2,162 Royalty-Free Audio Tracks for "Weird"

00:00
02:44
I found this old c-60 cassette labelled "xx" in a local thrift store. (i like to collect found sound recordings-- sometimes there's some pretty weird stuff!) well, it turns out i found some guy's old tape recording involving him having sex while blasting some awful anne murray cover album. . . The recording is the post-sex dialogue, right after that final song fades out. . . At the end, the woman asks something like "are you going to get your tape recorder?" and the guy seems to become flustered, saying something like "i wasn't recording, it's off!" (i'm paraphrasing. ) i guess he thought she realised he was recording it or something. Anyways, after this, the recording is cut off. You can also hear a toilet flush, and some sort of "squeaky toy" noise during the recording. Recorded direct to soundcard, playing back the tape on a cheap hand-held cassette player. Edited w/ compression to reduce peaking.
Author: The Semen Incident
00:00
00:29
Here it is! my first ever submission on freesound! i decided to start this all out with a bang, and post something really cool that i'm proud of making. I'm not sure exactly what this creature was supposed to be. I'll leave that up to your imaginations. How it was made:. Software: fl studio 20. Plugin(s): serum, valhallaroom, ott, fruity parametric eq 2, and fruity delay 2. This was made completely with synthesizers. I used serum for the main synth, made copies of it, and modified each of them to sound unique from the other. I'd try to explain how the synth was made, but there's a lot of stuff. To process it, i used ott to make it sound more powerful and clear, eq to get the frequencies and texture right, delay with a low pass filter to get that outdoors echo feel, and valhalla room for the reverb. I had fun making these. Enjoy!.
Author: Resaural
00:00
00:32
. A very mellow and ambient music loop. Completely seamless. It has a horrid start because of the whole seamless loop stuff, please read further down. . . The piano piece is one of orangefreesounds' many beautiful looping piano melodies. I added some effects and an ambient mellotron using the free, but stunning redtron se vst instrument, which uses recorded samples of a real mellotron. Highly recommended if you are looking for an authentic mellotron sound. . . Please excuse the rough start, the reason why it sounds so weird is because it is a prefect loop, that means that everything, including all the effects, loops perfectly. What you hear in the very start is the reverb and delay effects from the end carrying over to the start. It will sound completely seamless once looped!. . It might not sound good as a preview, so i recommend to download and listen to it on your own device, as the website has a bad habit of compressing and adding a bunch of annoying squeaking sounds to the audio. .
Author: Bezaard
00:00
00:35
Be carefull with the volume!!! i maxed out the eq and volume to get the most effect possible. . . Dont know, but it could be bad for your ears!! dont want anyone to get hearing problems. . . . :). Dare 26 spin-off. . . . Alienxxx processed a few samples out of sample:. Http://www. Freesound. Org/people/luckylittleraven/sounds/223075/. He wanted us to listen to the samples an tell if they were worse or not to the original samples. . So i just listened to a few samples and noticed something weird. . . On a few samples there is this very high pitch sound. . . Seems not everyone is able to hear this. . My girlfriend was listening with me and she didnt hear anything like this!!!to find out what was going on alienxxx suggested to run the samples thrue an eq to see what was going on. I used the following sample:. Http://www. Freesound. Org/people/alienxxx/sounds/234027/. I found out that there was a very high peak at 14,8khz around 14sec. And again at 20sec. After that i maxed out my eq at 14,8khz. Setting everything to maximize the peak that is so very very very annoying!!!. .
Author: Escortmarius
00:00
00:02
Quite simply a recording of me screaming in a humorous way (if you're looking for a scream sound effect for a project with a serious tone, i doubt this one will be suitable). Even though i'm a woman, i have a feeling this sound could be used for a male character too, probably one with a voice that's not too deep. I recorded this by mistake when i was just 14! me and my sister had just been recording something on my mp3 player, then when we'd finished, i accidentally pressed record again. I don't know why, but i responded by doing a silly scream before pressing the button to stop recording! weird reaction, i know. I was probably just trying to make her laugh. I kept the very short recording ever since and in more recent years, i showed it to a friend who found it absolutely hilarious! i realised this was a such a gem of a scream that i simply had to upload it as my first ever contribution to this wonderful site i've been using for years!. I've edited out one second of silence that preceded the scream in the original version of the file. Although it's not essential because i'm releasing this into the public domain, i'd love to hear in the comments about what you use this sound for :).
