469 Royalty-Free Audio Tracks for "Hz"

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This a piece of the clarinet a5 sound fromhttps://freesound. Org/people/mtg/sounds/356762/it is under 1 second, converted to sample rate 44100, to be used in thecoursera course "audio signal processing for music applications", given by xavier serra, of universitat pempeu fabra of barcelona.
Author: Jperezjacome
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This a piece of the violin a5 sound fromhttps://freesound. Org/people/mtg/sounds/356003/it is under 1 second, converted to sample rate 44100, to be used in thecoursera course "audio signal processing for music applications", given by xavier serra, of universitat pempeu fabra of barcelona.
Author: Jperezjacome
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This a piece of the trumpet a4 sound fromhttps://freesound. Org/people/mtg/sounds/357370/it is under 1 second, converted to sample rate 44100, to be used in thecoursera course "audio signal processing for music applications", given by xavier serra, of universitat pempeu fabra of barcelona.
Author: Jperezjacome
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16-bit 44100 hz quality, but some bitcrush has been applied so the real samplerate is unknown. I modified the drums preset in labchirp. These are just some sounds i found interesting while testing and modifying the preset. These are unedited, so some clean up might be needed.
Author: Untitled
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11:09
In friend’s garden at the evening (20h30). Theneuille (center of france) , 2016/8/15, recorded with a zoom h5, countryside mood with thunders far away , high pass at 80 hz. We can ear the clipping microphones on the first stroke.
Author: Keng Wai Chane Chick Te
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This kind of noise generates sinusoidally interpolated random values at a certain frequency. In this example the frequency is 100hz. The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
Author: Toine
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An emergency siren, electronic. Rapidly switching 440 and 640 hz. Tones. Made in audacity, by me. Please, feel tree to use in any way, shape or form, but be sure to give me credit. Thanks!.
Author: Fartbiscuit
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Recording of myself speaking words "ave maria". Main purpose of this sound is for use in the coursera course audio signal processing for music applications. Sound was recorded with android smartphone oneplus one, using application smart voice recorder in wav format, mono, 44100 hz sample rate.
Author: Islijepcevic
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This tone is 485hz, slightly below the note b3 (493. 8hz). It's roughly the same frequency of the b tibetan bell in this package. End and start are well glued into a continuous wave (tested in unity 3d). Made with audacity.
Author: Steaq
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Created this sample using only audacity. I started off by generating a square wave chirp between 10000 and 20000 hz on a mono track, copied this created a stereo track and messed around with timestretching and low pass filtering until i got the desired sound.
Author: Mikobuntu
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I made this as a strange wake-up alarm. I was wondering at what point i will wake-up? what frequency will break my dream and bring me back on earth?. Created using audacity.
Author: Unfa
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This is a vargan (jaw harp) sample (16 bit / 44100 hz/. Wav). This sample was recorded by myself in 2017 in the north-west of sakhalin with the aid of michail chayka (a nivkh musician who played jaw harp) and his mother n. K. Chayka.
Author: Deleted User
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Recorded in nuuk, greenland, outside the city. A big pile of snow melting on the mountain's side made this little stream of water. Recorded with tascam dr-10048000 hz stereo, 16-bit wave pcm uncompressed.
Author: Denis Chapon
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Create sci fi machine from cognito_perceptu's "helicopter-takeoff. Wav" sound: audacity (sound is stereo) - cut 29. 0s to 30. 0s. - effect→tremelo…waveform type: sinestarting phase: 0wet level: 50frequency: 10 hz- effect→echo. . Delay time: 0. 01decay factor: 0. 6. - effect→repeat. . . Number of repeats add: 22.
Author: Sieuamthanh
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This kind of noise generates linearly interpolated random values at a certain frequency. In this example the frequency is 100hz. The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
Author: Toine
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The beautiful sounds of office life. This is audible interference from a cheap ballast in a florescent light fixture--or several in close proximity. (it's probably violating fcc regulations with rf output too. ) this was recorded with an iphone builtin mic, then processed to isolate the sound. It's a beeping / humming at around 3,800 hz. Each beep lasts about 1 second, followed by a half-second of silence before the next beep. Toward the end of this recording, it shifts slightly upward in pitch, to around 4,000 hz. Some typing on a keyboard can be heard in the foreground. (it's an office, after all. ).
Author: Itickets
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Bass warning!a 13second sinewave, the tone sweeps up from exactly 20hz to 190 hz then stops. It was recorded in logic pro & i use it from time to time to do sub sweeps. If your speakers are loud please don't have them cranked up without hearing low first.
Author: Dwsd
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Sounds of the crumpled plastic drinking bottle before throwing out to the trash. Recorded by the huawei mobile phone, inside of the room. Stereo 44100 hz. Recording date 29. 06. 2019.
Author: Rionka
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Sound recording of a two tier mini waterfall into my small fish pond. Recorded with a tascam dr-07 mk ii. 24 bit, 44. 1 khz, stereo. First 10 seconds is the raw recording. Note the 60 hz hum due to the water pump being just under the water fall splash area. The last 20 seconds is the processed audio using ableton live 8 affects rack and the following affects. 1. Notch filter – 60 hz applied two times. 2. Lp filter –knee at 1 khz3. Hp filter-knee at about 3. 2 khz4. Granular delay – bubbling sound5. Chorus audio effect-snap, crackly sound. 6. Reverb-cave echo affect-high wet/dry7. Utility- for stereo width.
