25 Royalty-Free Audio Tracks for "Forum Rules"

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Fulfilling a request to create 3 characters reading lines of dialogue for a short animation clip.
Author: Pyrx
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00:02
Bip for forum's chatbox.
Author: Waxxman
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00:21
Noise created by individual oscillators, using audio paint, with different height images, to demonstrate what happens with too few oscillators vs. Plenty. In the end, the result is not random enough to be noise. The first 2-second burst is pure white noise for comparison. Then we have multiple 1-second bursts from audio-paint in a sequence of different image sizes: 50,100,150,200,250,350, 500, 700, 1000, 1350, 1750, 2200, 2700, 3250, 3850, 4500, and 9999 (this corresponds to the number of oscillators). The last burst is longer, and there is 1/2 second gap of silence after the first (reference) burst and before that last (9999) burst. The images other dimension was 20. The spacing of frequencies was exponential, between 40 hz and 18 khz. This is not intended to be useful, just an illustration during a discussion in a forum (http://www. Freesound. Org/forum/sample-requests/35199/?page=2#post75605). As mentioned there, i realized only afterward that exponential spacing would be giving me an approximation to pink noise instead of white noise, so the reference burst at the start is not really a fair comparison. Ideally, i would go back and re-do all this using linear spacing, but that's a lot of trouble. :-) i did, however, change to linear to get a white approximation, but that's a different sound i'll upload separately (c. F. Http://www. Freesound. Org/people/zimbot/sounds/242053/). I don't believe you can get true white noise without at least something being random in your synthesis method.
Author: Zimbot
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00:06
Voice over intro requested from the forums for samples.
Author: Teqstudios
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00:12
Voice over intro requested from the forums for samples.
Author: Teqstudios
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00:05
Lab everything!.
Author: Athenspublic
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00:13
Uploaded for reference to kymcoforum. Com. I'm having trouble with my scooter engine, and this is the sound it's making. It's hard to describe, so i recorded a sample with my phone to post in a thread on the website.
Author: Izkhanilov
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00:12
Personal sound recording of "welcome to the world of awesomeness, the world of awesomeness exists of an great sound called music. And that music is called. . . . . . Hardstyle" as requested by houweeltje. Forum link: http://freesound. Org/forum/sample-requests/34506/. Software used: adobe audition cs6device: samson co1u - usb studio condenser microphonesource: my own voice.
Author: Softcloud
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01:33
Rule, Britannia
Author: Melody: Thomas Augustine Arne; setting & sound file: Rabanus Flavus (Peter Gerloff)
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02:53
MIDI-Datei auf Grundlage der Regel 110 eines eindimensionalen zellulären Automaten. Erstellt mit Visions of Chaos.
Author: PantheraLeo1359531
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02:15
MIDI-Datei auf Grundlage der Regel 110 eines eindimensionalen zellulären Automaten. Erstellt mit Visions of Chaos.
Author: PantheraLeo1359531
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02:39
MIDI-Datei auf Grundlage der Regel 110 eines eindimensionalen zellulären Automaten. Erstellt mit Visions of Chaos.
Author: PantheraLeo1359531
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Voice over lines requested from the forums for samples.
Author: Teqstudios
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04:08
Rule, Britannia! by James Thomson (lyrics) and Thomas Arne (music). Sung by Albert Farrington in 1914 for Edison Records. This is Edison Blue Amberol #2486. I'm afraid the restoration is incomplete, but this is a right royal headache to clean, and it at least has a decent first verse now.
Author: James Thompson (1700-1748) Thomas Augustine Arne (1710–1778) Albert Farrington
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Crowd making some noise at a sanfl aussie rules football match (sturt vs port 2017 grand final). Recorded on sony mp3 recorder, converted to wav using audacity.
Author: Nobodyyouknowof
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Sound edited of a rule that generate the emotion of alert.
Author: Jaeger
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Sound edited of a rule that generate the emotion of bored.
Author: Jaeger
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Sound edited of a rule that generate the emotion of serene.
Author: Jaeger
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Sound produced by hitting a ruler against a desk.
Author: Jaeger
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02:11
The similar rules of making plurals in indigious andforeign languagesby: maqsood hasniabuzar barqi kutab'khana dec. 2019.
Author: Maqsood@Mailworld
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Manipulation of a slide rule (mechanical calculator), moving the cursor and slide, and rattling.
Author: Robindouglasjohnson
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00:54
Hvv announcement concerning corona 3g-rule fri10 dec 2021 in hamurg, germany.
Author: Humoristfrank
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01:27
During pandemic i recorded the speaker on a police car in rome, italy, warning people not to go outside due to coronavirus.
Author: Andrealoko
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00:08
This sound was created using audacity. First of all i chose a frequency of 432 hz ( a number which includes the golden rule/proportion), then i created a gradual rise in the first 4 seconds, leading into a peak which descends so it can go up again, creating an effect of confusion. At the end, the sound raises gradually and rapidly to reach its peak once again. This sound recreates, for me, a fast- moving ufo (unidentified flying object) and includes the notion of conspiracy in our society- the changing of the frequency of the tone “la “ from 432 hz to 440 hz in 1953 by the nazis. La règle d’or- 432 hertz. Le ton « la » est une pointe centrale dans le réglage des instruments musicaux. Le ministre de la propagande en allemagne pendant l’époque des nazis a fait un décret général avec lequel il a changé la tonalité « la »de 432 hz en 440 hz. On utilise cette hauteur à partir de 1939 jusqu’à nos jours. Il y a eu des protestes de la part de professeur dussault de la conservatoire parisienne qui a fait une pétition signé par 23 000 artistes françaises mais sans aucun résultat. L’organisation internationale de standardisation(iso) a accepté en 1953 les changements et on utilise la valeur de 440 hz depuis. Des recherches montrent que ce changement a des effets incontournables sur le corps et le cerveau humain- les gens entrent dans un chaos. Ce changement a été caché du monde entier parce que c’est le point de la balance dans la nature. 432 hz est la vibration qui inclue aussi le règle d’or (ou la proportion de dieu). Quand on écoute de la musique en 440 hz la première chose qu’on remarque c’est une fatigue, aucun envie de faire n’importe quoi et beaucoup d’autres ( y inclus le mouvement de notre adn) une étude récent montre que l’utilisation de 440 hz crée des mouvais effets dans la nature et dans toutes les êtres vivantes. Cette article m’a inspirée à recréer un son avec une fréquence de 432 hz qui monte et baisse graduellement. C’est un son seul de type complexe(nodal). Il est de type v( continu varié), il est éclatant,clair et lisse. L’attaque du début est graduelle et violente. Le son varie en « hauteur » de plus fort au moins fort et l’inverse, recréant un effet d’un ovni qui passe à côté de vous.
Author: Univ Lyon
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Recordings of my own voice for a example of my request on the forum for samples. This is for a game when you score but it doesn't count because it was against the rules.
Author: Freek
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