1,624 Royalty-Free Audio Tracks for "Fx"

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01:12
2 lengths of 3 different pitches of this low cinematic squelch bass. Played once with a large reverb and again played dry with no fx. This sound is modeled after the inception movie's large horn blast. It is a low multi-voiced saw wave with a specific ring modulation setting to give it it's effect. This sound is rendered as a 44100 sample rate 16 bit wav file. Made with native instrument's massive inside ableton live 9.
Author: Kaidadoughnut
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00:54
Created using the korg electribe 2 (the synth variant) analogue modeling synthesis engine and fx. If you don't like the busywork of cutting, sorting, naming etc. , you can check out this paid "game-ready" asset on the unity asset store:http://u3d. As/rk4. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
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04:09
The fundamentals of this patch is from the doepfer home pagehttp://www. Doepfer. De/a100_man/a100_patch. Htmthe patch they call "random melody". I call the sound "random melody from doepfer site". Boring. . . I added a voice with some delay/reverb fx and some simple drums. The high-hat is made from white noise and the bass drum isa self oscillating filter. I have used a minor scale on my doepfer a-157 quantizer. This sound is slitly treated in audacity. A little compressor and limiter. Review from one of my kids: "well, there is some rhythm".
Author: Gis Sweden
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00:32
Experimental electric music - sound designsynth voice of your own design (i used to create the sound among others: ambient, vocal, analog synt sounds)sound installation vision. Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:16
I created this using fl studio and serum. **note: if you plan to make money with my creations, do email me at djdomenian@gmail. Com**. If this is going to be used in a non-profit fashion, please drop a link below of your project below! i'd love to hear it!!. Please credit both of my names, jay prowaves a. K. A. Domenian as a "contributing sound designer & artist". Thank you all! i hope that you enjoy my sounds! <3!.
Author: Domenian
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04:07
Soundtrack guitar stems from frozen fjords song. This is dry guitar recording (with no fx)full song here: https://soundcloud. Com/darkbluesmile/frozen-fjordsif you use this sample you >>>must<<< write my name (mareproduction) as a author of this sample and link to this page. If you like what you hear please consider a small amount (even one dollar is enough) of donations to support my work. Thank you!. Paypall:jazzgitara@gmail. Com.
Author: Mareproduction
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00:35
25 footsteps (walk) on different surfaces. You can find : dirty ground (x5) // tile (x5) // barefoot water (x5) // average depth water (x5) // snow (x5). More footsteps sounds : https://freesound. Org/people/nox_sound/packs/29889/. Unity devs, footsteps - essentials sound pack for free in the assets store: https://assetstore. Unity. Com/packages/audio/sound-fx/foley/footsteps-essentials-189879. You can edit it with reaper/audacity/etc. Gear : rode ntg4+ // tascam dr-05file: 48khz, 24 bit, mono, wav.
Author: Nox Sound
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00:02
I needed a very specific brand of lollipop with a chocolatey center for a short film i'm working on. None of my library crunch fx sounded right, so i chomped into one myself. Just call me mr. Owl. Recorded on an iphone, about an inch from my face. Just a single crunch edited to have a little extra tail. The effect came out as a satisfying crunch with decent low-mid range. Could be pitched down a bit to act as bones, or maybe a small to medium sized tree branch. I may record more of these after i visit the dentist next.
Author: Cliftonmcarlson
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10:00
Start with chaos. In this sound/patch you have the possibility to enjoy chaos and feedbacki use my sloth lfos and jerkoff - another chaos moduleim possible sick i like this - thou its simple. Sloth modulate vco and filter cut of frequencyfeedback from vco to the filter via a vca controlled by a looping envpan fx also controlled by sloth - same env that controls the frequency. The "prassel" rustle sound is great in my earsjerkoff, exp vca, function and another sloth. Evaluation of patch/soundone cycle is - there are many cycles to consideronly short sounds - no, goodamplitude variation - yep goodpitch variation - mediumtimbre variation - some, via filter/two soundsmusical value - i think so!entertaining - yes?!.
