157 Royalty-Free Audio Tracks for "Recreational"

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It's an all synthetized sound created on audacity. I wanted to recreat the sound of an ovni, but not one that makes people scared : like there is only one alien in this ovni but it seems pretty nice. I started by created a new audiotrack, then i generated chirps and keeping the default values. Then i duplicated the track and made a stereo track of both. I add wahwah effect on the track, changing and modulate the different default values (for example, highest dept and a lot of resonance). After, i add phaser affect on the whole track to make the sound a little bit more spacial. Then i normalized the track. Last, i raised the speed twice by 2. Then i saved and export my sound. ______________________________________________. D'après moi c'est un son répété formant un groupe tonique, au timbre harmonique acide,au grain lisse et dynamique.
Author: Loumarchais
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This is a precise emulation of the audible time signal broadcast by radio station wwv of the nist in the usa on shortwave. This recording was produced via a program i wrote that emulates the time signal and recreates it from scratch, but it conforms precisely to the specs of the real signal. The only part missing is the voice announcement of the time, which, in the real broadcast, is made during the last fifteen seconds of each minute (which is why the tone changes to just clicks during that time). There are two minutes in the recording, but it should be easy to loop it or otherwise modify it for other durations. Since this audio file was computer-generated from scratch, it contains no noise, but the real broadcast has some static and noise, especially at large distances from the transmitter in colorado. Generated by special software / 48. 1 khz 16-bit stereo.
Author: Mxsmanic
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00:27
I was bored and made this loop on fl studio (jumpscare warning at the end). Stems in order: kick, snare, shaker, transition, unlayered loop and the original sound that i made the unlayered loop from (some motor sound that i recorded). =========================================for anyone that might wanna recreate the unlayered loop, i made it using eq, some valhalla delay preset called magenta, gross beat plugin (chaos 4/drum loop), a plugin called "pancz" by oversampled (add punch & flavour preset), gross beat again (complex 10/drum loop) and little bit of bitcrush using fx(effector fx module). Original motor sound that i used for making thishttps://freesound. Org/people/the_isot_is_back/sounds/640146/.
Author: The Isot Is Back
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I had read that some bluegrass musicians tune their guitar strings to dadf#ad because it makes playing that style of music easier. But what does it sound like? this is the sound of each string being plucked and then an "open drop" strum, with no frets held down. It was synthesized using the program 'sox'. If you have a unix machine (gnu/linux, apple macos) with sox installed, you can recreate the sound by running these commands:. Sox -n pluck. Wav synth pluck d2 pluck a2 pluck d3 pluck f#3 pluck a3 pluck d4 \delay 0. 5 1 1. 5 2 2. 5 remix - fade h 0 5 1 norm -1. Sox -n strum. Wav synth pluck d2 pluck a2 pluck d3 pluck f#3 pluck a3 pluck d4 \delay 0. 05. 1. 15. 2. 25 remix - fade h 0 4. 1 norm -1. Sox pluck. Wav strum. Wav opendrop-bluegrass. Wav. Play opendrop-bluegrass. Wav.
Author: Hackerb
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I made this sound in september 2003 - i used a fairlight mfx 3 - a direct descendant of the first sampler ever made - and the best ever to this day editing software for ground breaking features and functions. Clip based eq and level which you could cross fade between made the use of automation almost redundant in precise to picture editing. It also had a unique alternative jog function. You could loop 1 frame or so as you chose of sound at the orginal pitch which made it easy to find transient points. I then 'grind' the play head over a solo'd sound and play this into a reverb unit. I have many of these accidental experiments and one day i shall make the fairlight pack!. Until then enjoy this alien - from mars with love :). Ps - you can do this experiment today! i found that i can use sound flower as an out put in audio finder. If you open a sample in the sample editor - you can recreate the fairlight jpg by grabbing the playback head in play. You may then route sound flower thru an input channel and get some unusual effects that are difficult to achieve. . If you can improve on this method let me know!.
Author: Martian
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Please rate if you like this sound :). This is my voice. I was trying to recreate a similar sound to those of the shrieking nazgul creatures in lord of the rings. They are referred to as different things but overall a creepy, evil, raspy, breathy type screeching sound. I created this with a type of practiced scream on a blue yeti usb condenser microphone. I recorded in audacity and added some reverb, fade in, and fade out. It was originally for a video game voice over audition. I also have the original with no fx if needed. My example/inspiration were the creatures in lord of the rings, fellowship of the ring. They are also called the fell riders and the black wings (when they ride the fell beasts), as well as the shadows, the servants of sauron, and the nine servants of the lord of the rings. The orcs of the tower of cirith ungol call them shriekers. I download from this site often, so i thought i would return the favor :). Feel free to contact me with any other requests!. Apparitions beast black-wings cirith creatures creepy demon evil fellbeasts fell-riders ghosts ghoul halloween hell horror lord-of-the-rings monster nazgul nine-servants orcs sauron scary sci-fi screaming screeching shadow shriekers spooky ungol wraiths halloween.
Author: Voices Of Marz
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This sound was created using audacity. First of all i chose a frequency of 432 hz ( a number which includes the golden rule/proportion), then i created a gradual rise in the first 4 seconds, leading into a peak which descends so it can go up again, creating an effect of confusion. At the end, the sound raises gradually and rapidly to reach its peak once again. This sound recreates, for me, a fast- moving ufo (unidentified flying object) and includes the notion of conspiracy in our society- the changing of the frequency of the tone “la “ from 432 hz to 440 hz in 1953 by the nazis. La règle d’or- 432 hertz. Le ton « la » est une pointe centrale dans le réglage des instruments musicaux. Le ministre de la propagande en allemagne pendant l’époque des nazis a fait un décret général avec lequel il a changé la tonalité « la »de 432 hz en 440 hz. On utilise cette hauteur à partir de 1939 jusqu’à nos jours. Il y a eu des protestes de la part de professeur dussault de la conservatoire parisienne qui a fait une pétition signé par 23 000 artistes françaises mais sans aucun résultat. L’organisation internationale de standardisation(iso) a accepté en 1953 les changements et on utilise la valeur de 440 hz depuis. Des recherches montrent que ce changement a des effets incontournables sur le corps et le cerveau humain- les gens entrent dans un chaos. Ce changement a été caché du monde entier parce que c’est le point de la balance dans la nature. 432 hz est la vibration qui inclue aussi le règle d’or (ou la proportion de dieu). Quand on écoute de la musique en 440 hz la première chose qu’on remarque c’est une fatigue, aucun envie de faire n’importe quoi et beaucoup d’autres ( y inclus le mouvement de notre adn) une étude récent montre que l’utilisation de 440 hz crée des mouvais effets dans la nature et dans toutes les êtres vivantes. Cette article m’a inspirée à recréer un son avec une fréquence de 432 hz qui monte et baisse graduellement. C’est un son seul de type complexe(nodal). Il est de type v( continu varié), il est éclatant,clair et lisse. L’attaque du début est graduelle et violente. Le son varie en « hauteur » de plus fort au moins fort et l’inverse, recréant un effet d’un ovni qui passe à côté de vous.
Author: Univ Lyon
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