146 Royalty-Free Audio Tracks for "Tempest"

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04:05
This sound was taken with zoom h4n recorder. Location: meylan, france, in the alps. The town is situated near a 300. 000 inhabitants city, in a valley surrounded by moutains. Description : rain is pouring louder and louder, rolling thunder strikes periodically, exploding like a gunshot or echoing from one moutain to another. (i'm afraid at one point, the sound of a music from a video game played by neighboors was recorded, but apart from these few seconds, this sound is cool ;))hope you'll find it helpful.
Author: Zackograham
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00:03
Short dense afternoon thunderstorm in the city, with rain on the metal roof, recorded by huawei phone, inside of the room. Natural fade in, added a small fade out. (more storm the second piece i uploaded. )recording date: 20. 06. 2019.
Author: Rionka
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00:42
Recorded a stormy night in wintermic: zoom h4n internal micrecformat: 24bit, 96khz, stereo, wave.
Author: Vkproduktion
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00:13
Very dense afternoon summer thunderstorm in the city, with rain on the metal roof, recorded by huawei phone, inside of the office room. You can hear how the rain intensifies after the thunder. Recording date: 20. 06. 2019.
Author: Rionka
00:00
00:08
Awesome wind sound effect, need some breezy effect? This is the one, nice steady medium to heavy wind sound effect.
Author: Stilgar
00:00
03:12
I'm attempting to create a controllable thunderstorm for a film, and this is my first legitimate attempt. This recording consists of 4 samples of rain, and another 3 samples of rain+thunder that i recorded one afternoon. Equipment used was the inbuilt mics on a roland r-26, and a sennheiser me66 into a sound devices 702. The clips were recorded at 96khz/24-bit, and they were processed at 48khz/24-bit. For processing, i put the samples into kyma, and crossfaded for texture. The howling wind sound is an analog-style low pass filter's frequency, level, and resonance being controlled by a wacom intuos4 pen/tablet. The rain slowly swells, which was done by changing parameters of a granular reverb. The thunder was also controlled by the wacom tablet, with x, y, and z (pressure) dimensions mapped to making the thunder swell in level, density, and texture. This could have been output in surround, but i don't have that many monitors ;). This style of "rain-synthesis" can also go on indefinitely. Please let me know what you think of the quality of this track; eg, if it sounds real, if the wind sounds ridiculous, too much thunder, etc. Use this sound (wherever) if you want to, or let me know if you'd like an mp3 of this, or for it to last longer. I'd like some credit if you do use it, but it's no big deal. A blog is up explaining the method of creation here:http://www. Kylehughesaudio. Com/2/post/2013/02/tempest. Html.
Author: Tehspaz
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