2,949 Royalty-Free Audio Tracks for "Time"

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00:07
Klinking wine glasses 3 times. Recorded at home in 2013 in stereo with a matched pair of neumann km 184 on a zoom h4-recorder (sample rate was 96 khz, bitrate 24 bits) without adding any effects. I held the mics rather close to the glasses.
Author: Sirmediabert
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01:27
Hitting with my hand a huge wind tunnel for industrial fan testing. I've used it a couple of times, but can't think of any concrete situation it can be used for. Mono recorded with sennheiser 416, tascam hd-p2. No need to attribution, use it freely.
Author: Eneibol
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00:58
After hours of searching for the sound of a guitar hitting the ground, i resolved to just recording a quick piece. This is a small sized guitar hitting the ground a couple times on a carpeted floor (recorded in logic pro).
Author: Pacofsanchez
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00:08
I generate a sound f# 2 seconds. Then i created several silences in the track to the rhythms and sounds different (change the pitch of the sound). And i finally slowed down the tempo and accelerated speed. I selected it and i have made repeated 2 times.
Author: Iut Paris
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00:03
Knocking 4 times really loudly on my metal and hardwood table. Recorded in audacity, processed in audacity. Reverb preset: large roomgraphic eq preset: low rolloff for speech. Recorded 6/03/2020 11:12 pm.
Author: Rvgerxini
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11:02
Open the can of coffee, scoop four times and dump in the basket of an instant coffee maker. Start. Coffee brews over 5 to 6 minutes, then the maker returns and pours a cup.
Author: Postproddog
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00:07
Made by generating a sawtooth tone and increasing the speed by 5 times, altering the pitch as well, slow it down (change pitch in unity's audio source) to get something resembling the distinct sound of a sidewinder locking growl. As per request of why485. Cc0 license.
Author: Frazierwing
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11:18
Often use wine glasses in musical scores so i created my own recordings. I've used these many times and wanted to share. Kind-of reminds me of soundtrack for the dark knight.
Author: Jamesbradford
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00:27
A recording of me moving my h4n zoom recorder left then right a couple of times near the motor of my room fan. The result is a rumbling, wooshing kind of effect. Sound is in stereo, and is in. Wav format.
Author: Shyguy
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00:08
A small handheld firearm being dropped on the ground 3 times. Has tons of metallic clicking/handling sounds. Crediting me isn't required if you decide to use my sound, but it would be greatly appreciated if you do!.
Author: Seroxt Onin
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08:06
Pulling apart and throwing / dropping / breaking / smashing chunks of ice from the frozen water pooled up over the cover of my swimming pool. The breaking ice sometimes sounds a bit like shattering glass; at other times the sound is more crunchy and wet.
Author: Alienistcog
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00:44
A droning science fiction or haunting horror spooky droning sound with a wahwah fading in and out several times. Great for halloween. Recorded on a samsung galaxy s3 (processed in audacity).
Author: Jmayoff
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00:12
Chain pulley pulled up and released four times. Recorded in 24-bit 96khz with a tascam dr-40 and a sony ecm-nv1. For details on sow: blacksmith ed1 sound pack see: www. Oree. Storijapan. Net/praxis/sound-of-work.
Author: Ldezem
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00:43
Sound is a bit of prepared guitar. . . The strings had some "twistie-ties" on them, and they were scraped/bowed with a screw driver near the bridge. Guitar was processed with delay, and i believe maybe some other effects. Sounds, at times, similar to a droning sitar.
Author: The Semen Incident
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00:59
A metal tray with teacups rattling slightly and being put down 4 or 5 times. Neutral indoor atoms. Recorded on a zoom h1. Easy to edit to choose the one you like best. Example of it in use can be found at releasetheclowns. Podbean. Com in episode 47.
