. This mode isappropriate for audio material with little or no voice-only content. In the music & voice position, the input signal is sent through a band-reject filter prior togetting sent to the simulator circuits. This creates stereo simulation over the low and highfrequency range, while limiting simulation in the voice band. This mode is appropriate for audiomaterial that contains voice-only content, such as a film track or television show. The stereo intensity control determines the amount of stereo simulation that is produced. Inthe fully counterclockwise position (ir files “0” – included for process comparison), no simulatedstereo is produced. The mono input signal is sent equally to the left and right outputs. As thecontrol is turned clockwise (ir files “1 – 6”), the amount of stereo simulation increases.
Author: Kenmix
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00:12
This is a sound of vintage soviet transistor organ junost 75. I have sampled one tone per octave in its 5-octave range, which is sufficient to re-create the original sound (tested on ensoniq asr-10, korg tr6 and casio ctk-900). But if you use only the middle sample, you can still simply create a great combo organ sound. This sample has ben recorded while all 4 registers were switched on. For succesful re-creation i recommend to slightly decrease filter cut-off, to add some resonance and fast vibrato. Enjoy!.
Author: Najvrtson
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00:13
A recording of my mini-fridge that i split into two components - the hum (this) and the evaporator thing that makes all the drippy sounds. I separated them so people can change the volume of each element, since i noticed with my fridge that you can only really hear the hum if you're really close, but hear the drippy sounds from quite a distance away, even if they're really quiet. Recorded with a zoom h4n pro, used rx7 to separate the elements. As always, i've got the un-modified loop in my "raw recordings" pack.
Author: Walllable
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00:06
Glitch sfx #1. Modify/use however you want. I made this by playing a couple sine waves on different notes, then i added a fruity waveshaper to add harmonics whenever one of the sine waves clips, then filtered out the original sine waves, leaving you with the distorted harmonics you have here. Made with fl studio 12, massive, waveshaper, and edison. If you use this in anything, please put it in the comments, me and other people may want to check it out!.
Author: Ianstargem
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01:31
It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Author: Gis Sweden
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03:15
Friday. Random. Why this madness? answer: i have patched s/h (sample and hold) random to doepfer a-160 clock divider and that affects the a-161. For the sake of it i patched one of the gates to the ladik r-110 rnd t/g (random trigger and gate). Result much more randomness than i can use. I can tell you that there is a lot of blinking diodes :-) sounds from doepfer a-110 and 2hp osc and sampler soundmachines ul1uloop.
Author: Gis Sweden
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04:09
The fundamentals of this patch is from the doepfer home pagehttp://www. Doepfer. De/a100_man/a100_patch. Htmthe patch they call "random melody". I call the sound "random melody from doepfer site". Boring. . . I added a voice with some delay/reverb fx and some simple drums. The high-hat is made from white noise and the bass drum isa self oscillating filter. I have used a minor scale on my doepfer a-157 quantizer. This sound is slitly treated in audacity. A little compressor and limiter. Review from one of my kids: "well, there is some rhythm".
Author: Gis Sweden
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08:10
Same patch as in electronic minute no 226 and 227 but on my real modular. I'm using a filter. Thats why i call this version subtractive. I'm subtracting harmonics from a square wave. Why are 226 blue? probably because i did it at work. . . Listening in bad earbuds. Makes you rise the bass. Lets see if i can make this wave ble at the end! i will slowly fade out the vco with high pitch. At the very end i'm switching the synth off.
Author: Gis Sweden
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01:03
Birds singing out my window in atchison kansas, an american robin, a chimney swift, and some others i'm not sure of. You can hear the neighbor kid's tv on the other side of the wall in the background along with the roar of distant trains and traffic. Recorded at just before 06:00 this morning with lifecam hd300 about 4 feet from the windows. Edited in goldwave with a highpass filter cutting down some of the rumble below 70hz.