Author: Hank
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Sound create use fm synthesis and use 16 bit for high quality. Create sound use c program. Sample have different frequency (power 2) and length. Last several sample have wave frequency above nyquest limit 48000 hz/2 = 24000 hz. Some effect sound like effect in game strider hiryu (ストライダー飛竜) from capcom 1989 (robot gorilla in level siberia) and sonic hedgehog 1 from sega 1990 (sonic jump in large ring at level end if have more than 100 ring). Algorithm:• one carrier and modulate pair• modulate frequency 1. 4 of note (carrier frequency)• modulate amplitude (β) change from 0. 0 to 10. 0 across note• hill envelope with top at 0. 1 of note length.
Author: Sieuamthanh
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Very bass harmonics for kick (to be played in parallel) and at lower volume for snare and tom bass harmonics. It was created by filtering a 60 hz sine wave (remove all the high frequencies but also the extreme low).
Author: Veiler
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Basically layered a 200hz snare body, similar to a 909, low-passed and saturated. Added in a transient sound, then a certain impact sound that you wouldn't expect, layered together with some high end white noise, compressed, then used a transient shaper for that final touch.
Author: Alexthegr
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This second sound is a recorded sound of a bike chain, i modified it using some effects :1-normalize2-wahwah effect with-frequency = 3. 3 hz-start phase = 0-depth = 70%-resonance = 2. 5-wah frequency shift = 30%3-melt closingthe final sound gives an impression of a sound under water.
Author: Iut Paris
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Domestic espresso machine. Maquina de café espresso. Turn on and off. Encendido y apagado. Se escucha cuando se pone el filtro y como va cayendo el cafe en la taza. Grabado con una grabadora de audio sony, en una cafatera espresso autamatica marca cusinart.
Author: Cafezz
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I used a bandpass filter of 50 bandwidth at 475 hz on audacity to transform a goat "baw". The sound isn't too unusual, just a little more hollow than the original due to the very small spectrum i use. There are two goats.
Author: Roofdog
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I used ableton's:. - grain delay (spray: 80ms, frequ: 43 hz, rndpitch: 3. 19, fdb: 65, wet: 70%)- compressor with very slow release as kind of an amp-follower- carefully adjusted gate with 111ms release- very short simpledelay- overdrive- short reverb. Original sample:http://www. Freesound. Org/people/kyster/sounds/147082/.
Author: Schluppipuppie
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This is the 50 hz hum with interference from an led christmas light set that was in slow fade mode. I recorded it with a cable connected to the line in port of my pc. I was touching the other end of the audio cable with my fingers and with the other hand i was touching the lights.
Author: Ady Vornicu
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Low, tuned percussive sounddesign, made with a synth, a big reverb and an eq. Try to use it with a contrabass, it works really well ;)format : wav 24-bit, 44100 hz.
Author: Khoon
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Sound before old film. Repetition of the beep from http://freesound. Org/people/longhairman/sounds/37732/ at a different hz rate. Edited with audacity. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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This is a deep bass rumble sound. Created in audacity by generating a brownian noise and band passing it through a steep 15 to 100 hz filter. The reason for the roll off below 15hz is to remove energy that doesn't produce any sound. It just moves the speaker cone and wastes amplifier power, thus it was rolled off.
Author: Johnaudiotech
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Raw sampled xlive. Exe on a hungarian windows 7 64-bit computer using audacity. The reason why it's only 11khz in frequency range is becaue 44 100 hz makes the sample too high pitched. Also had to make it mono because most of the sound was pushed to the right.
Author: Mostwanted
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Work in progress speech synthesis speech, all drawn in photosounder. I've drawn the basic vocalisation by drawing horizontal lines in the 100 hz range using the white spray with the harmonics modifier, and modulated that using the dark spray to create the formants. I also added a couple of fricatives with the white spray, but it's incomplete.
Author: Photosounder
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My headset was plugged in into internal audio device, capture level sets to maximum and used command:arecord -c2 -f cd -d 10 internalaudiodevicenoise. Wav. Yes, guys, it's linux! :-). So pretty noise generated by very cheap device!as you can see from the console command, audiofile have the next format: signed 16 bit little endian, rate 44100 hz, stereo, duration 10 seconds.
Author: Zabuhailo
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Just a sound effect i made for a project, where i had to create the sound of a blade being dragged out of a body or of something similar. It was created by dragging two kitchen knives together. Recorded with my røde nt1-a microphone. The recording is in 44100 hz stereo, 32-bit, waw format.
Author: Macif
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Quiet time of day, recorder placed in cardboard box in a cupboard and covered with clothing. As in title and file info, low cut 40hz, 16 bit, 44. 1 khz. I didn't see any point in going below a 70% gain level as it's not too bad at those levels.
