657 tracce audio royalty-free per "Finale"

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Done by sound forge fm synthesizer. Basically four added sine waves, each has some percentage of self-modulation(feedback). The sound effects chain applied over the initial sound is: reverb, chorus, upward compression(sound forge wave hammer), pitch shift(down) and finally vibrato, to simulate a varying speed tape machine.
Autore: Navadaux
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Crowd making some noise at a sanfl aussie rules football match (sturt vs port 2017 grand final). Recorded on sony mp3 recorder, converted to wav using audacity.
Autore: Nobodyyouknowof
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Basically layered a 200hz snare body, similar to a 909, low-passed and saturated. Added in a transient sound, then a certain impact sound that you wouldn't expect, layered together with some high end white noise, compressed, then used a transient shaper for that final touch.
Autore: Alexthegr
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Clap sample one-shot. These claps were all made with virtual drum synths and processed through some analogue console emulation and added saturation. They were then trimmed to get rid of any dead space before or after the sample and finally normalized to 0db. This file is part of my anu claps pack.
Autore: Pomeroyjoshua
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Swedish påtagåg (train) arriving at hyllie station in sweden. Stays for at long time on the platform while you can hear "beeps". Finally, around 2. 29, there's a speaker announcement of the "øresundstog" departur. Recorded with zoom h6 in stereo.
Autore: Hallkom
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My formal rendition of this sound ; ). Http://freesound. Org/people/so6er/sounds/95337/. Put it through adobe audition for tempo precision. Then, ran it through fl studio (phaser, bpf delay, reverb, compression). Then back to audition for final mastering. Please enjoy and credit. Aum.
Autore: Untitled
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Closed hh one-shot. These hi hats were all made with virtual drum synths and processed through some analogue console emulation and added saturation. They were then trimmed to get rid of any dead space before or after the sample and finally normalized to 0db. This file is part of my anu hihats pack.
Autore: Pomeroyjoshua
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Crash sample one-shot. These crashes were all made with virtual drum synths and processed through some analogue console emulation and added saturation. They were then trimmed to get rid of any dead space before or after the sample and finally normalized to 0db. This file is part of my anu crashes pack.
Autore: Pomeroyjoshua
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The wonderful sounds of a 1981 ibm pc model 5150 being turned on, the 5. 25" disk drive checking if a diskette is inserted, the pc emitting its idle hum, and finally being turned back off.
Autore: Nakkivene
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This is an attempt to recreate the sound of a gunshot. At a distant and medium distance. The sound consists of two layers. In the synthesis, white noise with different filtering by layers was used. Reverb was not used. The final processing is equalization and a bit of overdrive.
Autore: Newlocknew
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An experimental sound i did. It kinda sound like some space jet or something, i don't know. But yeah, it's experimental. To make the sound, first, i recorded the wind coming from my electric fan, then i edited it in adobe auditions cs6, then audacity for the final touches.
Autore: Littlerainyseasons
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You enter the forbidden place. . . Where no one's ever been before. . . You walk up to the altar, and you finally see the king of the country you've worked for your whole life. You've got one chance. . . And one choice. . . Either the sword, or the pen. Which one is the mightier. . . Download this sound please. . .
Autore: Kbrecordzz
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A one-take recording of someone trying to do a dutch approximation for a suspenseful audio drama, i tried to clean it up as best i could and final form will be cleaned up/lower volume/panned out to sides. The only microphone i had access to was a sansa zipclip mp3 player. Apparently this is german!.
Autore: Hatchetgirl
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This is some small patterns i made and mixed basic filters time pitch all accross and finally put some bells with a very very short programmed arpeggiator. You will not hear the arpeggiator over all the other effects ;).
Autore: Peeper
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My attempt to replace the freedoom's final boss sound (the file is called dsbossit. Au - hence the sound name). Project's homepage:http://freedoom. Nongnu. Org. I recorded this with zoom h2 via usb into audacity. Processed it with audacity.
Autore: Unfa
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Following the latest ‘dare the community’ i’ve finally hooked up my dirt cheap rtl software radio dongle to the formerly disused ‘masthead amplifier’ on our roof. Here are some english truckers(?) chatting over cb radio. They seem to be talking about one of their mates growing a beard and suggesting they ‘give him a quran’.