Author: Kbclx
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00:43
A version of greensleeves, played on a music box with distortion and reverb, to imitate the speaker of an ice cream van. In australian ice cream vans most commonly play greensleeves for some reason, and they all use crappy amplifiers cranked up as loud as they'll go, so the result is something like this. Created in ableton live. The music-box sequence is created using a sampler with sounds from https://freesound. Org/people/folkman/packs/4540/ put through an expander-compressor and an overdrive filter with reverb.
Author: Stib
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00:18
Just joined. Here's my first submission :). Recorded a few samples of "voice horror", a friend and i were going to make a short film but it never panned out. Basically the sound is a "disembodied voice" recorded on some tech that the entity damaged the quality or something. Used several filters and a vocoder. The idea was to vocalize the first parts in a way that it would be hard to understand, having the viewer listen more closely, and build the fear with the audible phrase ". . . And now there's somebody living on the other side of the wall and i think he can see usssss".
Author: Charlie
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06:04
Blok modular set to bang on random keys/throw random parameters in various places. Sort of a kind of fm synthesis but i'm pretty sure blok can do a lot of extra things like place filters/waveshapers after the modulator but before the main oscillator. Don't want to give away much else but you can improv random textures by drawing in a waveshaper window/right-click to drag the drawing from one side to another. Also you can use the atan button to scale the notes on some sort of curve by distorting the note values. I could've added delay/reverb/eq/ ambience but i wanted it to be as dry as possible because that's personally what i look for, raw sounds that you can choose to change if you like. No edits aside from normalizing the. Wav file.
Author: Ragnar
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24:56
A typhoon thunderstorm recorded in a backyard of an apartment complex in xinyi district, taipei city, taiwan, in late august, 2022. Rain can be heard falling on grass, the glass roof over the recording area, and various roof materials in the area such as tin, brick, concrete, and clay tile. Occasionally, there is thunder. Recorded on a zoom h1n with a wind filter, at its 96k 24 bit option, mic sensitivity control wheel set to 6 (out of 10). Due to the length of the recording, this is part 1 of 2.
Author: Calebjay
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00:09
Test of how uoki-toki polivoks vcf handles sin-wave (ca 270hz) when the filter is self-oscillating. I bring the uoki-toki polivoks vcf to self-oscillation and tune the vcf to ca 270hz too. The vco is also tuned to 270hz. In this test i connect the same lfo to cv1 on the vcf and 1v/oct on the module i use as vco (intellijel μvcf). I let the lfo run. Cv1 on vcf pot at 100%. They are playing together. The vco is connected to the in on the vcf. Confused explanation. . . But at least not in swedish.
Author: Gis Sweden
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04:32
This was recorded inside the blue mosque in istanbul during friday prayer in may 2005. To get in to the blue mosque with recording equipment we had to get a permission from the religious authorities. We also needed a muslim to operate the equipment since the friday prayers were forbidden for non-muslims. We set up the recording equipment and let our turkish guide hit the record button once the prayer started. The sound is recorded using an m/s rig straight to dat and processed afterwards with a hp filter in protools to remove microphone rumble. Recorded by asbjørn blokkum flø, kjetil bjørgan and the anonymous guide.
Author: Asbjornflo
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01:24
I thought i had a diy contact mic somewhere, but i did not find it. But i found another thing. A contact mic for an instrument tuner. But (again) it had a 1/4 inch mono plug. That meant i could not connect it to my computer mic in. But (i know) what if i plug it in to my modular synth. Surprise. . . Then i could add a little filter, pan and spring reverb. So clamped the mic on to my external 3,5 inch disc drive and recorded. This is my submission to dare 51.
Author: Gis Sweden
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24:04
A typhoon thunderstorm recorded in a backyard of an apartment complex in xinyi district, taipei city, taiwan, in late august, 2022. Rain can be heard falling on grass, the glass roof over the recording area, and various roof materials in the area such as tin, brick, concrete, and clay tile. Occasionally, there is thunder. Recorded on a zoom h1n with a wind filter, at its 96k 24 bit option, mic sensitivity control wheel set to 6 (out of 10). Due to the length of the recording, this is part 2 of 2.