Author: Nickh
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00:37
A few cycles of my dad's home oxygen machine with a ticking battery operated clock in the background recorded in the early morning in the living room with lifecam hd3000 webcam at the end of about 16 feet of usb cable dragged out of my bedroom. He's about 6 feet away, i was with my back to the room with my camera pointed at my chest so he wouldn't think i was filming. It would seem this is the first and only oxygen machine on freesound. A full cycle seems to last from between 7 to 10 seconds. From wikipediaoxygen concentrators typically use pressure swing adsorption technology and are used very widely for oxygen provision in healthcare applications, especially where liquid or pressurised oxygen is too dangerous or inconvenient, such as in homes or in portable clinics. Oxygen concentrators are also used to provide an economical source of oxygen in industrial processes, where they are also known as oxygen gas generators or oxygen generation plants. Oxygen concentrators utilize a molecular sieve to adsorb gasses and operate on the principle of rapid pressure swing adsorption of atmospheric nitrogen onto zeolite minerals and then venting the nitrogen. This type of adsorption system is therefore functionally a nitrogen scrubber leaving the other atmospheric gasses to pass through. This leaves oxygen as the primary gas remaining. Psa technology is a reliable and economical technique for small to mid-scale oxygen generation, with cryogenic separation more suitable at higher volumes and external delivery generally more suitable for small volumes. [1]at high pressure, the porous zeolite adsorbs large quantities of nitrogen, due to its large surface area and chemical character. After the oxygen and other free components are collected the pressure drops which allows nitrogen to desorb. An oxygen concentrator has an air compressor, two cylinders filled with zeolite pellets, a pressure equalizing reservoir, and some valves and tubes. In the first half-cycle the first cylinder receives air from the compressor, which lasts about 3 seconds. During that time the pressure in the first cylinder rises from atmospheric to about 1. 5 times normal atmospheric pressure (typically 20 psi/138 kpa gauge, or 1. 36 atmospheres absolute) and the zeolite becomes saturated with nitrogen. As the first cylinder reaches near pure oxygen (there are small amounts of argon, co2, water vapour, radon and other minor atmospheric components) in the first half-cycle, a valve opens and the oxygen enriched gas flows to the pressure equalizing reservoir, which connects to the patient's oxygen hose. At the end of the first half of the cycle, there is another valve position change so that the air from the compressor is directed to the 2nd cylinder. Pressure in the first cylinder drops as the enriched oxygen moves into the reservoir, allowing the nitrogen to be desorbed back into gas. Part way through the second half of the cycle there is another valve position change to vent the gas in the first cylinder back into the ambient atmosphere, keeping the concentration of oxygen in the pressure equalizing reservoir from falling below about 90%. The pressure in the hose delivering oxygen from the equalizing reservoir is kept steady by a pressure reducing valve. Older units cycled with a period of about 20 seconds, and supplied up to 5 litres per minute of 90+% oxygen. Since about 1999, units capable of supplying up to 10 lpm have been available.
Author: Kbclx
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00:30
Heavy cinder block being dragged across asphalt a couple of times. I tried only sliding it over the ground when the bird was quiet, so you should be able to cut some sounds out and use. Otherwise i have single darker cinder block sounds in my profile.
Author: J
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00:18
Open and closing a hamster cage: from the the sound you could't think this is a hamster cage. It sounds like a metal cage opening and closing a few times. Recorded using the zoomh4n and the rode ntg1 condenser shotgun microphone. No processing was done to this sound.
Author: Ghsty Xd
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01:14
I made this after listening to the first track listen on this page:. Http://www. Redbullmusicacademy. Com/magazine/psychoacoustics-introduction-feature. Mr. Stockhausen has produces some amazingly real sounds back in the times when no computers were out there to do any dsp for him. Synthesized with zynaddsubfx within lmms.
Author: Unfa
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00:32
An upright piano chord sequence repeated three times, and a clock ticks!. This recording is not a perfect loop but able to be made such. Tempo is synced to clock ticks and so is almost accurately 120 bpm. Recorded by sony xperia c5305.
Author: Arseniiv
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03:57
I say the swedish words "fred" and "frid" multiple times. No editing has been done apart from normalization. Audio is in 44. 1 khz 24 bit. I'd love to hear the result if you use it, but there is no need for attribution.
