125 Royalty-Free Audio Tracks for "Mac"

00:00
00:59
Typing on a mac keyboard, recorded with a sound devices 744t.
Author: Kerrypeter
00:00
01:50
Instant mac and cheese squished and stirred with a rubber spatula.
Author: Wmaresco
00:00
00:09
Stirring mac & cheese.
Author: Nintendoto
00:00
00:24
An old laptop making weird sounds. The fan was broken at that point. Recorded with an iphone 5c.
Author: Crowcube
00:00
01:22
An old laptop making weird sounds. The fan was broken at that point. Recorded with an iphone 5c.
Author: Crowcube
00:00
00:24
Typing on a macbook.
Author: Thatmisfit
00:00
00:18
Mac keyboard sfx.
Author: Viwright
00:00
00:12
Typing on a mac.
Author: Jotica
00:00
00:44
This is that horrible noise that comes out of the mac headphone jack recorded and amplified.
Author: Kneedless
00:00
00:29
Typing to de mac, binaural recording.
Author: Piedo
00:00
00:16
Sick by Ian Alex Mac
Author: Ian Alex Mac
00:00
02:10
Recorded up-close with a sony ecm-ms2 going into a behringer mixer recorded directly into my mac. 48khz, 16bit.
Author: Suckmadeck
00:00
00:09
Mac keyboard recorded with a blue mikey snowball for a class assignment.
Author: Sannand
00:00
00:13
I Hate Buses by Ian Alex Mac
Author: Ian Alex Mac
00:00
00:42
Grabado con zoom h6.
Author: Kintana
00:00
00:48
An old laptop making weird sounds. It freeze, typing on the keyboard, than crashes and reboots. The fan was broken at that point. Recorded with an iphone 5c.
Author: Crowcube
00:00
00:01
Consonants captured using simplesong mac os 9 based on plaintalk (macintalk 3) vocal synthesis engine.
Author: Beskhu
00:00
00:30
My attempted imitation of mac osx's popping sound volume control.
Author: Insanity
00:00
00:16
Eat Shit, Carrie White! by Ian Alex Mac
Author: Ian Alex Mac
00:00
00:13
Close laptop.
Author: Cupido
00:00
00:32
Supernatural imps scampering into a crescendo pan left and right of the audiences earscreepy feet. Sound is actually a mac+cheese boxtop trapped inside a mac+cheese box.
Author: Jpeek
00:00
00:25
A mac book pro's cd drive taking in, reading and ejecting a cd.
Author: Megapenguin
00:00
00:54
Yeh.
Author: Veggy
00:00
03:20
Sorry.
Author: Veggy
00:00
04:42
Maybe.
Author: Veggy
00:00
00:29
A mac book pro's track pad single and double clicking, as well as clicking and dragging.
Author: Megapenguin
00:00
00:14
Mac mouse.
Author: Viwright
00:00
00:03
Keyboard typing.
Author: Eddies
00:00
00:19
Typing on a mac ultra-thin keyboard.
Author: Lmbubec
00:00
00:04
The mechanical noise and signature "chord" associated with the "mac mini (2010 model)" upon startup/boot. Brief mechanical motor and clicking noises followed by the famed sustained f sharp major chord (detuned 30 cents flat) being projected over low quality, built-in speakers. Mechanical noise has defined pitch and is predominantly in the mid-high frequencies. Recorded on zoom h2n, in small, empty room. Audio clip normalized in post-processing.
Author: Deleted User
00:00
00:12
Made in audacity with a couple of stock sounds. Can be used for a big industrial machine or a huge mechanical rocket cannon. Beeps at the end were taken fromhttps://www. Freesound. Org/people/kwahmah_02/sounds/246332/.
Author: Lambich
00:00
00:37
All sounds are noises my macbook make.
Author: Bloomypetal
00:00
00:11
Mackinmeat is the name and this sound effect is my mouth going pew, then i add more effects and sounds to it. . . Have fun.
Author: Mackinmeat
00:00
02:35
A 2006 mac pro speeding up its 4 fans from 500 rpm to the maximum and then slowing down. Recorded with a zoom h1.
Author: Ddermanis
00:00
00:02
Short ding noise created using garageband on mac.
Author: Chelle
00:00
00:02
Short ding noise created using garageband on mac.
Author: Chelle
00:00
00:15
Magic mouse recording with zoom h6.
Author: Kintana
00:00
00:09
The sound of clicking keys on a computer keyboard.
Author: Caileykehoe
00:00
01:14
Composition made using soundedit 16 on mac.
Author: Mattj
00:00
00:55
Im sure youll make something good of it.
Author: Veggy
00:00
00:05
Headphone jack of a mac computer.
Author: Viwright
00:00
00:08
Sound of keyboard typing.
Author: Dscull
00:00
00:22
Typing on an apple keyboard. Recorded with my iphone up close and added some noise reduction. Hope that works for you.
Author: Khenshom
00:00
00:28
Isolated keystroke punches (not fast typing) on a new mac keyboard.
Author: Silvacine
00:00
03:43
Oon im guessing means un because im like that.
Author: Veggy
00:00
00:01
Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
Author: Sieuamthanh
00:00
00:17
My girlfriend typing on her macbook air searching for youtube videos.
Author: Gogogonzoflow
00:00
00:10
Mouse clicks for everyone!.
Author: Philip
00:00
00:21
Some variations of mouse click sounds.
Author: Sky Motion
00:00
00:28
Mac ibook g3's cdrom working and producing various sound including some air noise from the spinning cd. Recorded very close to the cdrom with rode nt1000 condensor microphone through tlaudio fat2 tube preamp through rme hammerfall dsp audio interface.
Author: Kijjaz
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