80 pistas de audio libre de derechos para "Programa"

00:00
00:41
Este sonido fue grabado a partir del programa arduino en donde se envío un código y se manipula mediante unos potenciometros.
Autor: Adrianajusa
00:00
00:07
Bassline criada usando lmms. Gravada usando smartphone galaxy s7, audio recorder for android. Bassline de minha autoria. Programa lmms versão 1. 1. 3. Usando o instrumento kicker.
Autor: Campani
00:00
04:15
Clemilson correia, diretor da buysoft (www. Buysoft. Com. Br), é entrevistado pela rádio cbn (programa cbn business) e trata de assuntos concernentes à software original nas empresas.
Autor: Clemilsoncorreia
00:00
00:15
Ode a alegria - criada usando lmms. Gravada usando smartphone galaxy s7, audio recorder for android. Programa lmms versão 1. 1. 3. Usando o instrumento monstro phat.
Autor: Campani
00:00
00:15
Teste do vst do fb-3100 no lmms. Gravada usando smartphone galaxy s7, audio recorder for android. Programa lmms versão 1. 1. 3. Usando o vestige com instrumento fb-3100 (licença de uso freeware).
Autor: Campani
00:00
01:09
Chaotic resonances that soon falls into more and more chaotic behavior. Quite a smooth chaotic noise sound. Made from 2 sine oscillator frequency modulating each other and some variable controls. Programmed in chuck programming language.
Autor: Kijjaz
00:00
01:00
Using a simple chuck script. It selects 4 tones from the 12 tone scale and repeats them.
Autor: Gis Sweden
00:00
01:29
The result of a chuck programming session. Working with a sample and a 12-tone program/script.
Autor: Gis Sweden
00:00
00:08
Hey everyone,. Thanks for everything now and throughout the past couple years. I appreciate you all!. Support me : https://bit. Ly/rkb07. Made & edited in fl studio 20 & pro tools 12.
Autor: Audioway
00:00
00:03
Servomotor rotation with an arduino.
Autor: Historicode
00:00
00:20
Sound demonstration of the cocktail shaker sort algorithm with an array of 100 components.
Autor: Felfa
00:00
00:13
Sound demonstration of the heap sort algorithm with an array of 32 components.
Autor: Felfa
00:00
00:16
Sound of pc-keyboard.
Autor: Osskr
00:00
00:10
Sound synthesis made from chuck programming language. The model is a connection from an impulse generator to 40 digital filters to 40 delay linesand set feedback between each delay lines. Each delay lines's delay time and cutoff frequency is random. But there was an error in the calculation and the output value overflows. And this create a chaotic behavior in this sample. - - -. This one is a smooth rising soundwith alternating digital aliasing resonances at the end.
Autor: Kijjaz
00:00
02:59
Algorithmic modular music program (man3_2019). The computer is my analog modular synth. 00 rem -------------- man3_2019 --------------00 rem man3 - modular algorithm no 300 rem the steps/command lines, 01 to 08, are steps on a step sequencer00 rem main clock (lfo_2) 3hz00 rem the cv sequencer (seq) are tuned to an octave split in 5 equal parts. 00 rem seq has its own clock00 rem lfo_2 controls vco_2 via vca_2 and vca_300 rem lfo_3 controls wave shaper and vcf00 rem vco_1 tuned to 150hz sin -> wave shaper00 rem vco_2 tuned to 150hz tri00 rem vco_3 tuned to 75hz sqr -> vcf00 rem ----------------------------------------01 sampl lfo_1 -> vca_1 (vco_1)02 sampl seq -> vco_203 sampl lfo_1 -> vca_2 (vca_3) : rem [lfo_2 -> vca_2 -> vca_3 (vco_2)]04 sampl seq -> vco_105 trg -> noise -> delay_106 sampl seq -> vco_307 trg -> env (vco_3)08 trg -> noise -> delay_110 goto 01.
Autor: Gis Sweden
00:00
03:30
Same program as in https://freesound. Org/s/457868/ butthe main clock (lfo_2) frequency is about 1hz. It's a minor scale?! as have split the octave in 5 equal parts. This strange scale sounds like a sort of minor scale.
Autor: Gis Sweden
00:00
00:32
Learning chuck. Leads to some strange sounds on the way. Like this. The sound is nothing but the programming is all.
Autor: Gis Sweden
00:00
01:33
The result of a chuck programming session. I edit the program/script live while recording.
Autor: Gis Sweden
00:00
00:03
This is an edited version of the triangle chime sound from this site. I made it shorter to fit in with a game show setting.
