51 Royalty-Free Audio Tracks for "Mac Iicx"

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Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
Author: Sieuamthanh
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Typing on a mac keyboard, recorded with a sound devices 744t.
Author: Kerrypeter
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The sound of clicking keys on a computer keyboard.
Author: Caileykehoe
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Close laptop.
Author: Cupido
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Typing on a macbook.
Author: Thatmisfit
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Keyboard typing.
Author: Eddies
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A single click of an laptop key. Have fun.
Author: Sorinious Genious
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This is that horrible noise that comes out of the mac headphone jack recorded and amplified.
Author: Kneedless
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Typing to de mac, binaural recording.
Author: Piedo
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Instant mac and cheese squished and stirred with a rubber spatula.
Author: Wmaresco
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Magic mouse recording with zoom h6.
Author: Kintana
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Shutting a macbook air (2016, 13"). Recorded with a samsung galaxy s8 using the "voice recorder" app from the play store. Use whenever, wherever, don't worry about credit!.
Author: Caesius
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My girlfriend typing on her macbook air searching for youtube videos.
Author: Gogogonzoflow
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Mac ibook g3's cdrom working and producing various sound including some air noise from the spinning cd. Recorded very close to the cdrom with rode nt1000 condensor microphone through tlaudio fat2 tube preamp through rme hammerfall dsp audio interface.
Author: Kijjaz
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My attempted imitation of mac osx's popping sound volume control.
Author: Insanity
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Yeh.
Author: Veggy
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Sorry.
Author: Veggy
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Im sure youll make something good of it.
Author: Veggy
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Ive been missing fruityloopsbut ive been reading up on how i can run it with crossover maybe.
Author: Veggy
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Maybe.
Author: Veggy
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48khz 24bits recording (rode nt5 into rme babyface pro) - cleaned in rx7.
Author: Nakhas
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Mac keyboard recorded with a blue mikey snowball for a class assignment.
Author: Sannand
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Oon im guessing means un because im like that.
Author: Veggy
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Recorded with a lenovo laptop's built-in microphone and with the pre-installed audacity recording program.
Author: Untitled
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I must havehad a great idea for this and these in the oon pack. .
Author: Veggy
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Recorded up-close with a sony ecm-ms2 going into a behringer mixer recorded directly into my mac. 48khz, 16bit.
Author: Suckmadeck
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Recording of a person typing. Recorded with an olympus dm-420. Edited with audacity using noise reduction and eq.
Author: Ahubbar
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Typing and clicking on macbook laptop. At4040 into focusrite scarlett.
Author: Alfredhitch
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2011 macbook turning on. Recordists peter brucker / recorded 4/21/2018 / shotgun microphone / 2011 macbook turning on.
Author: Xfixy
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Typing on a keyboard. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c7. Lat: 53. 228966951217856lon: 10. 400249361991882. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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The sound of macbook's keyboard while writing.
Author: Vsokorelos
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Two different typing keyboard sounds and one mouse click.
Author: Giacy
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A magical bell playing a delightful tune could be used to replace computer event sounds.
Author: Microsift
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Some variations of mouse click sounds.
Author: Sky Motion
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Stirring mac & cheese.
Author: Nintendoto
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A computer start up sound that i created for this vid: https://www. Youtube. Com/watch?v=up-yadbqh2k. Please enjoy in your own projects! made in reason 8.
Author: Theatomicbrain
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Sound of keyboard typing.
Author: Dscull
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Mouse clicks for everyone!.
Author: Philip
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With my new mic i decided to type away all my sorrows and problems, and this was the result (that was a joke, if you couldn't tell lol. ) but yeah, turned out to be quite aggressive so use if you want to portray some internet trolls or whatever floats your boat. Feel free to use whenever and however you want. Don't even need to credit me, but would love it if you did. :).
Author: Nickisawsome
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An uzi sub machine gun being reloaded while empty. Sound was created by mixing together multiple different takes of multiple different airsoft guns being reloaded. Crediting me isn't required if you decide to use my sound, but it would be greatly appreciated if you do!.
