112 Royalty-Free Audio Tracks for "Insanity"

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00:11
Was practicing "yandere" laugher. Inspired by rena ryuugu's laugh from "higurashi no naku koro ni". Echo effect added, too. I'm thinking about using this in a song cover, but feel free to use for your own personal projects! if used, please credit me! arigato gozaimasu!. Timbre did a clean up of this sound ----> http://freesound. Org/people/timbre/sounds/215134/#comments. If you want all the hiss gone, please use that link!.
Author: Raspberrytickle
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00:37
Made from a few clips i found on this site and edited in audacity. Ghostly whispers by dimbark1: https://freesound. Org/people/dimbark1/sounds/316797/. Rumble. Wav by tim. Kahn:https://freesound. Org/people/tim. Kahn/sounds/94114/. Stones falling in quarry binaural. Wav by oniwehttps://freesound. Org/people/oniwe/sounds/32871/. Insane laughter man reverb. Wav by leadyhttps://freesound. Org/people/leady/sounds/26729/.
Author: Vidiveni
00:00
04:40
Insane stereo effects and powerful dance beat. If you listen at the end you can hear a voice saying "take em off" over and over. I swear to god i did not put that in there it is a artifact from the effects. I created these perfect drum beat/loops using my yamaha psr463 synthesizer, my zoomr8 portable studio, hydrogen, electric drums and audacity.
Author: Badoink
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05:21
Over 3 minutes of loud motorcycles streaming by revving their engines plus sirens and horns during an insane motorcade of bikes and choppers that temporarily took over streets of the westside highway. Sirens are not police but are from bikes in the motorcade. Includes people talking and crowd noise in the background, some distant helicopter and followed up by some very relaxing chimes in the park that's adjacent the highway. Recorded september 2022.
Author: Overmedium
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00:02
An awesome Cuckoo Clock Sound effect for some crazy lunatic out there. Sound taken from a public domain movie, so the sound remains public domain. I reworked it.
Author: Mike Koenig
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00:26
This is a mix of everything so far; not exactly, but whether there are lots of cartoon sounds on the internet, they kinda look old with the “flashy” quality. Here is a collage of cartoon sounds i mixed up. Some of these sounds are usually hannah barbera, but a few ones from digiffects, i guess. Imagine something like this you can hear in a children’s cartoon, like spongebob, fairly odd parents, etc. Idk lol. Enjoy!.
Author: Wannymanny
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06:19
We went to strasbourg to follow an invitation by an photographer to his vernissage! to bad that we got stucked into the traffic jam and arrived while the gallery was already closed! that was really a bummer because the drive took us four hours!lucky that i had my zoom h6 because strasbourg is by far an amazing city with so many street life. It is insane how many little streets with these tiny cafes and all the people around! it is like a magnet and you got sucked in. The french people know how to live life and i recorded in 3 parts of the city to give you a nice ambience feeling. This is part 1.
Author: Freetousesounds
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02:09
This sound was created as follows:. -zynaddsubfx free (and insanely amazing) software synthesizer generated simple g tone using a sine-wave adsynth engine- creative sbs 250 speakers played it back distorting the sound naturally and adding some interesting stereo phasing effects (is that caused by analog signal cable being longer for one speaker?)- i was manually changing the volume using the speaker's potentiometer (whitch is dirty and added some interesting noises on the right speaker, and also at peak loudness during the 54th second the right speaker is quiet)- the output was captured by zoom h2's rear mics- and recorded via usb into audacity free audio editing program- i exported the recording as 16-bit flac.
Author: Unfa
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00:11
Credits / attribution has been given in each sound file also! ❤️️⭐🗣. S/o to all my freesounders who took their time to comment on any sounds these years!! ❤️️⭐🗣. --------------------------------------------------------------. S/o to raspberrytickle!. Laughing yandere remastered. * "yandere laugh. Wav" by raspberrytickle (licensed under the creative commons 0 license!) [2022-11-13]. - links: https://freesound. Org/people/raspberrytickle/sounds/203231/https://creativecommons. Org/publicdomain/zero/1. 0/. Arigatou gozaimasu! 🙏. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
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04:44
This sounds as if it were staged by hollywood, but it actually did happen, i swear! birds chirp away to set the scene, but a beefy thunder roll intrudes. Soon after, raindrops begin to fall as if on cue. Theres a little handling noise click in the begining that is easy to crop out if you like. The recording is unedited. At 1:35 i move the mics closer to the deck so you can hear the splashing. At about at 3:10 i you’ll hear a different timbre as i move away from the rain and under an awning. About 3:45 the rain settles down and the birds start chirping again. Hopefully there are some useful segments in here. Recorded with a dead cat on a tascam dr-05 at 48khz 24 bit, then compressed with “lame --preset insane --scale 10” to make up for the low gain i used (i was afraid a thunderclap would engage the limiter). Cheers.
Author: Secretmojo
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00:05
I was super inspired to post here again after an insane coincidence happened!. I was in an online class (thanks, covid) where we were supposed to redo all the sounds and music for an animation we chose. We were encouraged to use sound libraries and freesound. Org. In one classmate's animation, a sound he used seemed very familiar, and then it hit me. . It's my sound! from this site! the crazy part is he has my same first name. But anyway, thank you for taking a look and listen to this sound which is about 2 years old now, heh. I went to this exhibit about electronic and/or audio stuff. In the show they were doing on stage, they brought various tesla coils and things i forgot the name of. I decided to take a video. Within that video, is this sound! feel free to use this sound wherever, however, whenever you want. I ain't uploading on freesound for nothin'. ;d. The only processing i did was cutting out any talking during the raw recording.
Author: Resaural
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21:21
This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Author: Unfa
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