Author: Boxwell
00:00
01:07
I was just going through my sounds, when i decided "hey. . . I'm gonna release this. " so here you all go! i'm really proud of how this turned out. This, as you can tell, is a deep eerie ambience loop. It can be used for anything you want. I like to leave things up to the imagination of the audience. How it was made:. Software used:-fl studio 20-harmor-harmless-fruity parametric eq 2-valhallaroom. So basically what i did was get a low pitch sawtooth waveform, put it through some effects like harmonization, a low pass filter with high resonance, a phaser, and a load of distortion. The main synth is made with harmor. (yes, this is all one synth. It just has a lot of dynamics. ) i then processed it with some eqing. What made this sound what it is would be the reverb. I put 2 layers of valhallaroom on the synth. One has a very short decay time, and gives it texture. The other gives it the atmosphere. To add some more depth, for the final touch, i layered a sub-bass underneath it. Which is just a low sine-wave with reverb on it, which i used harmless to make. I hope you enjoy this!.
Author: Resaural
00:00
00:30
[[this sound pack contains 8 sounds total, and this is # 4 of 8. ]]. Note: this sound (as all my sounds on freesound. Org are) is **public domain**. Use it, sell it, do anything and everything with it. No need to credit me. I only hope it's useful for someone! however, i'd love to hear about any projects you use my sounds with!!. Abstract, creepy sounds i recorded after watching this video on hans zimmer's creation of the score to the original dark knight soundtrack:. Https://www. Youtube. Com/watch?v=r-l1rctgtoe. (fascinating video, give it a watch! :d). - i found an old rusty razorblade (if it ain't rusty it ain't emo, amiright? amiright? oh god that's in poor taste)- and just started scraping it over the copper-wound strings of my seagull s6 acoustic guitar in which i've installed an electronic pickup. - recorded into reaper on my mid-2014 macbook pro, via direct in through a zoom h4n in audio-interface mode. Only processing: gentle eq highpass at 95 hz. And some slight gain reduction. These sounds remind me somehow of creepy film scores where the strings do that erratic pizzicato thing that sends tingles up your spine. Tell me what you come up with, i'd love to know!!.
Author: Afamiliarletter
00:00
00:18
Ringmodulated inversion of my speech from the file https://freesound. Org/people/kb7clx/sounds/648443/ invertedspeechcq. Wav. I took the raw recording and used goldwave's mechanize effect to translate my voice to a center frequency of 14khz. I then demodulated it first at 10. 6 and then 10. 2khz meaning that what comes out is essentially the opposite sideband, offset by 3. 4 and 3. 8khz respectively. 3khz just didn't sound as good. The first i filtered with a low pass of 2. 9khz, the second was filtered to below 3. 4khz to emulate a communications receiver passband. I am speaking upside down as described in this video. Https://www. Youtube. Com/watch?v=q_ykxzcbh-g beginning at 00:03:16. Being blind i can't see their diagram, but i've got my own by ear intuitive method, keeping in mind that oo and ee are farthest from each other, all other vowells get closer the closer they are to the middle of the human voice frequency range. I say: huhlay sue quee, sue quee, sue quee do ux. Cahlloong sue quee sue quee sue quee do ux. The ay in huhllay is like when a spanish speaker says béisbol (baseball). The a in cahlloong is like the a in cat if you're opening wide for the doctor. The oo is like the oo in book. Listen to the other file and you'll hear: hello cq cq cq dx. Calling cq cq cq dx.
Author: Kbclx
00:00
00:03
We develop iphone app that perform musical analysis on recorded audio from the iphone. Our app implementation make use of the audio queue service to receive raw audio buffers from the audio queue callback. In the first version of our app we had the problem of too much clipping on the recording which degrade the accuracy of our analysis. We also suspected that the noise canceling algorithm in iphone 5 produce distorted sound, which is not much noticeable by human ear but distorted enough to affect our sensitive algorithm. We found that the solution to our problem is to set the audio session mode to kaudiosessionmode_measurement. This session mode is supposed to give maximum freedom for us to control the microphone input, which include turning off the automatic gain control and probably noise canceling as well. The solution works very well except that it introduce a strange waveform pattern in the beginning of all recordings in iphone 5. It is very hard to explain the waveform we get, so i made two recordings at freesound so that you can see it visually. The first recording is made in an almost quite environment, and you can see the weird spike in the beginning of the recording. The second recording (this recording) is made with constant background noise, and you can see that the actual sound wave is offset from the strange curve and gradually increase to its original volume. This waveform only happens on iphone 5 devices that we tested, and there is no problem at all for iphone 4s and older generations. We have tried various settings and the glitch is still unavoidable as long as we set the audio session mode to kaudiosessionmode_measurement. We also find similar glitch in one of our iphone 5 devices, in which the glitch happens even if we try to set just the input gain level without changing the session mode. We are not sure if this is a hardware-related bug in iphone 5, or if it is fixable software glitch in the future version of ios. For the moment we are looking for workaround that can avoid this glitch while automatic gain control and noise canceling are disabled.