Author: Seroxt Onin
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Clicking a mouse. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c7. Lat: 53. 22894126128377lon: 10. 400227904319763. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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Someone typing in a computer, atmosphere: library. Recorded with a h4n. Edited with adobe audition cs6 (2009) : i cleaned the noise and deleted some unnecessary parts. Recorded in madrid, universidad europea de madrid campus de villaviciosa de odon, 20/octubre/2015 at 1:30 pm.
Author: Efeberton
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A very simple sound of a faint clicking noise with some background ambience.
Author: Cloud
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Small office environment in zurich switzerland.
Author: Fbtz
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This is the sound of me lightly scraping a stanley knife on a macbook pro. Recorded on a tascam dr-40.
Author: Jimmybombimmy
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Typing on an apple keyboard. Recorded with my iphone up close and added some noise reduction. Hope that works for you.
Author: Khenshom
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The mechanical noise and signature "chord" associated with the "mac mini (2010 model)" upon startup/boot. Brief mechanical motor and clicking noises followed by the famed sustained f sharp major chord (detuned 30 cents flat) being projected over low quality, built-in speakers. Mechanical noise has defined pitch and is predominantly in the mid-high frequencies. Recorded on zoom h2n, in small, empty room. Audio clip normalized in post-processing.
Author: Deleted User
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Typing on a wireless keyboard. Recorded with sennheiser mke600 boom mic into zoom h5.
Author: Khenshom
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guardians of limbo (spectral voices, ethereal sounds, odd vocals) sample of fx preset from magnus choir vsti software. Virtual choir (musical instrument). Software description:. Magnus choir is a vst, vst3 and audio unit virtual instrument which can be used to create natural and synthetic choirs. The male and female choruses combine to form a mixed choir, featuring the classic satb (soprano, alto, tenor, bass) structure: women sing soprano and alto, while men sing tenor and bass. Versatile to generate a wide spectrum of choirs, vocal textures, choral pads and voices with modulation capabilities for a new level of realism in digital sound creation. • 54 preset sounds ready to use, including a vast array of natural and synthetic sounds, from oohs, aahs, men and women in mixed choirs to the celestial choir of angels, reso pads, dark atmos, creepy voices, ambient ghostly and birdsong effects, as well as cinematic and soundscapes. 01. - abbey ghost02. - ad infinitum formant03. - ad libitum chorale04. - aeternus lux lucis05. - alchemical signals06. - angelic vox07. - angels between us08. - apocalyptic chamber09. - astral singers10. - aurum vox pad11. - birds sonic sweep12. - caelestis kingdom13. - celestial choir14. - choral ensemble15. - choralis pad16. - cinematic padilius17. - cosmic odyssey voice18. - cryogenic dimension19. - dark cantus20. - digital voice21. - dystopian chorus22. - elves land23. - enchanted goblins24. - ethereal voices25. - guardians of limbo26. - lost souls in the dark27. - male & female aahs28. - morph dreams29. - morphed vowels30. - mystical vowels31. - nebula dark atmos32. - necromancer summons33. - neo choir34. - octave aahs choir35. - octave vox pad36. - oniric sequences37. - oohs choir38. - psychedelic vox39. - psychomanteum reso40. - quasi spatial voices41. - relaxing paradise42. - restless spirits43. - sanctus holy chant44. - sonorous skies45. - sopranvox c4-c646. - spatiotemporal atmos47. - spectral hell48. - synthetic chorus49. - synthesized vocals50. - underworld embryos51. - vinyl chorus52. - voices in the mist53. - vowelled soundscape54. - vox vocis texture. • low frequency oscillator section: these knobs apply modulation to the selected instrument. By using the lfo to modulate various aspects of the audio signal, you can apply effects such as vibrato or tremolo. • adsr envelope generator with attack, sustain, decay and release parameters. • pitch bend: the pitch bend knob directly changes the pitch of the selected instrument. • reverb built-in: provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces. • filter section: with filter type box for low pass filter and high pass filter. • amplitude range parameters: it controls the loudness, the way in which we perceive amplitude. The sensitivity level is set by the user. • panning potentiometer control. • midi cc automation: implementation of midi continuous controller parameters for use with external hardware control via daw.
Author: Syntheway
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Various typings on apple macbook pro 2018 computer. Close up, multiple keystrokes, single clicks in different speeds. Recorded with sennheiser mke600 mic on a zoom h5 recorder.
Author: Khenshom
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