Autore: Deleted User
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This second sound is a recorded sound of a bike chain, i modified it using some effects :1-normalize2-wahwah effect with-frequency = 3. 3 hz-start phase = 0-depth = 70%-resonance = 2. 5-wah frequency shift = 30%3-melt closingthe final sound gives an impression of a sound under water.
Autore: Iut Paris
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I've been borrowing from here for years so i wanted to finally give something back. I created this for a video game i never finished. (yes, this is from my own voice). Deep, male voice saying game over. Great vocal to end any game or activity.
Autore: Markess
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Rhythm generated by wogglebug quantized into harmonaig root 3th 5th and 7th outputs generated using telharmonic, mysteron, plaits and final output of dpo. Maths generated envelope. Effects mimeophon, erbe-verb (output to morphagene max speed and morph slide @ 12. Rendered to 48khz 32 bit in reaper. Enjoy and stay safe!.
Autore: Jim Bretherick
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03:15
Now finally! my two neuron patch idea has a sound. It's like music to a graphic score. My score is this:https://www. Muffwiggler. Com/forum/userpix2/27319_2_neurons_not_so_small_1. Jpg. Maybe both score and its sound is bad. . . But i'm happy :-).
Autore: Gis Sweden
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I have generated a sound ( sinusoidal, 300hz) and i have altered it with the level tool. Then, i have added a pluck ( pitch 114) and reversed it. I have created a “white noise” which i have stuck after the pluck. Finally, i have generated a sound ( sinusoidal, 1000hz). I have put it at the end and altered it with the level tool. I used audacity.
Autore: Iut Paris
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First unlocking the keypad, then going through the menus on the lg 328bg smartphone with big buttons and menu readout speech activated. Finally, exiting the menu back to home screen.
Autore: Kbclx
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Train passing by a pedestrian crossing. First the alarm bells, then the train (type: passenger train, intercity 2) passes, finally the beams open again. Tascam dr-07x. Some interference, probably from the power lines. Location: hämeenlinna, finland. 21st october 2021.
Autore: Parfeni
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The musical piece is a two-part invention in F-minor for keyboard (harpsichord) in a Baroque style, written by amateur musician Philip Kanellopoulos as a student's exercise in 1988 in Claremont, California, and recorded using the Finale NotePad software (version 2012).
Autore: Pkanella
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Free to use royalty free. Created with line6 pod hd500 with ambient drone effects maxed out, fender telecaster black top, in studio one 3. Inspired by color out of space (final dissention scene). (free to use royalty free)if you use it in anything, let me know where so i can check it out. Thank you!.
Autore: Voxjack
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I generate 2 tracks. For the former, i have generated a wave whistle sinusoid, log on interpolating 3 seconds. Then i add silences and i put the echo effect. On the second track, i generated an a in 3 seconds, then i added the wah-wah effects, cross fade in and out. Finally, i deleted the sound on the 2 tracks.
Autore: Iut Paris
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Warning!! loud!!!. Okay, so i record narrations, and some are of my. . . Longer stories. . . This particular one was so tedious to read, i literally basked in the sweet glory of finally recording the whole story. You might be all like, "dood, it's not that big of a deal. . . " yes. Yes it was. Xd.
Autore: Reitanna
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Brownian noise sounding like a flying plane at 3×10^4 feet above the earth. . . I created that in audacity! final peak amplitude: 0. 75000 (linear) -2. 49877 db. I applied a bunch of filter curves to make this 90 second loop, normalized to 75% volume. I started with 120 seconds, then made it 90 seconds. Estimated start pitch: d2 (75. 000 hz). Because of the 1024 mb limit, i can't upload the 108-minute version (2 channels, 24-bit, 48000 hz costs 1. 74 gib). Sorry. The final sample rate is 48000 hz, 24-bit wav. I created this myself in audacity 3. 1. 3, so no need to attribute! :). Note: this sounds like it's the 2370 screen ;o).
