193 Royalty-Free Audio Tracks for "Morph"

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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:21
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:16
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:18
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:02
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:03
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:03
Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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00:08
Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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00:14
Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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00:09
Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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00:04
Sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:05
Creatures sound alienrecorded phonesfx conversion edited: adobe + fxs + mastered.
Author: Szegvari
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00:11
Effect recorded from the field of the zoom h6 recorder and then processed.
Author: Audiopapkin
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00:05
Creatures sound alien tomb reverb hardrecorded phonesfx conversion edited: adobe + fxs + mastered.
Author: Szegvari
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01:01
Circle of 5ths loop compiled on a 2015 macbook pro using field recordings. Tempo / time sig:24 bars of 3/4 timing with each bar lasting 2. 5s. Or 12 sets of 6/8 at 5s per bar with a total length of 60s. Filters:hipass pumped at 60hz, -5db. Lopass pumped at 1200hz at -6db. Delay set to 0. 05s at 600hz with a 60% wet mix. Arranged with the tonic 5th as a constant with the last (fifth) 5th in the circle, starting and ending with the tonic. Second 5th enters in 5s, third in 15s and the fourth in 25s as the fifth stops. The fifth 5th begins to fade back in after 10s of silence, which begins the process of the second, third and fourth fading out in that order. The fifth 5th is at full volume as the loop turns, as is the tonic. The mood changes noticeably as each consecutive 5th begins, and changes again as the following 5th joins the loop.
Author: Raille
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00:17
Ted henry and bill vernon recording morphed with audacity effects.
Author: Burninvernon
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00:15
Made with the hybrid morph synthe in logic pro jam pack with a start ringtone effect.
Author: Quickmusik
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03:01
Make beats on bass line @szymalix. Https://music. Youtube. Com/watch?v=mhy1n626q2e&feature=share. Https://open. Spotify. Com/track/04wormiujohalfd4awznbm.
Author: Szymalix
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01:01
Thanks to cinematic-laboratories for the source from didge-morph. Wav and makenoise for their brilliant gear!. Morphagene settings slf full blue. Morph full cw shift controlled by tempo of o-ctrl. Mimeophon and erbe-verb used for final outputs. Rendering in reaper 48khz, 32 bit. Feel free to put in your own markers wherever you wish.
Author: Jim Bretherick
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00:01
This file has two different wavetable sets (from waveedit website), spliced per wave and saved in morphagene format. Once loaded, you can skip waves with the shift button, create a two voice synth, morph between l/r channels (e. G. With xpan), modulate l with r channel, etc. Changing morph, gene and size cv can dramatically ruin the sound.
Author: Cinematiclaboratory
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02:31
Stem of the pads from the calamity go go demo loop. Morph and alter to your heart's content. Anti-copyright. Feel free to use, alter, bootleg, pirate, and distribute however you see fit.
Author: Stygalalexander
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01:11
Rhythm generated by wogglebug quantized into harmonaig root 3th 5th and 7th outputs generated using telharmonic, mysteron, plaits and final output of dpo. Maths generated envelope. Effects mimeophon, erbe-verb (output to morphagene max speed and morph slide @ 12. Rendered to 48khz 32 bit in reaper. Enjoy and stay safe!.
Author: Jim Bretherick
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01:52
This wave file is prepared as a morphagene reel 48khz, 32 bit with markers (splices) for each sound. They're all tuned to c, they're stereo and have some reverb. It basically turns your morph into a synth voice that responds very well to 1v/oct. I am sure you're going to have fun with it.
Author: Cinematiclaboratory
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01:59
Sound source: https://freesound. Org/people/mafon2/sounds/540633/from mafon2. Second version. Convert to 48khz 32 bit wav. Add 32 splices with reaper. Morphagene high speed forwards (fully cw) morph fully cw. Gene size 12 o'clock. Splices shifted randomly using stepped output from wogglebug. Reverb erbe-verb. Mimeophon karplus strong sequenced by o-contrl random tempo with wogglebug woggle output. X-pan fully engaged this timewant to know more? get in touch.