Author: Soareschen
00:00
00:03
88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Author: Tedagame
00:00
02:45
This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
00:00
05:08
What i hear in this sound is a crashing starship as you regain consciousness surrounded by chaos of the crew and emergency systems. At 00:52 there's a really cool explosion hit that fits the starship in danger vibe. Created from roughly 230 sounds in reaper by looping, batch actions and modulated filtering. All sounds came from a folder of freesound cc0 sounds i've been collecting. Here is the file list if you are curious:. 103117__geronimo83__elephant. Mp3107216__keithpeter__birmingham-botanical-gardens-mains-hum-from-tannoy. Wav110456__sagetyrtle__wings-121110. Wav116395__dean-raul-diarchangeli__tv-static. Wav120107__toc1__bird-wings. Aiff132843__cactus2003__creepy-ambience-background. Wav135506__chriddof__heavenly-computer. Wav138156__triad__hair-clippers-2. Wav14102__adcbicycle__15. Wav145094__crashoverride61088__whoosh-and-vacuum. Wav146957__zabuhailo__systemload. Wav151641__jamesmontour__8mm-film-camera. Aiff152317__logos-chroma__arp-odyssey-wind. Flac152455__dayvonjersen__long-sweep. Wav153277__gerardcatala__beating-wings-of-a-pigeon. Wav155800__mario1298__elevator-the-sixth-floor. Wav162493__tasmanianpower__vinyl-rewind. Wav165486__venaportae__wild-bees. Wav170761__esperar__bees. Mp3174278__voluntaryzonkey__horror-film-beep-sound. Mp3174718__paespedro__single-water-drop. Wav178995__beatproduction__emotional-string. Wav182110__qubodup__film-countdown. Flac187373__shapeshifterd__wee. Wav188197__splicesound__tv-television-on-off. Wav188388__wubitog__mid-high-tone-button-click. Wav192155__hitrison__picking-at-a-giant-fan. Flac194304__jmbphilmes__factory-machine-01. Wav19433__heigh-hoo__drumroll. Aiff195260__kayceemixer__fx-drone-kc-low-tone-mech-drone-pulse-tlspc-02. Wav198818__yuval__butterfly-wings. Wav202876__augustsandberg__african-savanna-2. Wav204725__dneproman__trailer-end-4. Wav211870__tubbers__airplane-flyover. Mp3234524__foolboymedia__notification-up-1. Wav235845__hermengarde__cartoon-spin. Mp3238251__steaq__dark-ambient-backgrounding-001. Wav240134__richerlandtv__factory-atmosphere. Mp3240476__godowan__wings. Wav242048__turrus__lightning-strike. Wav243011__tom-woysky__bees-in-hive-beehive. Wav243728__jarredgibb__drone-010. Wav244980__ani-music__wing-flap-flag-flapping-7a. Wav245381__davidthegreat14__film-score. Mp324795__reinsamba__scissors1. Wav248021__sophiehall3535__rusty-creak. Wav248121__wjoojoo__lightning. Flac249707__brunoboselli__paddles-rowing-on-a-calm-water-stream. Wav253567__schafferdavid__cartoon-4. Wav253638__wolfey1923__scuttling-across-wood-floor-w-reverb. Wav255883__dontgothere__funny-cartoon-robot. Wav259706__davidbain__fm-radio-tuning-sweep. Wav262755__bigpickle51__stereo-jet-landing-sample-2. Wav263892__jarredgibb__sub-rush-1. Wav263967__scotcampbell__funny-evil-cartoon-voice-with-laugh. Wav264442__geerose__harmonium-drone2. Flac264593__vacuumfan7072__cheap-tv-static. Mp3267584__schafferdavid__cartoon-8. Wav26785__walter-odington__hair-dressers-vision-london. Wav267899__chemicatz__air-rush. Wav269003__lwdickens__water-splash-2. Wav271531__rodincoil__disembarking-riverboat-crowd. Wav272037__aldenroth2__sipping-coffee. Wav277279__thiagoassis82terror__metal-gate. Wav277606__limitsnap-creations__phantom-train-lost-in-tunnel. Wav315768__benjaminharveydesign__dragon-growl-sad. Aiff315941__benjaminharveydesign__intercom-in. Aiff316744__bird-man__big-splash. Wav321905__bruce965__walkie-talkie-transmission-start. Flac329033__humanoide9000__coin-rolling-1. Wav330