Autor: Hypocore
00:00
00:08
This is my voice and i recorded it on a blue yeti on my home computer.
Autor: Marcalexander
00:00
00:30
Registro de antropofonía realizado en el baño de un apartamento, de un conjunto residencial ubicado en el norte de la ciudad de cali, colombia, el día martes 28 de abril entre 6:30 y 7:00 a. M. En el que se puede escuchar el inicio del lavado de dientes de una persona. Dispositivo y programa de grabación: celular huawei p20 lite + lexis audio editor. Anthropophony recorded in an apartment’s bathroom, in a residential complex located in the north area of cali, colombia, on tuesday, april 28th at 8:00 a. M. In this recording we can hear a person brushing their teeth. Device and software: huawey p20 lite + lexis audio editor.
Autor: Artesmediales
00:00
00:30
Registro de baja fidelidad, realizado a medio camino entre el cuarto de máquinas de un conjunto residencial ubicado en el norte de la ciudad de cali, colombia y el cuarto de descanso de trabajadores de oficios varios del mencionado conjunto, el día martes 28 de abril entre 6:30 y 7:00 a. M. Dispositivo y programa de grabación: celular huawei p20 lite + lexis audio editor. Low-fidelity recording, captured halfway between the boiler room and the workers rest area of a residential complex located in cali, colombia, on tuesday, april 28th, between 7:20 and 7:25 a. M. Device and software: huawey p20 lite + lexis audio editor.
Autor: Artesmediales
00:00
00:02
I made this sound by shortening and amplifying the doorbell buzzer on this site. It fits much better into a game show setting now.
Autor: Hypocore
00:00
00:01
Sfx designed as an indicator that an incorrect option has been selected.
Autor: Timgormly
00:00
00:01
Sfx designed as an indicator that an incorrect option has been selected.
Autor: Timgormly
00:00
00:28
This a bubble-like sample created with supercollider (http://supercollider. Sourceforge. Net/).
Autor: Chris Funk
00:00
00:15
Sound demonstration of the comb sort algorithm with an array of 100 components.
Autor: Felfa
00:00
00:31
Sound demonstration of the bubble sort algorithm with an array of 100 components.
Autor: Felfa
00:00
00:29
Sound demonstration of the odd-even sort algorithm with an array of 100 components.
Autor: Felfa
00:00
00:11
Sound demonstration of the selection sort algorithm with an array of 100 components.
Autor: Felfa
00:00
00:08
Sound demonstration of the insertion sort algorithm with an array of 100 components.
Autor: Felfa
00:00
00:14
Audio demonstration of the heap sort algorithm from a quick basic 4. 5 example program called sortdemo. Bas.
Autor: Felfa
00:00
10:00
Made some adjustements and a new recording. Terrible result but fun work/programming!. Algorithmic drone music program. The computer is my analog modular synth. 01 to 08 are clock sequencer steps. 00 rem osc_1 - wave shaped sin oscillator (osc) - tuned to 130hz00 rem osc_2 - clean sin from oscillator - tuned to 130hz00 rem osc_3 - sqr from oscillator through filter - osc tuned to 130hz00 rem clk speed = 0. 5 hz00 rem line 01 each of the 3 vcas gets an unique cv value ([gate] -> [3 s/h] -> [3 vca])00 rem ---------------------------------------------------01 sample values for vca (cv in) x 3 (osc_1, osc_2, osc_3)02 sample frq for osc_103 sample frq for osc_204 sample new clk speed05 sample frq for vibrato in osc_106 sample frq for osc_307 env to all vca08 sample cv for (osc_3) filter10 goto 01. When i begin the recording the program has been running for a while.
Autor: Gis Sweden
00:00
00:09
Radio glitch sfx.
Autor: Screamstudio
00:00
00:02
I made this sound by shortening the doorbell buzzer sound from this site. It fits into a game show setting better now. The loudbuzzer sound might be better than this one depending on the situation it is to be used for.
Autor: Hypocore
00:00
00:02
Este audio es un trabajo de clase en el cual tenemos que producir y editar un sonido con un objeto común. Para este caso, se ha utilizado una moneda. En este segundo audio, el sonido es de una moneda que está arañando la mesa. Después, el audio se editó con audacity. En este programa edité el sonido con efectos como cambio de tono, wahwah y reverberación. This audio is a class´s homework where we have to produce and edit a sound with a common object. In this case, it has used a coin. In this second audio, the sound is a coin that it was scratching the table. After, the audio edited it with audacity. In this programme, i edited this sound with a lot of effects like modulate, wahwah and reverb.
