1.247 tracce audio royalty-free per "Calcio"

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'base' from my 'kick the base' pack, mixed from a free vocal.
Autore: Tibro
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Techno loop, classic sound, with a mallet glassy sound effect.
Autore: Nowism
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Another kick loop, pretty dark.
Autore: Fons
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Percusión sintetizada hecha con un sintetizador minibrute y un pedal boss ds-1. La grabación fue realizada con una tascam dr-60mkii. Este sonido tiene un pequeña ecualización alrededor de 2k. -----------------------------------------------. Synthesized percussion achieved with a minibrute synth and a boss ds-1 pedal. The recording was made with a tascam dr-60mkii. This sample has a litte boost around 2k.
Autore: Isaacmedina
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This is a hip hop kick.
Autore: Toxicfilmzsrsounds
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Psytrance kick and bass 160bpm.
Autore: Futuremusick
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A hard distorted kickdrum. Feel free to use it in your tracks. No mentioning needed.
Autore: Leonard.B
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Modular kick.
Autore: Musicbar
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Kick bass drum from a drum kit (normalized to -1db,silence trimmed).
Autore: Collinb
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Clean hardcore kick in g#not processed/main sample.
Autore: Meganitro
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Kick made in ableton by distorting a drum.
Autore: Deleted User
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A brazilian bass drum played with a mallet, tuned low and playing a slow pattern at 114 bpm.
Autore: Uiop
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Made with a deep kick at 50 bpm.
Autore: User
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This is a kick i made in a synth. Let me know if you like it. Feel free to use it however you want.
Autore: Tmog
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Soccer field in park at rio de janeiro brazil.
Autore: Damiao Lopes
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Goal applause at itfc (yes, it happens ;d ).
Autore: Chilsville
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Hard trance kick and hi hat beat i made. A hard kick and electric sounding hi hat. Good for house, techno, trance.
Autore: T Roy
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A 98 bpm loop of toms.
Autore: Noillox
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A 98 bpm loop of snares.
Autore: Noillox
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Some sounds designed from only animal sounds for a theatre piece i did.
Autore: Rubberduckie
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Just some drums i made in ableton. If you want some more like this message me!.
Autore: Crushedloops
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Cubase: music productionbassdrum 001.
Autore: Mo Reno Lopez
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This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Autore: Unfa
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This sound was created using "serum" synthesizerkey f#bpm 110check it out: https://presetshare. Com/preset/view?id=4429.
Autore: Johnnie Holiday
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Created using fm synthesis, layering, and eq.
Autore: Worldserpent
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Created using fm synthesis, waveshaping, and eq.
Autore: Worldserpent
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Kick drum, played by my friend, recorded by me with an sm57 dynamic microphone.
Autore: Videoja
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A one-hit kick / tom sound i made with my mouth when beatboxing. From the bangersound cyphers vol. 42 sample pack.
Autore: Teaganbear
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A simple beat that i made beat-boxing. Feel free to use it!.
Autore: Pulse Beatbox
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For game development. Check my profile page for more information.
Autore: Leszek Szary
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For game development. Check my profile page for more information.
Autore: Leszek Szary
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Short drumloop with a glitchy feel in it. If u like&use; it make sure you check my tunes on soundcloud: http://soundcloud. Com/beverlyhillsboy cheers!.
Autore: Kasa
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4 short kick drum beats made in jummbox.
Autore: Bobinnator
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Punched a cardboard box.
Autore: Ethanchase
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A hard to describe sound that might be useful for games, in particular pinball machines and similar arcade games. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Autore: Qubodup
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Kick.
Autore: Dpren
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Big room drums, tone: e speed: 128bpm length: 32 bars. Made in fl studio by mixing various samples and loops. Recorded in edison. Starts with one kick, then adds rides, then claps and a riser.
Autore: Thevaldeprodude
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808 kick loop 80 bpm or 160bpm drum & bass, sounds better downloaded ;).
Autore: Snapper
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A whack like a punch, kick, slap, or any other sort of hit.
Autore: Opticreep
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A kick.
Autore: Maxmusic
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Same drums as the first loop but more straight forward, like in the drop to skrillex-equinox.
Autore: Alexthegr
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This is a sound of a can being kicked.
Autore: Shutup Outcast
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Kick coming from yamaha psr-215 going to eq-10 -> boss md-2 -> morley pro series ii ending up at ur44.
Autore: Giomilko
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I made this in max/mxp. Patch based on the this tutorial: https://youtu. Be/rb4mcegjepk.
Autore: H Sylvan
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First song i made. Created with lmms (i think). May need cutting. Feel free to loop, mess around and play with it. Here is the lmms file if you want to modify it: http://www. Mediafire. Com/download/vzw6as19o1n63kt/song. Mmpz. P. S: this was originally made for my crazy soccer game.
Autore: Rharryr
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Drum trigger sample for drum enhancement in recordings or live use. Recorded at a music store in brazil, along with other kicks and snares, using audio technica at2020 condenser, alesis io4 interface and edited by me using the daw reaper. The sample is highly processed, with comp and eq, and have no resemblance with the original sound source. However, it adds a very cool punch and tone, perfect for music styles like rock and metal.
Autore: Joelgomes
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Drum trigger sample for drum enhancement in recordings or live use. Recorded at a music store in brazil, along with other kicks and snares, using audio technica at2020 condenser, alesis io4 interface and edited by me using the daw reaper. The sample is highly processed, with comp and eq, and have no resemblance with the original sound source. However, it adds a very cool punch and tone, perfect for music styles like rock and metal.
Autore: Joelgomes
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Drum trigger sample for drum enhancement in recordings or live use. Recorded at a music store in brazil, along with other kicks and snares, using audio technica at2020 condenser, alesis io4 interface and edited by me using the daw reaper. The sample is highly processed, with comp and eq, and have no resemblance with the original sound source. However, it adds a very cool punch and tone, perfect for music styles like rock and metal.
Autore: Joelgomes
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Drum trigger sample for drum enhancement in recordings or live use. Recorded at a music store in brazil, along with other kicks and snares, using audio technica at2020 condenser, alesis io4 interface and edited by me using the daw reaper. The sample is highly processed, with comp and eq, and have no resemblance with the original sound source. However, it adds a very cool punch and tone, perfect for music styles like rock and metal.
Autore: Joelgomes
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Drum trigger sample for drum enhancement in recordings or live use. Recorded at a music store in brazil, along with other kicks and snares, using audio technica at2020 condenser, alesis io4 interface and edited by me using the daw reaper. The sample is highly processed, with comp and eq, and have no resemblance with the original sound source. However, it adds a very cool punch and tone, perfect for music styles like rock and metal.
Autore: Joelgomes
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