Author: Calebjay
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11:28
This is a small jam i recorded myself on my diy spring reverb circuit i've built for a friend. It sounds really good with music. In this session, i've only used coninuous triangle/sine/square waveforms and jammed on my for pots: input gain,hp filter cutoff, feedback amount, output gain. I'm sorry if the recording clips sometimes, but there's a big dynamic so i couldnt see how much loud it was. Feel free to take it and use it for sampling or sound design layering.
Author: Drmond
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04:52
This is a recording of a slow freight train passing from about 50 feet away using the internal mics of a tascam dr-40. The recording was made in southern mississippi, usa. The train was going down a gentle slop, around a bend. The engines can be heard approaching and passing, followed by the various sounds made by the wheels as the individual cars pass. The file was edited using adobe audition 6. The processing used was a high pass filter around 30 hz and a multi-band compressor. A couple of times during the recording clipping of the pre-amps can be heard because i was manually riding the input gain.
Author: Chegwood
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00:02
The sound of the bottom of a ceramic mug, dragged over the metal grating of a coffee machine. It sounds like a sword drawn from a scabbard. Recorded using a zoom h6 in the kitchen. Applied a filter to remove unwanted low and very high frequencies. Also corrected the volume level to adjust all four recordings to the exact same level. There are some minor distracting noises - i assume from my shirt while moving the mug over the surface. Also a fan is very faintly audible in the background. If you are interested in a very clean recording of this sound, please let me know.
Author: Erbsland Music
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05:28
Made this recording to share with the community. Please feel free to use it however you wish. No credit needed. Recorded what i was hearing outside my bedroom window. It's a combination of various sounds for about 33 minutes. I did normalize the track a little bit and added a low shelving eq filter. If you want the raw audio file to do your own clean up. . . Message me. There are mic bumps and movements that you'll need to take out or edit out. I hope it's may be useful for your project. The rustling sound coming from palm trees can be used for other types of trees blowing in the wind.
Author: Alexroman
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04:56
Title: Roland MC-202 Creator: Sven Buresch for Wikipedia Description: small looped example using the built in sequencer, filter and controls; no additional effects. Another MC-202 example can be found here. Copyright dispute? Re: MC202 audio exampes Hi. http://en.wikipedia.org/wiki/Image:Mc202example.ogg and http://en.wikipedia.org/wiki/Image:Discobotter.ogg both were written, performed and recorded by myself. I am the copyright owner and I chose to have it PD for Wikipedia as there were no listening examples. If you doubt we can make music at all check out our myspace: [1] - another tune with a 202 on it or go to [2] - loads of noise with 202,303,404's and so on ;)) Hope this helps. Cheers, Sven. --audioschotter.net 13:37, 31 May 2007 (UTC)
Author: Audioschotter.net at English Wikipedia
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00:03
One explosion sound i created using wavepad sound editor, adobe audition 3 and my high quality microphone. Sounds used to get this explosion, in case you want to replicate it;. -kicked rocks (recorded by me)-throwing rocks from a distance (recorded by me)-edited and stretched beer hiss (recorded by me)-edited chambagne pop sound (recorded by me)-rocket hiss (replica by me). Applied effects;. Mastering (in adobe audition 3), increased "exciter" up to 11. 5%. High-pass filter (in adobe audition 3). Stretch (in adobe audition 3), in "high precision" mode. Reverb (in wavepad sound editor pro). The sound sounds very common, because most people use this method. In case you want to use it, please give me credits.
Author: Quaker
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01:45
4ch surround recording of a bike riding through city traffic (leipzig/germany) on an evening in late spring. Recorded with a zoom h2 with a rycote windshield in a shock mount fastened to the center frame above the pedals. All recordings in the set are raw from the recorder and will usually need a hi-pass filter to deal with the rumble. Steady riding and freewheeling along a minor street, with some cars and a scooter passing, some gear switching and stopping at a red light with cars passing on the intersecting street at the end. These are the rear channels, mics set to 120° dispersion.