Author: Enatanael
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04:30
I recorded this using my sony cyber-shot camera. All i did was just play around in the sink and got some sounds from pulling the plug a few times to get some gurgling sounds and such. Hope this is useful!.
Author: Aspyro
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00:15
After reading about how the winstons’ drummer never got a penny in royalties for the tens of thousands of times the amen break was sampled, i created this tribute in hydrogen and audacity using a free kit. Have fun!.
Author: Deleted User
00:00
01:16
Piece based on the lucas numbers. I have used the frequencies 123, 199, 322, 521, 843, 1364hz. I made a small python program that played these tones randomly. I run my program 3 times and recorded. Joined, panned and added reverb. Https://en. Wikipedia. Org/wiki/lucas_number.
Author: Gis Sweden
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00:08
Made with audacity using pitch shift to lower the percussion sounds i took from fl studio and added three times with the "small room (dark)" plugin in the "reverb" effect. Feel free to use, but please use my name in your description for credit!.
Author: Deleted User
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00:17
4 of 4. Sound of the tires squealing as i drive my car round the microphone a couple of times. Some distortion is present in the recording. Car is a 1996 3. 5l v6 chrysler lhs. Recorded with a rode ntg2 into a zoom h4.
Author: Audible Edge
00:00
03:02
Outside my house recording of a helicopter that was circling overhead; not directly, but at an oblique angle - maybe a mile away or so. You can hear some birds and other ambient neighborhood sounds as the helicopter circles overhead a few times.
Author: C V
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11:07
Cricket ambience, recorded on a humid evening in the summer of 2011. Some gentle wind noise through the trees is also audible, as are some distant motorcycles and an airplane flying overhead. (the wind noise on the mic briefly becomes loud a few times, but the recording is mostly clean. ).
Author: Alienistcog
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00:12
This is a recording of me screaming. I made this sound by lowering the pitch of my scream, slowed it down, added reverb, made it 7 or 8 times louder, added a robotic effect, gave it a high and low pitch using kinemaster. Usfull for horror games :).
Author: Deleted User
00:00
02:41
Weird e-piano/synth ditty, used a few times in tracks over the years. Has a peculiar moody quality. Anyway i'd probably just process the hell out of it with distortion/granulation/slicing and using it as a droney texture because it's sloppy and weird.
Author: Syni
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00:16
A casio pt-1 rhumba loop, 4 times and already cut loopable. Recorded with a yamaha 12xuk mixer. No fx applied. I made this because i needed it for a project and since i love this rhumba rhythm i like to share it. Around 60bmp.
Author: Krakenkraft
00:00
01:33
This is a recording of a keurig coffeemaker brewing a 6 oz. Cup of coffee in a mug. The clip begins with the closing of the door over the brew-pod container. The coffeemaker's pump cycles 43 times for the brewing of a 6 oz cup, and then refills and reheats the internal reservoir.
Author: Mmccorna
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00:02
A number of coins dropping on to concrete made by overlaying a single coin drop and offsetting multiple times. Made using two coin loops in logic x but creating a number of tracks, offsetting the loops at 'random' to create the sound of multiple coins. Also truncated some loops for variation.
Author: Petervh
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00:02
This is an extremely unconventional sound. I actually made two reeses in harmor but i didnt distort them. I made a pattern with them both having the same midi and then i recorded that. I then distorted and resampled that recording multiple times. This was the end product.
Author: Officialfourge
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00:34
An imitation of an australian police siren using synthesizer and a big outdoor-style reverb. The siren consists of two oscillators, one of them loops at 4bars at 115bpm. The other is approx 14 times faster. They both move in same approximate freq range from approx f#5 up to g#6, about an octave.
Author: Oskr
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00:12
Holman nc4 pneumatic chipping hammer started four times. Recorded in 24-bit 96khz with a tascam dr-40 and a sony ecm-nv1. For details on sow: blacksmith ed1 sound pack see: www. Oree. Storijapan. Net/praxis/sound-of-work.
