964 Royalty-Free Audio Tracks for "See"

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I have so many sounds, i overlook stuff. Someone may find a use for this. Someone enters my shared apartment and i don't know who it is, or to whom the heavy footsteps belong. Doesn't matter, i'm in the bathroom, all i have is a towel and there wouldn't be time to any more than get to it. I prefer to select who sees me that way. Usually. So, i run to latch the door.
Author: Nuncaconoci
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Created for an upcoming film, this is the audio from a nightmare a character in the film has about the terrible 1966 aberfan, wales disaster. He sees himself in a hallway at pantglas school then hears the coal tip land slide coming, then sees it crash through a distant wall and come rushing at him. I put it together from the following freesound samples:. 94114__tim-kahn__rumble126323__klankbeeld__horror-zombie-hell-atmos147239__matiasezcurra__mud-and-rocks-river-iruya-northwest-argentina168777__robinhood76__03792-children-screaming198095__cell31-sound-productions__earthquake-interior-metalrattling-2244501__hutsvoid__nervous-children249907__klankbeeld__horror-kids-01338721__rogerboyx69__inside-a-tornado379906__kevint1001__water-flood-enhanced402016__ylearkisto__ikkunoita-rikotaan-kepilla-breaking-windows-with-stick415608__rtb45__mud-volcano-field-salton-sea456806__breviceps__hot-bubbling-mud514381__zatar__earthquake3343130__inspectorj__ticking-clock-aand145801__mrbriandesign__kids-screaming-2. This was a very difficult piece of sound design to construct because of my emotions about the disaster and how the national coal board responded: 500 pounds sterling maximum to each grieving parent for each dead child, and with questions such as, "how close were you to your child?" if the answer was somehow not close enough for the panel, no money was awarded. The film scene will be handled with taste and respect, and no dead children will be depicted.
Author: Beautifuldaymonster
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[torturing_on_tape_01. Wav]. Bang! a person gets tortured / wacked on video (not real of course, but it sounds real!). This sound can for example be used in films, games, for example if someone sees a video of someone else getting tortured/killed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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[torturing_on_tape_02. Wav]. [electric_shot_or_death_sound_effect. Wav]. Bang! a person gets tortured / wacked on video (not real of course, but it sounds real!). This sound can for example be used in films, games, for example if someone sees a video of someone else getting tortured/killed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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Test subject is given two types of music to listen to, and asked to describe their difference. The color of the first kind of music is not provided, but the color of the second kind of music is orange. This is possibly a color code for the experiment, but may also be what a person with synesthesia sees when they hear it. The first kind of music is considered as merely "entertainment", hence its descriptionthe second (orange) kind of music, according to the subject, affects our spirit, to which the experimenter says "sure".
Author: Lunar
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Automated/computer controlled plasma cutting torch. Re-processed from open source wikipedia video courtesy of metaveld wijchen bv. Noise reduced, dynamics compressed and high/low frequencies resynthesized. I'm not that big a stickler about receiving credit for the use of my sounds on freesound. As a courtesy, i appreciate it but i do ask people to always credit freesound. Org and if their project ever sees any kind of profit to please consider making a donation to the website. It's a great resource and deserves our support. Good luck with your project.
Author: Klangfabrik
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Ok, i don't know how many of you might be interested in this, but i figure there's no harm in posting it. I'm working on some original songs. Laptop-based, electronic songs, with many orchestral parts, including violin, viola, cello, and string bass. Presonus studio one has some very nice vst string instruments, and i have some really great ones for kontakt. But they all are missing one thing, and i couldn't find the (admittedly esoteric) sound that i'm looking for anywhere on the internet. Being a viola player myself, i recorded myself playing these very particular incidental sounds. Let me explain-. There's this 'grabby' sound that a well-rosined bow makes just is it is first being drawn across the string. Listen carefully to any of the pros and you'll hear it. In your laptop sequences, if used subtly, right at the point where the first note of a phrase is initiated, this sound can give the string part a marked sense of realism*. This, combined with vibrato, reverb and a nice warm/tube/tape saturation setting, nobody will be able to tell the difference between your vst and the real thing. About the audio-i tried to keep them as pitchless as possible, thus not limiting their utility. I recorded two sets of all four open strings (c, g, d, a), first close mic'ed, and once from a few feet away, in stereo. Or to say it another way, the sounds are as follows-1. Open c close2. Open g close3. Open d close4. Open a close5. Open c far6. Open g far7. Open d far8. Open a far. It's totally overkill for me to record all the different versions, but i suppose somebody out there might find one more appropriate than another for their purposes. They work pretty effortlessly for violin and viola, but you might have to pitch them down for cello and string bass. I added no processing whatsoever, apart from normalizing each individual sound. Aiff, recorded at 44/16. Nady scm-2090 stereo condenser mic, focusrite saffire pro 24 interface, recorded in logic. Not the quietest room, but these sounds will be so far down in the mix that it won't matter. Free for all to download, no attribution necessary. Http://www. Freesound. Org/people/bruce%20burbank/sounds/220917/. As an example, here's the part i'm working on that motivated me to record these sounds, with the grabby sound in place. See if you can spot the three times i used it. *pro tip- much the same way i'll insert an inhale breath right before horn or oboe phrases.
