58 Royalty-Free Audio Tracks for "Ir"

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Studio technologies - stereo simulator (generation ii). Https://studio-tech. Com/products/generation-ii-stereo-simulator/. The generation ii stereo simulator from studio technologies creates a convincing stereo imagefrom a mono audio source. The fully mono-compatible signal simulates space withoutreverberation by using random, non-recursive filter techniques. The mode switch (found on the hardware unit) controls the overall sound of the generation ii. In the music position, the full audio bandwidth of the input signal is simulated. This mode isappropriate for audio material with little or no voice-only content. In the music & voice position, the input signal is sent through a band-reject filter prior togetting sent to the simulator circuits. This creates stereo simulation over the low and highfrequency range, while limiting simulation in the voice band. This mode is appropriate for audiomaterial that contains voice-only content, such as a film track or television show. The stereo intensity control determines the amount of stereo simulation that is produced. Inthe fully counterclockwise position (ir files “0” – included for process comparison), no simulatedstereo is produced. The mono input signal is sent equally to the left and right outputs. As thecontrol is turned clockwise (ir files “1 – 6”), the amount of stereo simulation increases.
Author: Kenmix
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This audio is not a sound effect itself, however it can be used with an impulse response plugin to recreate the acoustics of a particular environment. This particular file is designed to replicate the acoustics of distant muffled club or rave. This was done using the "profiler stereo lsp plugin" and placing the microphones on the opposite corner of the speaker in a highly reverberous house forcing the audio to reverberate around a corner. After this, a low frequency boost was applied in post along with other general cleanup of the audio.
Author: Safi Animoid
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This video was taken from a video of an old man philosophizing about what life is, he said (the language he speaks is brazilian portuguese, translation is not good for english). "a irresistível, leve, leveza do ser, sutil tal como uma bolha de sabão que se ve por um momento, no tempo, paira se escorregando para a tentativa de decisão de ir para um dos lados, á sua volta até que "tok" um som inaudível se concebe e apaga, no sumidouro, de nenhuma imagem, que a um segundo atras prometia ser para sempre, a vida é uma bolha de sabão, e dentro de cada bolha, há uma alma".
Author: Lagmusics
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This is a collection of "small room reverb" impulse responses that i sampled in a new england home known as butternut lodge, built and owned by actress bette davis back in 1940. It consists of all wooden rooms with many non-parallel surfaces, rugs and furniture and includes 3 round-shaped "silo" rooms! these rooms sound clean and do not have the irritating "ping" of many rectangular rooms. Short history/pictures of butternut (https://www. Airbnb. Com/rooms/24692769?source_impression_id=p3_1659215694_liuasyfxoceab5fn). Although these round shapes (and some of the other very small rooms) could potentially wreak havoc with phase at specific frequencies when summed to mono, i recorded this using the mid/side mic technique; therefore, the "side" channels fully cancel out, leaving a clean monaural reverb signal. These irs are stored as flac files. They can be used directly by any daw without conversion and have the added feature of being id3 tagged with a photo of the room each ir is taken from. After downloading, select view -> large icons in the folder to view the rooms. I sampled each room using a swept sine wave into a jbl flip 6 bluetooth speaker; recorded through a tascam tm-st1 m/s stereo microphone, feeding a tascam dr-07 recorder @ 24-bits 44. 1 khz and deconvolved using reaper. As of this post, i've been using these rooms for about 2 weeks. So far, i've found the "garage" to sound fantastic on drums! the drum sound! also, many of the other smaller rooms have a great effect on guitars, keys, and hand percussion. Each room varies in tone and brightness, so i've found that selecting/tuning the reverb send works well if approached like an eq. Increase the effect send until the instrument "feels" right (then perhaps back off slightly). A close-miked acoustic guitar, for instance, will take on a nice brightness and 3-d quality; not particularly reverberant, just big. At that point, i recommend applying any eq, compression, and bigger-sounding reverb effects. Hopefully you enjoy this. Please let me know how you like it and if you have any suggestions. Cheers!. Ken.
Author: Kenmix
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Sound as good/bad as dogbreath!.
Author: Porklash
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Experimental irs for convolution reverbs.
Author: Uberproduktion
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I recorded me clapping in my favourite tunnel of my village and made irs of it.
Author: Prodepha
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Footsteps in a large, echoey stairwell. Clapping to edit for convolution reverb. Sony m10. 2012.
Author: Trp
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