452 lizenzfrei Audiodateien für "Anfang"

00:00
00:24
Johann Löhner: Wunder-Anfang, herrlichs Ende
Autor: Johann Löhner (sound file: Rabanus Flavus)
00:00
00:37
Anfang des dritten Satzes aus Beethovens Opus 109
Autor: Ludwig van Beethoven, vor über 100 Jahren verstorben
00:00
00:59
Melodie voice synth space sadness.
Autor: Udopohlmann
00:00
01:25
Electronic musical instrument opening.
Autor: Udopohlmann
00:00
00:13
Anfang des zweiten Satzes aus Beethovens Opus 109
Autor: Ludwig van Beethoven, vor über 100 Jahren verstorben
00:00
00:50
Wir pflügen und wir streuen (Am Anfang war's auf Erden), Melodie des Erstdrucks 1782;Originaltext (Strophen 1-3): Im Anfang war's auf Erden Nur finster, wüst und leer; Und sollt' was seyn und werden, Mußt' es wo anders her. Alle gute Gabe Kam oben her, von Gott, Vom schönen blauen Himmel herab! So ist es hergegangen Im Anfang, als Gott sprach; Und wie sichs angefangen, So geht's noch diesen Tag. Alle gute Gabe Kömmt oben her, von Gott, Vom schönen blauen Himmel herab! Wir pflügen, und wir streuen Den Samen auf das Land, Doch Wachsthum und Gedeyen Steht nicht in unsrer Hand. Alle gute Gabe Kömmt oben her, von Gott, Vom schönen blauen Himmel herab!
Autor: Melody: Matthias Claudius (?); setting & sound file: Rabanus Flavus (Peter Gerloff)
00:00
01:50
Nederlands: Gelukkig is het land - De Geest des Heren heeft een nieuw begin gemaakt (Huub Oosterhuis) Der Geist des Herrn hat uns den Anfang neu geschenkt, Gotteslob Freiburg / Rottenburg-Stuttgart Nr. 863
Autor: Melody: Adriaen Valerius 1626; setting & sound file: Rabanus Flavus (Peter Gerloff)
00:00
00:51
Autumn comes, the summer is past, from EnglandAutumn comes, englisches HerbstliedÜbertragung (R.F.): Bald ist Herbst, der Sommer ist um, Frühlingssaat wird belohnt. Klar sind die Lüfte, würzig die Düfte unter dem Erntemond. Bald ist Herbst, und Glück bringt auch er, den manches Lied vertont. Blättern die Bäume, schwellen die Träume unter dem Erntemond. Bald ist Herbst. Die Zeit kommt von dem, der über Sternen wohnt. Anfang und Ende, Sterben und Wende lehrt uns der Erntemond.
Autor: Melody: from England; setting & sound file: Rabanus Flavus (Peter Gerloff)
00:00
00:01
Dialogue "go! go! go!".
Autor: Richiemcmullen
00:00
00:01
Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
Autor: Sieuamthanh
00:00
00:28
This sample is of me starting our power washer. There are several cranks with no effect, one with it catching then dying, then another with it catching and running a few moments before sputtering out. Good for any larger-engine effect like a pull-to-start generator. Recorded with a zoom h6 with mics set at 90 degrees field.
Autor: Claforet
00:00
00:04
Roller coaster start.
Autor: Martian
00:00
00:05
Diesel truck.
Autor: Canucklovingbrit
00:00
00:10
Startup music like a console of some type. Inspired by the unused xbox one startup that is very relaxing but unfortunately it was scrapped.
Autor: Vibritherabjit
00:00
00:08
Warming up accordion with couple of sounds.
Autor: Lensson
00:00
00:30
2003 impreza sounds, including start up - idle - launch rev limiter.
Autor: Tkno
00:00
00:03
Tractor diesel engine, recorded on a zoom h4n.
Autor: Roboroo
00:00
00:23
Diesel engine startup and stutdown, recorded on a zoom h4n.