Author: Bruce Burbank
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11:48
If there is one man, white western historyhas neglected, it must be james baldwin (1924 - 1987)known to many as writer, novellist, essayistplaywright, poet. . . Surely unknown to all asactivist, as frontfighter, as luchador of theanti-xenophobic anti-discrimination discoursin general & more specific of the north-american'negro'. His father was a slave & as a childat the tender age of 10, he was teased and abusedby 2 new york police officers, an instance of the racistharassment by the nypd that he would experience againas a teenager and document in his essays. Why isn't his history & discours teached at school ?. Anno 2020, i learn to know him & his eloquent rhetoricalcapabilities through the also fenomenal moving & breath-takingperformance of tawiah + myrrh for the refraction festival, takingplace online of course, due to the ever infamous covid-19. . . An audiovisual délice, in which visual artist myrrh, places tawiahin subtle superposition with james baldwin & his 1965 debate with mr. Buckley ! in the cambridge union ! !! ! ! ! while performinglive one of the most delicate concerts i have seen during corona. . . A must see+hear _ _ _ https://www. Youtube. Com/watch?v=h5l2lssdzro. Being totally absorbed by this performance, i discover as an artist myselfone of the reasons i bind so much with this piece of music is that i myselflike to use the same harmonies, apparently, which i did indeed in 2015https://soundcloud. Com/torturado/eternal-void-the-fall-back& in the mid nineties, that is 1990's. . . A long forgotten piece of me, performed that time during my ritcs studies, as my band torturado, no recordings from then helas online, but gracias a la discovery of tawiah+myrrh & james baldwin picked up again what i remembered from that time & made a 2020 version of it. . . A small visual document of this: https://vimeo. Com/450004585. As from the moment, i discovered james baldwin, i integrated also his powerful 1965 debate in my performances during covid times. . . To spread his word ! to inspire others, to confront others. . . I told myself covid or corona is not going to stop me playing & performing music, which comes natural to me, so i looked for ways to perform outside, in plain nature, with batteries. . . Guitars, 9v fx, fx without 9v compartment, battery based amplifiers, battery based kassette walkmans. . . & it is on kassette that i put an edited full version of the james baldwin vs buckley debate of 1965. . . For this exercice of the sound design formation, we had to upload a sound that intrigues, well, james baldwin eloquent voice, litteral & metaphorically inspired & triggered me. . . Also the sound of electro-magnetic technology called tape is something i have always been fond of. . . So i made an edit of an edit of the james baldwin debate of +- 10 minutes !. Spread the word !a+. Actually this could also serve the exercice of recording a sound that comes from a certain place, or is part of a bigger thing , or personificates a certain place. . .