638__leonelmail__cloth-flapping-on-a-clothesline-thickly. Mp3330639__leonelmail__cloth-flapping-on-a-clothesline-gently. Mp3330644__devlab__rain-thunder-02. Wav331134__maurolupo__rolling-coin. Wav332711__amicasys__glitch. Wav334980__paulocorona__office-ambient-sound. Wav335727__rolar-dnb__a-rain-thunder-lightning-close-cars-sirens-loop. Wav335889__yoyodaman234__wind-through-trees. Mp3337813__blukotek__hammer-v4. Wav341612__pureaudioninja__electricity-4. Wav341666__sharesynth__electricity00. Wav345846__pcwvdmark__inside-a-traditional-dutch-windmill-2. Wav349693__drmaysta__cartoon-arrow-hit. Wav350960__nycct-sounddesign__printer-ja. Wav353416__squashy555__seagull-on-beach. Mp3353849__dtmp__alien-voice. Aiff353878__oldpueblo__beach-assorted-scenes-including-college-students-organizing-a-game-chattering. Flac353976__tec-studio__drone. Wav360775__dnlburnett__ambience-urban-park-evening-windy-trees. Wav369859__splicesound__digital-computer-blips-and-pops. Wav369910__germanio__mug-hit. Wav371290__mlppeace__foghorn. Mp3371603__jacksonmiller0__odd-glitch. Wav372181__amholma__ocean-noise-surf. Wav376708__fthgurdy__crinkling-dried-flowers. Wav377329__mystikuum__water-drops. Wav37732__longhairman__1khz-1ds-peep. Wav380124__mia28portman__eagle. Ogg380397__avantdebris__botanical-gardens. Wav380730__semenov-nick__00-car-across. Wav382444__omarie__waiting-4. Mp3382944__alancat__deepbreakers1a. Mp3382948__prim-ordial__blips-and-bloops. Wav383654__deleted-user-7146007__electricity. Wav386706__tommy-mooney__wings-flapping. Wav387551__stair__sweep. Wav387904__bajko__sfx-water-drops. Wav389633__stubb__wing-flap-2 (1). Wav389633__stubb__wing-flap-2. Wav389634__stubb__wing-flap-1 (1). Wav389634__stubb__wing-flap-1. Wav394673__ihitokage__scary-old-rusty-gate-squeaking. Ogg395242__digpro120__wings-flapping. Mp3396678__dbspin__quiet-berlin-cafe-1. Wav397082__relwin__digitalradio-noise1. Wav398274__flashtrauma__electricity. Wav402781__funwithsound__butterfly-wings-fluttering-1. Wav403934__mastermind76__car-indicator-toyota-aygo. Wav406924__kyles__botanical-gardens-park-tropical-jungle-birds-crickets-flies-open-air-tone-entebbe-uganda-africa-2016. Wav408592__miguelab1998__2-beating-of-wings. Wav411651__evanjones4__film-for-a-music. Wav412025__zachrau__typing-message-on-a-mobile-phone. Wav412145__stefan021__film-projector-long-run-with-finish. Wav412429__florianreichelt__mysterious-accoustic-guitar-film-sound. Wav414671__zouzmusic__short-pigeon-wing-flap. Wav414818__bokal__office-chair-rolling. Mp3416873__simonlabelle__delicate-horse. Wav420728__claypipe__realitycoming. Mp3425090__neospica__pressurized-door-opening. Wav425787__thatkellytrna__wrinkle-bag. Wav427822__asaphelps__filmsocialisme. Mp3432291__schmaddio__rusty-spring. Wav432817__harlemdaw__happy-tune. Mp3433584__jackmurrayofficial__car-starting-and-accelerating. Wav433977__joedozer__rusty-fan. Wav435082__piwikiwi__film-tape. Wav437968__craigsmith__g12-35a-eagle-cries. Wav438620__craigsmith__g39-03-cartoon-boings. Wav441622__danielajq__6-2-aleteo. Wav441966__detringer__glitch-1. Wav442773__qubodup__big-water-splash. Wav443061__schoggimousse__water-cave. Wav445048__bassboybg__touchscreen-keyboard. Wav445958__breviceps__cartoon-bat-mouse-squeak. Wav445960__breviceps__cartoon-duck-quack. Wav446930__sofial1224__20-suspiro-consolidated. Wav447458__florianreichelt__paper-money-sound. Wav448375__audionauten__robot-moves-his-arm. Wav448621__neilsher__ambient-creepy-soundscape. Mp3450042__kyles__phone-telephone-ring-office-nice-iconic-close-to-speaker. Wav452795__cloe-king__sweeping-on-carpet. Wav452931__kyles__crowd-int-crowded-small-theater-