First, a 440hz tone will play on the LEFT side. Then, it will stop and play a 440hz tone on the RIGHT side. This is for testing which side is which, and if your stereo system is working properly.
1000 Hz tone, created by Denelson83 Note on playing this audio clip This audio clip is an en:Ogg Vorbis file. For a list of compatible media players, see the article at [1].
Author: The original uploader was Denelson83 at English Wikipedia.
Exactly one complete wavelength of a 1-hertz sine wave. In audacity, you can use the repeat effect and then the change speed effect to generate any frequency. It is not meant to be a usable sound in its current form.
This sound consists of sine waves only playing the musical note c, each for a total of 10 seconds. Rendered as a 200/32 wav file (linear pcm, 32 bit little-endian floating point, 200000 hz) in audacity.
This is from my royal typewriter that i picked up at the thrift store for 5 bucks. It works great and i use it quite a bit to write letters with. I love the feel and sound of the keys. I used two yamaha pocketrak recorders to record it. If you use it please comment on what you will use it for. Thanks. :^).
Original sound: http://freesound. Org/people/orpheuz/sounds/258090/. This is a combination of the harmonic component and the stochastic component. It was extracted with sms-tools, hps model, with parameters:windowtype: blackmanwindowsize (m): 1765fftsize (n): 2048# parameters to identify peaks and harmonics:magnitude threshold (t): -100min duration: 0. 1max number of harmonics: 147min f0: 250max f0: 400max error in f0 detection: 7max freq dev in harmonic tracks: 0. 01stochastic approximation factor: 0. 2.
Original sound: http://freesound. Org/people/orpheuz/sounds/258090/. Stochastic sound extracted with sms-tools, hps model, with parameters:windowtype: blackmanwindowsize (m): 1765fftsize (n): 2048# parameters to identify peaks and harmonics:magnitude threshold (t): -100min duration: 0. 1max number of harmonics: 147min f0: 250max f0: 400max error in f0 detection: 7max freq dev in harmonic tracks: 0. 01stochastic approximation factor: 0. 2.
Original sound: http://freesound. Org/people/orpheuz/sounds/258090/. Harmonic sound extracted with sms-tools, hps model, with parameters:windowtype: blackmanwindowsize (m): 1765fftsize (n): 2048# parameters to identify peaks and harmonics:magnitude threshold (t): -100min duration: 0. 1max number of harmonics: 147min f0: 250max f0: 400max error in f0 detection: 7max freq dev in harmonic tracks: 0. 01stochastic approximation factor: 0. 2.
This is a smoothly rising shepard tone that i created using adobe audition 3's tone generator. I generated the tone as sine waves in 7 different octaves and mixed the results together. The period of repetition is 10 seconds. (this is a second version in which i removed the phase variance, making the sound monophonic for all practical purposes).
5 second sine-wave (loop) generated in soundforge. 16 bit 44. 100 hz. Wav file. Part of a pack inspired by the "colundi everyone" poster. Free to use as you like.
Example of a simple sine wave that is timed by limiting the number of samples. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.