Author: Antwerpsounddesign
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El furruco o furro es un tambor con cuero y una varilla, suele utilizarse en la música tradicional navideña, así como en la gaita zuliana y los aguinaldos. Tambien se utiliza, en algunos pueblos, en la parranda. Está constituido por una caja de madera, cilíndrica y ligeramente cónica, está cubierta por una membrana de cuero seco, vibrante. Fijada al tambor con tirantes metálicos, de modo de poder templarla de acuerdo a las necesidades y gusto del intérprete. En el centro de la membrana va fijada una espiga de madera, de poco más de un centímetro de diámetro, cuyo extremo, romo, va engastado en el cuero, y es atado fuertemente por el lado opuesto de la membrana. Dicha espiga de madera, de unos 7 centímetros de longitud, tiene forma cónica, y va aguzada en la punta. Esto tiene por objeto el que en el extremo libre va colocada una varilla de caña, de unos 125 centímetros de longitud. Esta caña es la pieza que apropiadamente manipulada por el ejecutante vibra con la caja de resonancia, produciendo un sonido ronco, profundo, de registro grave, de gran sonoridad. Pudiera decirse que el furro es el bajo en la ejecución de la gaita y de la parranda. Este sonido fue grabado como parte de una entrevista realizada por rafael rondón, director del grupo "el valle". Se realizó una grabación simple con un celular sony y luego se editó con audacity, se ecualizó y normalizó. Ver la entrevista a rafael rondón en https://musicaqueatta. Blogspot. Com/search/label/gente%20que%20hace%20m%c3%basica. "the furruco or furro is a drum with leather and a rod, it is usually used in traditional christmas music, as well as in the bagpipes of zulia and christmas bonuses. It is also used, in some towns, in the parranda. It is made up of a wooden box cylindrical and slightly conical, it is covered by a vibrant, dry leather membrane. Fixed to the drum with metal braces, so that it can be tempered according to the needs and taste of the interpreter. At the center of the membrane is fixed a wooden dowel, a little more than one centimeter in diameter, the blunt end of which is set in the leather, and is tightly tied on the opposite side of the membrane. Said wooden dowel, about 7 centimeters long, has a conical shape and is pointed at the tip. The purpose of this is that a cane rod, about 125 centimeters long, is placed at the free end. This reed is the piece that appropriately manipulated by the performer vibrates with the soundboard, producing a hoarse, deep, low register sound, with great sound. It could be said that the furro is the bass in the execution of the bagpipes and the party. This sound was recorded as part of an interview conducted by rafael rondón, director of the group "el valle". A simple recording was made with a sony cell phone and then it was edited with audacity, it was equalized and normalized" see the interview with rafael rondón in https://musicaqueatta. Blogspot. Com/search/label/gente%20que%20hace%20m%c3%basica.
Author: El.Papa
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02:13
Re-mix and re-edit of various public domain/nasa recordings of the space shuttle take-off/launch. Commentary/countdown has been edited out so don't expect it to sync completely with any one film or video take of a launch. Note to downloaders:i'm not that big a stickler about receiving credit for the use of my sounds on freesound. As a courtesy, i appreciate it but i do ask people to always credit freesound. Org and if their project ever sees any kind of profit to please consider making a donation to the website. It's a great resource and deserves our support. Good luck with your project. In the case of this recording some acknowledgement of the original source material i. E. The national aeronautics and space agency (nasa) is only fitting.
Author: Klangfabrik
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No pain no gainshort storyby: maqsood hasnitranslated by: najamfree abuzar barqi kutab'khanafeb. 2019owing to the intensity of heat and thirst, the crow was very enervated but there was no water and shade. He went on roaming about in search of water. He was thinking that, he would definitely die, if he could not find water in a short time. He neither wanted to die nor he was disappointed. He was determined to seek water and shady tree till the last breath of his life but, in fact, the intensity of thirst was creating problem for him. Now he had two choices either he must continue seeking water or leave it and wait for death. He mustered courage and flew east in search of water. He had covered a short distance when he saw a garden and hurriedly started flying towards it he wanted to live and was sure of hisexistence in future. Quite surprisingly, he seemed to be more active now. He wanted to reach the garden very soon and every cost. Though he was flying very speedily yet the garden seemed to be very far off. He got tired and thought that the garden be an illusion of his mind. He was shaken about the entity of garden. He thought it might be an illusion and he must seek any other way which could rescue his life. But he had not any other choice. To chase the illusion was better than to leave seeking water because there was the possibility of life. If he died while searching, it would be a courageous step. He stopped for awhile and the garden was quite at short distance. He hopefully started marching towards the garden and felt that it was not too far. He felt grief for wasting a precious moment. He would have been ahead if he had not stopped. He felt ashamed ofhis negative thinking because they could bring about demise. These negative feelings were equal to pessimism. A devoted definitely finds his goal at last because god helps those who helpthemselves. He took on fling with great zeal and now he appeared to be fresh. He was spiritually exalted and was flying without difficulty. Now he reached the threshold of the garden. The garden was in the urban area and it meant that it was for pastime but he was surprised to see that there were no bower. Birds had left this garden when men himself neglected it. He flew over the garden but there was no water. He deplored his labor. Suddenly, he found a pitcher in the garden and felt rejoiced and hurriedly went to it. There was very little water in the pitcher and he made very attempt to drink water but failed due to the low level of water. He hatched a plan and caught a pebble with the help of his beak and put it into the pitcher. Owing to heat, the pebble was dry and it seemed that it had liked it. In a short time, the crow poured another pebble and the first pebble did not like this sharer. Although it had not liked thesecond one yet the bitter fact was that the wise crow imposed his will by throwing more pebbles into the water. The crow was gallantly doing his job and, at last, the pitcher became full of wet pebbles and he drenched his thirst by sucking wetness of them.