Autore: Therandomsoundbyte
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H.M.S. Pinafore performed with the following cast: Willie Rouse (Sir Joseph Porter, K.C.B.) Harry Dearth (Captain Corcoran/Boatswain's Mate) Walter Hyde (Ralph Rackstraw) Harry Thornton (Dick Deadeye) Alfred Cunningham (Dick Deadeye/Boatswain's Mate) W. Anderson (Carpenter's Mate) Elsa Sinclair (Josephine/Cousin Hebe) Ada Florence (Mrs. Cripps, called "Little Buttercup") Miss Burnett (Cousin Hebe) There is some disagreement about who the performers are in various parts, as explained by Mark Shepherd. Not to be confused with the Russell Hunting/Sterling selections from Pinafore dating from the same year and using some of the same performers. The performance cuts the overture, the entr'acte, "A British Tar" and part of the Act I finale. Some portions are transposed from their original keys.
Autore: Odeon Records
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H.M.S. Pinafore performed with the following cast: Willie Rouse (Sir Joseph Porter, K.C.B.) Harry Dearth (Captain Corcoran/Boatswain's Mate) Walter Hyde (Ralph Rackstraw) Harry Thornton (Dick Deadeye) Alfred Cunningham (Dick Deadeye/Boatswain's Mate) W. Anderson (Carpenter's Mate) Elsa Sinclair (Josephine/Cousin Hebe) Ada Florence (Mrs. Cripps, called "Little Buttercup") Miss Burnett (Cousin Hebe) There is some disagreement about who the performers are in various parts, as explained by Mark Shepherd. Not to be confused with the Russell Hunting/Sterling selections from Pinafore dating from the same year and using some of the same performers. The performance cuts the overture, the entr'acte, "A British Tar" and part of the Act I finale. Some portions are transposed from their original keys.
Autore: Odeon Records
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I've been borrowing from here for years so i wanted to finally give something back. I created this for a video game i never finished. (yes, this is from my own voice). Deep, male voice saying get ready. Great vocal to start any game or activity.
Autore: Markess
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H.M.S. Pinafore performed with the following cast: Willie Rouse (Sir Joseph Porter, K.C.B.) Harry Dearth (Captain Corcoran/Boatswain's Mate) Walter Hyde (Ralph Rackstraw) Harry Thornton (Dick Deadeye) Alfred Cunningham (Dick Deadeye/Boatswain's Mate) W. Anderson (Carpenter's Mate) Elsa Sinclair (Josephine/Cousin Hebe) Ada Florence (Mrs. Cripps, called "Little Buttercup") Miss Burnett (Cousin Hebe) There is some disagreement about who the performers are in various parts, as explained by Mark Shepherd. Not to be confused with the Russell Hunting/Sterling selections from Pinafore dating from the same year and using some of the same performers. The performance cuts the overture, the entr'acte, "A British Tar" and part of the Act I finale. Some portions are transposed from their original keys.
Autore: Odeon Records
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A very low frequency tone/drone made with the studiofactory software synth. It's a cross-mod of the perlin tone generator with a formant generator. This is about as low and loud as my current speaker/amplifier system allows. Use with care i. E. Turn down your playback systems output before you play it. Final mastering was done with audacity.
Autore: Klangfabrik
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Recorded in studio for sound design for a skit show, recorded with audition through a sterling audio st51 microphone into a behringer xenyx mixer direct into a studio computer. The complete sound of an american dollar bill being snapped open, then being crushed, then opened again, and finally smoothing over a finger.
Autore: My Name Here
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I made this using an alto recorder and then adding reverb to it. I have made it longer or shorter by just adding or taking away pieces in the middle. It was made to convey a sense of foreboding. I hope you like it. I am grateful for all the sounds i have found and used in freesound - feels good to finally be able to give back and contribute!.
Autore: Mariecaron
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I made this using audacity to reform and change the frequencies for a few sounds i recorded at my desk which were made with a lighter, imitating the sound of a water drop with my voice, a rotating object hitting different things (cans, lighter, wooden desk, etc. , my creaky chair, me imitating a fly with my voice and finally, tapping on an empty can.
Autore: Badwolf
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The Anthem of Europe, based on the final movement ("Ode to Joy") of Beethoven's 9th Symphony composed in 1823. Performed by the United States Navy Band. This is the long version of the instrumental with introduction.
