1 167 pistes audio libres de droits pour "Attaque"

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Indiana jones soundalike punch.
Auteur: Nerdwizard
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Heavy robot punch!.
Auteur: Nerdwizard
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00:47
Made a sound from multiple sounds of free sound, and combined them to smooth it out. Here's how it ended up.
Auteur: Chessboard
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One blast from this laser can evaporate your enemies!sorry for the spelling mistakes in the title of the audio file xd. Sound made in bfxr.
Auteur: Bunkr
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00:33
Tam tam recorded with zoom hn4 in a theater rehearsal room.
Auteur: Laopengyou
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Edited snore of a pug :d.
Auteur: Redroxpeterpepper
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01:31
It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Auteur: Gis Sweden
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01:31
Version 2. . . Of https://www. Freesound. Org/people/gis_sweden/sounds/352940/. . . Or maybe version 34. . . . It's not better but a little different. More dynamics. Softer. But still i have the clicks :-/have to work on that. It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Auteur: Gis Sweden
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00:19
A clap-type beat made using an arturia microbrute analogue synthesiser.
Auteur: Shaunlolz
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Great for you ears and your tracks. Please remember to post a link of what you do with it for others to get inspired!. This loop is in 122bpm.
Auteur: Teacoma
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Blowing the beerbottle. This sounds like attack of flute.
Auteur: Kaonaya
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Blowing the beerbottle. This sounds like attack of flute.
Auteur: Kaonaya
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Blowing the beerbottle. This sounds like attack of flute.
Auteur: Kaonaya
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I made this for my game.
Auteur: Lukeo
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A trigger based on my basic sjc snare's attack.
Auteur: Veiler
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Edited cc0 sound from https://freesound. Org/people/florianreichelt/sounds/460509/.
Auteur: Qubodup
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The sound of a human being punched in the face.
Auteur: Elynch
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The sound of a human being punched in the face or body/torso.
Auteur: Elynch
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Good when you need a boom-and-attack kick. No so heavy to be considered "metal" but with a good and fast attack.
Auteur: Exotonestudio
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00:05
Zombie choking.
Auteur: Mrhhn
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The windup sound of a human throwing a fast punch.
Auteur: Elynch
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I recorded this trying to resemble a zombie attacking something or someone and starting to devour it.
Auteur: Soykevin
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00:19
Cartoonish sounding female voice screaming with splashing water and blubbing water at the end.
Auteur: Muzakplz
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Created punch foley with my stellar x2 microphone.
Auteur: Sound And Fury
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Punch sound recorded with stellar x2 condenser mic.
Auteur: Sound And Fury
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This track sound like a large snake in the middle of a forest, waiting the crucial moment to attack his prey.
Auteur: Rosanajurado
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Punch.
Auteur: Deltastudio
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This track sound like a large snake in the middle of a forest, waiting de crucial moment to attack his prey.
Auteur: Rosanajurado
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Screeching noise used for spider attacking the player in my game hixeddecided to put this here to public domain if someone wants to use it aswell :).
Auteur: Kongg
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Sound of two weapons clanging together. Can be used in a fight, as a sound effect or whatever else you can come up with.
Auteur: Fabio Vanilla
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Sm57 was set on the axis of a pearl bassdrum. Compressed a bit. Recorded with fr-2.
Auteur: Heigh Hoo
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The windup sound of a human driving a kick.
Auteur: Elynch
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00:02
Piano sound produced with fl studio 10 for the aspma course peer assesment 7 (part 2). Original sound from http://freesound. Org/people/hmartelb/sounds/328547/. This sound is the stochastic component of the hps model analysis using sms-tools. The parameters used in the analysis were:. Window-type = hamming;window-size = 3001;fft-size = 4096;magnitude-threshold = -120;minimum-duration-of-harmonic-tracks = 0. 1;maximum-number-of-harmonics = 200;minimum-fundamental-frequency = 80;maximum-fundamental-frequency = 280;maximum-error-in-f0-detection-algorithm = 5;max-frequency-deviation-in-harmonic-tracks = 0. 01;stochastic approximation-factor = 0. 05;.
Auteur: Hmartelb
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Male 20 yo reactions / kick sequence 2 and 3 kicks.
Auteur: Milnersouza
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Here we got a soldier of fortune who is burning in his chopper. We have sound amplification, high and gear get down sometimes and tempo increase as well.
Auteur: Iut Paris
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Three different laser bursts and one extended one. Made with hybrid3 and vstron.
Auteur: Plasterbrain
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A fast building white noise with added filter sweep and fade-out, layered with a pulsating synthesized bass tone with a slow attack and an affected decay.
Auteur: Pandotrix Emark
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A kind of wobble.
Auteur: Lebelgeelectrod
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This is a compilation of sounds intended to sound like a group of silverware hitting the side of a wooden ship, like in pirates of the caribbean.
Auteur: Beckyrps
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I generated this sound for a scene of a short video in which a zombie attacks my friend. It's a loud burst of roars and snarls, altered using audacity. I recorded myself doing my best zombie voice, then i lowered the pitch, boosted the bass, and added a phaser to make it more wet and added some feedback. I hope you find it useful!.
Auteur: Smallquadruped
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The windup sound of a human driving a kick.
Auteur: Elynch
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The windup sound of a human throwing a fast punch.
Auteur: Elynch
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A bare knuckle fight between a human male and a cyborg male with the human being knocked out and breaking some wooden crates on his way down.
Auteur: Elynch
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02:30
A boy laughing, attacking, hurting, coughing, breathing, and crying.
Auteur: Hidiku
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Fight 2 human straggling.
Auteur: Smartsanim
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This is the ambience i created for my sci-fi sitcom accidentally reckless of a dropship of some kind approaching a battlefield (and certain death). The bare bones was created from a field recording of the x-1 bus going down attercliffe road towards sheffield city centre, during a period in 2017 when they were constantly resurfacing the stretch that goes past the swingers club, resulting in the bone shaking rattling sounds you can hear. I then layered on some laser and rocket noises (already uploaded) and some engine type sound effects and shuttle flypast effects that i don't think i've uploaded yet. I hope it's useful for someone else and no need to credit. Just share the freesound love!.
Auteur: Waxsocks
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So i have an old switchblade. I recorded a few variations of opening and closing the knife. At the end, i also recorded swishing of the knife.
Auteur: Tairblenn
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Multi layer punch.
Auteur: Annadnewby
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