Author: Ldezem
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00:12
Uryu uag50 pneumatic angle grinder started four times. Recorded in 24-bit 96khz with a tascam dr-40 and a sony ecm-nv1. For details on sow: blacksmith ed1 sound pack see: www. Oree. Storijapan. Net/praxis/sound-of-work.
Author: Ldezem
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00:12
Unbranded impact wrench started four times against a bench. Recorded in 24-bit 96khz with a tascam dr-40 and a sony ecm-nv1. For details on sow: blacksmith ed1 sound pack see: www. Oree. Storijapan. Net/praxis/sound-of-work.
Author: Ldezem
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00:12
Unbranded straight die grinder started four times. Recorded in 24-bit 96khz with a tascam dr-40 and a sony ecm-nv1. For details on sow: blacksmith ed1 sound pack see: www. Oree. Storijapan. Net/praxis/sound-of-work.
Author: Ldezem
00:00
02:52
We were having a small rainstorm, so i thought i'd go out and record the rain. As you can see, (or hear!), i got much more than that! this is the complete original audio, all unedited. It sounds as if the lightning struck at least three times! enjoy! (i know i do!).
Author: Ecfike
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00:08
Here are some percussive sounds of a thermal mug. I've put hot water in it, shaked it and pressed the valce button to release the pressurized air (that's the first pop). Then opening and closing it again several times. Nice percussive samples to cut out from this. Recorded with zoom h2.
Author: Unfa
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00:05
Made to represent glass or crystal harmonic sounds. Also uploaded a separate version with an additional low-pitched hum. Reminiscent of chest or other point-of-interest proximity sounds in major video games. Remix of https://freesound. Org/people/sam_x/sounds/27701/recombined numerous times to give it a more homogenous sound, and edited for seamless looping.
Author: Markians
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00:11
Recorded in the kitchen, filtred in ableton live 9. I used gate, eq, compressor (3 times), reverb, erosion and chorus. As i think, it'll be cool to use with another snare sound. The recording made on iphone 5s. Let me know if you'd like me to upload an original file without any filters.
Author: Alexthless
00:00
21:21
This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Author: Unfa
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00:04
I needed a sound of someone falling down some stairs, so i grabbed a pelican case (took the camera out of it of course) and dropped it down the stairs a few times while my mate was holding a zoom recorder at the bottom. At one point the case hit my friend in the leg, but don't worry, he is ok.
Author: Elliott
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00:05
Made to represent glass or crystal harmonic sounds. Also uploaded a separate version without the additional low-pitched hum. Reminiscent of chest or other point-of-interest proximity sounds in major video games. Remix of https://freesound. Org/people/sam_x/sounds/27701/recombined numerous times to give it a more homogenous sound, and edited for seamless looping.
Author: Markians
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00:01
Marble falling on a tile: in this sound a marble falls to the ground creating a very high pitch sound when the marble hits the ground multiple times in short succession. Recorded using the zoomh4n and the rode ntg1 condenser shotgun microphone. No processing was done to this sound. The tile is a common bathroom tile.
Author: Ghsty Xd
00:00
21:11
Archives d'un temps sans confinement. . . Teuf sur la terrasse de voisins. Musique électronique et personnes parlant, riant et jouant bruyamment au babyfoot. Old stuff from times without lockdown ;) party on a terrace in the close neighbourhood. Elcectronic music and people talking laughing and playing loudly football table.
Author: Therover
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00:13
The opening theme to Rimsky-Korsakov's Scheherazade is, "simply a descending whole-tone scale with diatonic trimmings." See Abraham, Gerald. "The Whole-Tone Scale in Russian Music", p.602, The Musical Times, Vol. 74, No. 1085. (Jul., 1933), pp. 602-604.[non-whole-tone scale notes in red].
Author: Hyacinth at en.wikipedia
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00:11
Sanitizing hands: this is a very useful sound effect in the times in which we live. You can hear the bottle spritzing sanitizer and then the substance, vigorously, being squished and rubbed into hands. Recorded with the zoom h6, rode ntg in a recording studio. This is a very specific, subtle sound that will prove useful.
Author: Rehanjo
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