Autor: Roboroo
00:00
00:12
Starting a chainsawrecorded with zoom h6.
Autor: Matt Beer
00:00
00:16
This is part of a song i created.
Autor: Tunfyn
00:00
00:20
Truck start soundplease tell me your opinion.
Autor: D
00:00
00:48
An 8-bit computer starting up.
Autor: Janosch Jr
00:00
00:40
Turning on computer, beep sound and hum.
Autor: Audiofreak
00:00
00:04
Snippet of generator starting taken from jeffwojo's generator startup, run, shutdown. Wav file (http://freesound. Org/people/jeffwojo/sounds/169940/) for use as a sound effect in the dark mod. Original sound file is licensed under the creative commons 0 license.
Autor: Simplenb
00:00
00:17
This is my first sound i recorded and edited by myself. It is made by a pen touching metal, and an easy clap sound.
Autor: Eliawebde
00:00
00:15
Recorded with rifle mic. Loud noise of turning on and off a lawnmower.
Autor: Davidfrbr
00:00
00:24
To start the engine of a bmw.
Autor: Joanfelipsound
00:00
00:03
Trying to start a tractor that has a dead battery. Just makes some clicking sounds. You can also hear the springs creaking under the seat. Recorded on cheap hand-held cassette recorder w/ built in mic.
Autor: Unclesigmund
00:00
00:07
Keys in ignition and start.
Autor: Jrssandoval
00:00
00:35
Restored 1929 model a ford truck starting up. The vehicle was used as a bookmobile in everett, washington from 1929 to 1950.
Autor: Cameron Johnson
00:00
00:51
Start of a down pour.
Autor: Macdaddyno
00:00
00:18
Playstation 3 start ps3.
Autor: Organicmanpl
00:00
00:03
Fire start - recorded using earthworks qtc30 and liquidpre.
Autor: Villen
00:00
00:05
U picku materinu! serbian slang edited to a fascinating sound.
Autor: Therivo
00:00
00:24
Piranha pmv starts engine and idle.
Autor: Granconill
00:00
00:05
Truck-diesel 10dodge start.
Autor: Canucklovingbrit
00:00
00:13
Made with ableton.
Autor: Awryeon
00:00
00:02
Ball start.
Autor: Ankush
00:00
00:54
Sound of a machine turning on, for a interactive fiction project. Created with lmms, from a sample of https://freesound. Org/s/268141/.
Autor: The White Cat
00:00
01:56
My 2014 victory vision motorcycle started and idling in the garage. Recorded on an olympus ls-14 pcm recorder.
Autor: Reg
00:00
00:01
A simple beep sound, indicating the start of an interval in a sport timing program i wrote.
Autor: Gurie
00:00
00:05
Made in fl studio. I use this to signal a level starting in my game.
Autor: Unadamlar
00:00
00:06
Trying to start my dads formula ford race car, its a lola 1600cc from 1984. The car has won the world championship, back in the days. After standing still for half a year, the old lady didnt want to wake up easy. Recorded with my phone.
Autor: Escortmarius
00:00
00:09
I just got audacity and was messing around with it, thought this sound might be quite useful to anyone i don't know.
Autor: Youioo
00:00
00:11
Starting a chainsawrecorded with zoom h6.
Autor: Matt Beer
00:00
00:31
A voice saying "ready, fight!" in a multitude of different ways. It's been edited to sound like an announcer. Feel free to use it for whatever!.
Autor: Xemptful
00:00
00:08
A countdown from 5. 5 4 3 2 1 Go.
Autor: Me
00:00
00:30
Starting up a vw polo and driving away. H2n inside car.
Autor: Carlito
00:00
00:10
Starting my car up, recorded with an sm57 from inside the hood.
Autor: Ipears
00:00
00:03
This is the startup chime from an iMac. It has been highly modified in order to include the work within the Public Domain.
Autor: Carlo
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