Author: Gis Sweden
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00:06
This is the second version without the mechanical bolt. Maybe can be used for bolt action rifles. Made this is ableton live, it is multilayered with the top end of a 9mm and the low/mid range of an ak47. Another carbine sound is faded in after the transients to give more sustain. Two reverbs fade in and out creating a smooth transition and blend. A little white noise is added for subtle sheen and air. All the layers were grouped together into a single band compressor and ran through serum fx distortion and then into a krush distortion plugin for added fatness. A blending reverb was used to glue the sounds into the same space and ran into a final transient designer which is adding a little more snap and punch and clipping the excess transients off. Enjoy.
Author: Superphat
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00:04
A computer-generated voice build specifically for a video game called artemis spaceship bridge simulator. I wrote the text, put it through a royalty-free text to voice generator. Then i edited it in pro tools with several fx to achieve the proper mood. I specifically use it with artemis bridge tools, which lets this track be triggered by game events. I am not affiliated with this video game in any way. Just a passionate sound designer with a gaming habit. For this track, the computer says "docking complete. ".
Author: Crashoverride
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02:09
A huge ice storm moves in to the back woods of north carolina on 01/30/2014. First it snowed. . . And then it sleeted. When all that sleet froze on the surface of the snow, walking in this winter-wonderland produced an amazing sound. So, i put on my boots, grabbed my zoomh4n and set out to record the magic!. This would be very useful as foley fx for walking in any frozen environment. I walked on various surfaces and depths of ice and snow throughout. I tried to leave enough space between steps so that the sounds do not overlap so that they can be cut for editing purposes. Enjoy!. - christopher c. Courter.
Author: Courter
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00:52
Some creepy music i made in garageband for an intro for something called victors crypt!. It's basically a synth-melody played with a lot of reverb and some echo. And just some fx wailing guitar and voice in the back. Reminds me a bit of some 80's horror theme or something. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool, watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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04:47
Created with a korg electribe 2 processed by a zoom multistomp ms-70cdr guitar multi-fx pedal, using the particle reverb. The manual states that it models the line6 m9 particle verb. Particle reverb. In this piece of audio the electribe only uses triangle oscillators. Here's a video showing the setup: https://youtu. Be/zytc4gofwmq. It's always nice to hear what projects you use these sounds for. Let me know. ;-). Please also check out my pond5 and unity asset store profiles for more:http://www. Pond5. Com/artist/cabled_messhttps://www. Assetstore. Unity3d. Com/en/#!/search/page=1/sortby=popularity/query=publisher:20154.
Author: Cabled Mess
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02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
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07:38
Created with a doepfer a-100 modular synthesizer sequenced by a korg sq-1 processed by a zoom multistomp ms-70cdr guitar multi-fx pedal, using the particle and hd reverb. Audio source is a self-resonating, modulated doepfer a-108 vcf8. The reverbs ran in series. The manual states that the particle reverb is based on the line6 m9 particle verb. Here's a video showing the setup: https://youtu. Be/5h-mblcybbo. It's always nice to hear what projects you use these sounds for. Let me know. ;-). Please also check out my pond5 and unity asset store profiles for more:http://www. Pond5. Com/artist/cabled_messhttps://www. Assetstore. Unity3d. Com/en/#!/search/page=1/sortby=popularity/query=publisher:20154.
Author: Cabled Mess
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01:50
Sound effect - bass rumble tension rise (wind river movie). I've looked for this particular bass tension builder sound effect from the movie wind river since it came out!! if you've seen that film and you're familiar with the "standoff" scene, then you'll probably know what sound effect im referring to. . . In the background of that most intense ever scene of all time is this bass rumble or tension builder that gives me goosebumps every time i watch it! i've wanted the original pretty bad because its the best suspense builder(bass rumble) sound ive ever heard! although it doesn't seem to exist online even for purchase. So i tried to recreate it myself! im a movie scene editor all the way, but im less than amature at audio editing, so please excuse the flaws. There are 3 versions in this mp3. All with different tones, speed, and other details trying to recreate as best i could.