Author: Jim Bretherick
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01:01
Tropical frogs night mating calls. Sound source: https://freesound. Org/people/mafon2/sounds/540633/from mafon2. Convert to 48khz 32 bit wav. Add 32 splices with reaper. Morphagene high speed forwards (fully cw) morph fully cw. Gene size 12 o'clock. Splices shifted randomly using stepped output from wogglebug. Reverb erbe-verb. Mimeophon karplus strong sequenced by o-contrl random tempo with wogglebug woggle output. Want to know more? get in touch.
Author: Jim Bretherick
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01:41
Recorded by peter speer. Formatted for use in the make noise morphagene. Footsteps over ice and snow. Recorded in stereo on a zoom h6, december 17, 2018 in asheville, nc. This reel has been divided into 24, evenly spaced 4-second splices. I've found some great textures through playing the reel back at 1x speed, with gene-size, morph, slide and organize modulated by sequencers, random cv and cycling lfos. Time stretching the reel also leads to some fantastic new environments. Enjoy!.
Author: Makenoisemusic
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00:37
Made this in bitwig, i used 17 different layers to make this. A kick drum is added before the gunshot to add punch. Sub bass is synthesized for the deep lowend, 30-50hz. All layers were selected for certain frequencies using eq and then processed together with multiband compression. Shell sounds, mechanical noises were added for more depth. Using automation, the pitch, decay, and phase of every single layer used other than the subbass, morph to give life to the sound loop, and not sound robotic. Even though it "might" sound real, its an illusion of sounds being played from a midi clip. Enjoy.
Author: Superphat
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00:19
guardians of limbo (spectral voices, ethereal sounds, odd vocals) sample of fx preset from magnus choir vsti software. Virtual choir (musical instrument). Software description:. Magnus choir is a vst, vst3 and audio unit virtual instrument which can be used to create natural and synthetic choirs. The male and female choruses combine to form a mixed choir, featuring the classic satb (soprano, alto, tenor, bass) structure: women sing soprano and alto, while men sing tenor and bass. Versatile to generate a wide spectrum of choirs, vocal textures, choral pads and voices with modulation capabilities for a new level of realism in digital sound creation. • 54 preset sounds ready to use, including a vast array of natural and synthetic sounds, from oohs, aahs, men and women in mixed choirs to the celestial choir of angels, reso pads, dark atmos, creepy voices, ambient ghostly and birdsong effects, as well as cinematic and soundscapes. 01. - abbey ghost02. - ad infinitum formant03. - ad libitum chorale04. - aeternus lux lucis05. - alchemical signals06. - angelic vox07. - angels between us08. - apocalyptic chamber09. - astral singers10. - aurum vox pad11. - birds sonic sweep12. - caelestis kingdom13. - celestial choir14. - choral ensemble15. - choralis pad16. - cinematic padilius17. - cosmic odyssey voice18. - cryogenic dimension19. - dark cantus20. - digital voice21. - dystopian chorus22. - elves land23. - enchanted goblins24. - ethereal voices25. - guardians of limbo26. - lost souls in the dark27. - male & female aahs28. - morph dreams29. - morphed vowels30. - mystical vowels31. - nebula dark atmos32. - necromancer summons33. - neo choir34. - octave aahs choir35. - octave vox pad36. - oniric sequences37. - oohs choir38. - psychedelic vox39. - psychomanteum reso40. - quasi spatial voices41. - relaxing paradise42. - restless spirits43. - sanctus holy chant44. - sonorous skies45. - sopranvox c4-c646. - spatiotemporal atmos47. - spectral hell48. - synthetic chorus49. - synthesized vocals50. - underworld embryos51. - vinyl chorus52. - voices in the mist53. - vowelled soundscape54. - vox vocis texture. • low frequency oscillator section: these knobs apply modulation to the selected instrument. By using the lfo to modulate various aspects of the audio signal, you can apply effects such as vibrato or tremolo. • adsr envelope generator with attack, sustain, decay and release parameters. • pitch bend: the pitch bend knob directly changes the pitch of the selected instrument. • reverb built-in: provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces. • filter section: with filter type box for low pass filter and high pass filter. • amplitude range parameters: it controls the loudness, the way in which we perceive amplitude. The sensitivity level is set by the user. • panning potentiometer control. • midi cc automation: implementation of midi continuous controller parameters for use with external hardware control via daw.
Author: Syntheway
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02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
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