Author: Blaukreuz
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00:04
Just a basic single wave form sample from a real roland jp-8080 saw wave in the key of g. Used in making an epic super saw and super arp for these youtube tutorials and project:. Part 1: https://www. Youtube. Com/watch?v=byd_yirefiipart 2: https://www. Youtube. Com/watch?v=wruzgwtmvuqfull ableton project here: http://blnd. Io/1aodggb. The sample is tuned to the key of g, you will have to make sure that the sample is set to the key of c or transpose up 5 semitones. I correct this in the new template update; so that all chords and arps are in sync w/ the correct key.
Author: Fadedshadows
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01:37
This sound or sounds was created through the help of vst's, time shifting, parametric eq, cutting, sampling, layering and many other methods of sound manipulation. Follow me on youtube for future tutorials and music. Https://www. Youtube. Com/channel/uc3f2acuv1q0hsuaxqqwotrq-------------i make sounds for freesound. Orgi obviously don't get paid anything for uploading and the premise of using freesound. Org is to share sounds for free to everyone. If you could help me make this a sort of go fund me donation so i can continue doing what i love. Any amount donated is greatly appreciated and words can't show how much i appreciate you. Thank you for reading. Https://paypal. Me/pools/c/81iraceqx0.
Author: Erokia
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02:17
A second attempt at recording the deep mud i keep finding myself walking through each morning on walthamstow marshes. This recording was made using a sound devices mixpre6ii and a stereo pair of fel em172 mics (connected to a bent wire clothes hanger and positioned about 30cm above my feet). Processing: normalize -1. 0db, low cut filter 100hz, minor noise reduction to reduce background traffic/train noise. I do not require any credit or attribution. If any of these sounds have been of help, and you are feeling charitable, please do consider donating to freesound to help keep the site running (a link is also on the home page). Any donations are greatly appreciated!.
Author: Walthamstow Walker
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03:01
Electronic minute no 27 - combined forces. A patch with 2 unrelated patchesthey share an lfo. . . A) 2 lfos playing with a-101-1 vactrol vcfthe filter is feed with a square wave. B) a more advanced patchtriggers from env. Follow. Feed with cv from jerkoff (chaos)noise to a slew controlled by a sloth lfos/h to oscosc to vcathe vca is controlled by the same lfo as the slew but inverted!. Evaluation of patch/soundone cycle is - cycles? about 1min - goodonly short sounds - no, and thats goodamplitude variation - fairly goodpitch variation - yes, goodtimbre variation - not bad at allmusical value - i should consider this musicalentertaining - think so, yes.
Author: Gis Sweden
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21:20
I recorded this from a balcony (5th floor) in the middle of a summer day (end of july), using a mid/side set (mkh30 + c480 b-uls/ck62-df omni) into sound devices mixpre3. Not any processing has been added, except a plain m/s to x/y stereo conversion and low-cut filter (30hz). This is a generally quiet atmo, sometimes light wind comes in, some seagulls and other birds are there at times, some construction work happens etc. The traffic noise is present, but in the distant way. Feel free to use it in any of your productions. Not for resale.
Author: Fonoport
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Brownian noise sounding like a flying plane at 3×10^4 feet above the earth. . . I created that in audacity! final peak amplitude: 0. 75000 (linear) -2. 49877 db. I applied a bunch of filter curves to make this 90 second loop, normalized to 75% volume. I started with 120 seconds, then made it 90 seconds. Estimated start pitch: d2 (75. 000 hz). Because of the 1024 mb limit, i can't upload the 108-minute version (2 channels, 24-bit, 48000 hz costs 1. 74 gib). Sorry. The final sample rate is 48000 hz, 24-bit wav. I created this myself in audacity 3. 1. 3, so no need to attribute! :). Note: this sounds like it's the 2370 screen ;o).
Author: Therandomsoundbyte
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