Author: Justtheclips
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03:20
Turntable brown noise mixed edited in audacityused fx phaser and paulstretch and you wa shock !. Free to use. Enjoy !. Subtopia limburg / schmeets media. Http://subtopia-limburg. Comhttps://paper. Li/subtopialimburg/#/http://wp. Subtopia-limburg. Com/http://blog. Subtopia-limburg. Com/https://soundcloud. Com/subtopia-limburghttps://www. Audiomack. Com/artist/subtopialimburghttps://www. Freesound. Org/people/subtopialimburg/http://twitter. Com/subtopialimburghttp://www. Youtube. Com/user/subtopialimburghttp://www. Youtube. Com/user/splendithttp://www. Schmeets. Nl. Https://limebooth. Com/subtopialimburg/profile/https://www. Tribeofnoise. Com/splendithttps://www. Jamendo. Com/artist/499666/subtopialimburg. Https://www. Facebook. Com/profile. Php?id=100020387445244. Subtopia limburg virtual live. Influanced by:. Lou reedvernian processuz jsme domathrobbing gristlesunn o)))scott walkerrecoil (band)moondogjonathan davis and the sfahella (band)brian enoeinstürzende neubautencoiljohn caleboredomsbjörkpink floydarcturusautopsiakarlheinz stockhausensteve reichsun ramax neuhausmike oldfieldphilip glassaaron funkmorton feldmanaphex twinbrian enoclaude debussyivor cutlerjohn cagelustmordkraftwerkthe art of noisethe future sound of london ( fsol )zoviet francemusique concretetangerin dreamyello.
Author: Subtopialimburg
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03:15
Some cafe ambience severely altered with blok modular fx. Was originally a long jam cut up into a bunch of individual files but i figured searching through them would be a pain so i merged them back into one file. So listen through and pick the sounds you like with a wav editor, or enjoy it in its own regard as abstract sound sculpture or something. I don't want to divulge too much of what the patch looked like but it random note values with each keyboard press which were then ran through a waveshaper. Later on i add some reverb and use various things to alter the panning for some strange stereo effects. Edit: you might want to use a dc eliminator on the samples because the waveshaper creates some dc offset (basically useless low/zero frequency noise for those not in the know). But maybe it has some aesthetic value for you to keep it intact? you decide. Http://www. Meldaproduction. Com/plugins/product. Php?id=mutility this free vst has a dc eliminator included.
Author: Ragnar
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00:48
Disaster alarm. A couple of glasses breaking in the middle. Why? i don't know. Ah, some explosions. Well, ok, not a simple alarm, almost a disaster (audio)scene per se. Made from (in order of appearance):https://freesound. Org/people/danlucaz/sounds/517759/ (game fx #2, danlucaz)https://freesound. Org/people/avakas/sounds/144115/ (cup breaks, avakas)https://freesound. Org/people/geraldfiebig/sounds/524999/ (ceramic cup shatters on tile floor, geraldfiebig)https://freesound. Org/people/sieuamthanh/sounds/397787/ (sci fi » alarm 0, sieuamthanh)https://freesound. Org/people/onderwish/sounds/470504/ (the dark future » emergency siren, onderwish)https://freesound. Org/people/robinhood76/sounds/188698/ (swoosh whoosh air effects » 04397 passing swoosh exploding. Wav, robinhood76)https://freesound. Org/people/robinhood76/sounds/565947/ (war 'n' battle sounds - simulations and experiments » 10091 water bomb exploding. Wav, robinhood76)https://freesound. Org/people/eflexmusic/sounds/396270/ (destruction » exploding car (with fire) (mixed), eflexmusic)https://freesound. Org/people/jorickhoofd/sounds/179265/ (glass » exploding lightbulb 1, jorickhoofd). Thank you.