Author: Maqsood@Mailworld
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Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
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00:01
Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
Author: Sieuamthanh
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Calm ambient track. Winter woods / pinewood february 12. 41 pm (noon) in the netherlands near village giersbergen. Bram’s admin request-text and my answer in audio. Hello freesounders,it happens very infrequently that i post requests. However, i have an extraordinary sad reason to do so today. I don't want to go into detail in this public forum, but someone incredibly important and incredibly young in my life and my wife's just passed away. I am thus looking for an extra long recording of a peaceful "forrest ambience" to play during the good-bye ceremony. Something with some birds and perhaps some wind through the leaves,. . . . Currently the ceremony is planned for april 6th so i would need this before then. I know i can look through freesound, but i would like something specifically recorded with this in mind, something we will be able to listen to later as well, remembering this important and sad time in our life. . . Yours in grief,- bram & familywhat you hear;general-noise; soft wind in woods, sometime a bit increasing. A far kid at the edge of hamlet giersbergen. Far hum of the woods. Remark that the far high altitude planes are on a very lo noise level. Off and on craws and woodpeckers. 00. 00-02. 18 clean background-sound02. 18-06. 57 far high altitude plane- 04. 08-05. 42 people passing06. 05- 08. 13 clean background-sound- 07. 15-08. 12 woodpecker08. 16-10. 33 far high altitude plane10. 33-11. 44 clean background-sound- 10. 44-11. 32 (far) woodpeckers11. 33-12. 53 far police serine12. 55-14. 11 clean with some far yelling kids and woodpeckers14. 15-16. 14 far high altitude plane16. 14-26. 11 clean background-sound with some friendly increasing wind gusts- 23. 06-23. 56 woodpeckers- 25. 53-26. 08 woodpecker26. 08-end far high altitude plane and people. More recordings here search: giersbergen. About the area, national park loonse en drunense duinen. (text by irma de potter,ranger of this area) dutch website: https://www. Natuurmonumenten. Nl/natuurgebieden/nationaal-park-loonse-en-drunense-duinen. In the loonse en drunense duinen you will find forest, heathland and especially a lot of sand. It is one of the largest shifting sand areas in western europe. The wind can blow undisturbed in many places, resulting in an ever-changing landscape. By purchasing it in 1921, it has been protected for 100 years and we can still enjoy this brabant sahara today. You can roam freely on the sand plain. So there is plenty of room to explore extensively. Marvel at the submerged trees, enjoy the chirping field crickets and quench your thirst at one of the many cafes or restaurants on the edge of this nature reserve. Walking, cycling or on horseback: it's all possible here. With the wind in your hair and the sand in your shoes. You may even come across the sheep herd. The sheep keep the heath short and eat away saplings. This is how they keep the area open. The loonse en drunense duinen still has 270 hectares of shifting sand. That sand creates rather extreme conditions: the soil is dry and nutrient-poor. The difference in temperature between day and night can be as much as 50 degrees celsius. This ensures a unique flora and fauna. The animals and plants have adapted or feel at home in drought, aridity and temperature fluctuations. Sand sedge and various lichens, for example. And the viviparous lizard, sandpit beetles and sand bees. All species that love sand. In the last ice age, the polar winds blew sand from the north to brabant, where it remained in thick packages. For a long time this sandy plain was covered with primeval forests. Until the fourteenth century the trees were felled by people. They used the wood as fuel. The bare plain was filled with heather, where the farmers grazed their cattle. This intensive grazing and the sod cutting of the soil depleted the soil. This gave the sand free play. For a long time, the sand was a major problem for the residents. Villages and fields threatened to disappear under it. Trees were planted to stop the advancing sand. You can still see the traces of this today: find the submerged trees that only peak above the sand hills with their crowns. Date/time: february 15th tuesday 2017, start 12. 44 pm. Weather: 13c, clear sky, wind se 2-3bft , 1023 hpa. Mic pointed ne. Location; soft-wood-forest giersbergen (drunen), national park “loonse en drunense duinen”, drunen, noord-brabant, netherlands (holland), europe geo 51. 65566 5. 15774. Gear chain: sennheiser mkh30/50 ms, in rycote cyclone small, windjammer > sound devices 302 >tascam dr-100 mk2. Low cut 140hz 6db/octave. Level around -33db for background. Decoded mid-side to stereo.
Author: Klankbeeld
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