lobby-ifc1-nyc-usa. Flac454259__kyles__tv-channel-change-static-blips-scanner-cb-radio-tuning-static-blips-static-sharp-scanner-cb-radio-blips-on-off-good2. Flac455309__free-rush__empty-coffee-machine. Wav455385__thomasomas__recharge-sound. Wav456246__tc630__terminal-velosity. Flac456761__sieuamthanh__ai-bang-con. Wav457043__breviceps__busy-room-ambience-small-crowd-people-talking-in-background. Wav457438__samwd__flourescent-light. Wav458461__prometheus888__carengine. Wav458627__tetrisrocker__clock. Wav458711__fabrizio84__waterfall. Mp3459409__pfannkuchn__small-river-1-slow-close. Wav459573__dougbarrett123__cafe-recording-take-1-zoom0047-lr. Wav459983__florianreichelt__rain-water-dripping-softly. Mp3462462__soojay__seagulls-gaviotas-clean-wildtrack. Wav462889__mycompasstv__frogs-croaking-crickets-at-night-in-jungle-swamp-africa. Mp3462958__bastianhallo__cartoon-jump. Wav462959__lizapenelope__cafe-sounds. M4a464496__kaygrum__river. Wav468164__wintuh__36-corriendomadera. Wav468240__cristian-vogel__bees-around-flowers. Aiff477643__richwise__foggy-morning-at-weston-shore. Wav478306__magmi-soundtracks__creepy-classical-music-01. Wav479050__nuncaconoci__rusty-hatch. Wav484157__tempermode__fluorescent-light-flickering-1. Wav489999__deleted-user-8803593__elevator-music. Wav492378__nicknamelarry__spaceship-take-off-sound-effect. Wav494497__pianofarm__farm-summer-ambience-07-09-2019. M4a495656__aunrea__dog-whimper-1. Wav495711__tosha73__strange-digital-noise-003. Wav495712__tosha73__strange-digital-noise-002. Wav495713__tosha73__strange-digital-noise-001. Wav495795__priesjensen__car-driving-ambience. Wav500146__phonoflora__foghorn. Wav502657__justfornoise__old-film-projector. M4a502680__fission9__train-station-3. Wav503815__neezen__sweep. Wav506157__sifujordan__big-splash. Wav507081__paulprit__einarrson-fast-retrieve. Wav507088__paulprit__einarrson-slow-retrieve. Wav507471__danjocross__long-distant-foghorn. Aiff507472__danjocross__great-echoing-foghorn. Aiff509440__claudiachaveslopes__teclado-sms. M4a510917__lydmakeren__seagulls-short. Wav511485__mattleschuck__cartoon-wink-magic-sparkle. Wav514234__nicknamelarry__sound-effect-flight. Wav514486__whammy__office-stamp. Wav515164__stuntstudio__1920s-style-cartoon-motif. Wav515293__breviceps__propeller-plane. Wav516928__mariethompson__waterfall4. Mp3518037__rvgerxini__fan-motor. Mp3521967__kastenfrosch__megaphone-radio-gibberish-4. Ogg523016__tripjazz__lightning-discharge. Wav523399__cyoung510__waves-lapping. Wav524205__dylanh-sound__radio-sign-off. Wav524934__mc5__electrical-noise. Wav52780__guitarguy1985__data. Wav527845__d-jones__elephant-trumpets-growls. Flac529031__szegvari__storm-cave-reverb-fantasy-field-recording-200726-0021-01-01. Wav530078__snail-legs__flapping. Ogg531482__nataliabm09__oven. Wav533146__mattfinarelli__drop-water. Mp3535211__anaponce__typing. M4a541506__se2001__cartoon-quick-zip. Wav541606__d4xx__stir-mug. Wav541664__mamie-wilhelm__mamie-gibberish-2. M4a541796__zoshp__telephone-ringing-digital. Wav543111__clusman__bird-flapping-5. Wav544260__walthamstow-walker__a-bit-like-a-film-projector. Wav545611__bandslam33__wings-03. Wav545613__bandslam33__wings-04. Wav547016__neopolitansixth__classic-computing-sound. Wav551748__jpbillingsleyjr__finger-banging. Aiff65428__gumballrimpoche__glitchys. Wav69570__bidone__lion-loud. Mp382610__indigosierra__scribble. Mp385568__joelaudio__dragon-roar. Wav87785__graygaffer__ferry. Wav91555__polymorpheva__inside-tangara-syd. Mp391919__filipe-chagas__water-lapping-rocky-beach-ambiance. Wav93337__polymorpheva__cicadas-rbg. Wav.
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