Autore: Untitled
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Finally having the hard disk next to the built in mic i use has helped me. For once. My hard disk running, modified in audacity 1. 2. 6, using the decay effect. I would appreciate it if you could mention my youtube channel* if you use this, but if ya can't just link freesound. *http://www. Youtube. Com/user/tripledstudios8.
Autore: Tripledstudios
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Recorded with an iphone 4 with tascam stereo condenser mike, waiting for my train to paris at the liège guillemins train station. We hear the size of the space at first then a passenger announcement and eventually trains letting off compressed air, trains arriving and departing and more announcements. Finally, some passengers passing by can be heard speaking.
Autore: Strannix
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The Anthem of Europe, based on the final movement ("Ode to Joy") of Beethoven's 9th Symphony composed in 1823. Performed by the United States Navy Band. This is the long version of the instrumental with introduction.
Autore: Untitled
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To me the final effect sounded like a haunted space ship. I began with a 10 second sample of ordinary speech then lowered the pitch, stretched the wave pattern, added echo and reverb. Then i copied portions of the wave pattern to a new track and mixed the two into a mono track. Did this several times while also using noise reduction and normalization.
Autore: Kgeorge
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Thanks to cinematic-laboratories for the source from didge-morph. Wav and makenoise for their brilliant gear!. Morphagene settings slf full blue. Morph full cw shift controlled by tempo of o-ctrl. Mimeophon and erbe-verb used for final outputs. Rendering in reaper 48khz, 32 bit. Feel free to put in your own markers wherever you wish.
Autore: Jim Bretherick
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An mp3 recording of an orchestra singing out the final chords of antonín dvořák's 6th symphony, movt. I. Taken with a black sony ic voice recorder, at boettcher concert hall with the denver young artists orchestra. Use however you'd like. Could be for a cinematic ending or success musical moment. Enjoy and god bless!.
Autore: Funwithsound
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I made this using my alto recorder. It is quite long but can easily be shortened. I just realized that i forgot to take the breath sound out at the end!! sorry! i will do better next time. This is my first time contributing to freesound. I like this site and am happy to finally be able to contribute to it. Enjoy!.
Autore: Mariecaron
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An mp3 recording of an orchestra quietly floating through the final chords of antonín dvořák's 6th symphony, movt. Ii. Taken with a black sony ic voice recorder, at boettcher concert hall with the denver young artists orchestra. Use however you'd like. Could be for a cinematic resolution or success musical moment. Enjoy and god bless!.
Autore: Funwithsound
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I drew this thx deep note imitation in photosounder by drawing several lines with the white spray with the harmonics modifier. I first had a look at the original thx sound and tried to reproduce what i saw. The final chorus sounds bad because it's hand-drawn, so the right notes aren't hit plus the lines aren't straight so the pitches keep moving around a bit.
Autore: Photosounder
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7:25 p. M. School yard. Kids while playing basket ball and other games. Many voices of dozens of children and sounds of the balls and the game. Hear the vehicles passing on the street. At the final section of the recording is heard the sound of an airplane flying across the sky. I used the zoom handy recorder h2 with internal microphones. I made some corrections in adobe audition 3. 0. Enjoy!.
Autore: Ali@K
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Created using tracktion waveform-10. I used 3 instances of the builtin synth subtractive, 1 was for the body of the snare the other 2 were the noise to try and replicate the wires of the snare, finally i used zynaddsubfx to create the transient. There was some eq applied to boost key frequencies in around 200hz and mastermix plugin to compress the audio.
Autore: Mikobuntu
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Bordeaux, france03/27/2020 9:30am. In the morning i heard some birds and woke up to record them. But i took too much time to go out of my bed to record. . So when i started the recording, humans arrives in the street with some music and the birds keep singing at the same time. Finally, birds keep quiet and surely flee from humans who goes further. Then it's silence.
Autore: Alphonse Modeste
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An mp3 recording of an orchestra blasting out the final chords of antonín dvořák's very exciting 6th symphony, movt. Iv. Taken with a black sony ic voice recorder, at boettcher concert hall with the denver young artists orchestra. Use however you'd like. Could be for a cinematic ending or success musical moment. Enjoy and god bless!.
Autore: Funwithsound
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