Author: Deleted User
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11:48
If there is one man, white western historyhas neglected, it must be james baldwin (1924 - 1987)known to many as writer, novellist, essayistplaywright, poet. . . Surely unknown to all asactivist, as frontfighter, as luchador of theanti-xenophobic anti-discrimination discoursin general & more specific of the north-american'negro'. His father was a slave & as a childat the tender age of 10, he was teased and abusedby 2 new york police officers, an instance of the racistharassment by the nypd that he would experience againas a teenager and document in his essays. Why isn't his history & discours teached at school ?. Anno 2020, i learn to know him & his eloquent rhetoricalcapabilities through the also fenomenal moving & breath-takingperformance of tawiah + myrrh for the refraction festival, takingplace online of course, due to the ever infamous covid-19. . . An audiovisual délice, in which visual artist myrrh, places tawiahin subtle superposition with james baldwin & his 1965 debate with mr. Buckley ! in the cambridge union ! !! ! ! ! while performinglive one of the most delicate concerts i have seen during corona. . . A must see+hear _ _ _ https://www. Youtube. Com/watch?v=h5l2lssdzro. Being totally absorbed by this performance, i discover as an artist myselfone of the reasons i bind so much with this piece of music is that i myselflike to use the same harmonies, apparently, which i did indeed in 2015https://soundcloud. Com/torturado/eternal-void-the-fall-back& in the mid nineties, that is 1990's. . . A long forgotten piece of me, performed that time during my ritcs studies, as my band torturado, no recordings from then helas online, but gracias a la discovery of tawiah+myrrh & james baldwin picked up again what i remembered from that time & made a 2020 version of it. . . A small visual document of this: https://vimeo. Com/450004585. As from the moment, i discovered james baldwin, i integrated also his powerful 1965 debate in my performances during covid times. . . To spread his word ! to inspire others, to confront others. . . I told myself covid or corona is not going to stop me playing & performing music, which comes natural to me, so i looked for ways to perform outside, in plain nature, with batteries. . . Guitars, 9v fx, fx without 9v compartment, battery based amplifiers, battery based kassette walkmans. . . & it is on kassette that i put an edited full version of the james baldwin vs buckley debate of 1965. . . For this exercice of the sound design formation, we had to upload a sound that intrigues, well, james baldwin eloquent voice, litteral & metaphorically inspired & triggered me. . . Also the sound of electro-magnetic technology called tape is something i have always been fond of. . . So i made an edit of an edit of the james baldwin debate of +- 10 minutes !. Spread the word !a+. Actually this could also serve the exercice of recording a sound that comes from a certain place, or is part of a bigger thing , or personificates a certain place. . .
Author: Antwerpsounddesign
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00:17
Please rate if you like this sound :). This is my voice. I was trying to recreate a similar sound to those of the shrieking nazgul creatures in lord of the rings. They are referred to as different things but overall a creepy, evil, raspy, breathy type screeching sound. I created this with a type of practiced scream on a blue yeti usb condenser microphone. I recorded in audacity and added some reverb, fade in, and fade out. It was originally for a video game voice over audition. I also have the original with no fx if needed. My example/inspiration were the creatures in lord of the rings, fellowship of the ring. They are also called the fell riders and the black wings (when they ride the fell beasts), as well as the shadows, the servants of sauron, and the nine servants of the lord of the rings. The orcs of the tower of cirith ungol call them shriekers. I download from this site often, so i thought i would return the favor :). Feel free to contact me with any other requests!. Apparitions beast black-wings cirith creatures creepy demon evil fellbeasts fell-riders ghosts ghoul halloween hell horror lord-of-the-rings monster nazgul nine-servants orcs sauron scary sci-fi screaming screeching shadow shriekers spooky ungol wraiths halloween.
