107 Royalty-Free Audio Tracks for "Gems"

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I copied the gem breath sound effect from the original ex and pt tv series. I modified a noise i made with phaser. I had accidentally not known that i should set the pitch-shift in delay to off.
Author: Rulerofthemetaverse
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Gem pathescope 9. 5mm projector, unit #1191, made in england. Recorded on a marantz pmd661 with a rode nt4 stereo mike. The gem is a variable speed projector, controlled by a rheostat. Speed for this recording was unknown, but probably 12-16 fps. Microphone was facing the operational side of the projector, 50 cm away. Audio begins with power being turned on, ends with power being turned off.
Author: Guyburns
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05:14
Gem pathescope 9. 5mm projector, unit #1191, made in england. Recorded on a marantz pmd661 with a rode nt4 stereo mike. The gem is a variable speed projector, controlled by a rheostat. Speed for this recording was unknown, but probably 12-16 fps. Microphone was facing the operational side of the projector, 50 cm away. Audio begins with power being turned on, ends with power being turned off. The speed variation during recording occurred naturally.
Author: Guyburns
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05:19
Gem pathescope 9. 5mm projector, unit #1191, made in england. Recorded on a marantz pmd661 with a rode nt4 stereo mike. The gem is a variable speed projector, controlled by a rheostat. Speed for this recording was unknown, but probably 5-10 fps. Microphone was facing the operational side of the projector, 50 cm away. Audio begins with power being turned on, ends with power being turned off. The speed variation during recording occurred naturally.
Author: Guyburns
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04:48
Gem pathescope 9. 5mm projector, unit #1191, made in england. Recorded on a marantz pmd661 with a rode nt4 stereo mike. The gem is a variable speed projector, controlled by a rheostat. Speed for this recording begins at about 12 fps. Microphone was facing the non-roller side of the projector, 30 cm away. Audio begins with power being turned on, ends with power being turned off. The end of the film leaves the gate at 4. 37 and becomes free of the last roller at 4. 40, when the motor speeds up. The speed and audio-level variations during recording occurred naturally.
Author: Guyburns
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04:16
Gem pathescope 9. 5mm projector, unit #1191, made in england. Recorded on a marantz pmd661 with a rode nt4 stereo mike. The gem is a variable speed projector, controlled by a rheostat. Speed for this recording is about 16 fps. Microphone was facing the roller side of the projector, 30 cm away. Audio begins with power being turned on, ends with power being turned off. The end of the film leaves the take-off reel at 4. 05 and becomes free of the last roller at 4. 09, when the motor speeds up. The speed and audio-level variations during recording occurred naturally.
Author: Guyburns
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07:51
Gem pathescope 9. 5mm projector, unit #1191, made in england. Recorded on a marantz pmd661 with a rode nt4 stereo mike. The gem is a variable speed projector, controlled by a rheostat. Speed for this recording was about 9 fps. Microphone was facing the gate of the projector, 10 cm away. Audio begins with power being turned on, ends with power being turned off. The end of the film leaves the take-off reel at 7. 10, exits the gate at 7. 22, and becomes free of the last roller at 7. 30, when the motor speeds up. The speed and audio-level variations during recording occurred naturally.
Author: Guyburns
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Intended for a game, simple metallic ping. Typical use in games is when a gem bounces. This game was generated using audacity.
Author: High Festiva
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Sound of a weekly farmers market in sri lanka. This sound has been recorded with the h4n pro. You can use this sound in your project regardless if it is commercial or non-commercial but it would be awesome if you could tag my instagram account somewhere in the description:https://www. Instagram. Com/florianreichelt/. Leave a comment and tell me for which project you used it!! :). By the way - have you guys already checked out my latest travel video about norway?if not you should definitely watch it: https://youtu. Be/aq9scr9cvwwthe nature, the fjords and the mountains are absolutely outstanding and they inspire you to travel as well. Stock footage isn't dead! make 2000$/month via blackbox!register now: http://bit. Ly/stockblackbox.
Author: Florianreichelt
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[sparkling_star_01. Wav]. Shooting star. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
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[retro_coin_07. Wav]. Retro, coin!. This sound can for example be used in games, for example when the player picks up a coin or a collectable - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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[retro_coin_06. Wav]. Retro, coin!. This sound can for example be used in games, for example when the player picks up a coin or a collectable - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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[retro_coin_01. Wav]. Retro, coin!. This sound can for example be used in games, for example when the player picks up a coin or a collectable - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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[retro_coin_05. Wav]. Retro, coin! made this one more "cute"!. This sound can for example be used in games, for example when the player picks up a coin or a collectable - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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[retro_coin_04. Wav]. Retro, coin! made this one more "steady"!. This sound can for example be used in games, for example when the player picks up a coin or a collectable - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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[retro_coin_03. Wav]. Retro, coin! made this one more "cute" and "precious"!. This sound can for example be used in games, for example when the player picks up a coin or a collectable - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ also a s/o to drpetter! ⭐. Enjoy!/matrixxx.
Author: Matrixxx
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[retro_coin_02. Wav]. [retro_underwater_coin. Wav]. A late s/o to parabolix for the fastest moderation i've seen!. Retro, coin!. This sound can for example be used in games, for example when the player picks up a coin or a collectable - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ also a s/o to drpetter! ⭐. Enjoy!/matrixxx.
Author: Matrixxx
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[retro_coin_01. Wav]. Retro, underwater coin!. This sound can for example be used in games, for example when the player picks up a coin or a collectable - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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Author: rubberduck
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