24 Royalty-Free Audio Tracks for "Gunshot Reverb"

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A simple gunshot created with audacity and with added reverb effects (forest).
Author: Morganpurkis
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A simple gunshot created with audacity and with added reverb effects (plains).
Author: Morganpurkis
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A simple gunshot created with audacity and with added reverb effects (small room).
Author: Morganpurkis
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A simple gunshot created with audacity and with added reverb effects (foam room).
Author: Morganpurkis
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A synthesized distant gunshot with reverb. Built with audacity 2. 05.
Author: Sclolex
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Experimenting with reverb and frequency on my "meaty gunshot. Wav" sfx resulted in this; hopefully this conveys the audible sense that the gunshot is being fired underwater. Created and edited with audacity.
Author: Morganpurkis
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Based upon my "single gunshot. Wav" sfx, this experiments a bit with the effects of stereo audio. I made the sound quite punchy also. Created with audacity. Use however you see fit.
Author: Morganpurkis
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An improved version of my "single gunshot 4. 2" sfx; this one isn't too meaty or filled with irritating reverb as this one, which i believe is also slightly more realistic. Created with audacity. Use however you see fit.
Author: Morganpurkis
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Recorded a blender and then applied some effects like reverb via xiaomi red mi 5a.
Author: Angelmourvaldi
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Gun sounds made by me with kick, snare, claps and some reverb. . .
Author: Malatestinic
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Single gunshots with three different guns, 9 mm, 7,5 mm and. 22 mm. All recorded at close distance with an sony pcm m-10.
Author: Johanwestling
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Field-recording of a 9mm pistol at 25 meter distance 180 degrees off axis on a shooting range using a sony pcm m-10.
Author: Johanwestling
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Door being slammed in wellington's te papa museum. Reverb is natural. Recorded with a tascam dr-44wl.
Author: Rabbydaw
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Extracted from camera recorded content, tidied up with audacity mono and noisegate. . . I also listen for problems and cherry pick to avoid weird sounds. . No rubbish dry sample. If you want to use these sorts of sounds (good for games or video), remeber adding reverb back is the trick to making the sound big again.
Author: Darkshroom
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Extracted from camera recorded content, tidied up with audacity mono and noisegate. . . I also listen for problems and cherry pick to avoid weird sounds. . No rubbish dry sample. If you want to use these sorts of sounds (good for games or video), remeber adding reverb back is the trick to making the sound big again.
Author: Darkshroom
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A gunshot sound effect recorded for a high school production of the musical heathers. It was recorded on a zoom h1 and was made by a theatrical cap gun. I recorded it at a distance of about 5 feet and then again at a distance of about 40 feet from the audience and allowed the sound to reverberate both times. Then i duplicated both and mixed in both original sounds on top of each other, plus each sound pitched down 1 octave and the 40-feet away recording at 2 octaves down, plus the closer recording pitched one octave up. We then added and adjusted reverb in audacity and adjusted the sync of all the clips to be aligned, and adjusted the mix to make it sound as real as possible.
Author: Okieactor
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Extracted from camera recorded content, tidied up with audacity mono and noisegate. . . I also listen for problems and cherry pick to avoid weird sounds. . No rubbish dry sample. If you want to use these sorts of sounds (good for games or video), remeber adding reverb back is the trick to making the sound big again.
Author: Darkshroom
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Sorry for the lack of uploads. (you probably don't care, but i'm just sayin'. ) i'll try to be more active on this site from now on. But anyways, here's a realistic gun shot sound i made. I made it by recording a huge firework explosion, speeding it up, adding a little bit of modified reverb, and some amplifying. I made this in audacity.
Author: Mr Keybored
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This is an attempt to recreate the sound of a gunshot. At a distant and medium distance. The sound consists of two layers. In the synthesis, white noise with different filtering by layers was used. Reverb was not used. The final processing is equalization and a bit of overdrive.
Author: Newlocknew
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A recording of an air rifle being shot in a valley. Recorded on a zoom h4n pro about 5-10 metres in front of the barrel, facing away from the rifle. This is the unedited version (albeit slightly trimmed) for those who wish to apply their own effects. You can find the edited version here: https://freesound. Org/people/fission9/sounds/466310/. Recorded 14/04/19.
Author: Fission
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A mom shots her 2 kids after his dad became a zombie and she had to kill him, after that she suicides. I put together all these sounds, muffled it, put some reverb and this is what i got. Edited in audacity. Credits:kids: https://freesound. Org/people/aarrnnoo/sounds/520369/woman crying: https://freesound. Org/people/aarrnnoo/sounds/516194/shotgun: https://freesound. Org/people/rmf298/sounds/369395/pistol: https://freesound. Org/people/johnyridgeback/sounds/567272/body drop: https://freesound. Org/people/breviceps/sounds/447922/.
Author: Castillastudio
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A recording of an air rifle being shot in a valley. Recorded on a zoom h4n pro about 5-10 metres in front of the barrel, facing away from the rifle. Edited in audacity. I love the crackle as the shot breaks the sound barrier. Could be slowed down to make it sound like a larger weapon, or maybe even used as an impulse response. I have also uploaded the unedited version in case you want to apply your own effects: https://freesound. Org/people/fission9/sounds/466311/. Recorded 14/04/19.
Author: Fission
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Pistol fired outdoors with ricochet. Single shot, fairly close, with fast fadeout. Narrow stereo image, no panning, almost monophonic. Wholly synthesized. No weapon was fired in the making of this sound. It's an emulated sound effect of a sidearm gunshot with a cliche ricochet sound, like in the vintage western movies and ww2 films that they showed on tv when i was a kid. Can be used in a game, perhaps, or a none-too-serious vidclip. The sound of the pistol cartridge explosion is default flstudio kick, clap and snare slowed right down. A single tap of delay is added to lend an impression of echo off a middle distance hard surface. The ricochet noise was made with sytrus running as a vsti inside flstudio. It took an entire day of head scratching, oscillator tweaking and envelope mangling to get something that reasonably resembles a sound that i recall from the old movies. I think i'll shoot myself before i try something like this again. :). Plus the usual flstudio compressors, eq, reverb and delay - nothing tricky, just standard stuff.
Author: Diboz
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Made in ableton live this time, it is a multilayered loop consisting of recordings of an ak47, a 30 caliber 1918, and an m60 machine gun to make a rediculous powerful sound. A very short clicky kick drum with the high end reduced is added before the initial gunshot to make it punch more, otherwise it would sound weaker. There are two mechanical bolt sounds, one covering the upper mid range, and the other covering the extreme highs. Shell ejections and two reverb tails were mixed in at the end with some simple automated panning to make it move around the stereo field. The tempo slowly decreases to simulate barrel heating. Lots of processing. The layers were eq'ed, then ran into a software amp that is gently distorting the low and mid range. Then smashed together with ott multiband upward/downward compression to bring out the details. A maximizer was used to bring up the loudness some. Enjoy.
Author: Superphat
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