Author: Wretchedoctaves
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07:44
. . Inside an intercity (ic) near stuttgart. Recorded in an almost empty train on a fairly even route section at a quite constant velocity, sitting in a cabin for six passengers with five empty seats, compartment door closed at around 8 pm. Recorded with a portable stereo recorder (zoom) set to 96000 hz and 24 bit.
Author: Son
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28:46
I just recorded out of my bedroom window at midnight. You can hear cars, people, rain and other sounds and noises of a city. No fxs except of a lc 12 db/oct at 50 hz. Gear:rode nt5 matched pairfocusrite scarlett 2i2studio one 2 pro.
Author: Frojeostern
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Recorded on my zoom h4n 44100 hz stereo. This is a short clip of my 11 year old son playing basketball in the driveway at our house. There is ambient road noise. It starts off with a swish, then some dribbling then another swish. This is a rubber basketball bouncing on asphalt with a metal rim, nylon net and wooden backboard.
Author: Fattirewhitey
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Farmer milking a goat by hand. Bucket is half-full of milk. Goats and bucket stands on a wooden platform. Goat-milking sound samples recorded in a small traditional goat-farm in the south of francerecorded with tascam dr-10048000 hz stereo, 16-bit wave pcm uncompressed.
Author: Denis Chapon
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This is a sound effect i generated that simulates the background noise of a vhs tape from ca. 1991. It is basically pink noise at approx. 0. 01 dbs and sawtooth wave at 60 hz, both combined with audacity. It is ideal for adding to video projects on i. E. : sony vegas to recreate the effect of vhs. Enjoy this sound effect.
Author: Jacobzeier
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Striking a wooden barrel with a thick wooden drum stick i have for large percussion. Minimal eq to remove useless frequencies below 80 hz, no boosting more than 2db, so very non destructive. No compression added. No permissions needed but i'd love to hear what you used it in!.
Author: Cwmcnutt
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Madrid chamartin train station. Night. February 2014. Talgo diesel train go to the south and short-distance electric trains arrive and go in other platforms. Recorded with audiotalaia binaurals pro (http://www. Audiotalaia. Net/p/omnidirectional-microphones. Html) and sony pcm-d50. Applied -2db eq in 70hz and down in 10-0 hz.
Author: Idioteca
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Forest ambience with a strong wind blowing through the trees. Distant birds and creaking tree trunks make for a long, placid ambient listen. Recorded on zoom h1n, 24- bit, 48k but reduced to 16-bit, 48k and lossless flac compression for file size. Cleaned up a couple wind pops and filtered below 100 hz in izotope rx.
Author: Greysound
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Built on 'synthetic kick drum' with the following differences:. - subtle spatial stereo addition starting from 105 hz- slight adjustments in individual frequency bands to emphasise sound characteristics- pink noise at below -68db for own frequency adjustments- additional slight warm coloration- sending the kick through the neold v76u73 compressor for additional subtle sound distortion without any compression.
Author: Holgi Eselchen
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Just a small sound i made for a project i am doing, i made it by jumping and landing on my hard floor close to the microphone. The effect is used for a person that is falling heavily on the ground. Recorded with my røde nt1-a microphone. The recording is in 44100 hz stereo, 32-bit, waw format.
Author: Macif
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Sound created from using the rings of saturn as a spectral source to a series of filters. When a 1 pixel high image of the rings is extracted it looks like a spectrogram (original: https://en. Wikipedia. Org/wiki/file:saturn%27s_rings_dark_side_mosaic. Jpg). The ring spectrogram was divided into three color planes, and the color intensity values were transformed into resonant filter cutoff frequencies. In essence one filter unit (per color plane) has 256 sounds playing simultaneously. The individual filters are placed along the x-axis so, that the stereo image consists of 256 steps from left to right. In this sound of the series the spectrum was compressed to a range of 20 - 1000 hz. A small variation in certain divider factor per color plane is introduced for a slight chorus like effect.
Author: Sarana
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It is a sound of 6 seconds containing a single note of music: si (493. 9 hz) with a amplitude of 1. The sound is sawtooth. Work on the envelope ( the curve) reduced to regular intervals on the first 2 seconds then there is 2 seconds without modifications before the last 2 seconds where there is regular intervals again. This sound like morse.
Author: Ludolpcim
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Striking matches / lighting matches close to mic'. 16 bit, 44,1 khz, mono source & output. No envelope automation, no compression, nothing except a slight hp at 26 hz. Clipping did occur on some transients for a few milliseconds (0-4 ms) on the strike due to mic' proximity (3 inches). Mic' used: samson c01 usb.
Author: Neuroxik
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Wrote/recorded a clean guitar, simple bass, simple drum loops at 130-bpm. Designed to have a mid range instrument like guitars/vocals sit over it so themid range is scooped out a little from (800 hz - 2000hz). Additional notes:-10. 4 lufs integrated-2. 6 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Author: Bainmack
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Heavily pounding bassdrum originally made from 10 litre bottle punching sounds recorded with my fake shure c608 mic and heavily processed by adding some modulations, distortions, layering some attack and setting bass part (under 200 hz) to mono. Will be nice choice to produce hip-hop drums, or experimental techno also for making cinematic thunder-like booms.
Author: Crispydinner
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