Autor: Anaanita
00:00
00:03
Este audio es un trabajo de clase en el cual tenemos que producir y editar un sonido con un objeto común. Para mi caso, se ha utilizado una moneda. En este primer audio, el sonido es de una moneda que se había caído. Después, el audio se editó con audacity. En este programa edité el sonido con efectos como reverberación, paulstrech, retraso y vocoder. This audio is a class´s homework where we have to produce and edit a sound with a common object. In this case, it has used a coin. In this first audio, the sound is a coin that it had fallen. After, the audio edited it with audacity. In this programme, i edited this sound with a lot of effects like reverb, paulstrech, delay and vocoder.
Autor: Anaanita
00:00
00:04
Game show bell. You're a winner!.
Autor: Oldedgar
00:00
00:01
Sfx designed as an indicator that a correct option has been selected.
Autor: Timgormly
00:00
00:37
Sound demonstration of the slow sort algorithm with an array of 100 components.
Autor: Felfa
00:00
00:07
Sound demonstration of the quick sort algorithm (slowed) with an array of 100 components.
Autor: Felfa
00:00
00:24
Audio demonstration of the insertion sort algorithm from a quick basic 4. 5 example program called sortdemo. Bas.
Autor: Felfa
00:00
00:08
Audio demonstration of the exchanging sort algorithm from a quick basic 4. 5 example program called sortdemo. Bas.
Autor: Felfa
00:00
00:20
Audio demonstration of the bubble sort algorithm from a quick basic 4. 5 example program called sortdemo. Bas.
Autor: Felfa
00:00
00:05
Audio demonstration of the quick sort algorithm from a quick basic 4. 5 example program called sortdemo. Bas.
Autor: Felfa
00:00
00:07
Audio demonstration of the shell sort algorithm from a quick basic 4. 5 example program called sortdemo. Bas.
Autor: Felfa
00:00
00:01
Sfx designed as an indicator that a correct option has been selected.
Autor: Timgormly
00:00
00:20
Someone eats an apple, turns on the radio and the news radio program begins. The original sounds used are from these lovely people:chewing: freesound. Org/people/luthien22/sounds/467625radio knob: freesound. Org/people/joao_janz/sounds/477704;and not least, the news program music: freesound. Org/people/connum/sounds/23874. I only combined them, added some hissing to simulate radio quality and ended the news music early, without the final effect, to be more subtle. Please use the licence (give attribution) to the the main sound, the last linked from connum. Thank you. _____. Port: alguém come uma maçã, liga o rádio e toca a música de abertura do programa de notícias. Eu apenas os combinei os sons dos links acima, adicionei chiado do rádio e terminei o som da música antes, sem o efeito final mais destacado, para ser mais sutil. Por favor utilize a licença (atribua ao autor) do som principal, o último link de connum citado.
Autor: Deleted User
00:00
00:08
Este audio es un trabajo de clase en el cual tenemos que producir y editar un sonido con un objeto común. Para este caso, se ha utilizado una moneda. En este tercer audio, el sonido es de una moneda rebotando en la mesa. Después, el audio se editó con audacity. En este programa edité el sonido con efectos como cambio de tono, ralentizar la velocidad y estiramiento deslizante. This audio is a class´s homework where we have to produce and edit a sound with a common object. In this case, it has used a coin. In this third audio, the sound is a coin that it was bouncing on the table. After, the audio edited it with audacity. In this programme, i edited this sound with a lot of effects like modulate, reduce the speed and extend the sound.
Autor: Anaanita
00:00
00:30
Registro de biofonía realizado en uno de los costados de un conjunto residencial ubicado en el norte de la ciudad de cali, colombia, que da a un área no habitada, cubierta de vegetación y vida silvestre, el día martes 28 de abril entre 6:00 y 6:10 a. M. En él, se percibe sobre todo el trinar de unos pájaros. Dispositivo y programa de grabación: celular huawei p20 lite + lexis audio editor. Biophony recording, captured on one of the sides of a residential complex at the north area of cali, colombia. This is next to an empty and inhabited space, covered with vegetation and the presence of wildlife. This was made on april 28th, between 6:00 and 6:10 p. M. In this recording we can clearly perceive the chirping from birds. Device and software: huawey p20 lite + lexis audio editor.
Autor: Artesmediales
1 - 50 de 80 Página siguiente
/ 2