Author: Voices Of Marz
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01:05
My first upload! this sound i made using the zmors synth on my ipad air2 - i used audiobus which is a great routing software allowing many of a lot of awesome sounding synths that are now on ipad and can be played professionally via a usb keyboard controller (very handy for gigging) okay this is getting too wordy. . . I used audiobus overall with zmors in the first slot being routed through the wonderful aufx eq app in the center (effects) slot then ran the most useful of all ---> audioshare app in the 3rd or output slot to record it all. . . Keep in mind that the number of devices you can run in these three slots is virtually limitless - as much as your device can handle so you can get really nuts with several synths, a drum machine, etc all routing to the middle (fx) stop in the chain and picking up a fat 3 or 4 nice sounding effects devices then on to output to audioshare or you can now use just audioshare as host and run zmors in it directly (and probably more smoothly). I chose zmors because on a couple of other ipads (ipad mini, ipad 2 especially, and ipad air a little bit) i was noticing that it was a resource hog and was not playing correctly or there was a huge lag in the latency so with the new(er) ipad air 2 i wanted to hear the zmors synth and it really is an underappreciated majestic sounding beast if you ask me. I am going to experiment further with it as the unique architecture and just the way it sounds is totally different from any other synth i've yet to hear on ipad or in general. It kind of reminds me of a fatter, more modern. Sequential circuits 6 track. Which i've had a couple of and have a thick layered sound - kind of like a really nice turkey sandwich with a good portion of swiss cheese then you notice that there's still some roast beef left and put a good amount of that between bread as well. Hell, that's a sandwich that's gonna be filling! thanks for reading.
Author: Noeluciano
00:00
00:19
guardians of limbo (spectral voices, ethereal sounds, odd vocals) sample of fx preset from magnus choir vsti software. Virtual choir (musical instrument). Software description:. Magnus choir is a vst, vst3 and audio unit virtual instrument which can be used to create natural and synthetic choirs. The male and female choruses combine to form a mixed choir, featuring the classic satb (soprano, alto, tenor, bass) structure: women sing soprano and alto, while men sing tenor and bass. Versatile to generate a wide spectrum of choirs, vocal textures, choral pads and voices with modulation capabilities for a new level of realism in digital sound creation. • 54 preset sounds ready to use, including a vast array of natural and synthetic sounds, from oohs, aahs, men and women in mixed choirs to the celestial choir of angels, reso pads, dark atmos, creepy voices, ambient ghostly and birdsong effects, as well as cinematic and soundscapes. 01. - abbey ghost02. - ad infinitum formant03. - ad libitum chorale04. - aeternus lux lucis05. - alchemical signals06. - angelic vox07. - angels between us08. - apocalyptic chamber09. - astral singers10. - aurum vox pad11. - birds sonic sweep12. - caelestis kingdom13. - celestial choir14. - choral ensemble15. - choralis pad16. - cinematic padilius17. - cosmic odyssey voice18. - cryogenic dimension19. - dark cantus20. - digital voice21. - dystopian chorus22. - elves land23. - enchanted goblins24. - ethereal voices25. - guardians of limbo26. - lost souls in the dark27. - male & female aahs28. - morph dreams29. - morphed vowels30. - mystical vowels31. - nebula dark atmos32. - necromancer summons33. - neo choir34. - octave aahs choir35. - octave vox pad36. - oniric sequences37. - oohs choir38. - psychedelic vox39. - psychomanteum reso40. - quasi spatial voices41. - relaxing paradise42. - restless spirits43. - sanctus holy chant44. - sonorous skies45. - sopranvox c4-c646. - spatiotemporal atmos47. - spectral hell48. - synthetic chorus49. - synthesized vocals50. - underworld embryos51. - vinyl chorus52. - voices in the mist53. - vowelled soundscape54. - vox vocis texture. • low frequency oscillator section: these knobs apply modulation to the selected instrument. By using the lfo to modulate various aspects of the audio signal, you can apply effects such as vibrato or tremolo. • adsr envelope generator with attack, sustain, decay and release parameters. • pitch bend: the pitch bend knob directly changes the pitch of the selected instrument. • reverb built-in: provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces. • filter section: with filter type box for low pass filter and high pass filter. • amplitude range parameters: it controls the loudness, the way in which we perceive amplitude. The sensitivity level is set by the user. • panning potentiometer control. • midi cc automation: implementation of midi continuous controller parameters for use with external hardware control via daw.
Author: Syntheway
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